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The IceDrakes Full Cleric Guide
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=== Tree 1: The Healing Tree === ;'''Blessing of the Purehearted - (BotP)''' :''Learned at level 1'' :''Mastered at level 45'' :A long channeling, long casting heal. Heals a lot, yes, but a very, very situational heal. Leaving it at 1 will not hurt you. In fact, it is recommended because this skill is just about the most useless one available to you. It can be handy in the very early levels, but I wouldn't take it past 3 until MUCH later in the game. Cast it only when you have plenty of time to spare. :Note: Leveling this spell doesn't hurt much - when maxed it heals same amount of HP as 2 Wellspring Surges in a row, but slightly faster and for less mana. Though on higher levels you will choose to use Stream of Rejuvenation instead of it, so it still is 'worst' heal, but not so useless like many people say. ::''Sage version has a 25% lower mana cost.'' ::''Demon version has a 25% chance to recover 5% of maximum MP.'' ;'''Ironheart Blessing - (IH)''' :''Learned at level 6'' :''Mastered at level 51'' :The bread and butter of the healing tree. Heals over the course of 15 seconds. And the effect of this spell is also stackable, making it a vital part of how we defeat certain bosses. Keeping maxed for your level is an absolute must. ::''Sage version recovers an additional 10% more HP.'' ::''Demon version also recovers 300 MP over 15 seconds.'' ;'''Wellspring Surge - (WS)''' :''Learned at level 9'' :''Mastered at level 54'' :A quick heal. This is one of your more important heals, second to Ironheart of course, but having it maxed early is not advisable. It heals small amount, but instantly. It's great for that pick-me-up after the mob is dead. I don't recommend raising it above level 3 until you are at least in your 50's. You have a lot more important things to spend your spirit points on. ::''Sage version reduces channeling time to 1.2 seconds.'' ::''Demon version gains an additional 20% Chi with each cast.'' ;'''Revive - (Res/Rez)''' :''Learned at level 19'' :''Mastered at level 64'' :The only one in the game. It's useless to yourself, but everybody you resurrect with it maxed will love you. Leveling is up to you, but if you don't keep it up, don't go around resurrecting people. They won't be happy. ::''Sage version extends range to 40 meters.'' ::''Demon version cuts channeling time in half.'' ;'''Purify''' :''Learned at level 29'' :''Mastered at level 74'' :Leveling it a lot early is not recommended, but getting to at least 5-7 by level 60-69 is a must (though you don't need to hurry if you are not planning to AoE grind). You should have it to level 10 by your 80's. It's the key to our fabled AoE-poison grind and the only way to defeat certain bosses. Leveling it decreases the cool down time and increases range. ::''Sage version reduces casting time to 0.5 seconds and reduces cooldown time to 1 second.'' ::''Demon version does not consume Chi when cast.'' ;'''Chromatic Healing Beam - (CHB)''' :''Learned at level 39'' :''Mastered at level 75'' :Your AoE heal. It heals everybody within a certain radius, healing power and radius climbing with every level. Its uses are limited to squad play and FBs. The hardest part about using this skill is that the BMs and barbs never hang around long enough to get hit with it, they are usually running off to the next mob when you're halfway through casting. Use it when more than 2-3 DDs are getting hits, otherwise heal with single heals. You don't need to hurry with maxing this skill level it slower than other, more important skills. ::''Sage version extends area of effect by 5 meters.'' ::''Demon version recovers an extra 600 HP.'' ;'''Stream of Rejuvenation - (SoR)''' :''Learned at level 49'' :''Mastered at level 85'' :This heal has the potential to be the greatest thing since sliced bread. It's a mixture of Wellspring Surge and Ironheart Blessing - heals a lot quickly and some over time. The downfall? It cost a '''lot''' of mana. Don't worry about leveling it for a while, getting 1 level is enough for now. Leveled and with channeling reductions, it can be even better than IH on high bosses. ::''Sage version gains 30% extra Chi with each cast.'' ::''Demon version temporarily grants the target an additional 100% bonus to equipment's physical defense.'' ;'''Regeneration Aura - (BB)''' :''Learned at level 59'' :AKA: Blue Bubble, or BB. Reduces all damage taken by squad members in a radius around you by 50%, and heals them every 5 seconds. It is a must for every cleric, get it as soon as it's available. ;'''Heaven's Wrath - (RB)''' :''Learned at level 59'' :AKA: Red Bubble, or RB. Increased damage bonus by 100% (1/2 spark) and attack and channeling speed by 20% of everybody in a radius around you. Not as high of a requirement as BB, but getting it won't hurt either. With two clerics and an DD squad, a BB / RB combo totally rocks on bosses and zhen.
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