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Guide to Taming and Raising Pets
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== Leveling Pets == Once Loyal status is achieved with a pet, along with doing 120% of the pet's normal damage, it will receive 150% experience from each battle that is participates in. Therefore it is important to maintain loyalty in order to keep pets up to level with their tamer. As the Venomancer can only receive 100% of all experience from battle, many times a pet with full loyalty will achieve full experience faster than the player and must wait for the player to level before it can proceed to the next level. However this is much preferred to waiting for the pet to level due to low loyalty, as pets in many cases behave as tanks for enemy aggression, and having a low level pet will result in a weak tank that cannot protect its master. Furthermore, allowing the pet to die will result in a 10% drop in loyalty, so it is important to keep the loyalty high in order to keep the pet leveling, and therefore strong enough for battle. At level 40+ the preferred method for leveling ground pets is the [[Cube of Fate]], room 4. It's filled with level 150 mobs with 10 HP, so each one will give the maximum possible EXP per kill to your pets. For air pets, the Staunch Worms outside Raging Tide serve much the same function, as they're level 100 with 100 HP. They take longer though, as they're immune to elemental damage and have more HP, so they work best at 50+ for a nix and 60-70+ for other pets. There is no equivalent high level/low HP target for water pets, so this makes them much harder to level up. Most people just get the [[Plumpfish (pet group)|Celestial Plumpfish]] at level 80. Tame pets normally get a maximum of 10 EXP per kill, assuming that the kill is of something the pet's level or higher, however if you have the pet at a loyalty level of 50% or higher ("Loyal"), then it gets a maximum of 15 EXP per kill. Savage pets only get a max of 5 EXP per kill. The pet gets one less EXP per level it is above the mob killed. So, for example, a full loyalty level 50 pet gets 12 EXP from killing a level 47 mob (-3 levels = -3 EXP). It should be noted that you cannot level pets to a higher level than the venomancer who is using them, just as you can't hatch or tame pets that have a higher level than the venomancer. The EXP requirements for pets start at 50 to get to level 2, then the requirement increases by +10 each level up to level 10, then +15 per level up to 29, and from 31 to 99 it's +50 per level. Starting at level 100 the requirement '''steeply''' rises each level. See the chart below for details. {| {{DefTable}} |+ '''Pet EXP Leveling Requirements''' ! Level ! EXP req. ! ! Level ! EXP req. ! ! Level ! EXP req. ! ! Level ! EXP req. ! ! Level ! EXP req. |+ | 1 | 50 | | 22 | 320 | | 43 | 1100 | | 64 | 2150 | | 85 | 3200 |+ | 2 | 60 | | 23 | 335 | | 44 | 1150 | | 65 | 2200 | | 86 | 3250 |+ | 3 | 70 | | 24 | 350 | | 45 | 1200 | | 66 | 2250 | | 87 | 3300 |+ | 4 | 80 | | 25 | 365 | | 46 | 1250 | | 67 | 2300 | | 88 | 3350 |+ | 5 | 90 | | 26 | 380 | | 47 | 1300 | | 68 | 2350 | | 89 | 3400 |+ | 6 | 100 | | 27 | 395 | | 48 | 1350 | | 69 | 2400 | | '''90''' | 3450 |+ | 7 | 110 | | 28 | 410 | | 49 | 1400 | | '''70''' | 2450 | | 91 | 3500 |+ | 8 | 120 | | 29 | 425 | | '''50''' | 1450 | | 71 | 2500 | | 91 | 3550 |+ | 9 | 130 | | '''30''' | 465 | | 51 | 1500 | | 71 | 2550 | | 93 | 3600 |+ | '''10''' | 140 | | 31 | 500 | | 52 | 1550 | | 73 | 2600 | | 94 | 3650 |+ | 11 | 155 | | 32 | 550 | | 53 | 1600 | | 74 | 2650 | | 95 | 3700 |+ | 12 | 170 | | 33 | 600 | | 54 | 1650 | | 75 | 2700 | | 96 | 3750 |+ | 13 | 185 | | 34 | 650 | | 55 | 1700 | | 76 | 2750 | | 97 | 3800 |+ | 14 | 200 | | 35 | 700 | | 56 | 1750 | | 77 | 2800 | | 98 | 3850 |+ | 15 | 215 | | 36 | 750 | | 57 | 1800 | | 78 | 2850 | | 99 | 3900 |+ | 16 | 230 | | 37 | 800 | | 58 | 1850 | | 79 | 2900 | | '''100''' | 100,000 |+ | 17 | 245 | | 38 | 850 | | 59 | 1900 | | '''80''' | 2950 | | 101 | 500,000 |+ | 18 | 260 | | 39 | 900 | | '''60''' | 1950 | | 81 | 3000 | | 102 | 2,500,000 |+ | 19 | 275 | | '''40''' | 950 | | 61 | 2000 | | 82 | 3050 | | 103 | 10,000,000 |+ | '''20''' | 290 | | 41 | 1000 | | 62 | 2050 | | 83 | 3100 | | 104 | 50,000,000 |+ | 21 | 305 | | 42 | 1050 | | 63 | 2100 | | 84 | 3150 | | 105 | N/A |} In other words, you'd need to kill 6,667 mobs at 15 EXP each to raise your level 100 pet to level 101, 33,334 for level 101 to 102, 166,667 for level 102 to level 103, 666,667 for level 103 to level 104, and 3,333,334 for level 104 to level 105.
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