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== Common Territory War Strategies == '''1. Middle lane suppress, rapid forward strategy to enemy Gate B''' This strategy is used when you are superior in level and equipment. Aim to eliminate the enemy in a quick and surprising move so they cannot regain footing. Path: Lane B - Middle suppress rapid forward. Formation: First line BM/Barb (middle-lower: in preparation to pick up siege), second line caster including wizard, cleric, archer. BM in this formation serves as shield to wizard and archer. Coupled with speed pill, he employs stun tactic as often as he/she can. Weakness: This formation fears attack from middle. If a strike team (2-3) can make a dent on the robe class (cleric), the formation will soon dissolve. Countermeasure to this strategy: Block enemy advance at first bind point (B6 β defender is blue base) to prevent them from binding. Send 2-3 strike team flank to it middle position and take out the cleric and other robe class. Assist attack is the key to eliminate target rapidly. '''2. Middle lane diversion strategy''' Push from middle lane but switch to other gate once you've reached the front of the gate B. The switch is rapid and can be gate C or A. The rapid switch of direction distracts defending force, pulling them away from original defended position. This is helpful when securing defended base wall becomes difficult. Path: Middle lane to enemy gate B, than switch to gate C or gate A. Formation: First line BM/Barb (middle-lower-in preparation to pick up siege), second line caster including wizard, cleric, archer. BM in this formation serves as shield to wizard and archer. Coupled with speed pill, he employs stun tactic as often as he can Weakness: Because of the diversion, it stretches the formation, thus defense is weak against attack from the rear. Countermeasure to this strategy: Block enemy advance at first bind point (B6 β defender is blue base) to prevent them from binding. Send 2-3 strike teams on flanks to rear position and take out the cleric and other robe class. Advance party break into the middle of enemy formation, this create double sandwich. Assist attack is the key to eliminate target rapidly. '''3. Middle offensive side lane diversion push.''' Rapid forward from middle lane to enemy gate B and gradually withdraw to attract firing power from enemy. Aim to draw enemy out of the gate. This is useful when out numbered. To better deceive the enemy, send two sieges rapid forward from middle lane to suicide, port back and push up from side lane. By this time, 2 sieges that proceed from lane A or C should be on enemy guard tower. Since the force was split, siege team at side lane must be well protected. Weakness: Forces are split = weaker offensive and can easily counter by enemy suppressing the middle lane if they discover your intentions. Path: Middle lane assault, side lane siege team Formation: BM first line shield caster (second line). Stun and pull back. Binding point: none until siege in position on guard tower/crystal. Bind at nearest bind pillar. Countermeasure to this strategy: Scout report is critical. Early detection provide effective cure. '''4. Middle lane rapid attack and withdraw strategy''' Launch attack in wave with wizard and archer front line. Execute enemy front line and withdraw immediately (hit and run). This is to stretch enemy defense line and make an easier way into enemy base from side lane. Weakness: Enemy notice intention and suppress middle lane. Countermeasure to this strategy: Commander should pay attention to attack pattern. If enemy practices this strategy more than 3-4 times. It's time to concentrate the attack following their withdrawal. '''5. Defend with strike team strategy''' When facing stronger enemy, with full defense at base. Sending couple of strike teams to take out enemy who attempt to rejoin their formation can decrease their morale. Wait for an opportunity to launch assault. Weakness: strike team against strike team. Countermeasure to this strategy: Recall strike team and employ concentrated defense to repel the attack and launch assault from side lane. There is no one size fit all strategy. Combination of strategy to be deploys is depend on the situation. <br><br>
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