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Level 2 Land Attack
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== Gate C Keeper: Vitas Ironwill == [[Image: Gate_C1_Boss.PNG|right]] '''Statistics''' [[Image: Health_Icon.PNGβ]] '''Health Points:''' 15,000,000 HP [[Image: Physical_Attack_Icon.PNG]] '''Physical Attack:''' 12,000 β 12,000 [[Image: Magic_Attack_Icon.PNG]] '''Magic Attack:''' 5,000 β 5,000 [[Image: Physical_Defence_Icon.PNG]] '''Physical Defense:''' 3,975 [[Image: Magic_Defence_Icon.PNG]] '''Magic Defense:''' 38,95 [[Image: Speed_Icon.PNG]] '''Speed:''' 15m/ Second '''Skills and Attacks''' Vitas Ironwill is the hardest boss in this War, and must be saved until last because he will burn your charms no problems. Vitas moves at 15m second and only attacks with a physical and magical AoE of about 20 meters, which is instant death for anyone. He uses AoE Stuns as well and also AoE Poison for 800+ damage per cast. He also buffs himself for increased Magic Attack, Physical attack and Attack rate. [[Image: Increased_Attack_Rate_Icon.PNG]] Physical and Magical AoE Attack For 10,000+. [[Image: Stun_Icon.PNG]] 20m AoE 5 Second Stun. [[Image: Wood_Damage_Icon.PNGβ]] 20m Poison AoE for 800+ per cast per second damage.. [[Image: Physical_Attack_Buff.PNG]] Increased Physical Attack Buff. [[Image: Magical_Attack_Buff.PNG]] Increased Magical Attack Buff. [[Image: Attack_Quicken_Buff.PNG]] Increased Attack Rate Buff. '''Tactic to Defeat''' Vitas Ironwill will need to be lured back to base, he hits too hard and too frequently to be tanked. The fact he stuns and moves at 15 meters second makes it hard to lure too. A good tactic is to make a human chain of people, about 20 meters apart leading from Vitas down C road into your base, have the first person attack and let him die, second attack. So on and so forth until he's safely in your base. Once he's in there unequip all your armor and basically sacrifice yourself, it will not work in the same way as A Gate because reflect damage dose nothing, but you can survive a little longer before he AoEs and one-shot you and everyone around you. Make sure everyone is spread out and you keep a constant damage deal on him to stop him from resetting.
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