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Mizuoni's Wizard Guide
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== Player vs. Environment (PVE)== PVE is the main part of this game. It's how you level, how you quest most of the time. PVE is fighting against monsters (mobs) which are a part of the environment thus given the name PVE. How to do PVE as a Wizard PVE as a wizard starts out easy, gets harder, then gets stupid easy. I am going to warn you now. The hard part is REALLY HARD, some people give up in frustration at this part. If you can make it through, you be known as a hero. Your goal as a wizard is to: MAKE IT OUT THE HELL OF PVE PRE-60 When you start out things shouldn't get too hard until level 15 (this is what I heard, as for me I didn't have a problem until level 26 when all those archer mobs started coming out) If you have too much trouble around these level the best thing to do is...get friends! Find people around your level who need the same quest. You can all quest in one big group so if you need help you always have someone to back you up. Make sure you always level up Pyrogram (pyro) Gush (gush) and Stone Rain (SR). At level 19, you get your second nuke Divine Pyrogram (DP) which has its uses. At level 29 you get Distance Shrink (DS/blink) which allows you to start basic kiting. When the mob gets too close press the S key and then blink away. Once you blink start hitting them hard but using blink at lower levels is a bit hard since its not as spamable as it is in higher levels. Remember blink is your best friend, blink saved my life many times especially when I was that squishy wiz in fb 39 (steal aggro, blink towards the barb lol). You also get spark which gives a nice damage boost and Dragon's Breath which is more helpful than you think so level it to at least 5. Make sure you keep on leveling up pyro, gush and SR. At level 39 you get Will of the Phoenix (WoP) this combined with blink will improve your pve ability dramatically. You start out with a nuke skill SR, sandstorm (SS) divine program (DP) then you fire off a gush/pyro when the mob gets close WoP him and blink back. At level 49 you get some great skills. Force of Will (FoW) Glacial Snare (GS) and Ember storm (ES). FoW is ANOTHER SKILL that plays a part in your kiting skills (man the devs surely must love wizards to give us 3 survival skills in a 20 level frame!). By now pyro, gush, SR should be maxed or close to it. So you start out with a nuke SR, SS, DP or GS then you gush/pyro. When the mob gets close FoW, then back to gush/pyro (they should be dead by now) if not just spam skills and when they get close WoP, blink back etc. At level 59 you get your last set of skills (that don't involve apoc pages and what not) Blade Tempest (BT) Black Ice Dragon Strike (BIDS) and Mountain Seize (MS) and Essential Sutra (sutra). These skills will be used as openers when you just want to waste 2 sparks. BT is good for mag resist mobs so you might use that a lot. BIDS just looks awesome so you use it to see its pure awesomeness and the high numbers. Maybe in your 50s (definitely in your 60s) you can do something call zhen. Zhen is what I am going to have to do to catch up in leveling since I been away for 2 weeks, all jokes aside, Zhenning is a great way to get exp. It involves you using dragon's breath for one hour with a archer using barrage and BMs, venos, or barbs pulling mobs toward you while a cleric uses regeneration aura to keep everyone alive. In order to zhen as a wizard you need the following: *Gold, Silver MP charm - 4 gold for gold charm, 2 gold and 50 silver for silver charm (normal price) *Gold, Silver, Bronze HP charm - 4 gold for gold charm , 2 gold and 50 silver for silver charm, and 80 silver for bronze charm (normal price)(optional) *Esoterica (eso) - 50 silver
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