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Level 1 Land Attack
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== Gate C Keeper: Huoling == [[Image: Gate_C_Boss.PNG|right]] '''Statistics''' [[Image: Health_Icon.PNGβ]] '''Health Points:''' 15,000,000 HP [[Image: Physical_Attack_Icon.PNG]] '''Physical Attack:''' 1 - 1 [[Image: Magic_Attack_Icon.PNG]] '''Magic Attack:''' 4,000 - 6,000 [[Image: Physical_Defence_Icon.PNG]] '''Physical Defense:''' 3,975 [[Image: Magic_Defence_Icon.PNG]] '''Magic Defense:''' 11,685, 3,895 Water Defense, Fire Damage Immune. [[Image: Speed_Icon.PNG]] '''Speed:''' 15m/second '''Skills and Attacks''' Huoling is the hardest of the gate bosses by far and should probably be saved until last, he will use a physical looking magic attack, that hits 3,000+, he has 2 types of AoE Attacks, a close range AoE that will hit people close to him for 3,000+ fire damage, and also 3 set Mass AoEs that will hit anyone in 28 meters for 4,000+. These AoEs are done when the boss hits 70% health, 30% health and 5% health. Similar to A Gate boss, he has a close range AoE Stun that will stun for 5 seconds, then he will de-aggro. Now here's the tricky part, each time Huoling kills someone, he regenerates about a 5th of his Health, this includes pets. For this boss you need to keep all the low life players away, or else he will AoE, kill them and regenerate a lot of health. He also buffs himself for increased attack, increased magic attack and quickened attack rate, these MUST be purged as soon as before he kills the main tanks and regenerates. [[Image: Increased_Attack_Rate_Icon.PNG]] 0.8 Attack interval Physical Attack. [[Image: Stun_Icon.PNG]] 5m AoE 5 Second Stun, Boss will de-aggro right after casting. [[Image: Fire_Damage_Icon.PNG]] 28m Fire AoE Dealing 5,000+ damage. Done at 70%, 30% and 5% health marks. [[Image: HP_Regenerate.PNG]] Recovers 5% Health Each time someone is killed by Huoling. [[Image: Physical_Attack_Buff.PNG]] Increased Physical Attack Buff. [[Image: Magical_Attack_Buff.PNG]] Increased Magical Attack Buff. [[Image: Attack_Quicken_Buff.PNG]] Increased Attack Rate Buff. [[Image: Herc_Tank.PNG|left]]'''Tactic to Defeat''' This boss will require a lot of High HP Barbarians and the Highest HP Clerics in the faction, the best tactic is to have 2 clerics on every person attacking Huoling to stop them from dieing and regenerating, venomancers should have Hercules attacking and spam healing too. Two or three high HP Venomancers will need to be in fox form constantly purging every time the skill has cooled down. Anyone with less then 4,000 Health should stay as far away from this boss as possible.
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