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Mystic Summons
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==Summon Types== ===Pet Type=== There are two types of summons. The first one is the pet type, which are similar to the veno's pets. It means they have a pet's skill bar with own skills and actions just like veno pets do. With the exception of the Cragglord, they will stay with you for unlimited time until you or the summon dies or if you sacrifice it. You can only have one of these summons out at a time. These summons fall within the 3rd row from left in your skill tree, so there's a total of 4 summons of this type: Devil Chichyu (7), Storm Mistress (23), Salvation Emerges (33), Cragglord (59). The first three summons are permanent, the last one however only lasts for 20 sec. The difference between the summons are their abilities, stats, and how Energy Leech affects them (see "Sacrificing Summons" below). As I already mentioned they have an own skill bar. Another thing about the pet type summon is that they need MP in order to use skills other than their basic attack. You can transfer your own MP to the summon with Transference, skill starting at level 17. Also, please note that pet stats are based on the pet type, the pet's level, and on your stats (5% of your equipment stats per level of the summon skill, except for physical attack which is based on your weapon magic attack). For example, if you get better armor that increases your PDef, you pets' PDef will increase as well. <br><br> ====Pet Details==== '''Devil Chihyu''' (level 7-52) Pet's Skills: :1. Folding Strike - Deals physical damage equal 3x to that of the Chihyu's base physical damage. :2. Skull Slap - Deals physical damage equal to Chihyu's base damage and stuns target 3.2-5.0 seconds. Sage: Mana cost reduce by 10%, pet gains Boost skill.<br> Demon: Gain 15 chi, pet gains Boost skill. :3. Boost - Increase self base attack by 30% for 20 seconds. Energy Leech: Increase your PDef by 46%-100% and Critical Hit Rate by 16%-30% for 20 seconds. '''Storm Mistress''' (level 23-68) Pet's Skills: :1. Luna Blade - Deals metal damage equal to 6x to that of mistress's base magic damage. :2. Hush - Deals metal damage equal to 4x of mistress's base magic damage. Sage: Mp cost reduce by 10%, pet gains Moonshade skill.<br> Demon: Gain 15 chi, pet gains Moonshade skill. :3. Moonshade - Seal target for 3 seconds. Energy Leech: Increase your MDef by 50% and Magic Attack by 150% for 20 seconds. '''Salvation''' (level 33-78) Pet's Skills: :1. Aegis Sphere - Adds a shield to a target that can absorb 750-3000 points of damage, improves magical and physical defenses for 5% for 45 seconds. :2. Martyrdom - takes 22%-40% of target's damage, each point of damage cost 2 of the summon's mana. Sage: MP cost reduced by 10%, pet gains Warp Shield skill.<br> Demon: Gain 15 chi, pet gains Warp Shield skill. :3. Warp Shield - Absorb 600 damage for all party members within 12m, also increase their defense by 5%. Energy Leech: Grants you a shield which can absorb 4000 damage and get a 4500 HP Falling Petals. '''Cragglord''' (level 59-86) Pet's Skills: :1. Eruption - Deals 4x base magic damage and targets suffers ?-? burn damage, targets in an area of 5 meters. :2. Comet Fall - Deals 3x base physical damage to targets in an area of 10 meters. Sage: MP cost reduce by 10%, exist for additional 3 sec.<br> Demon: MP cost reduce by 10%, 25% chance only use one spark.<br> Energy Leech: N/A<br> '''Note:''' This summon only lasts for 20 seconds. <br><br> ===Plant Type=== The second type of summon is the plant. There are a total of six. The first five plants are available for one minute, where as the last one is available for 20 seconds. Some are offensive, with physical attacks and debuffs, where as others heal. You can "Lyse" these, which means sacrificing to emphasize their main ability. These summons don't have skills like a normal summon or pet would, they act on their own. You cannot heal them and their skills cost no MP, however, summoning them ''does'' cost MP. Most of them are AoE, except the physical attack, Punishing Sting, is a single target. You must target an enemy unit to use the offensive plants. If the initial target dies while the summon is still alive, it will auto attack/debuff other targets nearby. The defensive summons work as a support spell, so you don't need a target, it will summon by you regardless. The plants stay in same place until they disappear or are Lysed. You can only have one plant out at a time, with the exception of the Vital Herb, which can be summoned alongside any other plant. <br><br> ====Plant Details==== '''Punishing Sting''' Skill: Deals constant physical damage.<br> Lysing: Deals deals AoE 4x physical damage. '''Befuddling Creeper''' Skill: Has a chance to reduce attack rate and casting speed of nearby enemies by 22%-40% and reduce physical and magic defenses by 11%-20%. All debuffs last for 6 seconds.<br> Lysing: Deals moderate AoE damage and has a great chance to reduce attack rate and physical and magic defense for 18 seconds. '''Spidervine''' Skill: Has a chance to decrease movement speed by 22%-40% and to reduce physical and/or magic attack damage by 11%-20%. All debuffs last for 6 seconds.<br> Lysing: Deals moderate AoE damage and has a high chance to decrease enemies' movement speed and/or attack damage for 12 seconds. '''Listless Blossom''' Skill: Has a chance to cause nearby enemies to sleep for 6 seconds.<br> Lysing: Deals moderate AoE damage and has a great chance to cause nearby enemies to sleep for 8.5-13 seconds. '''Healing Herb''' Skill: Restores 35-125 points of health to nearby squad members every 2 seconds for 60 seconds.<br> Lysing: N/A '''Vital Herb''' Skill: Heals nearby allies for ?-? per second and increases HP recovery rate by 5-50 per second.<br> Lysing: N/A <br><br>
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