User:Pallenmancuso12/Faction: Difference between revisions
PWpedia>Pallenmancuso12 mNo edit summary |
PWpedia>Pallenmancuso12 mNo edit summary |
||
| Line 4: | Line 4: | ||
==QQme== | ==QQme== | ||
I am currently in QQme on NightRage my archer. In our free time we like to kill world bosses, PK, and participate in TW. QQme is recruiting 95+ for all classes and 90+ for Earthguard. Feel free to apply at the website. | I am currently in QQme on NightRage my archer. In our free time we like to kill world bosses, PK, and participate in TW. QQme is recruiting 95+ for all classes and 90+ for Earthguard. Feel free to apply at the [http://qqmert.mmoguildsites.com/ website.] | ||
'''Lands owned in order of capture:''' | '''Lands owned in order of capture:''' | ||
| Line 12: | Line 12: | ||
Thousand Streams, | Thousand Streams, | ||
Shining Tide | Shining Tide | ||
[http://qqmert.mmoguildsites.com/ QQme] | [http://qqmert.mmoguildsites.com/ QQme] | ||
Latest revision as of 20:00, 3 April 2011
Userpage ~ Characters ~ Faction ~ Projects ~ Comments
NightRage's Factions
QQme
I am currently in QQme on NightRage my archer. In our free time we like to kill world bosses, PK, and participate in TW. QQme is recruiting 95+ for all classes and 90+ for Earthguard. Feel free to apply at the website.
Lands owned in order of capture: Ancient Wall, Broken Plain, Etherblade, Thousand Streams, Shining Tide
We<3Rice
HeavensRage is in We<3Rice. This is a QQme alt faction. We do partake in TW, but it can seem pretty dead at times. There are also QQme mains, non-QQme mains and non-QQme alts in this faction, so if you fall short of QQme's requirements, we'll probably extend an invite for you to join We<3Rice.
Lands owned in order of capture: Stairway to Heaven, Courage Path, The Great Lake, Kings Feast
Buttdevestated? Read here.
Disclaimer: QQme and We<3Rice are separate entities ran by separate leaders. The two factions will not bid on each other as that would be a violation of Territory Wars. Both factions will always bid with the intent of winning, and by using in-game mechanics to determine the victor in every single TW.