Class Statistics: Difference between revisions
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{| class="wikitable sortable" {{DefTable}} | {| class="wikitable sortable" {{DefTable}} | ||
| '''Class''' | | '''Class''' | ||
Latest revision as of 21:15, 30 October 2026
| This is a recovered historical page. Its accuracy for the current game version has not yet been verified. Please help verify and update its contents, then remove this notice once the page is accurate. The lack of this notice does not mean content is complete. |
| Class | HP/Vit | HP/Level | HP Rgn | MP/Mag | MP/Level | MP Rgn | Acc/Dex | Ev/Dex | Speed | Chi/Hit | DmgAttrb |
| Archer | 13 | 26 | 2 | 11 | 22 | 1 | 8 | 6 | 5.2 | 5 | Dex |
| Assassin | 13 | 26 | 2 | 11 | 22 | 1 | 8 | 6 | 5.2 | 5 | Dex |
| Barbarian | 17 | 34 | 2.5 | 7 | 14 | 0.5 | 8 | 8 | 4.9 | 5 | Str |
| Blademaster | 15 | 30 | 2 | 9 | 18 | 1 | 10 | 10 | 5.0 | 5 | Str |
| Cleric | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | Mag |
| Mystic | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | Mag |
| Psychic | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | Mag |
| Seeker | 15 | 30 | 2 | 9 | 18 | 1 | 10 | 10 | 5.0 | 5 | Str |
| Venomancer | 12 | 24 | 1.5 | 12 | 24 | 1.5 | 7 | 6 | 5.1 | 4 | Mag/Str1 |
| Wizard | 10 | 20 | 1 | 14 | 28 | 2 | 5 | 2 | 4.8 | 3 | Mag |
Key:
- HP/Vit = Hit Points (HP) gained per Vitality (Vit) point spent in attributes.
- HP/Level = HP gained per level.
- HP Rgn = Base HP regenerated per second at level 1.
- MP/Mag = Magic Points (MP) gained per Magic (Mag) point spent in attributes.
- MP/Level = MP gained per level.
- MP Rgn = Base MP regenerated per second at level 1.
- Acc/Dex = Accuracy gained per Dexterity (Dex) point spent in attributes.
- Ev/Dex = Evasion gained per Dex point spent in attributes.
- Speed = Base ground speed in meters per second. (All classes have a base air speed of 5m/sec.)
- Chi/Hit = Chi gained per normal attack.
- DmgAttrb = The attribute that increases the damage of the class' main attacks. For any class that has "Mag", the Str attribute will affect the damage of their melee attacks.
- 1.^ In Fox Form a venomancer's skill damage is based on Str; in human form their skill damage is based on Mag.