Mystic Skill List: Difference between revisions

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Added missing skills/images/descriptions and reordered list.
Added a version check notice.
 
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{{Version check}}
==Skill Tree==
[[Image:MysticSkillTree.png|Mystic Skill Tree]]
==Skill Table==
{| {{DefTable}}
{| {{DefTable}}
!Name
!Name
Line 9: Line 16:
!Max Levels
!Max Levels
!Next Level
!Next Level
!Notes
!Description (Lv 10)
!Mana Cost
!Chi Gained or Required
|-
|-
|Nature's Vengeance
|Nature's Vengeance
|[[File:NatureVengeance_small.png‎]]
| <center>[[File:NatureVengeance_small.png‎]]</center>
|Active Attack
|Active Attack
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
Line 20: Line 29:
|10
|10
|4, 8, 12, 16, 20, 24, 28, 32, 36
|4, 8, 12, 16, 20, 24, 28, 32, 36
|Deals Wood damage and slows the target for 12 seconds. Absorb Soul will deal double damage to a target affected by this status effect.<br>Sage version has a 20% chance to recover 30 Chi upon hitting the target.<br>Demon version deals an additional 600 damage.
|Channel the fury of nature into a deadly bolt, dealing base magic damage plus 100% of weapon damage plus 723.0 as Wood damage. Slows the target by 30%. '''Absorb Soul''' deals double damage to targets slowed by this power. Lasts 12 seconds.<br>Sage version has a 20% chance to generate an additional 30 Chi.<br>Demon version deals an additional 600 damage.
|132
|10
|-
|-
|Break In The Clouds
|Break In The Clouds
|[[File:Breakinclouds_small.png]]
| <center>[[File:Breakinclouds_small.png]]</center>
|Active Blessing
|Active Blessing
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
Line 31: Line 42:
|10
|10
|5, 10, 15, 20, 25, 30, 35, 40, 45
|5, 10, 15, 20, 25, 30, 35, 40, 45
|Recovers the target's HP.<br>Sage version has a 25% chance to remove status ailments.<br>Demon version has a 20% chance to gain an extra 25 Chi.
|Channel the life-giving rays of the sun to heal an ally, restoring 330 Health plus 30% of your magic attack.<br>Sage version has a 25% chance to remove all negative status effects.<br>Demon version has a 20% chance to generate an additional 25 Chi.
|240
|10
|-
|-
|Swirling Mist
|Swirling Mist
|[[File:SwirlingMist_small.png]]
| <center>[[File:SwirlingMist_small.png]]</center>
|Active Attack
|Active Attack
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
Line 42: Line 55:
|10
|10
|8, 13, 18, 23, 28, 33, 38, 43, 48
|8, 13, 18, 23, 28, 33, 38, 43, 48
|Deals damage equal to your Magic Attack and inflicts the Mist's Grasp status effect. If the target's HP is less than 60%, it will suffer Wood damage for 9 seconds.<br>Sage version deals an additional 800 damage.<br>Demon version has a 25% chance to reduce the target's Wood resistance by 15% for 6 seconds.
|Conjure a ball of condensed mist to strike your foe, dealing base magic damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 9 seconds, dealing base magic damage plus 1992.2 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.<br>Sage version increases the damage of Mist's Grasp by 800.<br>Demon version has a 25% chance to reduce the target's Wood Resistance by 15% for 6 seconds.
|201.6
|10
|-
|-
|Devil Chihyu
|Devil Chihyu
|[[File:Devil_Chihyu_Icon.png]]
| <center>[[File:Devil_Chihyu_Icon.png]]</center>
|Active Bless
|Active Summon
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
|7
|7
Line 53: Line 68:
|10
|10
|12, 17, 22, 27, 32, 37, 42, 47, 52
|12, 17, 22, 27, 32, 37, 42, 47, 52
|Summons a furious demon to aid you in combat with its Physical attacks. Needs Chi to cast its own skills. Transference allows you to turn your Mana into its Chi.<br>Sage version reduces the Mana cost by 10%.<br>Demon version gains an extra 15 Chi.<br>Both versions: Chihyu learns the Boost skill.
|Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use
Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 25% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.<br>Sage version reduces the Mana cost by 10%.<br>Demon version generates 30 Chi.<br>Both versions: Chihyu learns the '''Boost''' skill.
|910.0
|15
|-
|-
|Heal Summon
|Heal Summon
|[[File:Pet1.jpg]]
| <center>[[File:Pet1.jpg]]</center>
|Active Bless
|Active Bless
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
Line 64: Line 82:
|10
|10
|12, 17, 22, 27, 32, 37, 42, 47, 52
|12, 17, 22, 27, 32, 37, 42, 47, 52
|Restores your summon's HP.
|Call upon nature to revitalize your summoned creature, restoring 540 Health plus 30% of your magic attack.
|275
|10
|-
|-
|Falling Petals
|Falling Petals
|[[File:FallingPetals.png]]
| <center>[[File:FallingPetals.png]]</center>
|Active Blessing
|Active Blessing
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
Line 75: Line 95:
|10
|10
|14, 19, 24, 29, 34, 39, 44, 49, 54
|14, 19, 24, 29, 34, 39, 44, 49, 54
|The target regains HP for 9 seconds after being attacked. Lasts up to 1 minute.<br>Sage version has a 35% chance to recover your Mana by 280 in 6 seconds.<br>Demon version's effect time is increased by 4 minutes.
|Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 714 Health plus 30% of your magic attack. Lasts up to 1 minute.<br>Sage version has a 35% chance to energize the target for 6 seconds, restoring 280 Mana.<br>Demon version's effect time is increased by 4 minutes.
|378
|10
|-
|-
|Verdant Shell
|Verdant Shell
|[[File:VerdantShell.png]]
| <center>[[File:VerdantShell.png]]</center>
|Active Bless
|Active Bless
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
Line 86: Line 108:
|10
|10
|14, 19, 24, 29, 34, 39, 44, 49, 54
|14, 19, 24, 29, 34, 39, 44, 49, 54
|Gain a bonus to Wood, Water, and Physical damage resistances. Lasts for 30 Minutes.<br>Sage version's Physical Defense bonus is increased by an additional 10%.<br>Demon version increases own status Evasion by 20% for 15 seconds.
|Envelop yourself in a protective shell of nature's energy, increasing your Physical Defense and Wood and Water Resistances by 80% of your armor. Lasts 30 minutes.<br>Sage version increases your defenses by 100% of your armor.<br>Demon version grants you a 20% chance to resist negative status effects for 15 seconds.
|567
|0
|-
|-
|Punishing Sting
|Punishing Sting
|[[File:Punishing_Sting_Icon.png]]
| <center>[[File:Punishing_Sting_Icon.png]]</center>
|Active Curse
|Active Curse
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
Line 97: Line 121:
|10
|10
|16, 21, 26, 31, 36, 41, 46, 51, 56
|16, 21, 26, 31, 36, 41, 46, 51, 56
|Summons a Stinging Nettle near the target to deal Physical damage. Stinging Nettle's Lysing deals 4 times Physical damage. Has a chance to evade. Appears for 1 minute.
|Summon a stinging nettle at the target's location, which deals physical damage to nearby enemies. Casting Lysing on Punishing Sting deals 4 times as much damage. '''Punishing Sting lasts for 1 minute and has a chance to evade attacks.'''
|409
|10
|-
|-
|Befuddling Creeper
|Befuddling Creeper
|[[File:Befuddling_Creeper_Icon.png]]
| <center>[[File:Befuddling_Creeper_Icon.png]]</center>
|Active Curse
|Active Curse
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
Line 108: Line 134:
|10
|10
|20, 25, 30, 35, 40, 45, 50, 55, 60
|20, 25, 30, 35, 40, 45, 50, 55, 60
|Summons a Befuddling Creeper, which may reduce the Attack rate and casting speed of nearby enemies and reduce their Physical and Magic Defenses for 6 seconds. Befuddling Creeper's Lysing deals moderate damage and has a high chance to Slow, Weaken, Distract, and Stupefy enemies for 18 seconds. Has a chance to evade. Appears for 1 minute.
|Summon a poisonous vine at the target's location, which reduces the Attack Rate and casting speed of nearby enemies by 40% and their Physical and Magic Defenses by 20% for 6 seconds. Casting Lysing on Befuddling Creeper has deals moderate damage and has a high chance to slow, weaken, distract, and stupefy targets for 18 seconds. '''Befuddling Creeper lasts for 1 minute and has a chance to evade attacks.'''
|350.4
|10
|-
|-
|Transference
|Transference
|[[File:Transference_Icon.png]]
| <center>[[File:Transference_Icon.png]]</center>
|Active Bless
|Active Bless
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
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|10
|10
|22, 27, 32, 37, 42, 47, 52, 57, 62
|22, 27, 32, 37, 42, 47, 52, 57, 62
|Transfers your Mana to your summon. Lasts up to 20 seconds. Use this skill again to stop the transfer.
|Channel a portion of your power into your summoned creature, giving it 4100 Mana every second for 20 seconds. Using Transference again will end the effect.
|43.4
|0
|-
|-
|Absorb Soul
|Absorb Soul
|[[File:AbsorbSoul_small.png]]
| <center>[[File:AbsorbSoul_small.png]]</center>
|Active Attack
|Active Attack
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
Line 130: Line 160:
|10
|10
|24, 29, 34, 39, 44, 49, 54, 59, 64
|24, 29, 34, 39, 44, 49, 54, 59, 64
|Deals non-elemental damage. Absorb Soul cannot cause a critical strike.<br>Sage version gains an extra 10 Chi.<br>Demon version has an 80% chance to interrupt the target's channeling.
|Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 2270.0 to player targets. Deals 200% of base magic damage plus 4484.5 to non-player targets. This attack cannot be a critical strike but has a chance equal to twice your Critical Rate of dealing 1.3 times as much damage.<br>Sage version generates 20 Chi.<br>Demon version has an 80% chance to interrupt the target's channeling.
|268.8
|10
|-
|-
|Resurrect
|Resurrect
|[[File:Ressurrect.png]]
| <center>[[File:Ressurrect.png]]</center>
|Active Bless
|Active Bless
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
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|10
|10
|24, 29, 34, 39, 44, 49, 54, 59, 64
|24, 29, 34, 39, 44, 49, 54, 59, 64
|Protects the target and provides resurrection after death. Protection lasts for 30 minutes. EXP loss is reduced and the target recovers a certain amount of HP.<br>Sage version's EXP loss is reduced by 95%.<br>Demon version recovers 100% of HP upon reviving.
|Empower an ally with the life-giving powers of nature for 30 minutes, allowing the target to resurrect after death. Reduces experience loss from death by 80% and restores 50% Health & Mana.<br>Sage version reduces experience loss by 95%.<br>Demon version recovers 100% of HP upon reviving.
|2660
|0
|-
|-
|Lysing
|Lysing
|[[File:Lysing.png]]
| <center>[[File:Lysing.png]]</center>
|Active Curse
|Active Attack
|Unarmed, Magic Instrument
|Unarmed, Magic Instrument
|19
|19
Line 152: Line 186:
|10
|10
|24, 29, 34, 39, 44, 49, 54, 59, 64
|24, 29, 34, 39, 44, 49, 54, 59, 64
|Causes all summoned plants within a few meters to explode. Deals damage to all nearby enemies depending on the plant. Also adds some special status effects to the targets. Must select a target to cast. The range of each plant's explosion is 10 meters.
|Overpower your summoned plant with nature's fury, causing all plants within 26.5 meters of the target to violently explode. Deals damage and causes additional effects based on the plant types. '''The range of each plant's explosion is 10 meters.'''
|157.3
|0
|-
|-
|Spidervine
|Spidervine
Line 163: Line 199:
|10
|10
|26, 31, 36, 41, 46, 51, 56, 61, 66
|26, 31, 36, 41, 46, 51, 56, 61, 66
|Summons a Spidervine, which may reduce the target's movement speed and weaken their Magical and Physical Attack for 6 seconds. Spidervine's Lysing deals moderate damage and has a high chance to Muddle, Frighten, and Slow enemies for 12 seconds. Has a chance to evade. Appears for 1 minute.
|Summon a deadly weed at the target's location, which reduces the speed of nearby targets by 40% and reduces their Magic and Physical Attack by 20% for 6 seconds. Casting Lysing on Spidervine deals moderate damage and has a high chance to muddle, frighten, and slow enemies for 12 seconds. '''Spidervine lasts for 1 minute and has a chance to evade attacks.'''
|385.6
|Cost 30 Chi
|-
|-
|Storm Mistress
|Storm Mistress
Line 174: Line 212:
|10
|10
|28, 33, 38, 43, 48, 53, 58, 63, 68
|28, 33, 38, 43, 48, 53, 58, 63, 68
|Summons one of Storm Mistress's Avatars to assist you, which deals Metal damage.<br>Sage version's Mana cost is reduced by 10%.<br>Demon version gains an extra 15 Chi.<br>Both versions: Storm Mistress learns the Moonshade skill.
|Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 50% and your Magic Attack by 150% for 20 seconds.<br>Sage version reduces the Mana cost by 10%.<br>Demon version generates 30 Chi.<br>Both versions: Storm Mistress learns the '''Moonshade''' skill.
|1190
|15
|-
|-
|Listless Blossom
|Listless Blossom
Line 185: Line 225:
|10
|10
|34, 39, 44, 49, 54, 59, 64, 69, 74
|34, 39, 44, 49, 54, 59, 64, 69, 74
|Summons a Listless Blossom near the target. Listless Blossom has a chance to cause nearby enemies to Sleep for 6 seconds. The Lysing of Listless Blossom deals moderate damage, and has a great chance to cause nearby enemies to Sleep. Has a chance to evade. Appears for 1 minute.<br>Requires 30 Chi.
|Summon a flowering blossom at the target's location, which has a chance to put nearby enemies to sleep for 6 seconds. Casting Lysing on Listless Blossom deals moderate damage and has a high chance of putting enemies to sleep for 13 seconds. '''Listless Blossom lasts for 1 minute and has a chance to evade attacks.'''
|432.8
|Cost 30 Chi
|-
|-
|Wood Mastery
|Wood Mastery
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|10
|10
|34, 39, 44, 49, 54, 59, 64, 69, 74
|34, 39, 44, 49, 54, 59, 64, 69, 74
|Increases the damage of all Wood skills.<br>Sage version increases Wood damage by 25%.<br>Demon version increases critical hit rate by 2%.
|Increases all Wood damage by 20%.<br>Sage version increases Wood damage by 25%.<br>Demon version increases critical hit rate by 2%.
|
|
|-
|-
|Salvation
|Salvation
Line 207: Line 251:
|10
|10
|38, 43, 48, 53, 58, 63, 68, 73, 78
|38, 43, 48, 53, 58, 63, 68, 73, 78
|Summons Salvation to aid you, who can add a shield to your allies.<br>Sage version's Mana cost is reduced by 10%.<br>Demon version gains an extra 15 Chi.<br>Both versions: Salvation learns the Warp Shield skill.
|Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health and lasts for 30 seconds.<br>Sage version reduces the Mana cost by 10%.<br>Demon version generates 30 Chi.<br>Both versions: Salvation learns the '''Warp Shield''' skill.
|1365
|15
|-
|-
|Gale Force
|Gale Force
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|10
|10
|43, 47, 51, 55, 59, 63, 67, 71, 75
|43, 47, 51, 55, 59, 63, 67, 71, 75
|Attacks all enemies within a few meters, and deals Wood damage. Has a chance to Silence or Freeze the target.<br>Requires 30 Chi.<br>Sage version slows enemies around you by 70% for 3 seconds.<br>Demon version increases the chance to immobilize the target by 35%.
|Unleash a powerful wind storm against all enemies within 14.0 meters, dealing base magic damage plus 100% of weapon damage plus 2425.2 as Wood damage. Has a chance to silence or freeze the targets.<br>Sage version also slows nearby enemies by 70% for 3 seconds.<br>Demon version increases the freeze chance by 35%.
|525
|Cost 30 Chi
|-
|-
|Comforting Mist
|Comforting Mist
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|10
|10
|43, 47, 51, 55, 59, 63, 67, 71, 75
|43, 47, 51, 55, 59, 63, 67, 71, 75
|Restores HP of group members within a few meters.<br>Sage version's Mana cost is reduced by 15%.<br>Demon version has a 35% chance to remove status ailments.
|Summon a cloud of refreshing mist to heal all squad members within 20 meters, restoring 720 Health plus 18% of your magic attack.<br>Sage version reduces the Mana cost by 15%.<br>Demon version has a 35% chance to remove all negative status effects.<br> Both versions: The healing area of effect is increased by 5 meters.
|968.8
|20
|-
|-
|Healing Herb
|Healing Herb
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|10
|10
|43, 47, 51, 55, 59, 63, 67, 71, 75
|43, 47, 51, 55, 59, 63, 67, 71, 75
|Summons a Healing Herb that restores HP every 2 seconds for all nearby allies. Can not be Lysed. Has a chance to evade. Appears for 1 minute.
|Summons a Healing Herb that by every 2 seconds restores 125 points of Health for all nearby friends. '''Healing Herb lasts for 1 minute and has a chance to evade attacks.'''
|437.6
|10
|-
|-
|Bramble Tornado
|Bramble Tornado
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|10
|10
|53, 57, 61, 65, 69, 73, 77, 81, 85
|53, 57, 61, 65, 69, 73, 77, 81, 85
|Deals Wood damage and knocks back the target 12 meters.<br>Requires 30 Chi.<br>Sage version has a 25% chance to cast without costing Chi.<br>Demon version knocks back the target by 1 extra meter.
|Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 100% of weapon damage plus 3493.8 as Wood damage and knocking the target back 12 meters.<br>Sage version has a 25% chance to consume no Chi.<br>Demon version knocks targets back 13 meters.
|297.5
|Cost 30 Chi
|-
|-
|Energy Leech
|Energy Leech
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|10
|10
|53, 57, 61, 65, 69, 73, 77, 81, 85
|53, 57, 61, 65, 69, 73, 77, 81, 85
|Draw on the energy of your summon to enhance yourself. Different summons give different effects. Cannot be interrupted by Stun or Freeze. Lasts for 3.3-6.0 seconds.<br>Costs 1 Spark.<br>Sage version makes you immune to immobilizing effects for an extra 3 seconds.<br>Demon version has a 50% chance to increase movement speed by 60%. Lasts for 10 seconds.
|Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 6.0 seconds.<br>Sage version makes you immune to inmobilizing effects for 9 seconds.<br>Demon version has a 50% chance to increase your speed by 60% for 10 seconds.
|297.5
|Cost 1 Spark (100 Chi)
|-
|-
|Vital Herb
|Vital Herb
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|10
|10
|53, 57, 61, 65, 69, 73, 77, 81, 85
|53, 57, 61, 65, 69, 73, 77, 81, 85
|Summons a Vital Herb, which restores HP to nearby allies every second and increases their HP recovery per second. Can not be Lysed. Appears for 20 seconds.<br>Costs 1 Spark.
|Summon an herbal faerie, which restores Health to nearby allies. Using healing effects will increase amount restored by the Vital Herb by 50; the base value is 100 Health per second. Lasts 20 seconds. '''Vital Herb is unaffected by Lysing.'''
|832
|Cost 1 Spark (100 Chi)
|-
|-
|Rapid Growth
|Rapid Growth
Line 284: Line 342:
|10
|10
|53, 57, 61, 65, 69, 73, 77, 81, 85
|53, 57, 61, 65, 69, 73, 77, 81, 85
|Increases channeling rate by 20%, and gives a bonus to your Magic Attack. Lasts for 8 seconds.<br>Requires 30 Chi.<br>Sage version has a 25% chance to clear its cooldown time.<br>Demon version's cooldown time is reduced by 10%.
|Infuse yourself with nature's power, increasing your channeling speed by 20% and your Magic Attack by 100% of your weapon's magic damage. Lasts 8 seconds.<br>Sage version has a 25% chance to instantly reset its cooldown.<br>Demon version increases your channeling speed by 10% more.
|475
|Cost 30 Chi
|-
|-
|Thicket
|Thicket
Line 295: Line 355:
|10
|10
|62, 65, 68, 71, 74, 77, 80, 83, 86
|62, 65, 68, 71, 74, 77, 80, 83, 86
|Focuses Sparks to summon plants, which deal Wood damage. Has a chance to Silence and Freeze the target.<br>Costs 2 Sparks.<br>Sage version deals an additional 1500 damage.<br>Demon version has a 25% chance to increase damage taken by the target for 9 seconds.
|Conjure thorny vines to choke your target, dealing 12 times your weapon damage plus 6500 as Wood damage. Has a chance to silence and freeze the target.<br>Sage version deals an additional 1500 damage.<br>Demon version has a 25% chance to increase the damage taken by the target for 9 seconds.
|903
|Cost 2 Sparks (200 Chi)
|-
|-
|Cragglord
|Cragglord
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|10
|10
|62, 65, 68, 71, 74, 77, 80, 83, 86
|62, 65, 68, 71, 74, 77, 80, 83, 86
|Sparks summon the Cragglord to fight alongside you. The Cragglord does immense damage, but lasts only 20 seconds. Energy Leech may not be cast on the Cragglord. This skill costs 0 Mana.<br>Costs 2 Sparks.<br>Sage version's effect time is increased by 3 seconds.<br>Demon version has a 25% chance to reduce Spark cost by 1.<br>Both versions: Mana cost is reduced by 10%.
|Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 20 seconds. '''Cragglord is unaffected by Energy Leech'''.<br>Sage version increases the duration by 3 seconds.<br>Demon version has a 25% chance to only cost 1 Spark.<br>Both versions: Mana cost is reduced by 10%.
|1806
|Cost 2 Sparks (200 Chi)
|-
|-
|Clear Thoughts
|Clear Thoughts
Line 317: Line 381:
|1
|1
|None
|None
|Over 9 seconds, recover your current Mana plus 2000.
|Empty your mind for 9 seconds, restoring your current Mana value plus 2000.
|100
|0
|-
|-
|Nature's Barrier
|Nature's Barrier
Line 328: Line 394:
|1
|1
|None
|None
|Reduces damage taken by 50%, but you are immobilized. Lasts for 8 seconds.<br>Costs 30 Chi.
|Shield yourself with a barrier of light. Reduces incoming damage by 50%, but immobilizes you for the duration. Lasts 8 seconds.
|500
|Cost 30 Chi
|-
|-
|Transfusion
|Transfusion
Line 339: Line 407:
|1
|1
|None
|None
|Redirects healing (including Health Charms) received by the targeted enemy to the caster of this spell for 15 seconds. The amount of healing redirected is determined by the [[Soulforce|Soulforce]] of both players. When the Soulforce of both players is equal, 25% of healing is redirected. Against a player of your level, the healing redirected will be between 15% and 35%. This spell is not effective against enemies 5 or more levels above you.<br>Effect Range: 45 meters.<br>Requires 2 Sparks.
|Create a link between yourself and your enemy's soul, redirecting healing received by the target, including Heath Charms, to yourself for 15 seconds. The amount of healing redirected is based on your and your opponents' Soulforce. 25% of healing is redirected from enemies of your level, 15% from higher-level enemies, and 35% from lower-level enemies. The amount redirection is affected by your and your opponents' Soulforce. Cannot be used on enemies 5 levels higher than you. '''The link's range is 45 meters.'''
|440
|Cost 2 Sparks (200 Chi)
|-
|-
|Sublime Transfusion
|Sublime Transfusion
Line 350: Line 420:
|1
|1
|None
|None
|Redirects healing (including Guardian Charms) received by the targeted enemy to you for 40 seconds. The amount of healing redirected is determined by your Soulforce compared to the target's. When the Soulforce of both players is equal, 30% of healing is redirected. Against a player of your level, the healing redirected will be between 20% and 40%. This spell is not effective against enemies 5 or more levels above you.<br>Effect Range: 45 meters.<br>Costs 1 Spark.
|Create a link between yourself and your enemy's soul, redirecting healing received by the target, including Heath Charms, to yourself for 40 seconds. The amount of healing redirect is based on your and your opponents' Soulforce. 30% of healing is redirected from enemies of your level, 20% from higher-level enemies, and 40% from lower-level enemies. The amount redirection is affected by your and your opponents' Soulforce. Cannot be used on enemies 10 levels higher than you. '''The link's range is 45 meters.'''
|587
|Cost 1 Spark (100 Chi)
|-
|-
|Lucky Break
|Lucky Break
Line 361: Line 433:
|1
|1
|None
|None
|You have spotted the enemy's flaw. Your next attack will land a critical strike. Lasts up to 10 seconds.<br>Costs 50 Chi.
|Examine your enemy for flaws and weaknesses, guaranteeing that your next hit within 10 seconds will be a critical strike.
|500
|Cost 50 Chi
|-
|-
|Swinging Cloud Dance
|Swinging Cloud Dance
Line 372: Line 446:
|1
|1
|None
|None
|Heals the target for 1200 HP plus 50% of your base Magic Attack. Increases the target's Max HP by 8% for 8 seconds.
|Call upon the spirits of the clouds to heal an ally, restoring 1200 Health plus 50% of your magic attack. Increases the target's maximum Health by 8% for 8 seconds.
|900
|10
|-
|-
|Weeping Breeze Dance
|Weeping Breeze Dance
Line 383: Line 459:
|1
|1
|None
|None
|Deals Wood damage equal to your base Magic Attack plus 250% Weapon Damage plus 3500. Reduces the target's Max HP by 8% for 8 seconds.
|Channel the raw fury of nature into a powerful bolt, dealing base magic damage plus 250% of weapon damage plus 3500 as Wood damage. Reduces the target's maximum Health by 8% for 8 seconds.
|900
|15
|-
|-
|Verdant Blessing
|Verdant Blessing
Line 394: Line 472:
|1
|1
|None
|None
|Blesses all party members within 15 meters, increasing the amount of healing power with healing skills by 20%, and the amount of HP restored by healing potions by 30%. Lasts for 30 minutes.
|Call upon the spirits of nature to revitalize all squad members within 15 meters, increasing healing done by skills by 20% and the amount of Health restored by potions by 30%. Lasts 30 minutes.
|353
|0
|-
|-
|Invigorate
|Invigorate
Line 405: Line 485:
|1
|1
|None
|None
|Increases Skill Damage inflicted on enemies by all squad members within 15 meters by 20%. Able to be used with other buffs. Lasts for 30 minutes.<br>The skill will expel when you switch to another map.
|Empower all squad members within 15 meters with nature's blessing, increasing the damage of their skills used against monsters by 20% for 30 minutes. '''The effect ends if you travel to another map.'''
|353
|0
|-
|-
|Mass Resurrection
|Mass Resurrection
Line 416: Line 498:
|1
|1
|None
|None
|Protects all party members within 15 meters from death for 30 minutes. EXP loss of revived party members is reduced by 95%. HP and MP of revived party members is recovered by 50%.
|Infuse all squad members within 15 meters with the everlasting life-giving powers of nature, allowing them to resurrect after death for 30 minutes. Reduces experience loss from death by 95% and restores 50% Health and Mana.
|3960
|0
|-
|-
|Gaia's Blessing
|Gaia's Blessing
Line 427: Line 511:
|1
|1
|None
|None
|For 12 seconds, party members within a 20 meter area will recover HP every 3 seconds equal to 25% of your Magic Attack plus 783 HP.<br>Requires 1 Spark.
|Call upon the primal spirits of the earth to bless your allies for 12 seconds. Every 3 seconds, each squad member within 20 meters will be healed for 25% of your magic damage plus 783.
|883
|Cost 1 Spark (100 Chi)
|-
|-
|Mystical Eye
|Mystical Eye
Line 438: Line 524:
|1
|1
|None
|None
|Lists all stealthed units within 50 meters. After 6 seconds, non-party members within 25 meters with an equal or lower player level will be forced out of stealth.
|Tap into spirits of the world to see briefly through nature's eyes, listing all stealthed players within 50 meters. After 6 seconds, non-squad members within 25 meters of your level or below will be forced out of stealth.
|282
|0
|-
|ɸSwirling Mist
|[[File:ɸSwirling_Mist.png]]
|Active
|Unarmed, Magic Instrument
|100
|●Swirling Mist
|Aware of the Myriad
|1
|None
|Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 6100 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.<br>Sage version increases the damage of Mist's Grasp by 1800.
|225
|10
|-
|ΩSwirling Mist
|[[File:ΩSwirling_Mist.png]]
|Active
|Unarmed, Magic Instrument
|100
|○Swirling Mist
|Aware of the Void
|1
|None
|Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 4300 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.<br>Demon version has a 25% chance to reduce the target's Wood resistance by 15% for 6 seconds.
|225
|10
|-
|Σ Lysing
|[[File:Lysing.png]]
|Active Attack
|Unarmed, Magic Instrument
|100
|Lv 10 Lysing
|Aware of Principle
|1
|None
|Overpower your summoned plant with nature's fury, causing all plants within 26.5 meters of the target to violently explode. Deals damage and causes additional effects based on the plant types. '''The range of each plant's explosion is 10 meters.'''
'''Channeling becomes Instant'''
|563
|0
|-
|ɸDevil Chihyu
|[[File:ɸDevil_Chihyu.png]]
|Active Summon
|Unarmed, Magic Instrument
|100
|●Devil Chihyu
|Aware of the Myriad
|1
|None
|Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use
Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.<br>Sage version reduces the Mana cost by 10%.<br>Grants the Devil Chihyu the '''Boost''' skill. <br>Increases the Devil Chihyu's attributes.
|756
|15
|-
|ΩDevil Chihyu
|[[File:ΩDevil_Chihyu.png]]
|Active Summon
|Unarmed, Magic Instrument
|100
|○Devil Chihyu
|Aware of the Void
|1
|None
|Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use
Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.<br>Demon version generates 30 chi.<br>Grants the Devil Chihyu the '''Boost''' skill. <br>Increases the Devil Chihyu's attributes.
|756
|30
|-
|Σ Storm Dance
|[[File:ΣStorm_Dance.png]]
|Active Attack
|Unarmed, Magic Instrument
|100
|Weeping Breeze Dance
Swinging Cloud Dance
|Celestial Sage/Demon
|1
|None
|Blast your enemy with the power of a raging hurricane, dealing base magic damage plus 250% of weapon damage plus 8776 as Wood damage. Lowers the target's maximum Health by 8% for 8 seconds. Has a chance to reduce the channeling of your next Absorb Soul within 6 seconds by 50%. The chance to reduce the channeling is up to 50%, based on your soulforce.
|900
|20
|-
|-
|}

Latest revision as of 21:16, 30 October 2026

Skill Tree[edit]

Mystic Skill Tree

Skill Table[edit]

Name Icon Type Weapon Min Level Required Skill Cultivation Level Max Levels Next Level Description (Lv 10) Mana Cost Chi Gained or Required
Nature's Vengeance
File:NatureVengeance small.png
Active Attack Unarmed, Magic Instrument 0 None Spiritual Initiate 10 4, 8, 12, 16, 20, 24, 28, 32, 36 Channel the fury of nature into a deadly bolt, dealing base magic damage plus 100% of weapon damage plus 723.0 as Wood damage. Slows the target by 30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds.
Sage version has a 20% chance to generate an additional 30 Chi.
Demon version deals an additional 600 damage.
132 10
Break In The Clouds
File:Breakinclouds small.png
Active Blessing Unarmed, Magic Instrument 0 None Spiritual Initiate 10 5, 10, 15, 20, 25, 30, 35, 40, 45 Channel the life-giving rays of the sun to heal an ally, restoring 330 Health plus 30% of your magic attack.
Sage version has a 25% chance to remove all negative status effects.
Demon version has a 20% chance to generate an additional 25 Chi.
240 10
Swirling Mist
File:SwirlingMist small.png
Active Attack Unarmed, Magic Instrument 3 Nature's Vengeance Spiritual Initiate 10 8, 13, 18, 23, 28, 33, 38, 43, 48 Conjure a ball of condensed mist to strike your foe, dealing base magic damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 9 seconds, dealing base magic damage plus 1992.2 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.
Sage version increases the damage of Mist's Grasp by 800.
Demon version has a 25% chance to reduce the target's Wood Resistance by 15% for 6 seconds.
201.6 10
Devil Chihyu
File:Devil Chihyu Icon.png
Active Summon Unarmed, Magic Instrument 7 None Spiritual Initiate 10 12, 17, 22, 27, 32, 37, 42, 47, 52 Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use

Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 25% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.
Sage version reduces the Mana cost by 10%.
Demon version generates 30 Chi.
Both versions: Chihyu learns the Boost skill.

910.0 15
Heal Summon
File:Pet1.jpg
Active Bless Unarmed, Magic Instrument 7 None Spiritual Initiate 10 12, 17, 22, 27, 32, 37, 42, 47, 52 Call upon nature to revitalize your summoned creature, restoring 540 Health plus 30% of your magic attack. 275 10
Falling Petals
File:FallingPetals.png
Active Blessing Unarmed, Magic Instrument 9 Break in the Clouds Spiritual Adept 10 14, 19, 24, 29, 34, 39, 44, 49, 54 Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 714 Health plus 30% of your magic attack. Lasts up to 1 minute.
Sage version has a 35% chance to energize the target for 6 seconds, restoring 280 Mana.
Demon version's effect time is increased by 4 minutes.
378 10
Verdant Shell
File:VerdantShell.png
Active Bless Unarmed, Magic Instrument 9 None Spiritual Adept 10 14, 19, 24, 29, 34, 39, 44, 49, 54 Envelop yourself in a protective shell of nature's energy, increasing your Physical Defense and Wood and Water Resistances by 80% of your armor. Lasts 30 minutes.
Sage version increases your defenses by 100% of your armor.
Demon version grants you a 20% chance to resist negative status effects for 15 seconds.
567 0
Punishing Sting
File:Punishing Sting Icon.png
Active Curse Unarmed, Magic Instrument 11 None Spiritual Adept 10 16, 21, 26, 31, 36, 41, 46, 51, 56 Summon a stinging nettle at the target's location, which deals physical damage to nearby enemies. Casting Lysing on Punishing Sting deals 4 times as much damage. Punishing Sting lasts for 1 minute and has a chance to evade attacks. 409 10
Befuddling Creeper
File:Befuddling Creeper Icon.png
Active Curse Unarmed, Magic Instrument 15 Punishing Sting Spiritual Adept 10 20, 25, 30, 35, 40, 45, 50, 55, 60 Summon a poisonous vine at the target's location, which reduces the Attack Rate and casting speed of nearby enemies by 40% and their Physical and Magic Defenses by 20% for 6 seconds. Casting Lysing on Befuddling Creeper has deals moderate damage and has a high chance to slow, weaken, distract, and stupefy targets for 18 seconds. Befuddling Creeper lasts for 1 minute and has a chance to evade attacks. 350.4 10
Transference
File:Transference Icon.png
Active Bless Unarmed, Magic Instrument 17 Heal Summon Spiritual Adept 10 22, 27, 32, 37, 42, 47, 52, 57, 62 Channel a portion of your power into your summoned creature, giving it 4100 Mana every second for 20 seconds. Using Transference again will end the effect. 43.4 0
Absorb Soul
File:AbsorbSoul small.png
Active Attack Unarmed, Magic Instrument 19 Swirling Mist Aware of Principle 10 24, 29, 34, 39, 44, 49, 54, 59, 64 Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 2270.0 to player targets. Deals 200% of base magic damage plus 4484.5 to non-player targets. This attack cannot be a critical strike but has a chance equal to twice your Critical Rate of dealing 1.3 times as much damage.
Sage version generates 20 Chi.
Demon version has an 80% chance to interrupt the target's channeling.
268.8 10
Resurrect
File:Ressurrect.png
Active Bless Unarmed, Magic Instrument 19 Falling Petals Aware of Principle 10 24, 29, 34, 39, 44, 49, 54, 59, 64 Empower an ally with the life-giving powers of nature for 30 minutes, allowing the target to resurrect after death. Reduces experience loss from death by 80% and restores 50% Health & Mana.
Sage version reduces experience loss by 95%.
Demon version recovers 100% of HP upon reviving.
2660 0
Lysing
File:Lysing.png
Active Attack Unarmed, Magic Instrument 19 None Aware of Principle 10 24, 29, 34, 39, 44, 49, 54, 59, 64 Overpower your summoned plant with nature's fury, causing all plants within 26.5 meters of the target to violently explode. Deals damage and causes additional effects based on the plant types. The range of each plant's explosion is 10 meters. 157.3 0
Spidervine File:Spidervine Icon.png Active Curse Unarmed, Magic Instrument 21 Befuddling Creeper Aware of Principle 10 26, 31, 36, 41, 46, 51, 56, 61, 66 Summon a deadly weed at the target's location, which reduces the speed of nearby targets by 40% and reduces their Magic and Physical Attack by 20% for 6 seconds. Casting Lysing on Spidervine deals moderate damage and has a high chance to muddle, frighten, and slow enemies for 12 seconds. Spidervine lasts for 1 minute and has a chance to evade attacks. 385.6 Cost 30 Chi
Storm Mistress File:Storm Mistress Icon.png Active Bless Unarmed, Magic Instrument 23 Devil Chihyu Aware of Principle 10 28, 33, 38, 43, 48, 53, 58, 63, 68 Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 50% and your Magic Attack by 150% for 20 seconds.
Sage version reduces the Mana cost by 10%.
Demon version generates 30 Chi.
Both versions: Storm Mistress learns the Moonshade skill.
1190 15
Listless Blossom File:Listless Blossom Icon.png Active Curse Unarmed, Magic Instrument 29 Spidervine Aware of Harmony 10 34, 39, 44, 49, 54, 59, 64, 69, 74 Summon a flowering blossom at the target's location, which has a chance to put nearby enemies to sleep for 6 seconds. Casting Lysing on Listless Blossom deals moderate damage and has a high chance of putting enemies to sleep for 13 seconds. Listless Blossom lasts for 1 minute and has a chance to evade attacks. 432.8 Cost 30 Chi
Wood Mastery Passive Unarmed, Magic Instrument 29 None Aware of Harmony 10 34, 39, 44, 49, 54, 59, 64, 69, 74 Increases all Wood damage by 20%.
Sage version increases Wood damage by 25%.
Demon version increases critical hit rate by 2%.
Salvation File:Salvation Icon.png Active Bless Unarmed, Magic Instrument 33 Storm Mistress Aware of Harmony 10 38, 43, 48, 53, 58, 63, 68, 73, 78 Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health and lasts for 30 seconds.
Sage version reduces the Mana cost by 10%.
Demon version generates 30 Chi.
Both versions: Salvation learns the Warp Shield skill.
1365 15
Gale Force File:GateForce.png Active Attack Unarmed, Magic Instrument 39 Absorb Soul Aware of Discord 10 43, 47, 51, 55, 59, 63, 67, 71, 75 Unleash a powerful wind storm against all enemies within 14.0 meters, dealing base magic damage plus 100% of weapon damage plus 2425.2 as Wood damage. Has a chance to silence or freeze the targets.
Sage version also slows nearby enemies by 70% for 3 seconds.
Demon version increases the freeze chance by 35%.
525 Cost 30 Chi
Comforting Mist File:ComfortingMist.png Active Blessing Unarmed, Magic Instrument 39 Resurrect Aware of Discord 10 43, 47, 51, 55, 59, 63, 67, 71, 75 Summon a cloud of refreshing mist to heal all squad members within 20 meters, restoring 720 Health plus 18% of your magic attack.
Sage version reduces the Mana cost by 15%.
Demon version has a 35% chance to remove all negative status effects.
Both versions: The healing area of effect is increased by 5 meters.
968.8 20
Healing Herb File:Healing Herb Icon.png Active Bless Unarmed, Magic Instrument 39 Listless Blossom Aware of Discord 10 43, 47, 51, 55, 59, 63, 67, 71, 75 Summons a Healing Herb that by every 2 seconds restores 125 points of Health for all nearby friends. Healing Herb lasts for 1 minute and has a chance to evade attacks. 437.6 10
Bramble Tornado File:BrambleTornado.png Active Attack Unarmed, Magic Instrument 49 Gale Force Aware of Coalescence 10 53, 57, 61, 65, 69, 73, 77, 81, 85 Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 100% of weapon damage plus 3493.8 as Wood damage and knocking the target back 12 meters.
Sage version has a 25% chance to consume no Chi.
Demon version knocks targets back 13 meters.
297.5 Cost 30 Chi
Energy Leech File:EnergyLeech.png Active Bless Unarmed, Magic Instrument 49 Transference Aware of Coalescence 10 53, 57, 61, 65, 69, 73, 77, 81, 85 Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 6.0 seconds.
Sage version makes you immune to inmobilizing effects for 9 seconds.
Demon version has a 50% chance to increase your speed by 60% for 10 seconds.
297.5 Cost 1 Spark (100 Chi)
Vital Herb File:Vital Herb Icon.png Active Bless Unarmed, Magic Instrument 49 Healing Herb Aware of Coalescence 10 53, 57, 61, 65, 69, 73, 77, 81, 85 Summon an herbal faerie, which restores Health to nearby allies. Using healing effects will increase amount restored by the Vital Herb by 50; the base value is 100 Health per second. Lasts 20 seconds. Vital Herb is unaffected by Lysing. 832 Cost 1 Spark (100 Chi)
Rapid Growth File:Rapid Growth.png Active Blessing Unarmed, Magic Instrument 49 None Aware of Coalescence 10 53, 57, 61, 65, 69, 73, 77, 81, 85 Infuse yourself with nature's power, increasing your channeling speed by 20% and your Magic Attack by 100% of your weapon's magic damage. Lasts 8 seconds.
Sage version has a 25% chance to instantly reset its cooldown.
Demon version increases your channeling speed by 10% more.
475 Cost 30 Chi
Thicket File:Thicket.png Active Attack Unarmed, Magic Instrument 59 Bramble Tornado Transcendent 10 62, 65, 68, 71, 74, 77, 80, 83, 86 Conjure thorny vines to choke your target, dealing 12 times your weapon damage plus 6500 as Wood damage. Has a chance to silence and freeze the target.
Sage version deals an additional 1500 damage.
Demon version has a 25% chance to increase the damage taken by the target for 9 seconds.
903 Cost 2 Sparks (200 Chi)
Cragglord File:Cragglord Icon.png Active Blessing Unarmed, Magic Instrument 59 Salvation Transcendent 10 62, 65, 68, 71, 74, 77, 80, 83, 86 Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 20 seconds. Cragglord is unaffected by Energy Leech.
Sage version increases the duration by 3 seconds.
Demon version has a 25% chance to only cost 1 Spark.
Both versions: Mana cost is reduced by 10%.
1806 Cost 2 Sparks (200 Chi)
Clear Thoughts File:Clear Thoughts.png Blessing Unarmed, Magic Instrument 79 None Aware of Vacuity 1 None Empty your mind for 9 seconds, restoring your current Mana value plus 2000. 100 0
Nature's Barrier File:Natures Barrier.png Blessing Unarmed, Magic Instrument 79 None Aware of Vacuity 1 None Shield yourself with a barrier of light. Reduces incoming damage by 50%, but immobilizes you for the duration. Lasts 8 seconds. 500 Cost 30 Chi
Transfusion File:Transfusion.png Active Curse Unarmed, Magic Instrument 80 None Aware of Vacuity 1 None Create a link between yourself and your enemy's soul, redirecting healing received by the target, including Heath Charms, to yourself for 15 seconds. The amount of healing redirected is based on your and your opponents' Soulforce. 25% of healing is redirected from enemies of your level, 15% from higher-level enemies, and 35% from lower-level enemies. The amount redirection is affected by your and your opponents' Soulforce. Cannot be used on enemies 5 levels higher than you. The link's range is 45 meters. 440 Cost 2 Sparks (200 Chi)
Sublime Transfusion File:Transfusion.png Active Curse Unarmed, Magic Instrument 100 Transfusion Aware of Vacuity 1 None Create a link between yourself and your enemy's soul, redirecting healing received by the target, including Heath Charms, to yourself for 40 seconds. The amount of healing redirect is based on your and your opponents' Soulforce. 30% of healing is redirected from enemies of your level, 20% from higher-level enemies, and 40% from lower-level enemies. The amount redirection is affected by your and your opponents' Soulforce. Cannot be used on enemies 10 levels higher than you. The link's range is 45 meters. 587 Cost 1 Spark (100 Chi)
Lucky Break File:Lucky Break.png Blessing Unarmed, Magic Instrument 100 None Celestial Sage/Demon 1 None Examine your enemy for flaws and weaknesses, guaranteeing that your next hit within 10 seconds will be a critical strike. 500 Cost 50 Chi
Swinging Cloud Dance File:Swinging Cloud Dance.png Blessing Unarmed, Magic Instrument 100 None Celestial Sage/Demon 1 None Call upon the spirits of the clouds to heal an ally, restoring 1200 Health plus 50% of your magic attack. Increases the target's maximum Health by 8% for 8 seconds. 900 10
Weeping Breeze Dance File:Weeping Breeze Dance.png Active Unarmed, Magic Instrument 100 None Celestial Sage/Demon 1 None Channel the raw fury of nature into a powerful bolt, dealing base magic damage plus 250% of weapon damage plus 3500 as Wood damage. Reduces the target's maximum Health by 8% for 8 seconds. 900 15
Verdant Blessing File:Verdant Blessing.png Active Blessing Unarmed, Magic Instrument 100 None Aware of Vacuity 1 None Call upon the spirits of nature to revitalize all squad members within 15 meters, increasing healing done by skills by 20% and the amount of Health restored by potions by 30%. Lasts 30 minutes. 353 0
Invigorate File:Invigorate.png Active Blessing Unarmed, Magic Instrument 100 None Aware of Vacuity 1 None Empower all squad members within 15 meters with nature's blessing, increasing the damage of their skills used against monsters by 20% for 30 minutes. The effect ends if you travel to another map. 353 0
Mass Resurrection File:Mass Resurrection.png Active Blessing Unarmed, Magic Instrument 100 None Aware of Vacuity 1 None Infuse all squad members within 15 meters with the everlasting life-giving powers of nature, allowing them to resurrect after death for 30 minutes. Reduces experience loss from death by 95% and restores 50% Health and Mana. 3960 0
Gaia's Blessing File:Gaias Blessing.png Active Blessing Unarmed, Magic Instrument 100 None Aware of Vacuity 1 None Call upon the primal spirits of the earth to bless your allies for 12 seconds. Every 3 seconds, each squad member within 20 meters will be healed for 25% of your magic damage plus 783. 883 Cost 1 Spark (100 Chi)
Mystical Eye File:Mystical Eye.png Active Blessing Unarmed, Magic Instrument 100 None Aware of Vacuity 1 None Tap into spirits of the world to see briefly through nature's eyes, listing all stealthed players within 50 meters. After 6 seconds, non-squad members within 25 meters of your level or below will be forced out of stealth. 282 0
ɸSwirling Mist File:ɸSwirling Mist.png Active Unarmed, Magic Instrument 100 ●Swirling Mist Aware of the Myriad 1 None Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 6100 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.
Sage version increases the damage of Mist's Grasp by 1800.
225 10
ΩSwirling Mist File:ΩSwirling Mist.png Active Unarmed, Magic Instrument 100 ○Swirling Mist Aware of the Void 1 None Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 4300 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.
Demon version has a 25% chance to reduce the target's Wood resistance by 15% for 6 seconds.
225 10
Σ Lysing File:Lysing.png Active Attack Unarmed, Magic Instrument 100 Lv 10 Lysing Aware of Principle 1 None Overpower your summoned plant with nature's fury, causing all plants within 26.5 meters of the target to violently explode. Deals damage and causes additional effects based on the plant types. The range of each plant's explosion is 10 meters.

Channeling becomes Instant

563 0
ɸDevil Chihyu File:ɸDevil Chihyu.png Active Summon Unarmed, Magic Instrument 100 ●Devil Chihyu Aware of the Myriad 1 None Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use

Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.
Sage version reduces the Mana cost by 10%.
Grants the Devil Chihyu the Boost skill.
Increases the Devil Chihyu's attributes.

756 15
ΩDevil Chihyu File:ΩDevil Chihyu.png Active Summon Unarmed, Magic Instrument 100 ○Devil Chihyu Aware of the Void 1 None Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use

Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.
Demon version generates 30 chi.
Grants the Devil Chihyu the Boost skill.
Increases the Devil Chihyu's attributes.

756 30
Σ Storm Dance File:ΣStorm Dance.png Active Attack Unarmed, Magic Instrument 100 Weeping Breeze Dance

Swinging Cloud Dance

Celestial Sage/Demon 1 None Blast your enemy with the power of a raging hurricane, dealing base magic damage plus 250% of weapon damage plus 8776 as Wood damage. Lowers the target's maximum Health by 8% for 8 seconds. Has a chance to reduce the channeling of your next Absorb Soul within 6 seconds by 50%. The chance to reduce the channeling is up to 50%, based on your soulforce. 900 20