Wizard Skill List: Difference between revisions
PWpedia>Falanyel added links to skilltable Pyroshell, Glacial Embrace, Stone Barrier |
PWpedia>Alphalordking No edit summary |
||
| (7 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
== | {{Merge_basic|from=Wizard Skills|to=Wizard Skill List}} | ||
Wizards are the | Wizards are the masters of three different elements. The buffs they can give themselves and others give them the advantage needed to win battles, whilst also holding the ability to heal themselves and others if needed. They can cause great amounts of damage with their skills and have the chance to cast a few spells in quick succession. Below is the spell tree and corresponding list of names for the spells. | ||
<br><br> | |||
== Skill Tree == | |||
[[Image:Wizard_Skill_Tree.png]] | |||
<br> | |||
== Skill list == | == Skill list == | ||
{| { | {| {{DefTable}} | ||
|+ | |+ | ||
! '''Skill''' | ! <center>'''Skill'''</center> | ||
| '''Level Required''' | | <center>'''Level Required'''</center> | ||
| '''Required Weapon''' | | <center>'''Required Weapon'''</center> | ||
| '''Prerequisite skill''' | | <center>'''Prerequisite skill'''</center> | ||
| ''' | | <center>'''Required Cultivation'''</center> | ||
| '''Description''' | | <center>'''Description (Lv 10)'''</center> | ||
| <center>'''Mana Cost'''</center> | |||
| <center>'''Chi Gained or Required'''</center> | |||
|- | |- | ||
! [[Image:Pyrogrampic.jpg|Pyrogram]] | ! [[Image:Pyrogrampic.jpg|Pyrogram]] | ||
Pyrogram | |||
| <center>1</center> | | <center>1</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Spiritual Initiate | | <center>Spiritual Initiate</center> | ||
| | | Channel the fury of the raging flame into a blazing pyrogram, dealing base magic damage plus 100% of weapon damage plus 1379.6 as Fire damage.<br>Sage version has a 20% chance to generate an additional 30 Chi.<br>Demon version reduces channeling time to 1.2 seconds. | ||
| <center>141</center> | |||
| <center>15</center> | |||
|- | |- | ||
! [[Image:Gushpic.jpg|Gush]] | ! [[Image:Gushpic.jpg|Gush]] | ||
Gush | |||
| <center>3</center> | | <center>3</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Spiritual Initiate | | <center>Spiritual Initiate</center> | ||
| Force a powerful | | Force a powerful water column to spew up from the ground, dealing base magic damage plus 100% of weapon damage plus 1372.6 Water damage. Has a 92% chance to slow the target by 40% for 8.0 seconds.<br>Sage version slows targets by 45% and increases the slow duration by 1 second.<br>Demon version deals an additional 600 damage. | ||
| <center>144</center> | |||
| <center>10</center> | |||
|- | |- | ||
! [[Image:Stonerainpic.jpg|Stone Rain]] | ! [[Image:Stonerainpic.jpg|Stone Rain]] | ||
Stone Rain | |||
| <center>6</center> | | <center>6</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Spiritual Initiate | | <center>Spiritual Initiate</center> | ||
| | | Slam a gigantic rock into the target, dealing base magic damage plus 200% of weapon damage plus 2119.4 as Earth damage.<br>Sage version reduces channeling time to 1.3 seconds.<br>Demon version has a 20% chance to stun the target for 5 seconds. | ||
| <center>214.2</center> | |||
| <center>15</center> | |||
|- | |- | ||
! [[Image:Pyroshellpic.jpg|Pyroshell]] | ! [[Image:Pyroshellpic.jpg|Pyroshell]] | ||
Pyroshell | |||
| <center>9</center> | | <center>9</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Pyrogram</center> | | <center>Pyrogram</center> | ||
| Spiritual Adept | | <center>Spiritual Adept</center> | ||
| | | Form a fireproof barrier around yourself, increasing Fire Resistance by 100% and Health regeneration by 10 per second for 15 minutes.<br>'''Only one elemental shell can be activated at a time.'''<br>Sage version increases Fire Resistance to 150%.<br>Demon version increases Health regeneration by 15 points per second. | ||
| <center>162</center> | |||
| <center>Cost 30</center> | |||
|- | |- | ||
! [[Image:Glacialembracepic.jpg|Glacial Embrace]] | ! [[Image:Glacialembracepic.jpg|Glacial Embrace]] | ||
Glacial Embrace | |||
| <center>9</center> | | <center>9</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Gush</center> | | <center>Gush</center> | ||
| Spiritual Adept | | <center>Spiritual Adept</center> | ||
| | | Form an insulating barrier around yourself, increasing Water Resistance by 100% and Mana regeneration by 10 per second for 15 minutes.<br>'''Only one elemental shell can be activated at a time.'''<br>Sage version increases Water Resistance by 150%.<br>Demon version increases Mana regeneration by 15 points per second. | ||
| <center>162</center> | |||
| <center>Cost 30</center> | |||
|- | |- | ||
! [[Image:Stonebarrierpic.jpg|Stone Barrier]] | ! [[Image:Stonebarrierpic.jpg|Stone Barrier]] | ||
Stone Barrier | |||
| <center>9</center> | | <center>9</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Stone Rain</center> | | <center>Stone Rain</center> | ||
| Spiritual Adept | | <center>Spiritual Adept</center> | ||
| | | Form a durable barrier around yourself, increasing Earth Resistance by 100% and Physical Defense by 100% for 15 minutes.<br>'''Only one elemental shell can be activated at a time.'''<br>Sage version increases Earth Resistance by 150%.<br>Demon version increases Physical Defense by 150%. | ||
| <center>162</center> | |||
| <center>Cost 30</center> | |||
|- | |- | ||
! [[Image:Crownofflamepic.jpg|Crown Of Flame]] | ! [[Image:Crownofflamepic.jpg|Crown Of Flame]] | ||
Crown | Crown of Flame | ||
| <center>13</center> | | <center>13</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Pyroshell</center> | | <center>Pyroshell</center> | ||
| Spiritual Adept | | <center>Spiritual Adept</center> | ||
| Place a blazing crown of | | Place a blazing crown of fire on the opponent's head, dealing base magic damage. Also burns the target for 15 seconds, dealing 3012.9 fire damage.<br>Sage version deals an additional 30% Fire damage.<br>Demon version deals damage over 6 seconds. | ||
| <center>174</center> | |||
| <center>10</center> | |||
|- | |- | ||
! [[Image:Hailstormpic.jpg|Hailstorm]] | ! [[Image:Hailstormpic.jpg|Hailstorm]] | ||
Hailstorm | Hailstorm | ||
| <center>13</center> | | <center>13</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Spiritual Adept | | <center>Spiritual Adept</center> | ||
| Conjure a hailstorm to rain down on the target | | Conjure a hailstorm to rain down on all enemies near the target. Deals base magic damage plus 1794.9 as Water damage. Has a 33% chance to freeze targets for 4.0 seconds.<br>'''Area increases with level.'''<br>Sage version shatters frozen targets 3 seconds later, dealing 3160 Water damage.<br>Demon version increases the freeze chance to 50%. | ||
| <center>219.6</center> | |||
| <center>5</center> | |||
|- | |- | ||
! [[Image:Devinepyrogrampic.jpg|Divine Pyrogram]] | ! [[Image:Devinepyrogrampic.jpg|Divine Pyrogram]] | ||
Divine Pyrogram | |||
| <center>19</center> | | <center>19</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Crown Of Flame</center> | | <center>Crown Of Flame</center> | ||
| Aware of Principle | | <center>Aware of Principle</center> | ||
| | | Use the divine secrets of fire to cast a searing spell on the target, dealing base magic damage plus 300% of weapon damage plus 2994.7 as Fire damage.<br>Sage version curses the target for 15 seconds, reducing its Fire Resistance by 20%.<br>Demon version reduces channeling time to 2.5 seconds. | ||
| <center>300.4</center> | |||
| <center>20</center> | |||
|- | |- | ||
! [[Image:Pitfallpic.jpg|Pitfall]] | ! [[Image:Pitfallpic.jpg|Pitfall]] | ||
Pitfall | Pitfall | ||
| <center>19</center> | | <center>19</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Stone Barrier</center> | | <center>Stone Barrier</center> | ||
| Aware of Principle | | <center>Aware of Principle</center> | ||
| Manipulate the divine | | Manipulate the divine forces of the earth to create a sinkhole beneath the target, dealing base magic damage. Over the next 15 seconds, the target will take 3600.8 damage and is slowed by 15%. Has a 15% chance to freeze the target for 3 seconds.<br>Sage version increases the slow effect to 20%.<br>Demon version increases the freeze chance to 33%. | ||
| <center>230.4</center> | |||
| <center>10</center> | |||
|- | |- | ||
! [[Image:Morningdewpic.jpg|Morning Dew]] | ! [[Image:Morningdewpic.jpg|Morning Dew]] | ||
Morning Dew | Morning Dew | ||
| <center>24</center> | | <center>24</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Glacial Embrace</center> | | <center>Glacial Embrace</center> | ||
| Aware of Principle | | <center>Aware of Principle</center> | ||
| | | Use water magic to heal the target for 1000 plus 35% of your base magic damage.<br>Sage version has a 10% chance to fully heal the target.<br>Demon version heals the target every 3 seconds for 200 Health. Lasts 9 seconds. | ||
| <center>517.5</center> | |||
| <center>15</center> | |||
|- | |- | ||
! [[Image:Thedragonsbreathpic.jpg|The Dragons Breath]] | ! [[Image:Thedragonsbreathpic.jpg|The Dragons Breath]] | ||
The | The Dragon's Breath | ||
| <center>29</center> | | <center>29</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Divine Pyrogram</center> | | <center>Divine Pyrogram</center> | ||
| Aware of Harmony | | <center>Aware of Harmony</center> | ||
| | | Unleash the power of the dragon god to surround yourself with a torrent of magical fire, igniting all enemies within 12 meters. Every 3 seconds the fire consumes 300 mana, dealing base magic damage plus 4458.2 as Fire damage. Channeling continues until your Mana is depleted or the spell is canceled.<br>Sage version has a 20% chance to stun the target for 3 seconds.<br>Demon version has a 25% chance every 3 seconds to restore 500 Health. | ||
| <center>300</center> | |||
| <center>Cost 1 Spark (100 Chi)</center> | |||
|- | |- | ||
! [[Image:Wellspringquaffpic.jpg|Wellspring Quaff]] | ! [[Image:Wellspringquaffpic.jpg|Wellspring Quaff]] | ||
Wellspring Quaff | Wellspring Quaff | ||
| <center>29</center> | | <center>29</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Aware of Harmony | | <center>Aware of Harmony</center> | ||
| | | Sip from the wellspring of magic. For 30 minutes, increases maximum Mana by 60%.<br>Sage version empowers you for 15 seconds, increasing Magic Attack by 100%.<br>Demon version empowers you for 15 seconds, reducing your channeling time by 20%. | ||
| <center>100</center> | |||
| <center>Cost 1 Spark (100 Chi)</center> | |||
|- | |- | ||
! [[Image:Distantshrinkpic.jpg|Distant Shrink]] | ! [[Image:Distantshrinkpic.jpg|Distant Shrink]] | ||
Distant Shrink | Distant Shrink | ||
| <center>29</center> | | <center>29</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Aware of Harmony | | <center>Aware of Harmony</center> | ||
| Uses the | | Uses the magical lines of the earth to teleport yourself 25 meters forward.<br>Sage version reduces the Chi cost by 10.<br>Demon version increases teleport distance to 30 meters. | ||
| <center>50</center> | |||
| <center>Cost 20</center> | |||
|- | |- | ||
! [[Image:Firemasterypic.jpg|Fire Mastery]] | ! [[Image:Firemasterypic.jpg|Fire Mastery]] | ||
Fire Mastery | |||
| <center>29</center> | | <center>29</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Aware of Harmony | | <center>Aware of Harmony</center> | ||
| | | Increases all Fire damage by 20%.<br>Sage version increases Fire damage by 25%.<br>Demon version also increases Critical Rate by 1%. | ||
| | |||
| | |||
|- | |- | ||
! [[Image:Watermasterypic.jpg|Water Mastery]] | ! [[Image:Watermasterypic.jpg|Water Mastery]] | ||
Water Mastery | |||
| <center>29</center> | | <center>29</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Aware of Harmony | | <center>Aware of Harmony</center> | ||
| | | Increases all Water damage by 20%.<br>Sage version increases Water damage by 25%.<br>Demon version also increases Critical Rate by 1%. | ||
| | |||
| | |||
|- | |- | ||
! [[Image:Earthmasterypic.jpg|Earth Master]] | ! [[Image:Earthmasterypic.jpg|Earth Master]] | ||
Earth Mastery | |||
| <center>29</center> | | <center>29</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Aware of Harmony | | <center>Aware of Harmony</center> | ||
| | | Increases all Earth damage by 20%.<br>Sage version increases Earth damage by 25%.<br>Demon version also increases Critical Rate by 1%. | ||
| | |||
| | |||
|- | |- | ||
! [[Image:Willofpheonixpic.jpg|Will Of The Pheonix]] | ! [[Image:Willofpheonixpic.jpg|Will Of The Pheonix]] | ||
Will | Will of the Phoenix | ||
| <center>39</center> | | <center>39</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>The | | <center>The Dragon's Breath</center> | ||
| Aware of Discord | | <center>Aware of Discord</center> | ||
| | | Summon a blazing phoenix to attack all targets in a line 18.0 meters in front of you, knocking them back 18.0 meters. Deals base magic damage plus 100% of weapon damage plus 3534.5 as Fire damage. Does not knock back players.<br>Sage version reduces the cooldown by 1 second.<br>Demon version increases the area by 50%. | ||
| <center>347.5</center> | |||
| <center>15</center> | |||
|- | |- | ||
! [[Image:Frostbladepic.jpg|Frostblade]] | ! [[Image:Frostbladepic.jpg|Frostblade]] | ||
Frostblade | Frostblade | ||
| <center>39</center> | | <center>39</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Morning Dew</center> | | <center>Morning Dew</center> | ||
| Aware of Discord | | <center>Aware of Discord</center> | ||
| | | Place an icy sheen on a squad member's weapon, causing their normal attacks to deal 30% of your base magic damage as extra Water damage for 15 minutes.<br>Sage version increases the duration to 30 minutes.<br>Demon version increases the bonus damage to 50%. | ||
| <center>450</center> | |||
| <center>10</center> | |||
|- | |- | ||
! [[Image:Sandstormpic.jpg|Sandstorm]] | ! [[Image:Sandstormpic.jpg|Sandstorm]] | ||
Sandstorm | Sandstorm | ||
| <center>39</center> | | <center>39</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Pitfall</center> | | <center>Pitfall</center> | ||
| Aware of Discord | | <center>Aware of Discord</center> | ||
| | | Buffet the target with a powerful blast of sand. Deals base magic damage plus 300% of weapon damage plus 4288.4 as Earth damage. For the next 10 seconds, decreases the Accuracy by 50%.<br>Sage version decreases Accuracy by 50%.<br>Demon version deals an additional 1200 damage. | ||
| <center>337.5</center> | |||
| <center>15</center> | |||
|- | |- | ||
! [[Image:Emberstormpic.jpg|Emberstorm]] | ! [[Image:Emberstormpic.jpg|Emberstorm]] | ||
Emberstorm | Emberstorm | ||
| <center>49</center> | | <center>49</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Will | | <center>Will of the Phoenix</center> | ||
| Aware of Coalescence | | <center>Aware of Coalescence</center> | ||
| | | Charge your inner fire for 3.2 seconds to create a violent explosion, costing you 60% of your current Health and blasting all enemies within 12 meters. Deals 4000 fire damage plus 4.0 per point of health you lost.<br>Sage version reduces the damage you take by 25%.<br>Demon version has a 50% chance to stun enemies for 3 seconds. | ||
| <center>255</center> | |||
| <center>20</center> | |||
|- | |- | ||
! [[Image:Glacialsnarepic.jpg|Glacial Snare]] | ! [[Image:Glacialsnarepic.jpg|Glacial Snare]] | ||
Glacial Snare | |||
| <center>49</center> | | <center>49</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Frostblade</center> | | <center>Frostblade</center> | ||
| Aware of Coalescence | | <center>Aware of Coalescence</center> | ||
| Launch multiple ice arrows at the | | Launch multiple ice arrows at the target to trap them in an ice prison, dealing base magic damage plus 300% of weapon damage plus 4880.1 as Water damage. Has a 92% chance to slow the target by 80% for 6.0 seconds.<br>Sage version chills the target for 15 seconds, reducing Water Resistance by 20%.<br>Demon version reduces channeling time to 2.1 seconds. | ||
| <center>382.5</center> | |||
| <center>20</center> | |||
|- | |- | ||
! [[Image:Forceofwillpic.jpg|Force Of Will]] | ! [[Image:Forceofwillpic.jpg|Force Of Will]] | ||
Force | Force of Will | ||
| <center>49</center> | | <center>49</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Sandstorm</center> | | <center>Sandstorm</center> | ||
| Aware of Coalescence | | <center>Aware of Coalescence</center> | ||
| | | Launch an orb of force at a spell-casting opponent. Interrupts the target's channeling, and prevents them from casting spells for 5.0 seconds.<br>Sage version affects all enemies within 3 meters of the target.<br>Demon version reduces the cooldown by 2 seconds. | ||
| <center>255</center> | |||
| <center>10</center> | |||
|- | |- | ||
! [[Image:Bladetempestpic.jpg|Blade Tempest]] | ! [[Image:Bladetempestpic.jpg|Blade Tempest]] | ||
Blade Tempest | Blade Tempest | ||
| <center>59</center> | | <center>59</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Emberstorm</center> | | <center>Emberstorm</center> | ||
| Transcendant | | <center>Transcendant</center> | ||
| Focus | | Focus your Chi to create dozens of flaming blades that rain down upon the target and all enemies within 12.0 meters, dealing base magic damage plus 200% of weapon damage plus 3860.4 as both Physical and Fire damage.<br>Sage version has a 50% chance to only cost 1 Spark.<br>Demon version has a 50% chance to interrupt targets' channeling. | ||
| <center>516</center> | |||
| <center>Cost 2 Sparks (200 Chi)</center> | |||
|- | |- | ||
! [[Image:Blackicedragonstrikepic.jpg|Black Ice Dragon Strike]] | ! [[Image:Blackicedragonstrikepic.jpg|Black Ice Dragon Strike]] | ||
Black Ice Dragon Strike | |||
| <center>59</center> | | <center>59</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Glacial Snare</center> | | <center>Glacial Snare</center> | ||
| Transcendant | | <center>Transcendant</center> | ||
| | | Summon an icy dragon that smashes into all enemies within 12.0 meters of the target. Deals base magic damage plus 500% of weapon damage plus 9648.9 as Water damage. Has a 95% chance to slow enemies by 60% for 8.0 seconds.<br>Sage version has a 50% chance to empower you for 10 seconds, increasing magic Critical Rate by 30%.<br>Demon version has a 20% chance to cost no Sparks. | ||
| <center>516</center> | |||
| <center>Cost 2 Sparks (200 Chi)</center> | |||
|- | |- | ||
! [[Image:Mountainsseizurepic.jpg|Mountain's Seizure]] | ! [[Image:Mountainsseizurepic.jpg|Mountain's Seizure]] | ||
Mountain's Seize | Mountain's Seize | ||
| <center>59</center> | | <center>59</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Sandstorm</center> | | <center>Sandstorm</center> | ||
| Transcendant | | <center>Transcendant</center> | ||
| | | Focus your Chi to summon a massive boulder from a nearby mountain and slam it into your target and all enemies within 12.0 meters. Deals base magic damage plus 500% of weapon damage plus 8400.4 as Earth damage. Has a a 95% chance to stun all enemies for 6.0 seconds.<br>Sage version has a 50% chance to only cost 1 Spark.<br>Demon version increases the casting range by 5 meters. | ||
| <center>516</center> | |||
| <center>Cost 2 Sparks (200 Chi)</center> | |||
|- | |- | ||
! [[Image:Essentialsutrapic.jpg|Essential Sutra]] | ! [[Image:Essentialsutrapic.jpg|Essential Sutra]] | ||
Essential Sutra | Essential Sutra | ||
| <center>59</center> | | <center>59</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>Wellspring Quaff</center> | | <center>Wellspring Quaff</center> | ||
| Transcendant | | <center>Transcendant</center> | ||
| | | Consume Chi to recover 10% of your maximum Mana, and remove the channeling time from all spells for 6 seconds. | ||
| <center>0</center> | |||
| <center>Cost 2 Sparks (200 Chi)</center> | |||
|- | |- | ||
! [[Image:Elementalshellpic.jpg|Elemental Shell]] | ! [[Image:Elementalshellpic.jpg|Elemental Shell]] | ||
Elemental Shell | Elemental Shell | ||
| <center>79</center> | | <center>79</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Aware of Vacuity | | <center>Aware of Vacuity</center> | ||
| | | During the first war against the Wraiths, the Allied Forces discovered to their horror that the Barbarians were more vulnerable to the Wraiths' vile magic. The Wizards worked tirelessly on a solution, eventually developing a powerful spell to defend their allies against the Wraith's magic. | ||
Manipulate the magical flows in the air to protect the target from magical assault for 4 seconds. Increases Metal, Water, Fire and Earth Resistances by 1000%. Has a 10% chance to dispel negative status effects on you. | |||
| <center>200</center> | |||
| <center>15</center> | |||
|- | |- | ||
! [[Image:Soporificwhisperpic.jpg|Soporific Whisper]] | ! [[Image:Soporificwhisperpic.jpg|Soporific Whisper]] | ||
Soporific Whisper | Soporific Whisper | ||
| <center>79</center> | | <center>79</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Aware of Vacuity | | <center>Aware of Vacuity</center> | ||
| | | This spell was developed by Grand Wizard Tien to take captives in battle. | ||
Whisper a word of magical power, putting the target to sleep for 4 seconds. | |||
| <center>600</center> | |||
| <center>Cost 20</center> | |||
|- | |- | ||
! [[Image:Undinestrikepic.jpg|Undine Strike]] | ! [[Image:Undinestrikepic.jpg|Undine Strike]] | ||
Undine Strike | Undine Strike | ||
| <center>79</center> | | <center>79</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Aware of Vacuity | | <center>Aware of Vacuity</center> | ||
| Deals damage | | During the war with the Winged Elves, Grand Wizard Tien suggested that the Wizards learn from the Winged Elves' combat spells. As a result, many new spells were developed to greatly enhance the Wizards' battlefield effectiveness. One of these spells based on the Winged Elves' Elemental Seal spell, with some special modifications from Grand Wizard Tien himself. | ||
Unleash a magical strike that bypasses the target's body to attack the soul, weakening it for 12 seconds. Deals minimal damage, but reduces the target's Water, Fire, and Earth Resistances for 12 seconds by 60%. | |||
| <center>600</center> | |||
| <center>0</center> | |||
|- | |- | ||
! [[Image:Elementalinvocationpic.jpg| Elemental Invocation]] | ! [[Image:Elementalinvocationpic.jpg| Elemental Invocation]] | ||
Elemental Invocation | Elemental Invocation | ||
| <center>100</center> | | <center>100</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | | <center>None</center> | ||
| Celestial Sage/Demon | | <center>Celestial Sage/Demon</center> | ||
| | | Unleash a devastating magical assault combining water, fire and earth magic. Water magic washes away the target's spirit over 30 seconds, reducing Mana by 50%. Fire magic burns up the target's soul over 30 seconds seconds, reducing Chi by 20 per hit. Earth magic crushes the target's body, inflicting earth damage equal to 150% of your maximum Mana. The water and fire components are only effective against players.<br>'''This skill still consumes Chi if casting is interrupted.''' | ||
| <center>1000</center> | |||
| <center>Cost 1 Spark (100 Chi)</center> | |||
|- | |- | ||
! [[Image:Manifestvirtuepic.jpg|Manifest Virtue]] | ! [[Image:Manifestvirtuepic.jpg|Manifest Virtue]] | ||
Manifest Virtue | Manifest Virtue | ||
| <center>100</center> | | <center>100</center> | ||
| Unarmed, Magic Instruments | | <center>Unarmed, Magic Instruments</center> | ||
| <center>None</center> | |||
| <center>Celestial Sage/Demon</center> | |||
| Long ago, during a long and increasingly fierce battle, a group of Wizards developed a means of increasing their magical output by binding a portion of their power into their weapons and then using them to cast their spells. | |||
Bind Mana and Chi directly into your weapon, increasing your Magic Attack by one percent of your maximum Mana for 30 seconds. | |||
| <center>1000</center> | |||
| <center>Cost 1 Spark (100 Chi)</center> | |||
|- | |||
! [[Image:Spatial_Reversion.png]] | |||
Spatial Reversion | |||
| <center>80</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>None</center> | |||
| <center>Aware of Vacuity</center> | |||
| Place a magical beacon at the target's feet. After 6 seconds, the beacon will pull the target back to its location. The success chance is 40%, 60%, or 80% against higher, equal, or lower-level targets respectively, and is affected by Soulforce. Can only be used on players.<br>'''Has no effect on enemies 5 levels higher than you.'''<br>'''Cannot be used in safe zones.''' | |||
| <center>432</center> | |||
| <center>Cost 50</center> | |||
|- | |||
! [[Image:Spatial_Reversion.png]] | |||
Tactical Reversion | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>Spatial Reversion</center> | |||
| <center>Aware of Vacuity</center> | |||
| Place a magical beacon at the target's feet. After 6 seconds, the beacon will pull the target back to its location. The success rate is 80% against enemies of your level, 60% against higher-level enemies, and 100% against lower-level enemies. These chances are affected by your and your opponent's Soulforce. Cannot be used on players.<br>'''Cannot be used in safe zones.''' | |||
| <center>545</center> | |||
| <center>Cost 20</center> | |||
|- | |||
! [[Image:Life_Reversion.png]] | |||
Life Reversion | |||
| <center>80</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>None</center> | |||
| <center>Aware of Vacuity</center> | |||
| Place an arcane mark on the target's soul. After 6 seconds, the target's Health will reset to the marked value. The success chance is 40%, 60%, or 80% against higher, equal, or lower-level targets respectively, and is affected by Soulforce. Can only be used on players.<br>'''Has no effect on enemies 5 levels higher than you.''' | |||
| <center>432</center> | |||
| <center>Cost 50</center> | |||
|- | |||
! [[Image:Life_Reversion.png]] | |||
Mortal Reversion | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>Life Reversion</center> | |||
| <center>Aware of Vacuity</center> | |||
| Place an arcane mark on the target's soul. After 6 seconds, the target's Health will reset to the marked value. The success rate is 80% against enemies of your level, 60% against higher- level enemies, and 100% against lower-level enemies. These chances are affected by your and your opponent's Soulforce. Can only be used on players. | |||
| <center>545</center> | |||
| <center>Cost 20</center> | |||
|- | |||
! [[Image:Ice_Prison.png]] | |||
Ice Prison | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>None</center> | |||
| <center>Aware of Vacuity</center> | |||
| Etherblade's first conclave of wizards developed this spell during a protracted attack on their city, giving them a powerful way to stop multiple enemies in their tracks. | |||
Unleash a powerful wave of ice for 12 seconds. The wave pulses every 3 seconds, hitting all enemies within 12 meters. Has an 80% chance to freeze targets in an Ice Prison for 2 seconds, dealing 130% base magic damage. Ice Prison stacks with the stun status and the Occult Ice spell. | |||
| <center>1818</center> | |||
| <center>Cost 2 Sparks (200 Chi)</center> | |||
|- | |||
! [[Image:Sand_Miasma.png]] | |||
Sand Miasma | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>None</center> | |||
| <center>Aware of Vacuity</center> | |||
| Surround yourself with a cloud of sand, making it harder for enemies to see you. Reduces the Critical Rate of incoming attacks by 5%. Lasts 15 minutes. | |||
| <center>606</center> | |||
| <center>0</center> | |||
|- | |||
! [[Image:Blinding_Blaze.png]] | |||
Blinding Blaze | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>None</center> | |||
| <center>Aware of Vacuity</center> | |||
| Curse the target with arcane fire. When attacked, the target has a chance to be immobilized for 3 seconds. This effect can only be triggered once every 8 seconds. The curse lasts for 45 seconds. | |||
| <center>909</center> | |||
| <center>Cost 1 Spark (100 Chi)</center> | |||
|- | |||
! [[Image:Arcane_Defense.png]] | |||
Arcane Defense | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>None</center> | | <center>None</center> | ||
| | | <center>Aware of Vacuity</center> | ||
| | | There are a great many arcane spells meant for protection of the caster. The great wizard, Heng, ingeniously combined these to create an even stronger shield. | ||
| | Create a magical barrier to protect yourself. When attacked in melee, you will be thrown backwards, away from your attacker, and all negative status effects will be removed. This effect can only trigger once every 25 seconds. Lasts 5 minutes. | ||
--[[ | | <center>1363</center> | ||
| <center>Cost 30</center> | |||
|- | |||
! [[Image:ɸFrozen_Flame.png]] | |||
ɸFrozen Flame | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>●Glacial Snare</center><br><center>●Emberstorm</center> | |||
| <center>Master of Harmony</center> | |||
| Channel blasts of both fire and ice magic, releasing them in rapid succession against your foe. Each blast deals base magic damage plus 800% of weapon damage plus 9779.<br>The ice blast slows the target by 80% for 6 seconds.<br>The fire blast has a 50% chance to stun the target for 4 seconds.<br>Sage version stun the target for 4 seconds. | |||
| <center>445</center> | |||
| <center>30</center> | |||
|- | |||
! [[Image:ΩFrozen_Flame.png]] | |||
ΩFrozen Flame | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>○Glacial Snare</center><br><center>○Emberstorm</center> | |||
| <center>Master of Discord</center> | |||
| Channel blasts of both fire and ice magic, releasing them in rapid succession against your foe. Each blast deals base magic damage plus 800% of weapon damage plus 9779.<br>The ice blast slows the target by 80% for 6 seconds.<br>The fire blast has a 60% chance to stun the target for 3 seconds.<br>Demon version increases the stun chance to 60%. | |||
| <center>445</center> | |||
| <center>30</center> | |||
|- | |||
! [[Image:ɸGlacial_Embrace.png]] | |||
ɸGlacial Embrace | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>●Glacial Embrace</center> | |||
| <center>Aware of the Myriad</center> | |||
| Form an insulating barrier around yourself, increasing Water Resistance by 150% and Mana regeneration by 12 per second. Also generates 10 Chi every 3 seconds. Last for 15 minutes.<br>'''Only one elemental shell can be activated at a time.'''<br>Sage version increases Water Resistance by 150%. | |||
| <center>265</center> | |||
| <center>5</center> | |||
|- | |||
! [[Image:ΩGlacial_Embrace.png]] | |||
ΩGlacial Embrace | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>○Glacial Embrace</center> | |||
| <center>Aware of the Void</center> | |||
| Form an insulating barrier around yourself, increasing Water Resistance by 120% and Mana regeneration by 15 per second. Also generates 10 Chi every 3 seconds. Last for 15 minutes.<br>'''Only one elemental shell can be activated at a time.'''<br>Demon version increases Mana regeneration by 15 points per second. | |||
| <center>265</center> | |||
| <center>5</center> | |||
|- | |||
! [[Image:ɸFrostblade.png]] | |||
ɸFrostblade | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>●Frostblade</center> | |||
| <center>Aware of the Myriad</center> | |||
| Place an icy sheen on all squad members' weapons within 15 meters, causing their normal attack to deal 40% of your base magic damage as extra Water damage. Last for 30 minutes.<br>Sage version last for 30 minutes. | |||
| <center>600</center> | |||
| <center>20</center> | |||
|- | |||
! [[Image:ΩFrostblade.png]] | |||
ΩFrostblade | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>○Frostblade</center> | |||
| <center>Aware of the Void</center> | |||
| Place an icy sheen on all squad members' weapons within 15 meters, causing their normal attack to deal 50% of your base magic damage as extra Water damage. Last for 15 minutes.<br>Demon version increases damage by 50%. | |||
| <center>600</center> | |||
| <center>20</center> | |||
|- | |||
! [[Image:ɸStone_Barrier.png]] | |||
ɸStone Barrier | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>●Stone Barrier</center> | |||
| <center>Aware of the Myriad</center> | |||
| Form a durable barrier around yourself, increasing Earth Resistance by 150% and Physical Defense by 120% for 15 minutes.<br>'''Only one elemental shell can be activated at a time.'''<br>Sage version increases Earth Resistance by 150%. | |||
| <center>265</center> | |||
| <center>Cost 10</center> | |||
|- | |||
! [[Image:ΩStone_Barrier.png]] | |||
ΩStone Barrier | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>○Stone Barrier</center> | |||
| <center>Aware of the Void</center> | |||
| Form a durable barrier around yourself, increasing Earth Resistance by 120% and Physical Defense by 150% for 15 minutes.<br>'''Only one elemental shell can be activated at a time.'''<br>Demon version increases Physical Defense by 150%. | |||
| <center>265</center> | |||
| <center>Cost 10</center> | |||
|- | |||
! [[Image:ɸSandfall.png]] | |||
ɸSandfall | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>●Pitfall</center><br><center>●Sandstorm</center> | |||
| <center>Aware of the Myriad</center> | |||
| Unleash a deadly torrent of sand on your foe, dealing base magic damage plus 200% of weapon damage plus 6590 as Earth damage. Blinds the target for for 9 seconds, reducing Accuracy by 50% and dealing an additional 600% weapon damage plus 7021 as Earth damage. Has a 20% chance to stun the target for 3 seconds.<br>Sage version reduces the channeling time to 1.8 seconds. | |||
| <center>320</center> | |||
| <center>20</center> | |||
|- | |||
! [[Image:ΩSandfall.png]] | |||
ΩSandfall | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>○Pitfall</center><br><center>○Sandstorm</center> | |||
| <center>Aware of the Void</center> | |||
| Unleash a deadly torrent of sand on your foe, dealing base magic damage plus 200% of weapon damage plus 6590 as Earth damage. Blinds the target for for 9 seconds, reducing Accuracy by 50% and dealing an additional 600% weapon damage plus 7021 as Earth damage. Has a 33% chance to stun the target for 3 seconds.<br>Demon version increases the stun chance to 33%. | |||
| <center>320</center> | |||
| <center>20</center> | |||
|- | |||
! [[Image:ɸPyroshell.png]] | |||
ɸPyroshell | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>●Pyroshell</center> | |||
| <center>Aware of the Myriad</center> | |||
| Form a fireproof barrier around yourself, increasing Fire Resistance by 150%, Critical Rate by 15% and Health regeneration by 12 per second for 15 minutes.<br>'''Only one elemental shell can be activated at a time.'''<br>Sage version increases Fire Resistance by 150%. | |||
| <center>265</center> | |||
| <center>0</center> | |||
|- | |||
! [[Image:ΩPyroshell.png]] | |||
ΩPyroshell | |||
| <center>100</center> | |||
| <center>Unarmed, Magic Instruments</center> | |||
| <center>○Pyroshell</center> | |||
| <center>Aware of the Void</center> | |||
| Form a fireproof barrier around yourself, increasing Fire Resistance by 120%, Critical Rate by 15% and Health regeneration by 15 per second for 15 minutes.<br>'''Only one elemental shell can be activated at a time.'''<br>Demon version increases Health regeneration by 15 per second. | |||
| <center>265</center> | |||
| <center>0</center> | |||
|- | |||
Latest revision as of 23:52, 16 April 2014
| There is a merge request for this page. It has been suggested that the page Wizard Skills |
Wizards are the masters of three different elements. The buffs they can give themselves and others give them the advantage needed to win battles, whilst also holding the ability to heal themselves and others if needed. They can cause great amounts of damage with their skills and have the chance to cast a few spells in quick succession. Below is the spell tree and corresponding list of names for the spells.
Skill Tree[edit]
Skill list[edit]
| Pyrogram
Pyrogram |
Channel the fury of the raging flame into a blazing pyrogram, dealing base magic damage plus 100% of weapon damage plus 1379.6 as Fire damage. Sage version has a 20% chance to generate an additional 30 Chi. Demon version reduces channeling time to 1.2 seconds. |
||||||
|---|---|---|---|---|---|---|---|
| Gush
Gush |
Force a powerful water column to spew up from the ground, dealing base magic damage plus 100% of weapon damage plus 1372.6 Water damage. Has a 92% chance to slow the target by 40% for 8.0 seconds. Sage version slows targets by 45% and increases the slow duration by 1 second. Demon version deals an additional 600 damage. |
||||||
| Stone Rain
Stone Rain |
Slam a gigantic rock into the target, dealing base magic damage plus 200% of weapon damage plus 2119.4 as Earth damage. Sage version reduces channeling time to 1.3 seconds. Demon version has a 20% chance to stun the target for 5 seconds. |
||||||
| Pyroshell
Pyroshell |
Form a fireproof barrier around yourself, increasing Fire Resistance by 100% and Health regeneration by 10 per second for 15 minutes. Only one elemental shell can be activated at a time. Sage version increases Fire Resistance to 150%. Demon version increases Health regeneration by 15 points per second. |
||||||
| Glacial Embrace
Glacial Embrace |
Form an insulating barrier around yourself, increasing Water Resistance by 100% and Mana regeneration by 10 per second for 15 minutes. Only one elemental shell can be activated at a time. Sage version increases Water Resistance by 150%. Demon version increases Mana regeneration by 15 points per second. |
||||||
| Stone Barrier
Stone Barrier |
Form a durable barrier around yourself, increasing Earth Resistance by 100% and Physical Defense by 100% for 15 minutes. Only one elemental shell can be activated at a time. Sage version increases Earth Resistance by 150%. Demon version increases Physical Defense by 150%. |
||||||
| Crown Of Flame
Crown of Flame |
Place a blazing crown of fire on the opponent's head, dealing base magic damage. Also burns the target for 15 seconds, dealing 3012.9 fire damage. Sage version deals an additional 30% Fire damage. Demon version deals damage over 6 seconds. |
||||||
| Hailstorm
Hailstorm |
Conjure a hailstorm to rain down on all enemies near the target. Deals base magic damage plus 1794.9 as Water damage. Has a 33% chance to freeze targets for 4.0 seconds. Area increases with level. Sage version shatters frozen targets 3 seconds later, dealing 3160 Water damage. Demon version increases the freeze chance to 50%. |
||||||
| Divine Pyrogram
Divine Pyrogram |
Use the divine secrets of fire to cast a searing spell on the target, dealing base magic damage plus 300% of weapon damage plus 2994.7 as Fire damage. Sage version curses the target for 15 seconds, reducing its Fire Resistance by 20%. Demon version reduces channeling time to 2.5 seconds. |
||||||
| Pitfall
Pitfall |
Manipulate the divine forces of the earth to create a sinkhole beneath the target, dealing base magic damage. Over the next 15 seconds, the target will take 3600.8 damage and is slowed by 15%. Has a 15% chance to freeze the target for 3 seconds. Sage version increases the slow effect to 20%. Demon version increases the freeze chance to 33%. |
||||||
| Morning Dew
Morning Dew |
Use water magic to heal the target for 1000 plus 35% of your base magic damage. Sage version has a 10% chance to fully heal the target. Demon version heals the target every 3 seconds for 200 Health. Lasts 9 seconds. |
||||||
| The Dragons Breath
The Dragon's Breath |
Unleash the power of the dragon god to surround yourself with a torrent of magical fire, igniting all enemies within 12 meters. Every 3 seconds the fire consumes 300 mana, dealing base magic damage plus 4458.2 as Fire damage. Channeling continues until your Mana is depleted or the spell is canceled. Sage version has a 20% chance to stun the target for 3 seconds. Demon version has a 25% chance every 3 seconds to restore 500 Health. |
||||||
| Wellspring Quaff
Wellspring Quaff |
Sip from the wellspring of magic. For 30 minutes, increases maximum Mana by 60%. Sage version empowers you for 15 seconds, increasing Magic Attack by 100%. Demon version empowers you for 15 seconds, reducing your channeling time by 20%. |
||||||
| Distant Shrink
Distant Shrink |
Uses the magical lines of the earth to teleport yourself 25 meters forward. Sage version reduces the Chi cost by 10. Demon version increases teleport distance to 30 meters. |
||||||
| Fire Mastery
Fire Mastery |
Increases all Fire damage by 20%. Sage version increases Fire damage by 25%. Demon version also increases Critical Rate by 1%. |
||||||
| Water Mastery
Water Mastery |
Increases all Water damage by 20%. Sage version increases Water damage by 25%. Demon version also increases Critical Rate by 1%. |
||||||
| Earth Master
Earth Mastery |
Increases all Earth damage by 20%. Sage version increases Earth damage by 25%. Demon version also increases Critical Rate by 1%. |
||||||
| Will Of The Pheonix
Will of the Phoenix |
Summon a blazing phoenix to attack all targets in a line 18.0 meters in front of you, knocking them back 18.0 meters. Deals base magic damage plus 100% of weapon damage plus 3534.5 as Fire damage. Does not knock back players. Sage version reduces the cooldown by 1 second. Demon version increases the area by 50%. |
||||||
| Frostblade
Frostblade |
Place an icy sheen on a squad member's weapon, causing their normal attacks to deal 30% of your base magic damage as extra Water damage for 15 minutes. Sage version increases the duration to 30 minutes. Demon version increases the bonus damage to 50%. |
||||||
| Sandstorm
Sandstorm |
Buffet the target with a powerful blast of sand. Deals base magic damage plus 300% of weapon damage plus 4288.4 as Earth damage. For the next 10 seconds, decreases the Accuracy by 50%. Sage version decreases Accuracy by 50%. Demon version deals an additional 1200 damage. |
||||||
| Emberstorm
Emberstorm |
Charge your inner fire for 3.2 seconds to create a violent explosion, costing you 60% of your current Health and blasting all enemies within 12 meters. Deals 4000 fire damage plus 4.0 per point of health you lost. Sage version reduces the damage you take by 25%. Demon version has a 50% chance to stun enemies for 3 seconds. |
||||||
| Glacial Snare
Glacial Snare |
Launch multiple ice arrows at the target to trap them in an ice prison, dealing base magic damage plus 300% of weapon damage plus 4880.1 as Water damage. Has a 92% chance to slow the target by 80% for 6.0 seconds. Sage version chills the target for 15 seconds, reducing Water Resistance by 20%. Demon version reduces channeling time to 2.1 seconds. |
||||||
| Force Of Will
Force of Will |
Launch an orb of force at a spell-casting opponent. Interrupts the target's channeling, and prevents them from casting spells for 5.0 seconds. Sage version affects all enemies within 3 meters of the target. Demon version reduces the cooldown by 2 seconds. |
||||||
| Blade Tempest
Blade Tempest |
Focus your Chi to create dozens of flaming blades that rain down upon the target and all enemies within 12.0 meters, dealing base magic damage plus 200% of weapon damage plus 3860.4 as both Physical and Fire damage. Sage version has a 50% chance to only cost 1 Spark. Demon version has a 50% chance to interrupt targets' channeling. |
||||||
| Black Ice Dragon Strike
Black Ice Dragon Strike |
Summon an icy dragon that smashes into all enemies within 12.0 meters of the target. Deals base magic damage plus 500% of weapon damage plus 9648.9 as Water damage. Has a 95% chance to slow enemies by 60% for 8.0 seconds. Sage version has a 50% chance to empower you for 10 seconds, increasing magic Critical Rate by 30%. Demon version has a 20% chance to cost no Sparks. |
||||||
| Mountain's Seizure
Mountain's Seize |
Focus your Chi to summon a massive boulder from a nearby mountain and slam it into your target and all enemies within 12.0 meters. Deals base magic damage plus 500% of weapon damage plus 8400.4 as Earth damage. Has a a 95% chance to stun all enemies for 6.0 seconds. Sage version has a 50% chance to only cost 1 Spark. Demon version increases the casting range by 5 meters. |
||||||
| Essential Sutra
Essential Sutra |
Consume Chi to recover 10% of your maximum Mana, and remove the channeling time from all spells for 6 seconds. | ||||||
| Elemental Shell
Elemental Shell |
During the first war against the Wraiths, the Allied Forces discovered to their horror that the Barbarians were more vulnerable to the Wraiths' vile magic. The Wizards worked tirelessly on a solution, eventually developing a powerful spell to defend their allies against the Wraith's magic.
Manipulate the magical flows in the air to protect the target from magical assault for 4 seconds. Increases Metal, Water, Fire and Earth Resistances by 1000%. Has a 10% chance to dispel negative status effects on you. |
||||||
| Soporific Whisper
Soporific Whisper |
This spell was developed by Grand Wizard Tien to take captives in battle.
Whisper a word of magical power, putting the target to sleep for 4 seconds. |
||||||
| Undine Strike
Undine Strike |
During the war with the Winged Elves, Grand Wizard Tien suggested that the Wizards learn from the Winged Elves' combat spells. As a result, many new spells were developed to greatly enhance the Wizards' battlefield effectiveness. One of these spells based on the Winged Elves' Elemental Seal spell, with some special modifications from Grand Wizard Tien himself.
Unleash a magical strike that bypasses the target's body to attack the soul, weakening it for 12 seconds. Deals minimal damage, but reduces the target's Water, Fire, and Earth Resistances for 12 seconds by 60%. |
||||||
| Elemental Invocation
Elemental Invocation |
Unleash a devastating magical assault combining water, fire and earth magic. Water magic washes away the target's spirit over 30 seconds, reducing Mana by 50%. Fire magic burns up the target's soul over 30 seconds seconds, reducing Chi by 20 per hit. Earth magic crushes the target's body, inflicting earth damage equal to 150% of your maximum Mana. The water and fire components are only effective against players. This skill still consumes Chi if casting is interrupted. |
||||||
| Manifest Virtue
Manifest Virtue |
Long ago, during a long and increasingly fierce battle, a group of Wizards developed a means of increasing their magical output by binding a portion of their power into their weapons and then using them to cast their spells.
Bind Mana and Chi directly into your weapon, increasing your Magic Attack by one percent of your maximum Mana for 30 seconds. |
||||||
Spatial Reversion |
Place a magical beacon at the target's feet. After 6 seconds, the beacon will pull the target back to its location. The success chance is 40%, 60%, or 80% against higher, equal, or lower-level targets respectively, and is affected by Soulforce. Can only be used on players. Has no effect on enemies 5 levels higher than you. Cannot be used in safe zones. |
||||||
Tactical Reversion |
Place a magical beacon at the target's feet. After 6 seconds, the beacon will pull the target back to its location. The success rate is 80% against enemies of your level, 60% against higher-level enemies, and 100% against lower-level enemies. These chances are affected by your and your opponent's Soulforce. Cannot be used on players. Cannot be used in safe zones. |
||||||
Life Reversion |
Place an arcane mark on the target's soul. After 6 seconds, the target's Health will reset to the marked value. The success chance is 40%, 60%, or 80% against higher, equal, or lower-level targets respectively, and is affected by Soulforce. Can only be used on players. Has no effect on enemies 5 levels higher than you. |
||||||
Mortal Reversion |
Place an arcane mark on the target's soul. After 6 seconds, the target's Health will reset to the marked value. The success rate is 80% against enemies of your level, 60% against higher- level enemies, and 100% against lower-level enemies. These chances are affected by your and your opponent's Soulforce. Can only be used on players. | ||||||
Ice Prison |
Etherblade's first conclave of wizards developed this spell during a protracted attack on their city, giving them a powerful way to stop multiple enemies in their tracks.
Unleash a powerful wave of ice for 12 seconds. The wave pulses every 3 seconds, hitting all enemies within 12 meters. Has an 80% chance to freeze targets in an Ice Prison for 2 seconds, dealing 130% base magic damage. Ice Prison stacks with the stun status and the Occult Ice spell. |
||||||
Sand Miasma |
Surround yourself with a cloud of sand, making it harder for enemies to see you. Reduces the Critical Rate of incoming attacks by 5%. Lasts 15 minutes. | ||||||
Blinding Blaze |
Curse the target with arcane fire. When attacked, the target has a chance to be immobilized for 3 seconds. This effect can only be triggered once every 8 seconds. The curse lasts for 45 seconds. | ||||||
Arcane Defense |
There are a great many arcane spells meant for protection of the caster. The great wizard, Heng, ingeniously combined these to create an even stronger shield.
Create a magical barrier to protect yourself. When attacked in melee, you will be thrown backwards, away from your attacker, and all negative status effects will be removed. This effect can only trigger once every 25 seconds. Lasts 5 minutes. |
||||||
ɸFrozen Flame |
Channel blasts of both fire and ice magic, releasing them in rapid succession against your foe. Each blast deals base magic damage plus 800% of weapon damage plus 9779. The ice blast slows the target by 80% for 6 seconds. The fire blast has a 50% chance to stun the target for 4 seconds. Sage version stun the target for 4 seconds. |
||||||
ΩFrozen Flame |
Channel blasts of both fire and ice magic, releasing them in rapid succession against your foe. Each blast deals base magic damage plus 800% of weapon damage plus 9779. The ice blast slows the target by 80% for 6 seconds. The fire blast has a 60% chance to stun the target for 3 seconds. Demon version increases the stun chance to 60%. |
||||||
ɸGlacial Embrace |
Form an insulating barrier around yourself, increasing Water Resistance by 150% and Mana regeneration by 12 per second. Also generates 10 Chi every 3 seconds. Last for 15 minutes. Only one elemental shell can be activated at a time. Sage version increases Water Resistance by 150%. |
||||||
ΩGlacial Embrace |
Form an insulating barrier around yourself, increasing Water Resistance by 120% and Mana regeneration by 15 per second. Also generates 10 Chi every 3 seconds. Last for 15 minutes. Only one elemental shell can be activated at a time. Demon version increases Mana regeneration by 15 points per second. |
||||||
ɸFrostblade |
Place an icy sheen on all squad members' weapons within 15 meters, causing their normal attack to deal 40% of your base magic damage as extra Water damage. Last for 30 minutes. Sage version last for 30 minutes. |
||||||
ΩFrostblade |
Place an icy sheen on all squad members' weapons within 15 meters, causing their normal attack to deal 50% of your base magic damage as extra Water damage. Last for 15 minutes. Demon version increases damage by 50%. |
||||||
ɸStone Barrier |
Form a durable barrier around yourself, increasing Earth Resistance by 150% and Physical Defense by 120% for 15 minutes. Only one elemental shell can be activated at a time. Sage version increases Earth Resistance by 150%. |
||||||
ΩStone Barrier |
Form a durable barrier around yourself, increasing Earth Resistance by 120% and Physical Defense by 150% for 15 minutes. Only one elemental shell can be activated at a time. Demon version increases Physical Defense by 150%. |
||||||
ɸSandfall |
Unleash a deadly torrent of sand on your foe, dealing base magic damage plus 200% of weapon damage plus 6590 as Earth damage. Blinds the target for for 9 seconds, reducing Accuracy by 50% and dealing an additional 600% weapon damage plus 7021 as Earth damage. Has a 20% chance to stun the target for 3 seconds. Sage version reduces the channeling time to 1.8 seconds. |
||||||
ΩSandfall |
Unleash a deadly torrent of sand on your foe, dealing base magic damage plus 200% of weapon damage plus 6590 as Earth damage. Blinds the target for for 9 seconds, reducing Accuracy by 50% and dealing an additional 600% weapon damage plus 7021 as Earth damage. Has a 33% chance to stun the target for 3 seconds. Demon version increases the stun chance to 33%. |
||||||
ɸPyroshell |
Form a fireproof barrier around yourself, increasing Fire Resistance by 150%, Critical Rate by 15% and Health regeneration by 12 per second for 15 minutes. Only one elemental shell can be activated at a time. Sage version increases Fire Resistance by 150%. |
||||||
ΩPyroshell |
Form a fireproof barrier around yourself, increasing Fire Resistance by 120%, Critical Rate by 15% and Health regeneration by 15 per second for 15 minutes. Only one elemental shell can be activated at a time. Demon version increases Health regeneration by 15 per second. |
