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	<id>https://wiki.sandsong.top/index.php?action=history&amp;feed=atom&amp;title=Psychic_Tank_Build</id>
	<title>Psychic Tank Build - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sandsong.top/index.php?action=history&amp;feed=atom&amp;title=Psychic_Tank_Build"/>
	<link rel="alternate" type="text/html" href="https://wiki.sandsong.top/index.php?title=Psychic_Tank_Build&amp;action=history"/>
	<updated>2026-10-29T08:50:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.sandsong.top/index.php?title=Psychic_Tank_Build&amp;diff=8030&amp;oldid=prev</id>
		<title>PWpedia&gt;Sangodoc: Undo revision 97012 by Demans (talk) (undo vandalism)</title>
		<link rel="alternate" type="text/html" href="https://wiki.sandsong.top/index.php?title=Psychic_Tank_Build&amp;diff=8030&amp;oldid=prev"/>
		<updated>2011-02-11T06:40:24Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 97012 by &lt;a href=&quot;/index.php?title=Special:Contributions/Demans&quot; title=&quot;Special:Contributions/Demans&quot;&gt;Demans&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:Demans&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Demans (page does not exist)&quot;&gt;talk&lt;/a&gt;) (undo vandalism)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:40, 11 February 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;REMEMBER check your upcoming gear frequently so you can add stats where you need them!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;REMEMBER check your upcoming gear frequently so you can add stats where you need them!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And this folks is how to make an insanly fail psy, the only real good advice is the cit&amp;gt;garnet sharding. ^this is what happens when you do too many drugs ppl.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>PWpedia&gt;Sangodoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.sandsong.top/index.php?title=Psychic_Tank_Build&amp;diff=8029&amp;oldid=prev</id>
		<title>PWpedia&gt;Demans at 01:56, 11 February 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.sandsong.top/index.php?title=Psychic_Tank_Build&amp;diff=8029&amp;oldid=prev"/>
		<updated>2011-02-11T01:56:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:56, 11 February 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;REMEMBER check your upcoming gear frequently so you can add stats where you need them!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;REMEMBER check your upcoming gear frequently so you can add stats where you need them!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And this folks is how to make an insanly fail psy, the only real good advice is the cit&amp;gt;garnet sharding. ^this is what happens when you do too many drugs ppl.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>PWpedia&gt;Demans</name></author>
	</entry>
	<entry>
		<id>https://wiki.sandsong.top/index.php?title=Psychic_Tank_Build&amp;diff=8028&amp;oldid=prev</id>
		<title>PWpedia&gt;Sangodoc: Various spelling, punctuation, and other fixes</title>
		<link rel="alternate" type="text/html" href="https://wiki.sandsong.top/index.php?title=Psychic_Tank_Build&amp;diff=8028&amp;oldid=prev"/>
		<updated>2010-03-12T04:49:53Z</updated>

		<summary type="html">&lt;p&gt;Various spelling, punctuation, and other fixes&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:49, 12 March 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Little suggestion from Hell_Cat_Jay: I have built a psychic to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lvl &lt;/del&gt;81 now and from what I&#039;ve experienced, psychics can be best described as magic barbs. Psychics have massive damage which allows them to pull &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;agrro &lt;/del&gt;too easily for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thier &lt;/del&gt;own good and without many interruptions can hold it quite well. Psychics are best suited with a vit build to keep themselves alive and allow them to tank most &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;occurances&lt;/del&gt;. The best way to build a Psychic is to keep in mind that you need 30% base vit &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compaired &lt;/del&gt;to your base magic. (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ie&lt;/del&gt;. 90 magic = 30 vit) But be sure to check ahead on upcoming weapons and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armours &lt;/del&gt;to know when to add str points and build that str gradually. Dex is not required of a psychic but personally &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;i &lt;/del&gt;would suggest a gradual build to 20 dex MAX. Because psys have no physical attacks they need no accuracy but some evasion comes in handy against melee enemies. As a psy levels so do rival barbs with skills meant to hold &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;agrro&lt;/del&gt;, if a psy is faced with tanking they will need the extra crit percentage to hold &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;agrro &lt;/del&gt;as well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Little suggestion from Hell_Cat_Jay: I have built a psychic to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level &lt;/ins&gt;81 now&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and from what I&#039;ve experienced, psychics can be best described as magic barbs. Psychics have massive damage which allows them to pull &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aggro &lt;/ins&gt;too easily for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/ins&gt;own good&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and without many interruptions can hold it quite well. Psychics are best suited with a vit build to keep themselves alive and allow them to tank most &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;occurrences&lt;/ins&gt;. The best way to build a Psychic is to keep in mind that you need 30% base vit &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compared &lt;/ins&gt;to your base magic. (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;i.e&lt;/ins&gt;. 90 magic = 30 vit) But be sure to check ahead on upcoming weapons and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armors &lt;/ins&gt;to know when to add str points and build that str gradually. Dex is not required of a psychic&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;but personally &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I &lt;/ins&gt;would suggest a gradual build to 20 dex MAX. Because psys have no physical attacks they need no accuracy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;but some evasion comes in handy against melee enemies. As a psy levels&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;so do rival barbs with skills meant to hold &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aggro&lt;/ins&gt;, if a psy is faced with tanking they will need the extra crit percentage to hold &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aggro &lt;/ins&gt;as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As far as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gears go &lt;/del&gt;a psychic needs to look for the highest vit or hp gear available as well as a few crit % gears for better &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;agrro &lt;/del&gt;holding.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As far as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gear goes, &lt;/ins&gt;a psychic needs to look for the highest vit or hp gear available as well as a few crit % gears for better &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aggro &lt;/ins&gt;holding.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is also helpful to carry &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/del&gt;sets of necklaces and belts, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/del&gt;set of elemental and one set physical to swap for engaging different targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is also helpful to carry &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two &lt;/ins&gt;sets of necklaces and belts, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/ins&gt;set of elemental and one set physical to swap for engaging different targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the 1 base crit&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;1 crit from dex points&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and 1 from a crit arrow&lt;/del&gt;, you will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only &lt;/del&gt;need to find around &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/del&gt;% more in gears. A psy with 5% crit tends to land a critical hit 1-2 times every 5 hits, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anymore &lt;/del&gt;crit points in gears is overkill and should not be wasted money on.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the 1 base crit &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;1 crit from dex points, you will need to find around &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;% more in gears. A psy with 5% crit tends to land a critical hit 1-2 times every 5 hits, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any more &lt;/ins&gt;crit points in gears is overkill and should not be wasted money on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Garnet shards, don&#039;t even think about it. Garnets add to your physical &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defence &lt;/del&gt;but not much.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even if your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;charecter &lt;/del&gt;had 4 sockets on every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armour &lt;/del&gt;with pure flawless garnets, that would still only equal to an extra 960 physical &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defence&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Givin &lt;/del&gt;the fact that a psychic is not about to go out and grind on physical mobs an extra 960 hp sounds a little more helpful right? Never buy gear already sharded with garnets if you can get one with citrines, even if its a little cheaper the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hp &lt;/del&gt;is more useful and will save you more often. A vit tome would be a good addition to your gear set.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Garnet shards, don&#039;t even think about it. Garnets add to your physical &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defense &lt;/ins&gt;but not much.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Even if your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character &lt;/ins&gt;had 4 sockets on every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armour &lt;/ins&gt;with pure flawless garnets, that would still only equal to an extra 960 physical &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defense&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Given &lt;/ins&gt;the fact that a psychic is not about to go out and grind on physical mobs an extra 960 hp sounds a little more helpful right? Never buy gear already sharded with garnets if you can get one with citrines, even if its a little cheaper the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP &lt;/ins&gt;is more useful and will save you more often. A vit tome would be a good addition to your gear set.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For a little perspective on the vit build here is my current stats on my own 81 psychic:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For a little perspective on the vit build here is my current stats on my own 81 psychic:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With gear add-ons:    Vit=151 Mag=271 Str=45 Dex=20&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With gear add-ons:    Vit=151 Mag=271 Str=45 Dex=20&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;REMEMBER check your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upcomming &lt;/del&gt;gear frequently so you can add stats where you need them!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;REMEMBER check your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upcoming &lt;/ins&gt;gear frequently so you can add stats where you need them!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>PWpedia&gt;Sangodoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.sandsong.top/index.php?title=Psychic_Tank_Build&amp;diff=8027&amp;oldid=prev</id>
		<title>PWpedia&gt;Sangodoc: Removed &quot;crit arrow&quot; misinformation</title>
		<link rel="alternate" type="text/html" href="https://wiki.sandsong.top/index.php?title=Psychic_Tank_Build&amp;diff=8027&amp;oldid=prev"/>
		<updated>2010-03-04T21:52:17Z</updated>

		<summary type="html">&lt;p&gt;Removed &amp;quot;crit arrow&amp;quot; misinformation&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:52, 4 March 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is also helpful to carry 2 sets of necklaces and belts, 1 set of elemental and one set physical to swap for engaging different targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is also helpful to carry 2 sets of necklaces and belts, 1 set of elemental and one set physical to swap for engaging different targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It has been long debated on whether or not a crit arrow really adds to your crit rate, I can tell you from personal testing on several classes that yes this WILL actually add to your crit chances so get one.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the 1 base crit, 1 crit from dex points, and 1 from a crit arrow, you will only need to find around 2% more in gears. A psy with 5% crit tends to land a critical hit 1-2 times every 5 hits, anymore crit points in gears is overkill and should not be wasted money on.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the 1 base crit, 1 crit from dex points, and 1 from a crit arrow, you will only need to find around 2% more in gears. A psy with 5% crit tends to land a critical hit 1-2 times every 5 hits, anymore crit points in gears is overkill and should not be wasted money on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>PWpedia&gt;Sangodoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.sandsong.top/index.php?title=Psychic_Tank_Build&amp;diff=8026&amp;oldid=prev</id>
		<title>PWpedia&gt;Sangodoc: Moved text from Psychic Common Stat Builds</title>
		<link rel="alternate" type="text/html" href="https://wiki.sandsong.top/index.php?title=Psychic_Tank_Build&amp;diff=8026&amp;oldid=prev"/>
		<updated>2010-03-04T21:51:00Z</updated>

		<summary type="html">&lt;p&gt;Moved text from &lt;a href=&quot;/index.php?title=Psychic_Common_Stat_Builds&quot; title=&quot;Psychic Common Stat Builds&quot;&gt;Psychic Common Stat Builds&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Little suggestion from Hell_Cat_Jay: I have built a psychic to lvl 81 now and from what I&amp;#039;ve experienced, psychics can be best described as magic barbs. Psychics have massive damage which allows them to pull agrro too easily for thier own good and without many interruptions can hold it quite well. Psychics are best suited with a vit build to keep themselves alive and allow them to tank most occurances. The best way to build a Psychic is to keep in mind that you need 30% base vit compaired to your base magic. (ie. 90 magic = 30 vit) But be sure to check ahead on upcoming weapons and armours to know when to add str points and build that str gradually. Dex is not required of a psychic but personally i would suggest a gradual build to 20 dex MAX. Because psys have no physical attacks they need no accuracy but some evasion comes in handy against melee enemies. As a psy levels so do rival barbs with skills meant to hold agrro, if a psy is faced with tanking they will need the extra crit percentage to hold agrro as well.&lt;br /&gt;
&lt;br /&gt;
As far as gears go a psychic needs to look for the highest vit or hp gear available as well as a few crit % gears for better agrro holding. &lt;br /&gt;
&lt;br /&gt;
It is also helpful to carry 2 sets of necklaces and belts, 1 set of elemental and one set physical to swap for engaging different targets.&lt;br /&gt;
&lt;br /&gt;
It has been long debated on whether or not a crit arrow really adds to your crit rate, I can tell you from personal testing on several classes that yes this WILL actually add to your crit chances so get one.&lt;br /&gt;
&lt;br /&gt;
With the 1 base crit, 1 crit from dex points, and 1 from a crit arrow, you will only need to find around 2% more in gears. A psy with 5% crit tends to land a critical hit 1-2 times every 5 hits, anymore crit points in gears is overkill and should not be wasted money on.&lt;br /&gt;
Garnet shards, don&amp;#039;t even think about it. Garnets add to your physical defence but not much.&lt;br /&gt;
Even if your charecter had 4 sockets on every armour with pure flawless garnets, that would still only equal to an extra 960 physical defence. Givin the fact that a psychic is not about to go out and grind on physical mobs an extra 960 hp sounds a little more helpful right? Never buy gear already sharded with garnets if you can get one with citrines, even if its a little cheaper the hp is more useful and will save you more often. A vit tome would be a good addition to your gear set.&lt;br /&gt;
&lt;br /&gt;
For a little perspective on the vit build here is my current stats on my own 81 psychic:&lt;br /&gt;
&lt;br /&gt;
Without gear add-ons: Vit=89  Mag=266 Str=45 Dex=20&amp;lt;br/&amp;gt;&lt;br /&gt;
With gear add-ons:    Vit=151 Mag=271 Str=45 Dex=20&lt;br /&gt;
&lt;br /&gt;
REMEMBER check your upcomming gear frequently so you can add stats where you need them!&lt;/div&gt;</summary>
		<author><name>PWpedia&gt;Sangodoc</name></author>
	</entry>
</feed>