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Level 1 Land Attack
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== Gate A Keeper: Disgusting Mass == [[Image: Gate_A_Boss.PNG|right]] '''Statistics''' [[Image: Health_Icon.PNGβ]] '''Health Points:''' 15,000,000 HP [[Image: Physical_Attack_Icon.PNG]] '''Physical Attack:''' 8,000 - 12,000 [[Image: Magic_Attack_Icon.PNG]] '''Magic Attack:''' 4,000 - 60,00 [[Image: Physical_Defence_Icon.PNG]] '''Physical Defense:''' 3,975 [[Image: Magic_Defence_Icon.PNG]] '''Magic Defense:''' 11,685, 3,895 Earth Defense, Water Damage Immune. [[Image: Speed_Icon.PNG]] '''Speed:''' 15m/second '''Skills and Attacks''' Disgusting Mass will attack with a constant physical attack, and also uses 3 styles of AoEs, first is a non channeling Water AoE that will hit you twice, for anything 2,000-4,000 each hit and will also reduce your speed by 50%. The second is a close range[[Image: Double_Hit.PNG|left]] physical AoE that also reduces your channeling speed and can hit robes for 7,000+, the final is a channeling water attack that if it gets off, will hit you anything 5,000 upwards this is also a 35 meter AoE. This boss also uses a close range AoE Stun for 5 seconds, once it has stunned it then de-aggros and will either attack anything hitting it at a range or go for the clerics. [[Image: Increased_Attack_Rate_Icon.PNG]] 0.8 Attack interval Physical Attack. [[Image: Stun_Icon.PNG]] 5m AoE 5 Second Stun, Boss will de-aggro right after casting. [[Image: Slow_Icon.PNG]] 28m Water AoE, Hitting Everyone twice. Slows Targets by 50% [[Image: Water_Attack_Icon.PNG]] 35m Water Magic AoE dealing 5,000+. [[Image: Slow_Channel_Icon.PNG]] Close Range Physical AoE hitting 7,000+ and reducing channeling speed. '''Tactic to Defeat''' This boss will Require at least 3 clerics with 6,000 or more HP Buffed, and 3-4 barbarians with 10,000 or more HP Buffed. Blue ball Is useless against this boss because 90% of the AoE hits will interrupt. This boss is best attacked with all the barbarians and blademasters you can spare, clerics on the main clerics help as well for when the boss de-aggros. ''' Note ''': The Boss HP will not regenerate if the aggro is lost. ''' Note: ''' Under no circumstances should ANYONE be attacking from a distance, soon as the boss de-aggros it will attack anyone hitting at a range and respond with double AoEs usually wiping out everyone. So no Archers, Wizards or Venomancers.
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