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Venomancer Luring
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== Good Luring Pets == There are basically three things in a good lure pet. Range, Speed, and Survival. They do ''not'' need a high attack (although it doesn't hurt to have one), so you can often just tame a monster of your level and get a decent lurer. You want a pet which will go to a far away target, which will do it decently fast, and which will live to make that hit. Ideally it'll live long enough to be unsummoned (because resurrection is slow, and uses a lot of mana). There's always a lot of discussion about what pets are good, and it deserves its own guide, but here's a short version: * Higher level wolves come with 'slow' and have a high movement speed. They don't have much defense, though. * The cats (Greymalkin) have a high movement speed and look pretty. * Antelopes are reasonably fast, and have a good magic defense. Useful only in some situations, but good-enough much of the time. * Eldergoth Sharpshooters / Marksmen and Cacti have a ranged attack, which gives them a special use in luring. I personally think this is overrated, however. They just can't survive if anything goes slightly wrong. Worth having up your sleeve though. * The Shadou Cub (rare pet) has a fairly high movement speed and a good defense. Be careful using the 'pounce' skill though, since that takes a long time to channel. * The Kowlin (rare pet) is the 'designed to be the best luring pet' pet. It is stupidly fast and has a level 4 Flesh Ream. There's some arguments about whether the Kowlin is 'worth' it, but none deny that is good. Best? That depends upon personal taste. Some prefer the ranged pets, and the Kowlin is pretty fragile. It's also not available until level 60. * You can even use a Glacial Walker or Magmite. They're slow, but nothing is likely to kill them on the way to their target. Not ideal lurers, but if you've run out of pet bag slots it can work. (Seriously, venomancer luring is a ''lot'' more flexible than most people realize.)
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