Venomancer Survival Tactics: Difference between revisions

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==Introduction==
This guide is about skills, tips, and tactics for [[venomancer]] survival.


This guide is about tactics for, and understanding of the venomancer's survival.
== Why You'll Get Killed ==
Since many venomancers choose to be pure magic build, they don't survive long when being ganged or hit for too long.
Since many venomancers choose to be pure magic build, they don't survive long when being ganged up on or hit for too long.


There are two reasons behind this:
# Low HP and physical defense like other magic types, such as wizard and cleric.
# Compared to wizards, venomancers have low damage, and therefore can't kill the mobs before they get too close.


''This has two reasons.''
Common death reasons:
#Low hp and def like other magic types, like wizard and cleric.
# Pet death. If your pet dies you will be the next target of the mob which fought your pet.
#Compared to wizards, venomancers have low damage, and therefore can't kill the mobs before they get too close.
# Multiple attackers. Getting ganged up on can happen in two ways:
## You take aggro from an unnoticed mob while already attacking another mob.  Watch your back and don't let it happen!
## Your pet takes aggro from more mobs and loses life faster. ''Important fact:'' If you heal your pet when it's being attacked, all the mobs attacking it that haven't been injured by your pet will now go after ''you'' instead.
<br>


== Survival Tricks ==


''Death reasons''
Now it's time to talk about the venomancers' survival tricks and how to tackle multiple attackers. Being attacked by multiple attackers sounds like the worst situation, but in fact pet death is the worst. If pet death happens, you either try to kill the mob before it kills you, or you run!
#Pet death. If your pet dies you will be the next target of the mob which fought your pet.
<br><br>
#Ganging. Ganging can happen in two ways:
##You take aggro from an unnoticed mob, so watch your back and don't let it happen!
##Your pet takes aggro from more mobs, and loses life faster. Here comes an important fact: If you heal your pet when it's being ganged, all the mobs that aren't being attacked by your pet, but who is part of the gang, will go after you.


==Lifeline==
=== Levels 1-28 ===
Now its time to talk about the venomancers lifeline, and how to tackle gang. Gang sound like the worst situation, but in fact Pet death is the worst. If pet death happens, you either try to kill the mob before it kills you, or you run!


''Tactics:''


Some mobs will attack anything that comes near them or that attacks one of their nearby "friends", so you should learn how to lure one mob out of a crowd in cases like this.  This will often prevent situations where you'd otherwise have to deal with multiple attackers.  See [[Venomancer Luring]] for details.


'''''Lv. 1-28'''''
Your pet is your lifeline. If your pet dies, your own HP will go down fast. Don't let your pet die!


In case your pet dies, jump in the water or up on something. If the mob does ranged attacks you need to get up higher in a tree or something, or deeper into the water.  Flying away also works, if you can.


''Lifeline''


Your pet is your lifeline. If your pet dies your own hp will fast go down. Don't let the pet die!
''Skills:''


'''Heal Pet''' - At level 3 make sure to get Pet Heal (human/fox mode), so you can keep your pet from dying.


In case your pet dies, jump in a the water or up on something. If the mob does ranged attacks you need to get up higher in a tree or something, or deeper into the water.
'''Revive Pet''' - At level 3 also make sure to get Revive Pet (human/fox mode), so you can revive your pet.


'''Metabolic Boost''' - At level 26 make sure you get the Metabolic Boost (human mode), which will heal some of your HP.
<br><br>


''Skills''
=== Levels 29-35 ===


Heal Pet.
''Tactics:''


At Lv. 3 make sure to get Pet Heal (human/fox mode), so you can keep your pet from dieing.
Congratulations you have just got a much longer lifeline. Your pet is still your main lifeline, so keep it alive. If the mobs should break your pet lifeline, you can now use the "swap trick".




Revive.
''Skills:''


At Lv. 3 also make sure to get Revive Pet (human/fox mode), so you can revive your pet.
'''Soul Transfusion''' - At level 29 make sure to get the skill Soul Transfusion (human/fox mode). Simply said, the skill swaps your HP and MP at the cost of up to one spark (consumes one whole spark if possible, otherwise consumes all remaining chi).  So if you have 25% HP and 75% MP, this skill will give you 75% HP and 25% MP.




HP Heal.
''"Swap trick"  example:''


At Lv. 26 make sure you get the Metabolic Boost (human mode), which will heal some of your hp, but it can't save you yet!
Here's a sample situation. Your pet gets attacked by two mobs, and it either can't survive two attackers at once or you can't get it to target the second one for some reason.  The first rule is to keep your cool.  The second rule is to heal your pet as late as possible, so the second mob comes after you as late as possible.  Do all you can to help your pet kill the first mob attacking your pet.  If you are about to die use Metabolic Boost to recover some HP, then if you get close to dying again use Soul Transfusion to swap your HP and MP to get even more HP.  Use the swap second, since after that you will have little MP left.  Once you have killed the mob attacking your pet, run to your pet while making your pet attack the mob attacking you.  Your pet will take the aggro and you just saved your own life.
<br><br>


=== Levels 36-38 ===


''Tactics:''


'''''Lv. 29-35'''''
Okay same idea as level 29-35, but now you can use both HP ''and'' MP heal skills, to make your lifeline a bit longer. MP heal should be used before swapping them (if there's time), to get as much HP as possible, and HP heal after swapping, to fill up the HP you might be missing.  This trick can be used in reverse in less dangerous locations to refill your MP instead, but keep in mind the 5 minute cooldown on the MP and HP heal skills and then decide whether having HP or MP is going to be more important to you.




''Lifeline''
''Skills:''


Congratulations you have just got a much longer lifeline. Your pet is still your main lifeline, so keep it alive. If the mobs should break your Pet lifeline, you now got your Swarp lifeline.
'''Nature's Grace''' - At level 36 you can get the skill Nature's Grace (human mode) this skill heals some of your MP, which is a great combination with Soul Transfusion.
<br><br>


=== Levels 39+ ===


''Swarp''
''Tactics:''


"fictive situation"
From now on your tactic for survival doesn't change much. With a little luck though, you can give yourself a few more seconds by stealing HP and MP from a mob.


You get ganged by two mobs. First rule keep your head cool. Second rule heal your pet as late as possible, so the extra mob comes after you as late as possible. Now the extra mob attacks you. Do all you can to help you pet killing the mob attacking your pet. If you are about to die use Swarp. Once you have killed the mob attacking your pet, you make your pet attack the mob attacking you. Your pet will take the aggro and you just saved your life.


''Skills:''


''Skills''
'''Leech''' - At level 39 you can get the skill called Leech (fox mode).  This skill has a chance to steal HP from the mob it's used on.  It normally has an 80% chance of success, so it's good, but not 100% reliable unless you get the sage version at level 92. Good for refilling HP, if you keep the situation under control.


Swarp.
'''Consume Spirit''' - At level 49 you can get the skill Consume Spirit (fox mode). This skill costs some (20% - 10%) of your HP and 3 seconds later you get some MP (225 - 500). Don't use this skill as a survival trick, but only to refill MP.
 
At Lv. 29 make sure to get the skill Soul Transfusion (human/fox mode). Simple said, the skill swarps your hp and mp. so if you got 25%hp and 75%mp, a swarp will give you 75%hp and 25%mp
 
 
 
'''''Lv. 36-38'''''
 
 
''Lifeline''
 
Okay same idea as Lv. 29-35, but now you use Hp heal and Mp heal, to make your lifeline a bit longer. Mp heal should be used before Swarp, to have as much mp as possible, and Hp heal after Swarp, to fill up the Hp might missing.
 
 
''Skills''
 
Mp Heal.
 
At Lv. 36 get the skill Nature's Grace (human mode) this skill heals some of your mp, which is a great combination with Swarp.
 
 
 
'''''Lv. 39+'''''
 
 
''Lifeline''
 
From now on your tactic for survival doesn't change much. With a little luck though, you can give yourself a few more seconds by stealing hp from a mob.
 
 
''Skills''
 
Hp Steal.
 
At lvl 39 get the skill called Leech. This skill got a chance to steal hp from the mob it's used on. At skill Lv. 1 it got 80% chance, so it's good but not 100%. Good for refilling hp, if u keep situation under control.
 
 
Mp Steal.
 
At lvl 49. get the skill Consume Spirit. This skill takes some of your hp and 3sec later you get some mp. Don't use this skill as survival, but only as mp refill.

Latest revision as of 02:44, 8 August 2011

This guide is about skills, tips, and tactics for venomancer survival.

Why You'll Get Killed[edit]

Since many venomancers choose to be pure magic build, they don't survive long when being ganged up on or hit for too long.

There are two reasons behind this:

  1. Low HP and physical defense like other magic types, such as wizard and cleric.
  2. Compared to wizards, venomancers have low damage, and therefore can't kill the mobs before they get too close.

Common death reasons:

  1. Pet death. If your pet dies you will be the next target of the mob which fought your pet.
  2. Multiple attackers. Getting ganged up on can happen in two ways:
    1. You take aggro from an unnoticed mob while already attacking another mob. Watch your back and don't let it happen!
    2. Your pet takes aggro from more mobs and loses life faster. Important fact: If you heal your pet when it's being attacked, all the mobs attacking it that haven't been injured by your pet will now go after you instead.


Survival Tricks[edit]

Now it's time to talk about the venomancers' survival tricks and how to tackle multiple attackers. Being attacked by multiple attackers sounds like the worst situation, but in fact pet death is the worst. If pet death happens, you either try to kill the mob before it kills you, or you run!

Levels 1-28[edit]

Tactics:

Some mobs will attack anything that comes near them or that attacks one of their nearby "friends", so you should learn how to lure one mob out of a crowd in cases like this. This will often prevent situations where you'd otherwise have to deal with multiple attackers. See Venomancer Luring for details.

Your pet is your lifeline. If your pet dies, your own HP will go down fast. Don't let your pet die!

In case your pet dies, jump in the water or up on something. If the mob does ranged attacks you need to get up higher in a tree or something, or deeper into the water. Flying away also works, if you can.


Skills:

Heal Pet - At level 3 make sure to get Pet Heal (human/fox mode), so you can keep your pet from dying.

Revive Pet - At level 3 also make sure to get Revive Pet (human/fox mode), so you can revive your pet.

Metabolic Boost - At level 26 make sure you get the Metabolic Boost (human mode), which will heal some of your HP.

Levels 29-35[edit]

Tactics:

Congratulations you have just got a much longer lifeline. Your pet is still your main lifeline, so keep it alive. If the mobs should break your pet lifeline, you can now use the "swap trick".


Skills:

Soul Transfusion - At level 29 make sure to get the skill Soul Transfusion (human/fox mode). Simply said, the skill swaps your HP and MP at the cost of up to one spark (consumes one whole spark if possible, otherwise consumes all remaining chi). So if you have 25% HP and 75% MP, this skill will give you 75% HP and 25% MP.


"Swap trick" example:

Here's a sample situation. Your pet gets attacked by two mobs, and it either can't survive two attackers at once or you can't get it to target the second one for some reason. The first rule is to keep your cool. The second rule is to heal your pet as late as possible, so the second mob comes after you as late as possible. Do all you can to help your pet kill the first mob attacking your pet. If you are about to die use Metabolic Boost to recover some HP, then if you get close to dying again use Soul Transfusion to swap your HP and MP to get even more HP. Use the swap second, since after that you will have little MP left. Once you have killed the mob attacking your pet, run to your pet while making your pet attack the mob attacking you. Your pet will take the aggro and you just saved your own life.

Levels 36-38[edit]

Tactics:

Okay same idea as level 29-35, but now you can use both HP and MP heal skills, to make your lifeline a bit longer. MP heal should be used before swapping them (if there's time), to get as much HP as possible, and HP heal after swapping, to fill up the HP you might be missing. This trick can be used in reverse in less dangerous locations to refill your MP instead, but keep in mind the 5 minute cooldown on the MP and HP heal skills and then decide whether having HP or MP is going to be more important to you.


Skills:

Nature's Grace - At level 36 you can get the skill Nature's Grace (human mode) this skill heals some of your MP, which is a great combination with Soul Transfusion.

Levels 39+[edit]

Tactics:

From now on your tactic for survival doesn't change much. With a little luck though, you can give yourself a few more seconds by stealing HP and MP from a mob.


Skills:

Leech - At level 39 you can get the skill called Leech (fox mode). This skill has a chance to steal HP from the mob it's used on. It normally has an 80% chance of success, so it's good, but not 100% reliable unless you get the sage version at level 92. Good for refilling HP, if you keep the situation under control.

Consume Spirit - At level 49 you can get the skill Consume Spirit (fox mode). This skill costs some (20% - 10%) of your HP and 3 seconds later you get some MP (225 - 500). Don't use this skill as a survival trick, but only to refill MP.