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Psychic Leveling Up
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====Advanced Stats/Formulas==== ''See also [[Damage]] for more and better formulas.'' Here are the more advanced stats and formulas for those who interested in game mechanics. '''Magic Attack:'''<br> (1 + ( MAG / 100 ) ) * ( LVL + EQP ) '''Physical defense (PDef), Elemental resistance (ERes) and Damage Reduction:'''<br> PDef's value = EQP's Bonuses * ( ( ( STR + 0.7 * VIT ) / 850 ) + 1 ) ERes's value = EQP's Bonuses * ( ( ( MAG + 0.7 * VIT ) / 850 ) + 1 ) '''Damage Reduction:'''<br> % = 100 * PDef OR ERes's value / ( PDef OR ERes's value ] + 40 * Attacker's LVL ) '''Critical Hit (CRIT) and Rage Damage:'''<br> A crit is an attack that does more damage than a normal attack. This damage is given as the rage damage multiple in your char sheet and is 200% for all classes but assassins who have a skill to get 230% rage damage. Your chance to crit is given in your character sheet and come from equipment, crit buffs, the rainbow blessing buff, and Dex. Chance to CRIT = 1 + (DEX / 20) [rounded down] + CRIT from equipment + CRIT from buffs CRIT Damage = Rage Damage * Damage Inflicted '''Evasion (EVA) and Accuracy (ACC):'''<br> Most physical attacks can be evaded in which case they do 0 damage. Magic attacks never miss. EVA's factor = 1000 * Target EVA / attacker ACC chance of EVA = EVA's factor / (40 * attacker level + EVA's factor) '''Attack Level and Defense Level''':<br> To put it simply, it increases your damage on your opponent and decrease the damage intake. But there are many version out in forum and yet no real reply from game developers. What I believe is Attack level have increasing returns while Defense level have diminishing returns. Damage Delivered * 1.01^Atk level Damage Received * 0.99^Def level '''Detection Level:'''<br> Detection level = your level. Detection Pot made from Raging Tide Officer or 1k Stream Officer give you a bonus of 30 detection level for 30s (either the pot description is wrong or the detection level show in character screen is broken). Help you detect any Assassin with stealth level lower than your detection level. '''Soulforce:'''<br> Special stat only useful for Psychic, effect most of your "soul-" skills, affected by mostly your base level and refine from your weapon.
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