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Guide to Taming and Raising Pets
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== Feeding Pets and Loyalty == Once a pet is hatched, it must be fed in order to prevent the pet's loyalty from dropping, and to ensure that the loyalty increases. Different pets eat different families of feed, while specific kinds of feed within those families will raise the pet's loyalty by greater or lesser amounts. The families are: Meat, Water, Hay, Fruit, and Greens. {| {{DefTable}} |+<b>Pet Feed</b> !Meat |Meat = 30 |Fine Meat = 60 |Venison = 150 |Martin's Nest = 250 |Dragon's Meat = 500 |- !Water |Spring Water = 10 |Pure Water = 10 |Peanut Oil = 50 |Sesame Oil = 100 |<center>X</center> |- !Hay |Hay = 20 |Wild Ginseng = 200 |<center>X</center> |<center>X</center> |<center>X</center> |- !Fruit |Fruit = 50 |Linden Seed = 450 |<center>X</center> |<center>X</center> |<center>X</center> |- !Greens |Fungus = 100 |<center>X</center> |<center>X</center> |<center>X</center> |<center>X</center> |} It is important to pay attention to the different feed available, as many pets can only eat certain families of food, and therefore feed outside of those families is useless for that pet. Most notably however, the type and kind of feed given to a pet is directly linked to the pet's loyalty. The Loyalty of a pet is measured on a scale from 0-999, with different amounts of damage dealt and experience gained in battle based on the level of the pet's loyalty. {| {{DefTable}} |+<b>Loyalty Chart</b> !Savage |0-250 |Dmg: 80% |EXP: 50% |- !Tame |251-500 |Dmg: 100% |EXP: 100% |- !Loyal |501-999 |Dmg: 120% |EXP: 150% |} Achieving and maintaining loyalty with their pets is an important concern for Venomancers. It must be noted that every time the pet is fed its loyalty increases based on the feed value, however every time the pet is killed in battle its loyalty drops by 10%.
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