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==Unique Adds== Unique addons only apply to weapons, and non-magical weapons at that. These adds have a certain proc-rate that determines how often the add will take affect. These only apply to regular attacks. "Has a chance" usually means that the ability will activate on roughly 5% of hits. (?) next to the proc-rate marks the percentage as unverified. The 30% ones seem a bit high, but working to change and/or confirm these rates. <br><br> ===Buffs and Healing=== {| {{DefTable}} | '''Add Name''' || '''Text on Weapon''' || '''Overwrites''' || '''Proc-Rate''' || '''Notes''' |- | Bless || Has a chance to increase physical attack and physical defense. || || 5% || Physical attack increased by 50% weapon attack for 10 seconds. |- | Blood Defect || Has a chance to recover 10% HP. || || 5% (?) || |- | Blood Vengeance || Has a higher chance to recover 5% of your HP. || || || Physical attack increased by 50% weapon attack for 10 seconds. (?) |- | Comprehend || Has a chance to increase MP by 5% and increase physical attack. || || 30% (?) || Physical attack increased by 100% weapon attack for 10 seconds. |- | Concentrate || Has a chance to gain 20 chi. || || || |- | Enlighten || Has a chance to recover MP by 5%. || || 30% (?) || |- | Faith || Has a chance to recover 5% HP and increase both physical defense and magic defense. || || 5% (?) || |- | Furious Dragon || Has a chance to recover 25% HP, and improves evasion and critical strike rate. Lasts for 5 seconds. || || 2% (?) || Faction base weapon. |- | Holy || Has a chance to recover HP by 5% and remove all debuffs. || || 10% (?) || |- | Lord of War || Has a chance to recover 20% HP and improves accuracy and max HP. Lasts for 8 seconds. || || || |- | Meditation || Has a chance to recover HP and MP both by 5%. || || 10% (?) || |- | Nimble || Has a chance to increase accuracy. || Faction buff for accuracy || 30% (?) || |- | Quicken || Has a chance to increase attack rate. || Windshield, Demon Spark, Heaven's Wrath || 30% (?) || |- | Regeneration || Has a chance to recover 5% HP. || || 30% (?) || |- | Revenge || Has a chance to recover 5% HP and increase physical attack. || || 5% || Physical attack increased by 50% weapon attack for 10 seconds. |- | Sharpen || Has a chance to increase physical attack. || Faction buff for phys. attack || 30% (?) || Physical attack increased by 50% weapon attack for 10 seconds. |- | Shield of Chi || Has a chance to cast a shield of chi around you which reduces all damage taken by 20%. || || 10% (?) || |- | Spikes || Has a chance to increase physical defense as well as return 25% melee damage to the attacker. || Bramble Guard || 10% (?) || |- | Spirit Defect || Has a chance to recover 10% MP. || || 5% (?) || |- | Toughen || Has a chance to increase physical defense. || || 5% || |- | Wisen || Has a chance to increase character's magic defense. || || 30% (?) || |} <br> ===Debuffs and Attacks=== {| {{DefTable}} | '''Add Name''' || '''Text on Weapon''' || '''Overwrites''' || '''Proc-Rate''' |- | Armor Crush || Has a higher chance to reduce target's defense. || || |- | Atrophy || Has a chance to decrease the target's attack rate. || || 30% (?) |- | Blind || Has a chance to decrease opponent's accuracy. || || 30% (?) |- | Darken || Has a chance to freeze and seal the enemy. || || 5% (?) |- | Daze || Has a chance to decrease enemy's evasion. || || 30% (?) |- | Distract || Has a chance to decrease opponent's magic defense. || || 30% (?) |- | Freeze || Has a chance to freeze the opponent for 3 seconds. || || |- | Fright || Has a chance to decrease target's physical attack. || || 30% (?) |- | Knock Back || Has a chance to interrupt opponent's channeling and knock it back 10 meters. || || |- | Muddle || Has a chance to decrease target's magic attack. || || 30% (?) |- | Pierce || Has a chance to decrease opponent's physical defense. || || 5% |- | Provoke || Increase your threat level. || || 30% (?) |- | Rip || Has a chance to cause 5000 bleed damage over 15 seconds. || || 30% (?) |- | Seal || Has a chance to make the target unable to attack for 5 seconds. || || 5% (?) |- | Slow || Has a chance to slow the opponent. || || 30% (?) |- | Soul Concealment || Has a higher chance to make the target unable to attack for 5 seconds. || || |- | Soul Inflict || Has a chance to decrease the opponents maximum HP. || || 30% (?) |- | Soul Shatter || Has a chance to dispel target's positive buffs. || || 5% (?) |- | Spirit Blackhole || Has a higher chance to dispel opponent's positive effect. || || |- | Square Formation || A wonderful battle formation. Has a higher chance to cause Immobilize and Silence effects. || || |- | Stupefy || Has a chance to slow target's channeling. || || 30% (?) |- | Thunder Shocker || Has a higher chance to stun target for 3 seconds. || || |- | Thunder Strike || Has a chance to freeze the target for 4 seconds and reduces the target's physical and magic defenses. Lasts for 8 seconds. || || |} <br> ===Boosts with Side Effects=== {| {{DefTable}} | '''Add Name''' || '''Text on Weapon''' || '''Proc-Rate''' || '''Notes''' |- | Berserk || Has a chance to make the wielder go berserk, increasing physical attack and attack rate along with damage taken. || 10% (?) || Physical attack increased by 100% weapon attack for 10 seconds. |- | Death's Will || Has a higher chance to stun the target for 5 seconds. Immobilizes you for 10 seconds. || (?) || |- | Determination || Has a chance to stun opponent for 5 seconds but also freeze yourself for 10 seconds. || 5% (?) || |- | Frenzied Rage || Has a higher chance to become frenzied. Doubles physical attack, attack speed, and increases damage taken. || (?) || Physical attack increased by 100% weapon attack for 10 seconds. |- | Gloom || Has a chance to greatly increase physical attack at the cost of losing 5% MP. || 30% (?) || Physical attack increased by 100% weapon attack for 10 seconds. |- | God of Frenzy || A blessed frenzy warrior! Has a higher chance of dealing double damage. Costs 5% max HP. || 20% || |- | Sacrificial Strike || Has a chance to inflict double damage at the cost of losing 5% HP. || 15% || |- | Unrelenting || Has a chance to greatly increase physical attack at the cost of reducing physical defense. || 30% (?) || Physical attack increased by 100% weapon attack for 10 seconds. Physical defense reduced by ??%. |} TODO: Add which buffs these overwrite. (Such as Spikes.) TODO: Add the weapon types these are limited to. TODO: Add actual proc rate of each add.
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