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Archer Demon vs Sage
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== Thoughts and Considerations for End-Game cultivation choice == <big>''PvP vs PvE''</big> Before making your choice about your archer's cultivation, you need to ask yourself: # What will I be doing when I'm level 10x? # What will I be doing when I have all the gear I want? # What will I be doing when I have accomplished my goals? Many archers '''say''' they're choosing their cultivation to do PvE activities for the rest of their time when playing an archer. But few actually consider what their PvE objectives/goals are, and even fewer consider what they'd do once their objectives are reached. What is there to farm? What comes after? TT99 ([[Twilight Temple]])? Nirvana? Rank 8? Rank 9? What is there to do after you've leveled to 105? Many who actually give this serious thought realize that building for PvE activities are a dead end. PvP, whether in the form of open-PK or TW, is where the '''"end-game"''' is. After you've achieved all you set out to achieve, is it enough to beat who you want to beat? If it isn't, this drives you to build your character, whether by improving your PvP skills or gear. It's no coincidence that the best geared archers and players are in large TW-centered guilds. The competition drives them to constantly upgrade their gear. It's this sort of competition that drives many archers to keep playing archers. As an archer you are a vital TW asset that big guilds won't turn down if you have decent gear. You can be a Rank 8 archer with average-to-decent refines, and be considered more important than a full +12 rank 9 assassin with full Jades of Steady Defense. So when choosing between your cultivation choose the cultivation that you think will allow you to be most effective in PvP. If you're serious about TW, keep in mind Mo-Zun's Taunt (demon chi steal) is more useful than Master Li's Technique (sage chi gain). The more demons you have, the faster catapult barbarians die because they cannot use defensive skills.
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