Editing
Venomancer Luring
(section)
From PWI Wiki
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Quick Tips for Luring == # Place your pet's icon on your hotkey bar for easier pulling. You will no longer need to have the Pet Bag open, which takes a lot of space on your screen. It will be faster and easier to summon and/or stow your pet and thus you can time your luring better. # Learn your pet's animation. That will help you a lot with your timing and thus the pet will avoid being hit. # If your pet is using a skill, and your pet is out of sight, you can watch the pet's skill bar to see when the skill goes into cool-down, meaning they have used it, and can now be unsummoned. If not, you can watch the monsters hitpoint bar (or see a debuff icon appear). In which case your pet will probably take a hit before you can unsummon it, however. # One hit that does damage on the monster is enough. There is no reason to wait for your pet to deal more damage. # If you have time to use debuffs during a pull, some recommended ones are: Slow, Threaten, Pounce. Keep in mind that debuffs do '''not''' count as hits. # Make sure your pet is set on '''Manual''' to avoid random aggro if the monsters have AoE. # Every pet can lure but fast or ranged pets will be more effective. Besides, a squad will get bored if they have to wait after your slowpoke Glacial Walker. To make your luring even faster, you can disable your pet's skill and use Alt+1 to make it attack. Keep in mind that this may make it harder for you to time your stowing, so experiment with it before using it regularly. # Always pull the melee monster(s) first. Ranged ones will try to run away and might cause the pet to aggro unwanted monsters. # If you can't see your pet as it's pulling and you suspect that it might be getting hit with immobilize or stun before it reaches it's target, you can change your target from the boss or mob that you are trying to pull to your pet (click on it's picture next the hp bar). Your pet will still go after what you initially told it to hit, but you may be able to get a little more insight as to what's going on in the pull. Watch your pet's skill bar to see when skills trigger and/or the minimap to see where your pet stops moving and starts attacking to know when to unsummon. When the pet is unsummoned, it will disappear from the map and can't be targeted. The boss should aggro on you, automatically switching your target to the boss, indicating that your pull was successful so far.
Summary:
Please note that all contributions to PWI Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
PWpedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Page actions
Page
Discussion
Read
Edit
History
Page actions
Page
Discussion
More
Tools
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Search
Tools
What links here
Related changes
Special pages
Page information