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Psychic Leveling Up
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==Equipment== [Helm] At early levels, it may be tempting to add some extra STR to wear HP Helmet, but that can't apply at later levels. Stick with Arcane Headgear, the bonus hp from refine the latest worth more than the base hp bonus AND refine hp bonus from the HP Helmet several levels below you. Bonus stats to consider: HP/PDef Modifiers, HP Shards ☆☆Nether• Impossibility Hat ☆Ence's Scar - ☆Warsoul of Heaven - ☆Ghostly Hat of Infinite Power - ☆Hat of the Drum Master - Nirvana of TT90 Gold helm - Use this only for the set bonus, else ignore. Helm of Holy Punishment [40 Best Luck/Anniversary Pack/Lucky Coral] Championship Scroll [Tournament DISABLED/Lucky Coral/Year of the Tiger Pack] TT90 Gold helm TT80 Green helm ===Robe=== Tough choice for non-cashshopper, but anything with HP and DEF bonuses other than the Tauren's Cape and TT90 Gold Cape. Bonus stats to consider: HP/Pdef Modifiers, HP Shards ☆☆Demon Spell Robe - ☆Wings of Cloudcharger - ☆Glorious Robe: Torment - ☆Cape of Elite Leather - Nirvana of TT90 Gold Robe - Use this only for the set bonus, else ignore. Anniversary Pack/Lucky Coral/Year of the Tiger Pack Wing Trophy [Anniversary Pack/Lucky Coral/Year of the Tiger Pack] FB99 Abaddon [Mountain' s Finger Boss] ===Ornaments=== Since your choice of rings is pretty obvious, I will just concentrate on the magical and physical defense enhancing kind of ornaments here. Their benefits are strongly dependent on which armor you're wearing. Please note that the defenses are percentage based, so the higher your defense is, the less damage reduction you will receive when equipping additional ornaments of that type. The diminishing returns start when your Physical Defense/Elemental Resistance value reach ~5000 ===Protection Ornaments=== Overall, this is the better choice for robe users, as only very little additional defense is required to get a huge increase of damage reduction. The bad thing is that cheap physical defense type ornaments usually comes coupled with STR/DEX bonus stats, which isn't the ideal choice for a Psychic in the later levels. Bonus stats to consider: HP/Pdef Modifiers --Necklace-- ☆☆☆Yin - ☆☆Puzzle Cube Badge• Vain - ☆Necklace of Giant Strength - ☆Sky Demon's Pearl - ☆Necklace of Assembled Spirits - Pan Gu's Gift Cube of Fate Stamp TT90 gold 37 Chips Mold TT70 Gold --Belt-- ☆☆Warsoul of Naught - ☆☆Warsong Barrier• Void - ☆Guard of Thundershock - ☆☆☆Requiem of Hell - ☆☆☆Frostcore Pendant - ☆☆☆Sundown Pendant - Tournament Agent (currently DISABLED) Warsong Marshal Badge 4th pass OHT reward 3rd pass OHT reward 2nd pass OHT reward 1st pass OHT reward ===Elemental Ornaments=== If you already have high magical defense, more of this jewelry will probably give you no more than a 1% or 2% higher damage reduction. The reason why some players still prefer it over the physical defense ornaments is because it often has higher values of MAG as bonus stats, which can prove very useful in grinding. Recommend only for LA Build. Bonus stats to consider: HP/MAG/MAtk Modifiers --Necklace-- ☆☆☆Yang - ☆☆Puzzle Cube Badge• Vain - ☆Archangel's Pendant ☆Swindler's Necklace - ☆Equine Talisman Pan Gu's Gift Cube of Fate Stamp - TT99 Gold TT90 Gold - 29 Chips Mold ---Belt--- ☆☆Warsoul of Naught - ☆☆Warsong Lock• Void - ☆Paradise Sachet - ☆☆☆Jade of Heaven - ☆☆☆Vibrating Starlight - ☆☆☆Nightfall Pendant - Tournament Agent (currently DISABLED) Warsong Marshal Badge 4th pass reward 3rd pass reward 2nd pass reward 1st pass reward If you can't decide, you can also buy 1 of each type and switch them as necessary, if your cash agrees with it.
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