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== Skills == As a wizard, you have a wide array of different skills. If anyone has seen a wizard in action they all agree that wizard has the coolest looking skills. Some of the skills use terminology you may not be familiar with. So I'm going to point them out: *AOE- Area Of Effect- meaning it affects a certain area, most wizard aoes affect 12 meters. *DOT - Damage Over Time - Meaning the skills deals some damage after being used. Please note that some skills change over level. In this guide all skills cast, cooldown etc are for the level 10 versions. ''Skill List'' '''FIRE SKILLS''' *-Pyrogram - Your first fire skill and the first skill you get in the game. This shoots a card of fire. **Channel: 1.5 secs **Cast: 0.8 sec **Cooldown: 1.0 sec **Learned at level 1. Maxed at level 45. Often called pyro *-Pyroshell - This is your fire self buff. Increases Fire resistance and adds HP regen. It has a little cool fire animation around you. **Channel: 1.0 sec **Cast: 1.2 sec **Cooldown: 3.0 **Learned at level 9. Maxed at level 54 *-Crown of Flame - Your first Damage over Time spell.(DOT) Offers fast damage and then continues to deal damage over time. **Channel: 1.0 sec **Cast:1.0 sec **Cooldown: 8.0 sec **Learned at level 13. Maxed at level 58. Often called CoF *-Divine Pyrogram - Your first fire nuke. Longer channeling than pyrogram but damage is increased dramatically. **Channel: 3.0 secs **Cast: 1.0 sec **Cooldown: 3.0 secs **Learned at level 19. Maxed at level 64. Often called DP. *-Dragons Breath - Your second aoe skill. This skill is useful for killing a masses of mobs(monsters) but since you have to be close, you have to find a way for it to work without getting killed. **Channel: 1.2 secs **Cast: None **Cooldown : 15 seconds **Learned at level 29. Maxed at level 74. Often called DB. *-Will of the Pheonix - Your first and only knockback skill. Very helpful for kiting at lower levels. **Channel: 1.0 sec **Cast: 1.0 sec **Cooldown: 8.0 secs **Learned at level 39. Maxed at level 75. Often called WoP or WotP *-Emberstorm - Your suicide skill. Charging this skill and letting it off can put you at risk. What you need to learn to do is the be able to do it without taking away your HP.Note: I found that double clicking the skill makes it casts taking only about 150 HP. It does about 2.3k damage **Channel: Charge **Cast: 1.0 sec **Cooldown: 15 secs **Learned at level 49. Maxed at level 85. *-Blade Tempest - Your fire ultimate spell. Does damage in half physical and half fire. Great against magic classes due to the high chance of one shotting them. **Channel: 4.0 sec **Cast: 1.8 sec **Cooldown: 30 secs **Learned at level 59. Maxed at level 86. *-Fire Mastery - Increases fire damage. This is a passive skill so it is always active. **Learned at level 29. Maxed at level 74. '''WATER SKILLS''' *-Gush - your first water skills. Has a extra effect to make your opponent slower increasing as your level. Really great skill. **Channel: 1.0 sec **Cast: 1.0 sec **Cooldown: 3.0 secs **Learned at level 3. Maxed at level 48. *-Glacial Embrace - Your water resist shield. It also adds a nice mana regen +. Use it when your meditating for mana. **Channel: 1.0 sec **Cast: 1.2 sec **Cooldown: 3.0 secs **Learned at level 9. Maxed at level 54. **Often called GE. *-Hailstorm - Slightly helpful, this is your first water aoe and the first aoe you ever get. Leveling it up increases the aoe range. **Channel: 1.8 secs **Cast: 1.2 secs **Cooldown: 12 secs **Learned at level 16. Maxed at level 61. *-Morning Dew - Your only healing skill. Great for between mob healing but works better later on with another skill. Can heal for quite a bit when maxed **Channel: 4.5 secs **Cast: 1.2 secs **Cooldown: 1.0 sec **Learned at level 24. Maxed at level 69. *-Wellspring Quaff - One of your best skills for grinding uncharmed doing those certain times *cough* after leveling sandstorm *cough* Increases your max mana by a certain % for x time. The percent increased and time gets higher as you level it. **Channel: Instant **Cast: None **Cooldown 3.0 secs **Learned at level 29. Maxed at level 74. **Often called WQ, wellspring and quaff. *-Frostblade - The only squad buff you get. Works only on NORMAL MELEE DAMAGE. Level one of this skill is pretty good. Gave it to a barb and he was killing fire mobs super fast o.o **Channel: 0.8 sec **Cast: 1.0 sec **Cooldown: 3.0 secs **Learned at level 39. Maxed at level 75. *-Glacial Snare - Your strongest non-spark skill. Does really nice damage at level 10, better than sandstorm but more expensive to level. **Channel: 2.5 secs **Cast: 1.8 secs **Cooldown: 15.0 secs **Learned at level 49. Maxed at level 85. **Often called GS and snare. *-Black Ice Dragon Strike - The strongest skill in the game also the coolest looking one. Very high damage at the cost of 2 sparks. I love using this skill because its just that awesome. **Channel: 4.0 secs **Cast: 1.6 secs **Cooldown: 30.0 secs **Learned at level 59. Maxed at level 86. **Often called BIDS. *-Essential Sutra - Clerics call themselves godly but they dont have this skill. This skill is godly. It regenerates your mana AND makes spells require no channeling for 6 seconds after use. **Channel: Instant **Cast: None **Cooldown: 60.0 secs **Learned at level 59. Never Maxed **NOTE: YOU NEED A WELLSPRING QUAFF OF AT LEAST LEVEL 5 TO GET THIS SKILL! **Often called sutra. *-Elemental Shell - A skill to increase magic defense by 1000%. No one has found a good use for this skill yet so dont dive head first into getting it. **Channel: Instant **Cast: None **Cooldown: 30.0 secs **Learned at level 79. Never Maxed **NOTE: YOU NEED 20 APOCALYPSE PAGES FOR THIS SKILL. *-Soporific Whisper - The wizard sleep skill. Very helpful in 1v1 matches to get a double spark ult off. **Channel: Instant **Cast: None **Cooldown: 2 minutes **Learned at level 79. Never Maxed **NOTE: YOU NEED 20 APOCALYPSE PAGES FOR THIS SKILL. *-Manifest Virtue - Increases your matk by (mana/100)%. Probably a sneak spark skill since 10k mana would give you a 100% increase. **Channel: 0.8 sec **Cast: 1.0 sec **Cooldown: 5 minutes **Learned at level 100. *-Water Mastery - Increases Water damage. A passive skill so its always activated. **Learned at level 29. Maxed at level 74 '''EARTH SKILLS''' *-Stone Rain - your first nuke, excellent damage and a skill you will use forever **Channel: 2.0 secs **Cast: 1.4 secs **Cooldown: 6.0 secs **Learned at level 6. Maxed at level 51. **Often called SR *-Stone Barrier - your earth resist barrier. At level 10 it DOUBLES! your pdef. **Channel: 1.0 sec **Cast: 1.2 secs **Cooldown: 3.0 secs **Learned at level 9. Maxed at level 54. *-Pitfall - Your earth DoT spell. Usefull for doing bosses such as Mantavip and as a cheap finishing spell. **Channel: 1.0 sec **Cast: 1.0 sec **Cooldown: 8.0 sec **Learned at level 19. Maxed at level 64. *-Distance Shrink - Most useful skill ever, "teleport" forward. Helpful against melee classes. **Channel: instant **Higher Level Has Lower Cooldown And Longer Distance **Learned at level 29. Maxed at level 74. **Often called blink *-Sandstorm - Your staple spell. Once you level this skill a few times you will always use it. Everyone loves sandstorm **Channel: 2.5 secs **Cast: 1.5 secs **Cooldown: 6.0 secs **Learned at level 39. Maxed at level 75. **Often called SS *-Force of Will - Another spell you will level. Silences the target so they cant use skills but can still move. **Channel: 0.5 sec **Cast: 2.0 secs **Higher Level Has Lower Cooldown And Longer Silence Time **It Should Be Noted That The Silence Time Counts The Cast Time So They Are Silenced For 5 Second But You Can Only Attack For 3 Seconds **Learned at level 49. Maxed at level 85. *Often Called FoW *-Mountain Seize - The best earth skill imo. Not by damage but because at max level it stuns for 6 seconds! **Channel: 5.0 secs **Cast: 1.4 secs **Cooldown: 30.0 secs **Higher Level Has Higher Stun Percent and Longer Stun Duration **Learned at lvl 59. Maxed at level 86. **Often called MS or Seize *-Undine Strike - A godly skill lowers targets fire, water and earth resistance by 60%. **Channel: 1 sec **Cast: 0.5 sec **Cooldown: 1 sec **Learned at level 79 **NOTE: You need 20 apocalypse pages to learn this skill. **Often called undine *-Elemental Invocation - A skill that uses the 3 elements to harm the targets. Here is the description from ecatomb.net ***Utilizes elemental energies to attack the enemy. The power of Water washes away target's spirit by reducing target's mana by 50% of magic ***damage over 30 seconds. The power of Fire burns up target's soul by making it lose 20 Chi for each ***hit over 30 seconds. The power of Earth strikes target's body, inflicting Earth damage ***60% of caster's maximum mana. The powers of Water and Fire affect only non-monster ***targets. Caster's mana is still spent even if the spell is interrupted **Channel: 3 seconds **Cast: 1 second **Cooldown: 10 minutes **Learned at level 100. -Earth Mastery - Increase your earth damage. A passive skill so it is always active. *Learned at level 29. Maxed at level 74.
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