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Lunar Glade
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=== The Lunar Glade === The Lunar Glade is the last valley you will traverse when running in squad mode. You'll spawn in the middle of a circular path. You only need to follow one of the paths to reach the clearing where the boss awaits. The two paths are about equal, but depending on your kill speed and luck with mobs randomly spawning, you may have to run across to the other path and kill a couple of mobs. Only one of the three bosses will have spawned, depending on your actions in Humorum valley. Vile bosses can only be spawned if you kill the normal version of that boss first. <br> ---- '''Drake Fling''' ---- Drake Fling and his two clones await in the clearing where the two paths converge. The clones that are there when you start can either be killed before you start the boss, ignored by luring the boss away, or fought while fighting the boss (not recommended). At two points during the fight, Drake will summon an additional add. If you ignored the first clones and lured the real boss away, they will not disappear upon his death and will need to be killed before you can interact with The Attendant NPC that will spawn under them. Drops: * Various Essences * Scale of Drake Fling * Horn of Drake Fling * Chromatic Tinder * Unknown Tinder <br> ---- '''Vile: Drake Fling''' ---- Almost as soon as he is aggroed, the boss will use an AOE knock back attack that will deal physical damage as well as fling aggressors away from him. Occasionally, he'll use a random aggro melee attack, and hits moderately hard. Drops: * Essence of Defense * Basic Badge (Quest Reward) <br> ---- '''Relic of Wind''' ---- Relic of Wind will also be waiting where the two paths meet. Once aggroed, he will use a long lasting single target seal and a weaker aoe seal. He will also cast the Armor and Mind Break debuffs on the tank. As long as you can bypass or remove the seal, the fight shouldn't be difficult. Drops: * Various Essences * Shard of Relic of Wind * Crystal of Relic of Wind * Unknown Tider <br> ---- '''Vile: Relic of Wind''' ---- Drops: * Essence of Defense * Basic Badge (Quest Reward) <br> ---- '''Primal Fear''' ---- After clearing enough mobs, continue thru the clearing until you climb up on an island ring. Primal Fear awaits in the pool below. Every once in awhile, he will use an AOE purge. He can either be fought in the water, or from the rock to the right of him. Drops: * Various Essences * Ring Fragment of Primal Fear * Essence of Primal Fear * Ancient Tinder <br> ---- '''Vile: Primal Fear''' ---- The Attendant NPC spawns on the cliff overlooking the pool behind the party. The second version of the boss will use an AOE stun and an AOE fire DOT. While the ongoing fire damage isn't so bad that it has to be purified immediately, it will stack and can build up to a decently high damage tick. Drops: * Essence of Defense * Basic Badge (Quest Reward) <br>
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