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== Preparation Before Territory War == '''Before Territory War''' Before Territory War, members intending to participate should have HP/MP charm, HP/MP pot, charms (damage reduction/attack charms), and other potions (speed pots, spark pots, damage reduction pots, etc.). Gather intelligence on the faction(s) that bid on you. Estimate their strength, weakness, TW strategies, and habits. Example: Some guild tends to use middle lane suppress/rapid forward; good organization but disoriented when formation broken. Team leaders should confirm attendance 2 days before TW, so the roster can be updated and provide easy scheduling should there be more than 1 war. Team leader briefs the team on their role and the objectives of the team. Team leader ensures all consumables are taken care of. Example: pills, pots, charms etc. Money for building guard towers should be handed out before TW. Formulate strategies once enemy has been confirmed. There should be a contingency plan should the main strategy not work as intended. Example: instead of middle lane suppress/rapid forward, switch to diversion strategy. '''In the war room''' Map of TW and strategy formulated: indicate path, point of defensive/offensive moves on map.<br> This includes: indication of the role of each team to provide synergy overview of on teams. Which team is responsible to secure enemy base wall when launching assault, etc. '''1 hour before TW''' Team leader briefs the team on their role in that TW session. Team leader ensures all members are well prepared and ready. Fill in any unexpected absentees. '''30 Minutes before TW''' Commander briefs the participants on strategies, contingency plan, placement of teams and what is expected from members. If time, guild leader briefs the team to provide morale boost. '''5 minutes before teleporting''' Start buffing teams. Last minute check to ensure members on mount ready to port. '''Time to port = time to have fun.''' '''Post-Territory War''' Review (not finger pointing) on what went right and what went wrong by the guild leader, commander and team leaders only. Tone should be soft and rational. What objectives the team fulfilled and which ones need more work and tuning. All participants are not here to assign blame; they are here to have open-minded discussion, so one can improve further -- to better understand the strengths and weaknesses the teams have. <br><br>
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