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New Frostcovered City Guide
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== Tips == <font color="yellow">'''For first timers:'''<br></font> This advice mostly applies to players that have just skipped over everything and rushed to level 80, or have had their BH's done ''for'' them and don't know a darn thing. Or perhaps you just don't know what to do at a run in general. Once you pretty much know what your doing in FC, this advice will most likely be useless. [[Barbarian]]: If there is one thing about this instance I've seen way too many times, it's seeing this class die from a pull they are unable to do or don't know how it is done correctly. Half of the pulls done in this instance are magic, therefore, a danger. Elemental ornaments are advised. You will be pulling all the mobs straight up to every shade. When you have stopped combo up these skills fast: Bestial Rage(just before you stop) > Invoke the Spirit > Roar > Sunder (if you know you can spare chi) is a basic combo. For extra protection and AoE aggro, barbarian's will tend to put skills such as Solid Shield and Alpha Male on their genies. Cloud Eruption is also a common genie skill used for extra chi. If you have trouble holding a boss, read up on [[aggro]]. [[Venomancer]]: The only thing you will have to worry about is your timing in skills. Noxious Gas is the skill most used on mob pulls. At bosses you will be- Fox Form: Try to time your Amplify Damage with a blademaster's Heaven's Flame or an assassin's spark if there is no BM in the squad. Human Form: Debuff the hell out of a boss. An FC squad also loves a venomancer that constantly passes chi out to players that need it without be asked to. [[Cleric]]: This is also a class I have seen having problems adapting in FC the first time around. At the larger and harder mob pulls you want to use Regeneration Aura aka BB. Smaller pulls that are not so difficult you may use Chromatic Healing Beam for AoE heals. Most clerics will get the skill Wings of Protection to help the tank survive at the harder pulls. A cleric will rarely use BB at any boss in FC since almost all of them have moves or mobs that interrupt such a skill. Wouldn't make sense anyway since half the time you will have to purify a debuff half of them throw out or reviving a squad member. [[Archer]]: They only thing you have to worry about is praying you don't grab aggro when you AoE on the mob pulls. Try not to use Wing Burst until after a blademaster has used Heaven's Flame first. [[Blademaster]]: Mostly your going to be relied upon for your AoE skills. This instance is a place where chi is depleted the most. Try to keep up with the tank and when he stops pulling use Roar of the Pride then Heaven's Flame, which will constantly be used at nearly every big mob pull. Your also going to be dishing out skills like Highland Cleave, Fissure, or Drake Sweep. This is pretty much the stage of the game where you ''definitely'' want Cloud Eruption on your genie. [[Wizard]]: A rare sight to see in an FC squad. Mostly you will just be using Dragon's Breath on all the mob pulls since this skill costs the least in sparks. Keep an eye on the mobs though. Like always you will tend to grab aggro. ''Don't'' run away from your squad, run ''to'' them so they can help you. [[Assassin]]: One thing you must know in FC is how to solo a Glacial Shade. Since each shade has two mobs protecting it, you will have to take damage from three monsters at once. Keep up-to-date on gear and bring HP pots so you won't die easily. At mob pulls you will be using any AoE skills you have, not standing around doing nothing. A common combo to use at most bosses: Rib Strike > Spark > Inner Harmony > Subsea Strike > auto hit. Although don't make this the ''only'' combo you end up knowing. [[Psychic]]: Works much like a wizard in FC with one twist. Earth Vector can be used to help out with stunning the mob pulls if a BM is not in the squad. Use White Voodoo instead of Black Voodoo if you can't control your [[aggro]]. [[Seeker]]: Try to keep up with the tank and use Yataghan Vortex when he has stopped pulling. If you don't have enough chi to execute, spam your other AoE skills. [[Mystic]]: You will most likely be playing both support and DD in FC. Support: Salvation is mostly used to help the tank survive the mobs. Throw down healing herbs and spam AoE heals at the pulls. Break in the Clouds and Falling Petals for standard healing a tank at bosses. Damage Dealing: Storm Mistress will be out most of the time for AoE damage. If you aren't helping with healing, use Gale Force for AoE damage at pulls. <br><br>
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