Editing
City of Abominations
(section)
From PWI Wiki
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Rewards == When the event ends you can turn in your Astral Orbs for various rewards at the Dark Messenger that appears. If you're in the winning instance then the costs of most rewards will be 1/3 to 1/2 off. {| {{DefTable}} |+ ! Item Name ! Normal Cost ! Winning Cost ! Description |+ ! [http://www.pwdatabase.com/pwi/items/12264 βSeal of Eternal Solitude] | 600 | 400 | Level 80 ring, +100 to magic and physical attacks, +7-8 Dex and Vit, +3% crit. |+ ! [http://www.pwdatabase.com/pwi/items/20453 Warsoul Tag] | 6 | 3 | Trade in at Jolly Old Jones for grade 8-10 shards (3-15 Tags for G8 shards, 12-60 G9, & 36-180 G10), Pages of Fate, or Old Book Pages (for Sage/Demon skills). Note: Item cannot be traded. |+ ! [http://www.pwdatabase.com/pwi/items/11787 Badge of Strength] | 100 | 50 | Worth 2,000 SP; use 10 to make a Sign of Strength. |+ ! [http://www.pwdatabase.com/pwi/items/12962 Badge of Bravery] | 600 | 400 | Worth 2,000 SP; use 10 to make a Sign of Bravery. |+ ! [http://www.pwdatabase.com/pwi/items/11786 Badge of Courage] | 100 | 50 | Worth 8,000 SP; use 10 to make a Sign of Courage. |+ ! [http://www.pwdatabase.com/pwi/items/19277 Mysterious Chip] | 10 | 10 | Can be used at the Mysterious Merchant to make various molds. Note: Item cannot be traded. |} The Mysterious Chips are the only item that costs the same regardless of whether your instance wins or not. Also, City of Abominations is the only place where you can get most of those badges, which are needed to craft some level 90 Rank VI weapons at the [[Messenger of the Sages]] (see [http://www.pwdatabase.com/pwi/quest/7093 here]). Alternately, you can turn in your Astral Orbs using the Quest option at the Dark Messenger, which gets you 3,000 Exp + 1,000 SP normally, or 9,000 Exp + 3,000 SP if you're in the winning instance, for each Astral Orb you turn in this way. Be sure to do this with any leftover Astral Orbs you have before leaving, since any you have with you will vanish when you leave the instance. <br><br>
Summary:
Please note that all contributions to PWI Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
PWpedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Page actions
Page
Discussion
Read
Edit
History
Page actions
Page
Discussion
More
Tools
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Navigation
Main page
Community portal
Current events
Recent changes
Random page
Help
Search
Tools
What links here
Related changes
Special pages
Page information