Editing
Cube of Fate
(section)
From PWI Wiki
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Rooms 1-10== <span style="color:#008000">'''Room 1 - Fate Beginning'''</span> In the middle of the room, there is a NPC you can talk to trade one duty badge for a puzzle cube. Players often set up cat shops here selling various cube items, such as mirages, bully and robber cards. Next to the middle NPC is a forge, where you can trade one mirage for two dice tickets. You can talk to the middle NPC again, and you will be given a die in your inventory, which you can use to move on in the cube, <span style="color:#ffffff">'''(NOTE: PUZZLE CUBE WILL DISAPPEAR IF YOU LEAVE THE CUBE, AND YOU WILL NOT BE ABLE TO COMPLETE CUBE FOR THE DAY.)'''</span> <span style="color:#008000">'''Room 2 - Chest of Mystery'''</span> In this room there is a field of chests in the middle of the room. The NPC will ask you to open 5 chests. After opening 5 chests, you will be awarded a die. <span style="color:#ffff00">'''Room 3 - Slaughterhouse'''</span> There is a herd of monsters in the middle of the room. The NPC will ask you to kill 5 monsters within your level range. After killing 5 monsters, you'll be given a die. There is no time limit. {| {{DefTable}} |+ Mob Range Table ! Level ! Level of Mob |- | 60-69 | 65 |- | 70-79 | 75 |- | 80-89 | 85 |- | 90+ | 95 |} '''Note: Monsters are not aggressive.''' <span style="color:#ff00ff">'''Room 4 - Mice Bashing'''</span> Mobs are "?" level, but don't be afraid to hit them, they die in one hit and do very little damage! Kill 10 of these, get a die. '''Mobs do not aggro''' '''Note: Best place to level [[Venomancer]] pets.''' <span style="color:#008000">'''Room 5 - Count the Apples'''</span> Grab the quest, you will be ask to count one color of balls in your quest log. Run to the corner, BUT NOT ALL THE WAY, you will miss some balls if you stand directly in the corner. So walk far enough so that you can see the balls in the opposite corner. Once you're position, hit '''Alt+H''' and zoom out as much as you can, then count the color balls. Be patient, and keep counting until you're confident in your answer. This room usually has 7-11 of each color balls. You can sometimes tell the answer from the available choices using the following table. {| {{DefTable}} |+ Cheat Sheet ! Choices ! Answer |- |white 11, 10, 9 |11 |- |white 10, 8, 9 |random |- |blue 9, 10, 8 |8 |- |blue 9, 10, 11 |either 9 or 11 |- |red 7, 8, 9 |random |} <span style="color:#ffff00">'''Room 6 - Open Sesame'''</span> There's a boss in the middle of the room that you need to kill. He has a ton of HP but weak attack. He does an AOE that does 50-100 damage every other second, but that's the only spell he casts. Once the boss dies, you have 20 seconds to talk to the NPC to get your die. '''Tip:''' Try logging in and out every 10 minutes whenever you get to this room. It's a hassle to kill him solo, so keep logging back in until there is someone else in the room, and if you're lucky the boss will almost be dead already! <span style="color:#008000">'''Room 7 - Have a Listen'''</span> Talk to the butterfly, and then run pass the two mobs on the left side of the wall. All other mobs will kill in 1 shot if you approach them. Then go over to the NPC on the right corner to get your die. This room never changes. {| {{DefTable}} |+ Diagram of the Room | | | | |NPC |- |<span style="color:#ffff00">SAFE</span> |DEADLY |DEADLY |DEADLY |DEADLY |- |<span style="color:#ffff00">SAFE</span> |DEADLY |DEADLY |DEADLY |DEADLY |- |START | |BUTTERFLY | | |} <span style="color:#ff00ff">'''Room 8 - Try your Luck'''</span> Pay the NPC 1 dice ticket and 100K, open 10 Chest then get a die and a golden box. Golden box can either give you either a sadness card (90%) or ecstasy card (10%). Sadness card sell for 1 coin Ecstasy card sells for 1 million. <span style="color:#ffff00">'''Room 9 - 100 Second Stand'''</span> Go into a room and survive for 100 seconds then get a die. You will spawn near the center of the room. There are 4 roaming mobs and 1 center mob. The 4 roaming mobs must aggro you to damage you, center mob does constant room aoe physical damage, he does about 300 per hit. '''Tips and Strategies''' '''For clerics: (I play a cleric)''' #Cast 4 IHs #Talk to the NPC to start challenge #Cast Plume Shell #Be teleported to the challenge room, use '''HOLY PATH''' and run to the corner. (You'll probably grab one roaming mob) #Cast IH #Kill a mob (They die in 1-3 hits) #Repeat Steps 5 and 6. '''For Barbarians: (I never played a barb before, but from what I've seen)''' #Go in Kitty form. #Talk to NPC and teleport in. #Run in a circle around the room. #Cast tree of protection to heal yourself, and use other healing aids if needed. (roaming mobs too slow to catch up to you). '''For Venomancers: #Go into fox form. #Talk to NPC and teleport in. #Run in a circle around the room. #Use tree of protection to heal yourself, and use other healing aids if needed. (roaming mobs are too slow to catch up to you). # You can also use the fox skill 'leech life' to good effect on the wandering monsters. '''Other classes:''' #Cast buffs or whatever that will keep you alive. #Talk to NPC to teleport yourself inside #Cast HOLY PATH and run to the corner #Kill mobs off you. #Use anything that keeps you alive. '''CENTER MOB BUG TRICK''' #Wait for someone to come inside this room. #Let this person teleport inside the room #Wait 90-95 seconds #Talk to NPC and enter the room #Run to corner #Kill any mob that attacks you. What does this do? Well by doing this trick, the room resets the second the other person you waited for leaves the challenge room. Once he leaves the room, the middle mob will stop attacking you, cause it resets the room, as if there is no one in the room. So the only mobs that will hit you will be the adds, and not the center mob. Once you kill the adds, nothing will attack you. This tricks is used for those who can not survive these 100 sec rooms, especially room 47. The only way the middle mob will attack you again, is if a 3rd person enters the room when you're inside to reactivate it. <span style="color:#ffffff">'''Note people can pk you in this room.'''</span> <span style="color:#008000">'''Room 10 - Bombs Away!'''</span> You have 10 minutes to reach room 17 to defuse the bomb. '''(BE SURE TO CLICK ON THE QUEST DEFUSE BOMB ONCE HITTING ROOM 17+)''' Just pray you don't get room 14. <br><br>
Summary:
Please note that all contributions to PWI Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
PWpedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Page actions
Page
Discussion
Read
Edit
History
Page actions
Page
Discussion
More
Tools
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Search
Tools
What links here
Related changes
Special pages
Page information