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===Plant Type=== The second type of summon is the plant. There are a total of six. The first five plants are available for one minute, where as the last one is available for 20 seconds. Some are offensive, with physical attacks and debuffs, where as others heal. You can "Lyse" these, which means sacrificing to emphasize their main ability. These summons don't have skills like a normal summon or pet would, they act on their own. You cannot heal them and their skills cost no MP, however, summoning them ''does'' cost MP. Most of them are AoE, except the physical attack, Punishing Sting, is a single target. You must target an enemy unit to use the offensive plants. If the initial target dies while the summon is still alive, it will auto attack/debuff other targets nearby. The defensive summons work as a support spell, so you don't need a target, it will summon by you regardless. The plants stay in same place until they disappear or are Lysed. You can only have one plant out at a time, with the exception of the Vital Herb, which can be summoned alongside any other plant. <br><br> ====Plant Details==== '''Punishing Sting''' Skill: Deals constant physical damage.<br> Lysing: Deals deals AoE 4x physical damage. '''Befuddling Creeper''' Skill: Has a chance to reduce attack rate and casting speed of nearby enemies by 22%-40% and reduce physical and magic defenses by 11%-20%. All debuffs last for 6 seconds.<br> Lysing: Deals moderate AoE damage and has a great chance to reduce attack rate and physical and magic defense for 18 seconds. '''Spidervine''' Skill: Has a chance to decrease movement speed by 22%-40% and to reduce physical and/or magic attack damage by 11%-20%. All debuffs last for 6 seconds.<br> Lysing: Deals moderate AoE damage and has a high chance to decrease enemies' movement speed and/or attack damage for 12 seconds. '''Listless Blossom''' Skill: Has a chance to cause nearby enemies to sleep for 6 seconds.<br> Lysing: Deals moderate AoE damage and has a great chance to cause nearby enemies to sleep for 8.5-13 seconds. '''Healing Herb''' Skill: Restores 35-125 points of health to nearby squad members every 2 seconds for 60 seconds.<br> Lysing: N/A '''Vital Herb''' Skill: Heals nearby allies for ?-? per second and increases HP recovery rate by 5-50 per second.<br> Lysing: N/A <br><br>
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