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Cube of Fate
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==Rooms 31-40== <span style="color:#ff00ff">'''Room 31 - Mystical Messenger'''</span> Much like room 15 and 22. Kill 1-5 mobs in 1 minute. For each mob you kill, you get 1 mysterious chip. (You're only allowed to do this once a day. No worries; there are 3 other rooms exactly like this one.) <span style="color:#ffff00">'''Room 32 - Very Bored...'''</span> Same as room 11, but you have to wait 5 minutes. Use the same strategies as room 11 to be safe. <span style="color:#ffffff">This is a PK enabled room.</span> <span style="color:#ffff00">'''Room 33 - Monster Trapper'''</span> <span style="color:#ffffff">'''YOU'RE TIMED'''</span> Kill 2 mobs in 2 minutes; they life drain. Use the same strategy as room 21. <span style="color:#ffffff">This is a PK enabled room.</span> <span style="color:#ff0000">'''Room 34 - Steadfast'''</span> PK room, much like room 14, only the kitty looking thing at the beginning heals you for more and the ball in the middle does more damage. Kill, be killed, or pay 4 do-all cards for a die. If you're killed you must start the cube over. If you kill another player, an NPC will spawn in the opposite corner from which you entered. There, you will be able to get your die. Advice for high level clerics: Ball in middle does lot of damage, which can help you to kill people who arrive. Kill the kitty NPC, stack IH yourself, and then aggro the ball. Keep healing yourself until someone comes. Ball hits everyone in room (including stealthed sins, forcing them out of it). With your attacks, it gives you huge advantage against your enemy. <span style="color:#ffff00">'''Room 35 - Life Diverged... Again'''</span> Get a token that either moves you 6 rooms forward or 3 backwards. <span style="color:#ffffff">This is a PK enabled room.</span> <span style="color:#008000">'''Room 36 - Crazy Chest'''</span> Like room 2; open 10 chests and get a die. <span style="color:#ffffff">This is a PK enabled room.</span> <span style="color:#ff00ff">'''Room 37 - Great Luck'''</span> Pay 200k coins for a sundries pack and a die. Sundries packs can contain 1-3 mirages, 5-10 dice tickets, 2 do all cards, 1 ecstasy card, or 1 excitement card. <span style="color:#ff0000">'''Room 38- Dragon Gate EX'''</span> <span style="color:#ffffff">'''BE SURE YOU HAVE A DICE TICKET BEFORE ENTERING THIS ROOM'''</span> Much like room 25, but this one has evil little bugs that walk around. These bugs can kill you in one hit. This room is very tough if you don't have holy path or something that increases your speed. Be sure to talk to the NPC before running... Strategies Option 1 You can hug the right wall and go to the corner. To do this, you want to wait at the beginning until you see a bug pass by and go down the right wall. You need to follow the bug down the right wall (sticking close to the wall) while avoiding the hands. Get into the corner; as far into the corner as you can get. The bug will not get you if you are in the corner. Wait for the next bug to pass you by... follow it towards the exit just like you followed the other bug. This option has worked flawlessly for me. Option 2 If you have holy path or a speed potion, just run through the middle to the other corner. Hands explode extremely slowly, so you can usually pass them if you don't see a hand in the circle. Also, if you have holy path, you can aggro the bugs, and you'll be too fast for them to catch up or even hit you. If one aggros, go straight for the corner where the NPC is and go as far into it as you can. That usually de-aggros the mobs because it shows you as in another room. Just pan around for incoming bugs and run run run! <span style="color:#ffffff">This is a PK enabled room.</span> <span style="color:#ffff00">'''Room 39 - Consequence II'''</span> Much like room 24. Dig 5, 20, or 100 chests. <span style="color:#ff00ff">'''Room 40 - Sadness or Ecstasy'''</span> Pay 100k and open 10 chests. Get a platinum box and a die. Platinum boxes are much like golden boxes, but you have a chance to win 5 million instead. <br><br>
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