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== Stats & Common Builds == In Perfect World you have the freedom of putting in status points in how you want. You gain 5 stat points per level and have four types of stats being strength, vitality, magic, and dexterity. All the builds below are based on every 2 levels, which is why they add up to 10 instead of 5. Strength - Mainly raised to meet requirements of equipment. Vitality - Gives 10HP per level, used in some builds to raise HP. Magic - Your main stat that gives you more magic attack and a higher MP pool. Dexterity - Every 20 dexterity gives 1% crit, also used in a light armor build to wear different armor. '''Pure Magic''' 9 magic 1 strength This build focuses on the basics of a wizard, do as much damage as you can as fast as you can. At low levels this can be a rough build to sport due to low HP and low physical defense, but you will make up for it in the damage you will dish out. Many people will go down one of the other two paths until reaching level 90+ which is when this build will shine the most. '''Hybrid Wizard''' 6 ~ 8 magic 1 strength 3 ~ 1 vitality This build is just like the pure magic build, except you sacrifice magic so you may get higher HP. You have a bit of freedom with this build depending on how much more HP you want or if you want more magic attack. Some do not like this build because vitality only gives a wizard 10HP per point, but every little bit can help you out in any situation. This build is easier to restat out of if you want to change to pure magic at later levels. '''Light Armor''' 6 magic 2 strength 2 dexterity This build is increasingly popular especially in PvP servers. This build will hit the weakest but can also brag about a higher critical chance due to their points in dexterity. People choose this build primarily for the physical defense increase they get by being able to wear light armor. In doing this build your magic attack will be much lower, will have low magic defense, but you gain physical defense and critical. Below will be all the wizard skills you will be able to learn. I will give a brief description of them, and a star rating from 1-3 stars (*-***) depending on how good the skill is. One star meaning the skill is not necessary at all, while three is the skill is amazing. As for the question of which skills should you max? The question is all of them except for a few, which I will specifically say on that skill, the order you max your skills in though is dependent upon how useful that skill is (the stars). I can't tell you everything about the skills though, the best way to learn is to experience them and practice each skill for yourself, good luck with your wizard.
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