Status Icon Reference Guide: Difference between revisions

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PWpedia>Sangodoc
Fixed Quick Finder; resized Unknown Icons table; various other fixes
PWpedia>Asishi
→Buff Icons: Updated Edged Blur for demon seekers
 
(41 intermediate revisions by 7 users not shown)
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rect 80 32 95 47 [[Status Icon Reference Guide#Holiness|Holiness]]
rect 80 32 95 47 [[Status Icon Reference Guide#Holiness|Holiness]]
rect 96 32 111 47 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 96 32 111 47 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 112 32 127 47 [[Status Icon Reference Guide#Shield_of_Flowers|Shield of Flowers]]
rect 112 32 127 47 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 128 32 143 47 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 128 32 143 47 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 144 32 159 47 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 144 32 159 47 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
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rect 224 80 239 95 [[Status Icon Reference Guide#Plume_Shield|Plume Shield]]
rect 224 80 239 95 [[Status Icon Reference Guide#Plume_Shield|Plume Shield]]
rect 240 80 255 95 [[Status Icon Reference Guide#Winged_Shell|Winged Shell]]
rect 240 80 255 95 [[Status Icon Reference Guide#Winged_Shell|Winged Shell]]
rect 256 80 271 95 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 256 80 271 95 [[Status Icon Reference Guide#Duelists_Glee|Duelist's Glee]]
rect 0 96 15 111 [[Status Icon Reference Guide#Stimulation|Stimulation]]
rect 0 96 15 111 [[Status Icon Reference Guide#Stimulation|Stimulation]]
rect 16 96 31 111 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 16 96 31 111 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
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rect 160 112 175 127 [[Status Icon Reference Guide#Spirit_Bore|Spirit Bore]]
rect 160 112 175 127 [[Status Icon Reference Guide#Spirit_Bore|Spirit Bore]]
rect 176 112 191 127 [[Status Icon Reference Guide#Soulsever_Minuet|Soulsever Minuet]]
rect 176 112 191 127 [[Status Icon Reference Guide#Soulsever_Minuet|Soulsever Minuet]]
rect 192 112 207 127 [[Status Icon Reference Guide#Nature's_Vengeance|Nature's Vengeance]]
rect 192 112 207 127 [[Status Icon Reference Guide#Slows_the_target|Slows the target]]
rect 208 112 223 127 [[Status Icon Reference Guide#Heart_Shatter|Heart Shatter]]
rect 208 112 223 127 [[Status Icon Reference Guide#Heart_Shatter|Heart Shatter]]
rect 224 112 239 127 [[Status Icon Reference Guide#Bloodlet|Bloodlet]]
rect 224 112 239 127 [[Status Icon Reference Guide#Bloodlet|Bloodlet]]
rect 240 112 255 127 [[Status Icon Reference Guide#Parchedblade_Dance|Parchedblade Dance]]
rect 240 112 255 127 [[Status Icon Reference Guide#Parchedblade_Dance|Parchedblade Dance]]
rect 256 112 271 127 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 256 112 271 127 [[Status Icon Reference Guide#Enhanced_Critical_Strike|Enhanced Critical Strike]]
rect 0 128 15 143 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 0 128 15 143 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 16 128 31 143 [[Status Icon Reference Guide#Verdant_Shell|Verdant Shell]]
rect 16 128 31 143 [[Status Icon Reference Guide#Verdant_Shell|Verdant Shell]]
rect 32 128 47 143 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 32 128 47 143 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 48 128 63 143 [[Status Icon Reference Guide#Channeling_and_MAtk_Increased|Channeling & Magic Attack Increased]]
rect 48 128 63 143 [[Status Icon Reference Guide#Channeling_and_MAtk_Increased|Channeling & Magic Attack Increased]]
rect 64 128 79 143 [[Status Icon Reference Guide#Burning_Feet|Burning Feet]]
rect 64 128 79 143 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 80 128 95 143 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 80 128 95 143 [[Status Icon Reference Guide#Burning_Feet|Burning Feet]]
rect 96 128 111 143 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 96 128 111 143 [[Status Icon Reference Guide#Flame|Flame]]
rect 112 128 127 143 [[Status Icon Reference Guide#Concentrate|Concentrate]]
rect 112 128 127 143 [[Status Icon Reference Guide#Concentrate|Concentrate]]
rect 128 128 143 143 [[Status Icon Reference Guide#Deep_Poison|Deep Poison]]
rect 128 128 143 143 [[Status Icon Reference Guide#Deep_Poison|Deep Poison]]
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rect 176 128 191 143 [[Status Icon Reference Guide#Immune_to_Fire|Immune to Fire]]
rect 176 128 191 143 [[Status Icon Reference Guide#Immune_to_Fire|Immune to Fire]]
rect 192 128 207 143 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 192 128 207 143 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 208 128 223 143 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 208 128 223 143 [[Status Icon Reference Guide#Energy_of_Light|Energy of Light]]
rect 224 128 239 143 [[Status Icon Reference Guide#Unknown_Icons|unknown icon]]
rect 224 128 239 143 [[Status Icon Reference Guide#Energy_of_Beasts|Energy of Beasts]]
rect 240 128 255 143 [[Status Icon Reference Guide#Natures_Vengeance_debuff|Nature's Vengeance]]
rect 0 144 15 159 [[Status Icon Reference Guide#Distract|Distract]]
rect 0 144 15 159 [[Status Icon Reference Guide#Distract|Distract]]
rect 16 144 31 159 [[Status Icon Reference Guide#Curse|Curse]]
rect 16 144 31 159 [[Status Icon Reference Guide#Curse|Curse]]
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<!--  NOTE: PLEASE DO NOT EDIT POP-UP DESCRIPTIONS UNLESS YOU HAVE A SCREENSHOT SHOWING THAT THE POP-UP DESCRIPTION BELOW IS WRONG!  !-->
<!--  NOTE: PLEASE DO NOT EDIT POP-UP DESCRIPTIONS UNLESS YOU HAVE A SCREENSHOT SHOWING THAT THE POP-UP DESCRIPTION BELOW IS WRONG!  !-->
{| style="background:#3D2B1F" border="1" cellpadding="5"
{| {{DefTable}}
|+
|+
! Icon
! Icon
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Cleric skill increases magic defense by 15%-60% more from armor MDef for 30 minutes, or 60 minutes from squad buff.<br>
Cleric skill increases magic defense by 15%-60% more from armor MDef for 30 minutes, or 60 minutes from squad buff.<br>
Dew of Star Protection buff lasts 20 seconds.<br>
Dew of Star Protection buff lasts 20 seconds.<br>
Chrono fragments last five minutes and share a 2 minute cooldown with apothecary.
Chrono fragments have a chance to increase magic resistance by 150% for five minutes and share a 2 minute cooldown with apothecary.
|
|
<cite id="Concentration"></cite>
|-
! [[Image:Unk buff 01.png]]
| Concentration <br>
Increase concentration points to avoid being disturbed while casting spells.<br>Target becomes immune to seal.
| Will Surge (Genie skill)
| Will Surge grants immunity to seal for 5.2 - 7 seconds
| [[Image:Concentration_effect.png|100px]]
<cite id="Darker_Stealth"></cite>
<cite id="Darker_Stealth"></cite>
|-
|-
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| Adrenal Numbness (Seeker skill)
| Adrenal Numbness (Seeker skill)
| Increases your defense level by 12-30 for 30 min.
| Increases your defense level by 12-30 for 30 min.
|
<cite id="Earth_resistance_increased"></cite>
|-
! [[Image:Earth resistance increased.png]]
| Earth resistance increased
| Elemental Shell (Wizard skill)
| Increase earth resistance by 1000%.  Lasts 4 seconds.
|
|
<cite id="Dodge"></cite>
<cite id="Dodge"></cite>
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Wind Shield increases evasion by 10% for 8 seconds.<br>
Wind Shield increases evasion by 10% for 8 seconds.<br>
Chrono fragments last five minutes and share a 2 minute cooldown with apothecary.
Chrono fragments last five minutes and share a 2 minute cooldown with apothecary.
|
<cite id="Duelists_Glee"></cite>
|-
! [[Image:Unk buff 63.png]]
| Duelist's Glee <br> Has a chance to cause the Parried status.
| Duelist's Glee (Seeker skill)
| Lasts 10 minutes. Each attack has a 20% chance to inflict  [[Status Icon Reference Guide#Parried|Parried]] status on target for 30 seconds.
| [[Image:Duelists glee effect.png|100px]]
<cite id="Earth_resistance_increased"></cite>
|-
! [[Image:Earth resistance increased.png]]
| Earth resistance increased
| Elemental Shell (Wizard skill)
| Increase earth resistance by 1000%.  Lasts 4 seconds.
|
|
<cite id="Edged_Blur"></cite>
<cite id="Edged_Blur"></cite>
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| Edged Blur
| Edged Blur
| Edged Blur (Seeker skill)
| Edged Blur (Seeker skill)
| Enemies within an 8 meter radius of you suffer 3365.3-5881.7 metal damage every 3 for 12 seconds for a total of 4 "ticks".  This radius moves with the player and only the mobs that are in range at the time of each "tick" will be affected.
| Enemies within an 8 meter radius of you suffer 3365.3-5881.7 metal damage every 3 for 12 seconds for a total of 4 "ticks" (15 seconds, 5 ticks for demon).  This radius moves with the player and only the mobs that are in range at the time of each "tick" will be affected.
| [[Image:2011-12-14 03-13-00 (2).jpg|100px]]
<cite id="Energy_of_Beasts"></cite>
|-
! [[Image:Energy_Leech_Devil_Chihyu.png]]
| Energy of Beasts<br>Increases Physical Defense and Critical Hit Rate.
| Energy Leech - Devil Chihyu (Mystic skill)
| Energy Leech of Devil Chihyu will increase physical defense by 46% - 100% and critical hit rate by 16% - 30% for 20 seconds.
| [[Special:Upload|Needs Image]]
| [[Special:Upload|Needs Image]]
<cite id="Explosion"></cite>
<cite id="Energy_of_Light"></cite>
|-
! [[Image:Energy_Leech_Storm_Mistress.png]]
| Energy of Light<br>Increases Magic Defense and Magic Attack.
| Energy Leech - Storm Mistress (Mystic skill)
| Energy Leech of Storm Mistress will increase magical defense by 23% - 100% and magical attack by 60% - 200% weapon attack for 20 seconds.
| [[Special:Upload|Needs Image]]
<cite id="Enhanced_Critical_Strike"></cite>
|-
! [[Image:Unk buff 64.png]]
| Enhanced Critical Strike
| Lucky Break (Mystic skill)
| Lucky Break makes the next attack a critical hit.  Lasts for 10 seconds.
|
<cite id="Explosion"></cite>
|-
|-
! [[Image:Explosion.png]]
! [[Image:Explosion.png]]
| Explosion<br>
| Explosion<br>
Recover Chi constantly.
Recover Chi constantly.
| Chi Siphon <sup>[unverified]</sup> (Genie skill)
| Chi Siphon {{verify}} (Genie skill)
| Regenerate 30 Chi every 3 seconds.  Lasts 30 seconds.
| Regenerate 30 Chi every 3 seconds.  Lasts 30 seconds.
| [[Special:Upload|Needs Image]]
| [[Special:Upload|Needs Image]]
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| Heaven's Wrath (also known as RB) increases channeling speed by 20%.<br>
| Heaven's Wrath (also known as RB) increases channeling speed by 20%.<br>
Blade Affinity decreases channeling time by 44-80% for 6 seconds<br>
Blade Affinity decreases channeling time by 44-80% for 6 seconds<br>
Unknown % increase to channeling for a Chrono Fragment
Chrono fragments have a chance to decrease channeling time by 10 % for 5 minutes.
|
|
<cite id="Focus_2"></cite>
<cite id="Focus_2"></cite>
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| Has a 11.5%-25% chance to evade enemy skills.  Lasts 60 seconds.  Sage has a 33% chance of evasion, Demon adds a 20% chance to avoid negative statuses.
| Has a 11.5%-25% chance to evade enemy skills.  Lasts 60 seconds.  Sage has a 33% chance of evasion, Demon adds a 20% chance to avoid negative statuses.
| [[Image:Focused mind.png|100px]]
| [[Image:Focused mind.png|100px]]
<cite id="Holiness"></cite>
|-
! [[Image:Unk buff 25.png]]
| Holiness<br>
Target becomes immune to all negative statuses.
| Faith (Genie skill)
| Faith has a 10% chance per skill level to be immune to negative effects for 5 seconds.  Also purifies negative effects.
|
<cite id="Freedom"></cite>
|-
! [[Image:MiscBuffIcon.png]]
| Freedom<br>
With a free heart, you will never be slowed or freezed.<br>Target becomes immune to slow or Stun.<!--sic-->
| Absolute Domain (Genie skill)<br>
Fortify (Genie skill)
| Cannot be refreshed.<br>
Absolute Domain gives stun immunity for 6 seconds and makes you invulnerable for 4 seconds. Squad buff.<br>
Fortify gives you 3 seconds of stun immunity but has a chance to lower your magic defense.
|
<cite id="Fortified_Armor"></cite>
<cite id="Fortified_Armor"></cite>
|-
|-
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| Demon Stream of Rejuvenation increases defense by 100% for 10 seconds.<br>
| Demon Stream of Rejuvenation increases defense by 100% for 10 seconds.<br>
Sage Vanguard Spirit increases defense by 100% for 10 seconds.<br>
Sage Vanguard Spirit increases defense by 100% for 10 seconds.<br>
Chrono fragments last five minutes and share a 2 minute cooldown with apothecary.
Chrono fragments have a chance to increase physical defense by 150% for five minutes and share a 2 minute cooldown with apothecary.
|
|
<cite id="Hardened_Veins"></cite>
<cite id="Ice_Shield"></cite>
|-
|-
! [[Image:MiscBuffIcon.png]]
! [[Image:Ice Shield.png]]
| Hardened Veins<br>
Immune to Bleed status.
| Blood Clot (Genie skill)
| Blood Clot makes you immune to bleed for 5.5s - 10s.
|
<cite id="Ice_Shield"></cite>
|-
! [[Image:Ice Shield.png]]
| Ice Shield<br>
| Ice Shield<br>
Increased Water Resistance and accelerated MP recovery
Increased Water Resistance and accelerated MP recovery
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| Add 10%-100% water resistance and increase MP recovery by 1-10 MP/sec.  Sage adds 150% and 12 MP/sec, Demon adds 120% and 15 MP/sec.
| Add 10%-100% water resistance and increase MP recovery by 1-10 MP/sec.  Sage adds 150% and 12 MP/sec, Demon adds 120% and 15 MP/sec.
| [[Image:Aqua barrier.png|100px]]
| [[Image:Aqua barrier.png|100px]]
<cite id="Immune_to_Earth"></cite>
<cite id="Increased_Critical_Hit_rate"></cite>
|-
|-
! [[Image:Unk buff 14.png]]
! [[Image:Crit_Buff.png]]
| Immune to Earth
| Increased Critical Hit rate
Target becomes immune to Earth damage.
| Power Dash (Assassin skill)<br>
| Sand Shield (Genie skill) <br>
Demon Sharpened Tooth Arrow (Archer skill)<br>
| Immunity to earth damage and earth element skill effects for 5.2-7 seconds.
Demon Stunning Arrow (Archer skill)<br>
| [[Special:Upload|Needs Image]]
Demon Strength of the Titans (Barbarian skill)<br>
<cite id="Immune_to_Elements"></cite>
Demon Glacial Spike (Blademaster skill)<br>
|-
Demon Bestial Onslaught (Barbarian skill)<br>
! [[Image:Unk buff 23.png]]
Demon Fox Wallop (Venomancer skill)<br>
| Immune to Elements<br> Target becomes immune to all Elemental damage.
Sage Black Ice Dragon Strike (Wizard skill)<br>
| Magic Resistance Scroll (Theater of Blood)
Leaf Dance (Genie skill)<br>
| Magic Resistance Scroll makes target immune to elemental damage for 10 seconds.
Chrono Fragment (Chrono World)
|  
| Cannot be refreshed/overwritten.<br>
<cite id="Immune_to_Fire"></cite>
Leaf Dance increases critical strike rate by 2% for 33-60 + 1 per Str seconds.<br>
Power Dash increases critical hit rate by 22%-40% for 8 seconds.<br>
Demon Sharpened Tooth Arrow increases critical hit rate by 10% for 15 seconds.<br>
Demon Stunning Arrow increases critical hit rate by 10% for 10 seconds.<br>
Demon Strength of the Titans increases critical hit rate by 5% for 1 minute.<br>
Demon Fox Wallop makes all hits critical for 5 seconds.<br>
Sage Black Ice Dragon Strike increases critical hit rate by 30% for 10 seconds.<br>
Chrono fragments have a chance to increase crit rate by 5% for five minutes and share a 2 minute cooldown with apothecary.<br>
|
<cite id="Increased_HP_Recovery"></cite>
|-
|-
! [[Image:Unk buff 60.png]]
! [[Image:HP Regenerate.PNG]]
| Immune to Fire
| Increased HP Recovery
Target becomes immune to Fire damage.
| Celestial Guardian's Seal (Cleric skill)<br>
| Soul of Fire (Genie skill) <br>
Exalted Renewal (Cleric skill)<br>
| Immunity to fire damage and fire element skill effects for 5.2-7 seconds.
Life Powder (Apothecary)<br>
| [[Image:Immune_to_fire_effect.png|100px]]
Flourish Orb (Apothecary)<br>
<cite id="Immune_to_Metal"></cite>
Healing Orb (Apothecary)<br>
|-
Chrono Fragment (Chrono World)<br>
! [[Image:Unk buff 16.png]]
| Cleric skill increases HP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff.<br>
| Immune to Metal<br> Target becomes immune to Metal damage.
Life Powder increases HP recovery by 50 per second for 10 minutes.<br>
| Heart of Steel (Genie skill)
Flourish Orb increases HP & MP recovery by 50 per second for 10 minutes.<br>
| Heart of Steel makes target immune to Metal damage for 5.2s-7s.
Healing Orb increases HP recovery by 100 per second for 10 minutes.<br>
| [[Image:Immune_to_metal_effect.png|100px]]
Chrono fragments have a chance to increase HP regeneration by 25 for five minutes and share a 2 minute cooldown with apothecary.
<cite id="Immune_to_Water"></cite>
|
|-
<cite id="Increased_movement_speed"></cite>
! [[Image:Unk_status_ico_2.png]]
|-  
| Immune to Water
! [[Image:Speed Icon.PNG]]
Target becomes immune to Water damage.
| Increased movement speed
| Oxygen Bubble (Genie skill) <br>
| Windpush (Assassin skill)<br>
| Immunity to water damage and water element skill effects for 5.2-7 seconds.
Maze Steps (Assassin skill)<br>
| [[Image:Immune_to_water_effect.png|100px]]
Cloud Sprint (Blademaster skill)<br>
<cite id="Immune_to_Wood"></cite>
Will of the Bodhisattva (Blademaster skill)<br>
|-
Wings of Protection (Archer skill)<br>
! [[Image:Unk_buff_15.png]]
Elven Alacrity (Archer skill)<br>
| Immune to Wood
Target becomes immune to Wood damage.
| Nullify Poison (Genie skill) <br>
| Immunity to wood damage and wood element skill effects for 5.2-7 seconds.
| [[Image:Nullify_poison_effect.png|100px]]
<cite id="Immune_to_movement_debuffs"></cite>
|-
! [[Image:Immune to movement debuffs buff.png]]
| Immune to movement debuffs
| Will of the Bodhisattva (Blademaster skill)<br>
Wings of Grace (Archer skill)<br>
Wings of Grace (Archer skill)<br>
Elven Alacrity (Archer skill)<br>
Guardian Light (Cleric skill)<br>
Violent Triumph (Barbarian skill)<br>
Chrono Fragment (Chrono World)<br>
Demon Summer Sprint (Venomancer skill)<br>
Holy Path (Genie skill)<br>
Maze Steps (Assassin skill)<br>
Demon Fox Form (Venomancer skill)
Energy Leech (Mystic skill)<br>
| Windpush increase movement speed by 55%-100% for 10 seconds.<br>
| Will of the Bodhisattva grants immunity to movement impairing effects for 15 seconds.<br>
Maze Steps increase movement speed by 82%-100% for 10 seconds.<br>
Wings of Grace grant immunity to movement impairing effects for 15 seconds.<br>
Cloud Sprint increase movement speed by 45%-90% for 15 seconds.<br>
Elven Alacrity grants immunity to movement impairing effects for 8 seconds.<br>
Will of the Bodhisattva increase movement speed by 100% for seconds.<br>
Violent Triumph grants immunity to movement impairing effects for 10 seconds.<br>
Wings of Protection increase movement speed by 15% for 60-600 seconds.<br>
Demon Summer Sprint grants immunity to movement impairing effects for 6 seconds.<br>
Elven Alacrity increase movement speed to maximum for 8 seconds.<br>
Maze Steps grant immunity to movement impairing effects for 10 seconds.<br>
Wings of Grace increase movement speed by 30% for 15 seconds.<br>
Energy Leech grants immunity to movement impairing effects for 6 seconds at level 10 or demon and 9 seconds for the sage version.<br>
Guardian Light increase movement speed by 30% for 15 seconds.<br>
Chrono Fragment have a chance to increase movement speed by 20% for five minutes.<br>
Demon Fox Form increase movement speed by 60% for 6 seconds after transforming.
|
|
<cite id="Increased_Critical_Hit_rate"></cite>
<cite id="Increased_MP_Recovery"></cite>
|-
|-
! [[Image:Crit_Buff.png]]
! [[Image:Increased_MP_Recovery.png]]
| Increased Critical Hit rate
| Increased MP Recovery
| Power Dash (Assassin skill)<br>
| Celestial Guardian's Seal (Cleric skill)<br>
Demon Sharpened Tooth Arrow (Archer skill)<br>
Exalted Renewal (Cleric skill)<br>
Demon Stunning Arrow (Archer skill)<br>
Focus Powder (Apothecary)<br>
Demon Strength of the Titans (Barbarian skill)<br>
Flourish Orb (Apothecary)<br>
Demon Glacial Spike (Blademaster skill)<br>
Concentrate Orb (Apothecary)<br>
Demon Bestial Onslaught (Barbarian skill)<br>
Demon Fox Wallop (Venomancer skill)<br>
Sage Black Ice Dragon Strike (Wizard skill)<br>
Leaf Dance (Genie skill)<br>
Chrono Fragment (Chrono World)
Chrono Fragment (Chrono World)
| Cannot be refreshed/overwritten.<br>
| Cleric skill increases MP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff.<br>
Leaf Dance increases critical strike rate by 2% for 33-60 + 1 per Str seconds.<br>
Focus Powder increases MP recovery by 50 per second for 10 minutes.<br>
Power Dash increases critical hit rate by 22%-40% for 8 seconds.<br>
Flourish Orb increases HP & MP recovery by 50 per second for 10 minutes.<br>
Demon Sharpened Tooth Arrow increases critical hit rate by 10% for 15 seconds.<br>
Concentrate Orb increases MP recovery by 100 per second for 10 minutes.<br>
Demon Stunning Arrow increases critical hit rate by 10% for 10 seconds.<br>
Chrono fragments have a chance to increase MP recovery by 25 for five minutes and share a 2 minute cooldown with apothecary.
Demon Strength of the Titans increases critical hit rate by 5% for 1 minute.<br>
Demon Fox Wallop makes all hits critical for 5 seconds.<br>
Sage Black Ice Dragon Strike increases critical hit rate by 30% for 10 seconds.<br>
Chrono fragments last five minutes and share a 2 minute cooldown with apothecary.<br>
|
|
<cite id="Increased_HP_Recovery"></cite>
<cite id="Intuition"></cite>
|-
|-
! [[Image:HP Regenerate.PNG]]
! [[Image:Tile1-7.png]]
| Increased HP Recovery
| Intuition
| Celestial Guardian's Seal (Cleric skill)<br>
Increased magical attack
Exalted Renewal (Cleric skill)<br>
| Heaven's Wrath (Cleric skill)
Life Powder (Apothecary)<br>
Spark Burst (Cleric, Mystic, Psychic, Venomancer, Wizard)<br>
Flourish Orb (Apothecary)<br>
Spark Burst+ (Cleric, Mystic, Psychic, Venomancer, Wizard)<br>
Healing Orb (Apothecary)<br>
Celestial/Demonic Eruption (Cleric, Mystic, Psychic, Venomancer, Wizard)<br>
Chrono Fragment (Chrono World)<br>
Valley of Reciprocity attack buff<br>
| Cleric skill increases HP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff.<br>
Chrono Fragment (Chrono World)
Life Powder increases HP recovery by 50 per second for 10 minutes.<br>
| Heaven's Wrath increases any magic weapon attack damage bonuses by 100%.<br>
Flourish Orb increases HP & MP recovery by 50 per second for 10 minutes.<br>
Spark Burst increases magic attack by 200% for 10 seconds.<br>
Healing Orb increases HP recovery by 100 per second for 10 minutes.<br>
Spark Burst+ increases magic attack by 400% for 12 seconds.<br>
Celestial/Demonic Eruption increases magic attack by 700% for 15 seconds.<br>  
Celestial Eruption (Venomancer) increases magic attack by 900% for 15 seconds.<br>
Chrono fragments have a chance to increase magical attack by 69% for 5 minutes.
|
<cite id="Intuition_2"></cite>
|-
! [[Image:Increased_Magical_Attack.png]]
| Intuition
Increased magical attack
| Spirit's Gift (Cleric skill)<br>
Arcane Empowerment (Cleric skill)<br>
Chrono Fragment (Chrono World)
| Increase weapon's magic attack by 25%-70% for 30 minutes, or 60 minutes from squad buff.<br>
Chrono fragments last five minutes and share a 2 minute cooldown with apothecary.
Chrono fragments last five minutes and share a 2 minute cooldown with apothecary.
|
|
<cite id="Increased_movement_speed"></cite>
<cite id="Luck"></cite>
|-  
|-
! [[Image:Speed Icon.PNG]]
! [[Image:Luck.png]]
| Increased movement speed
| Luck<br>
| Windpush (Assassin skill)<br>
Increased critical hit rate.
Maze Steps (Assassin skill)<br>
| Rainbow Blessing (Genie skill)
Cloud Sprint (Blademaster skill)<br>
| 1%-10% increased critical hit chance.
Will of the Bodhisattva (Blademaster skill)<br>
Wings of Protection (Archer skill)<br>
Elven Alacrity (Archer skill)<br>
Wings of Grace (Archer skill)<br>
Guardian Light (Cleric skill)<br>
Chrono Fragment (Chrono World)<br>
Holy Path (Genie skill)<br>
Demon Fox Form (Venomancer skill)
| Windpush increase movement speed by 55%-100% for 10 seconds.<br>
Maze Steps increase movement speed by 82%-100% for 10 seconds.<br>
Cloud Sprint increase movement speed by 45%-90% for 15 seconds.<br>
Will of the Bodhisattva increase movement speed by 100% for seconds.<br>
Wings of Protection increase movement speed by 15% for 60-600 seconds.<br>
Elven Alacrity increase movement speed to maximum for 8 seconds.<br>
Wings of Grace increase movement speed by 30% for 15 seconds.<br>
Guardian Light increase movement speed by 30% for 15 seconds.<br>
Chrono Fragment increase movement speed by 15% for 300 seconds (five minutes).<br>
Demon Fox Form increase movement speed by 60% for 6 seconds after transforming.
|
|
<cite id="Increased_MP_Recovery"></cite>
<cite id="Magic_Shell"></cite>
|-
|-
! [[Image:Increased_MP_Recovery.png]]
! [[Image:MiscBuffIcon.png]]
| Increased MP Recovery
| Magic Shell<br>
| Celestial Guardian's Seal (Cleric skill)<br>
Absorbs magic damage.
Exalted Renewal (Cleric skill)<br>
| Balance {{verify}} (Blademaster-only genie skill)<br>
Focus Powder (Apothecary)<br>
Bestial Rage (Barbarian skill) (only when used under half HP)
Flourish Orb (Apothecary)<br>
| Absorbs 10%-100% of the difference between the BM's PDef and MDef of magic damage.  Lasts 6 or more seconds.<br>
Concentrate Orb (Apothecary)<br>
Lats 10 seconds and absorbs up to a max of 2000 damage (4000 if sage/demon)
Chrono Fragment (Chrono World)
|[[Image:Bestial_rage.png|100px]]
| Cleric skill increases MP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff.<br>
<cite id="Magical_Reflect"></cite>
Focus Powder increases MP recovery by 50 per second for 10 minutes.<br>
|-
Flourish Orb increases HP & MP recovery by 50 per second for 10 minutes.<br>
! [[Image:Unk status ico 1.png]]
Concentrate Orb increases MP recovery by 100 per second for 10 minutes.<br>
| Magical Reflect
Chrono fragments last five minutes and share a 2 minute cooldown with apothecary.
| Reflective Aura (Genie skill)
| Reflect 100% of magic damage for 2+ seconds
|
|
<cite id="Intuition"></cite>
<cite id="Maximum_HP_increased"></cite>
|-
|-
! [[Image:Tile1-7.png]]
! [[Image:Health_Icon.PNG]]
| Intuition
| Maximum HP increased
Increased magical attack
| Beast King's Inspiration (Barbarian skill)<br>
| Heaven's Wrath (Cleric skill)
Swinging Cloud Dance (Mystic skill)<br>
Spark Burst (Cleric, Mystic, Psychic, Venomancer, Wizard)<br>
Tree of Protection (Genie skill)
Spark Burst+ (Cleric, Mystic, Psychic, Venomancer, Wizard)<br>
| Maximum HP increased by 12%-35% for 30 minutes, or 60 minutes for sage version.  Squad buff.<br>
Celestial/Demonic Eruption (Cleric, Mystic, Psychic, Venomancer, Wizard)<br>
Target's maximum HP increased by 8% for 8 seconds.<br>
Valley of Reciprocity attack buff
Maximum HP increased dependent on genie strength for a very short period.  Stacks with Beast King's Inspiration.
| Heaven's Wrath increases any magic weapon attack damage bonuses by 100%.<br>
|
Spark Burst increases magic attack by 200% for 10 seconds.<br>
<cite id="Maximum_MP_increased"></cite>
Spark Burst+ increases magic attack by 400% for 12 seconds.<br>
|-
Celestial/Demonic Eruption increases magic attack by 700% for 15 seconds.<br>
! [[Image:Max mana.png]]
Celestial Eruption (Venomancer) increases magic attack by 900% for 15 seconds.
| Maximum MP increased
| Wellspring Quaff (Wizard skill)
| Increase maximum MP by 15%-60% for 12-30 minutes.
|
|
<cite id="Intuition_2"></cite>
<cite id="Metal_resistance_increased"></cite>
|-
|-
! [[Image:Increased_Magical_Attack.png]]
! [[Image:Metal resistance increased.png]]
| Intuition
| Metal resistance increased
Increased magical attack
| Elemental Shell (Wizard skill)
| Spirit's Gift (Cleric skill)<br>
| Increase metal resistance by 1000%. Lasts 4 seconds.
Arcane Empowerment (Cleric skill)<br>
Chrono Fragment (Chrono World)
| Increase weapon's magic attack by 25%-70% for 30 minutes, or 60 minutes from squad buff.<br>
Chrono fragments last five minutes and share a 2 minute cooldown with apothecary.
|
|
<cite id="Invincible"></cite>
<cite id="Nimble"></cite>
|-
|-
! [[Image:Invincible.png]]
! [[Image:Nimble icon.png]]
| Invincible
| Nimble<br>
| Feral Concentration (Venomancer skill)<br>
Increased accuracy
Spark Burst<br>
| Nimble (Weapon effect)<br>
Spark Burst+<br>
Effectiveness Powder (Apothecary)<br>
Demonic/Celestial Eruption
Faction base buff (30%)
| Resist all negative effects for 10 seconds.<br>
|  
Resist all negative effects for 1 second.<br>
Resist all negative effects for 2 seconds.<br>
Resist all negative effects for 3 seconds.
| [[Image:Invincible_effect.png|100px]]<br>
<cite id="Luck"></cite>
|-
! [[Image:Luck.png]]
| Luck<br>
Increased critical hit rate.
| Rainbow Blessing (Genie skill)
| 1%-10% increased critical hit chance.
|
|
<cite id="Magic_Shell"></cite>
<cite id="Northern_Sky_Waltz"></cite>
|-
|-
! [[Image:MiscBuffIcon.png]]
! [[Image:Northern_Sky_Waltz.png]]
| Magic Shell<br>
| Northern Sky Waltz<br>
Absorbs magic damage.
Has a chance to activate the Eye of Northern Sky status
| Balance <sup>[unverified]</sup> (Blademaster-only genie skill)<br>
| Northern Sky Waltz (Seeker skill)
Bestial Rage (Barbarian skill) (only when used under half HP)
| Lasts 10 minutes.  Each attack has a 12%-30% chance to inflict [[Status Icon Reference Guide#Eye_of_the_Northern_Sky|Eye of the Northern Sky]] status on target for 10 seconds.
| Absorbs 10%-100% of the difference between the BM's PDef and MDef of magic damage.  Lasts 6 or more seconds.<br>
| [[Image:Norther sky waltz effect.png|100px]]
Lats 10 seconds and absorbs up to a max of 2000 damage (4000 if sage/demon)
<cite id="Parchedblade_Dance"></cite>
|[[Image:Bestial_rage.png|100px]]
<cite id="Magical_Reflect"></cite>
|-
|-
! [[Image:Unk status ico 1.png]]
! [[Image:Parchedblade_Dance.png]]
| Magical Reflect
| Parchedblade Dance<br>
| Reflective Aura (Genie skill)
Has a chance to activate Bloodlet
| Reflect 100% of magic damage for 2+ seconds
| Parchedblade Dance (Seeker skill)
|
| Player with this buff has an 11%-20% chance for each attack to inflict the [[Status Icon Reference Guide#Bloodlet|Bloodlet]] status on the enemy.
<cite id="Martial_Trance"></cite>
| [[Image:Parchedblade dance effect.png|100px]]
<cite id="Physical_attack_increased"></cite>
|-
|-
! [[Image:HP Regenerate.PNG]]
! [[Image:Physical_Attack_Icon.PNG]]
| Martial Trance<br>Immune to damage amplification.
| Physical attack increased
| Evil Ward (Genie skill)
| Gloom (Weapon effect)<br>
| Evil Ward makes you immune to damage amplifying effects for 5.5s - 10s.
Comprehend (Weapon effect)<br>
| [[Image:Martial_trance_effect.png|100px]]
Berserk (Weapon effect)<br>
<cite id="Maximum_HP_increased"></cite>
Unrelenting (Weapon effect)<br>
|-
Revenge (Weapon effect)<br>
! [[Image:Health_Icon.PNG]]
Frenzied Rage (Weapon effect)<br>
| Maximum HP increased
Blood Vengeance (Weapon effect) <br>
| Beast King's Inspiration (Barbarian skill)<br>
Sharpen (Weapon effect)<br>
Tree of Protection (Genie skill)
Bless (Weapon effect)<br>
| Maximum Hit Points increased by 12%-35% for 30 minutes, or 60 minutes for sage version.  Squad buff.<br>
| Gloom, Comprehend, Unrelenting, Frenzied Rage, and Berserk increase physical attack by 100% weapon attack for 10 seconds.<br>
Maximum HP Increased dependent on genie strength for a very short period.  Stacks with Beast King's Inspiration.
Revenge, Sharpen, Bless, and Blood Vengeance increase physical attack by 50% weapon attack for 10 seconds.
|
|
<cite id="Maximum_MP_increased"></cite>
<cite id="Physical_Reflect"></cite>
|-
|-
! [[Image:Max mana.png]]
! [[Image:Physical Reflect buff.png]]
| Maximum MP increased
| Physical Reflect<br>
| Wellspring Quaff (Wizard skill)
Physical melee damage is returned to the attacker
| Increase maximum MP by 15%-60% for 12-30 minutes.
| Bramble Guard (Venomancer skill)<br>
Alpha Male (Genie skill) <br>
Demon Roar (Barbarian skill)
| Reflect 15%-60% physical damage for 10 minutes. <br>
Reflects ?% physical damage for 1+ seconds (per 10 genie str)<br>
Reflects 100% physical damage taken for 10 seconds.
| [[Image:Bramble effect.png|100px]]
<cite id="Quicken"></cite>
|-
! [[Image:Quicken buff.png]]
| Quicken<br>
Increased attack rate
| Cyclone Heel (Blademaster skill)<br>
Demon Spark (Melee classes)<br>
Wind Shield (Genie skill)<br>
Demon Quickshot (Archer skill)<br>
Relentless Courage (Genie skill)<br>
Heaven's Wrath (Cleric skill) <br>
Sage Slipstream Strike (Assassin skill)
|Cyclone Heel increases attack speed by 3-12% for 6-15 seconds (20% increase Demon, 15% for 20 seconds)<br>
Demon Spark (Melee Classes) adds a 25% increase to attack speed in addition to its other effects. <br>
Wind Shield increase attack speed and evasion by 10% for 8+ seconds<br>
Demon Quickshot has a 50% chance to increase attack speed by 30% for 6 seconds<br>
Relentless Courage increases attack speed by 5+% for 3.5-8 seconds (extra % based on genie strength)<br>
Heaven's Wrath increase attack speed by 20% until the skill is canceled, interrupted, or Mana is depleted. (Will override all other sources of this buff) <br>
Sage Slipstream Strike has a 30% chance to increase attack rate by 20% for 3 seconds. Buff begins after skill animation.
|
|
<cite id="Metal_resistance_increased"></cite>
<cite id="Recovering_HP"></cite>
|-
|-
! [[Image:Metal resistance increased.png]]
! [[Image:Recovering_HP_Buff.png]]
| Metal resistance increased
| Recovering HP
| Elemental Shell (Wizard skill)
| Ironheart Blessing (Cleric skill)<br>
| Increase metal resistance by 1000%. Lasts 4 seconds.
Bubble of Life (Psychic skill)<br>
Demon Serrated Arrow (Archer skill)<br>
Sunder (Barbarian skill)<br>
Diamond Sutra (Blademaster skill)<br>
Sage Celestial Guardian's Seal (Cleric skill)<br>
Tree of Protection (Genie skill) <br>
Various apothecary
| Cleric skill recovers 84-1200 + 3%-35% base magic attack hit points over 15 seconds.<br>
Psychic skill is a squad buff only and recovers 370-1200 + 16.5%-30% base magic attack hit points over 15 seconds.<br>
Archer Skill recovers 200 HP over 15 seconds. <br>
Tree of Protection increases maximum HP by a certain percentage (based on level/attributes), and recovers a massive amount of hp every 3 seconds for 6 seconds.
|
|
<cite id="Nimble"></cite>
<cite id="Recovering_MP"></cite>
|-
|-
! [[Image:Nimble icon.png]]
! [[Image:Recovering MP buff.png]]
| Nimble<br>
| Recovering MP
Increased accuracy
| Demon Ironheart (Cleric skill)<br>
| Nimble (Weapon effect)<br>
Jade Powder (Apothecary)<br>
Effectiveness Powder (Apothecary)<br>
Consume Spirit (Venomancer skill)<br>
Faction base buff (30%)
Sage Spirit's Gift (Cleric skill)<br>
|  
Clear Thoughts (Mystic skill)<br>
| Demon Ironheart recovers 300 mana over 15 seconds.<br>
Jade Powder recovers 3,000 mana over 30 seconds.<br>
Consume Spirit recovers 225-450 mana over 3 seconds.<br>
Sage Spirit's Gift recovers 900 mana over 15 seconds.<br>
Clear Thoughts recovers current mana + 2000 over 9 seconds.<br>
|
|
<cite id="Northern_Sky_Waltz"></cite>
<cite id="Resurrect"></cite>
|-
|-
! [[Image:Northern_Sky_Waltz.png]]
! [[Image:Resurrect icon2.png]]
| Northern Sky Waltz<br>
| Resurrect
Has a chance to activate the Eye of Northern Sky status
Resurrect immediately after death
| Northern Sky Waltz (Seeker skill)
| Resurrect (Mystic skill)
| Lasts 10 minutes.  Each attack has a 12%-30% chance to inflict [[Status Icon Reference Guide#Eye_of_the_Northern_Sky|Eye of the Northern Sky]] status on target for 10 seconds.
| Resurrect allows target to revive after death with 23-50% HP and 8-80% less EXP loss.
| [[Image:Norther sky waltz effect.png|100px]]
| [[Image:Ressurect effect.png|100px]]
<cite id="Parchedblade_Dance"></cite>
<cite id="Riding_speed_increased"></cite>
|-
|-
! [[Image:Parchedblade_Dance.png]]
! [[Image:Riding speed increased.png]]
| Parchedblade Dance<br>
| Riding speed increased
Has a chance to activate Bloodlet
| Speed buff in [[Snake Isle Dungeon Race]]
| Parchedblade Dance (Seeker skill)
| Adds ?% speed to ground mount.  Lasts ? seconds.
| Player with this buff has an 11%-20% chance for each attack to inflict the [[Status Icon Reference Guide#Bloodlet|Bloodlet]] status on the enemy.
|
| [[Image:Parchedblade dance effect.png|100px]]
<cite id="Rock_Shield"></cite>
<cite id="Petrifaction"></cite>
|-
|-
! [[Image:Petrifaction.png]]
! [[Image:Rock Shield.png]]
| Petrifaction<br>
| Rock Shield<br>
Target becomes immune to physical damage.
Increased Earth Resistance and Physical Defense
| Psychic Will (Psychic skill)
| Stone Barrier (Wizard skill)
| Immune to physical damage for 5.3-8 seconds.  Sage lasts 10 seconds, Demon has 20% chance to cost no spark.
| Add 10%-100% physical and earth defense. Lasts 15 minutes.  Sage gives 150% earth defense, Demon gives 150% physical defense.
|
| [[Image:Stone barrier.png|100px]]
<cite id="Physical_attack_increased"></cite>
<cite id="Sharpen"></cite>
|-
|-
! [[Image:Physical_Attack_Icon.PNG]]
! [[Image:Physical_Attack_Icon.PNG]]
| Physical attack increased
| Sharpen<br>
| Gloom (Weapon effect)<br>
Increased physical attack
Comprehend (Weapon effect)<br>
| Spark Burst (Archer, Assassin, Barbarian, Blademaster, Seeker, Venomancer)<br>
Berserk (Weapon effect)<br>
Spark Burst+ (Archer, Assassin, Barbarian, Blademaster, Seeker, Venomancer)<br>
Unrelenting (Weapon effect)<br>
Celestial/Demon Eruption (Archer, Assassin, Barbarian, Blademaster, Seeker, Venomancer)<br>
Revenge (Weapon effect)<br>
Chrono Fragment (Chrono World)
Frenzied Rage (Weapon effect)<br>
| Spark Burst increases physical attack by 150% for 10 seconds.<br>
Blood Vengeance (Weapon effect) <br>
Spark Burst+ increases physical attack by 300% for 12 seconds.<br>
Sharpen (Weapon effect)<br>
Celestial/Demonic Eruption increases physical attack by 500% for 15 seconds.<br>  
Bless (Weapon effect)<br>
Demonic Eruption (Venomancer) increases physical attack by 650% for 15 seconds.<br>
| Gloom, Comprehend, Unrelenting, Frenzied Rage, and Berserk increase physical attack by 100% weapon attack for 10 seconds.<br>
Chrono fragments have a chance to increase physical attack by 69% for 5 minutes.
Revenge, Sharpen, Bless, and Blood Vengeance increase physical attack by 50% weapon attack for 10 seconds.
|
|
<cite id="Physical_Reflect"></cite>
<cite id="Shield_of_Flowers"></cite>
|-
|-
! [[Image:Physical Reflect buff.png]]
! [[Image:Shield_of_flowers_icon.png]]
| Physical Reflect<br>
| Shield of Flowers<br>
Physical melee damage is returned to the attacker
Absorbs a portion of direct damage.
| Bramble Guard (Venomancer skill)<br>
| Martyrdom (Mystic/Salvation skill)
Alpha Male (Genie skill) <br>
| Takes 22%-?% percent of target's damage, and 2 mana per 1 damage from the summon's mana, as long as the summon has mana, up to 50-? seconds.
Demon Roar (Barbarian skill)
| [[Image:Shield of flowers effect.png|100px]]
| Reflect 15%-60% physical damage for 10 minutes. <br>
<cite id="Soulsever_Minuet"></cite>
Reflects ?% physical damage for 1+ seconds (per 10 genie str)<br>
|-
Reflects 100% physical damage taken for 10 seconds.
! [[Image:Unk buff 50.png]]
| [[Image:Bramble effect.png|100px]]
| Soulsever Minuet
<cite id="Quicken"></cite>
| Soulsever Minuet (Seeker skill)
| Lasts 10 minutes. Each attack has a 32%-50% chance to inflict Spirit Bore status on target for 30 seconds.  
| [[Image:Soulsever minuet effect.png|100px]]
<cite id="Soul_of_Retaliation"></cite>
|-
|-
! [[Image:Quicken buff.png]]
! [[Image:Soul of Retaliation.png]]
| Quicken<br>
| Soul of Retaliation<br>
Increased attack rate
Cast the attacker's skill back on himself.
| Cyclone Heel (Blademaster skill)<br>
| Soul of Retaliation (Psychic skill)
Demon Spark (Melee classes)<br>
| Reduces and reflects damage equal to 5%-50% of your Soulforce.  If you are affected by a negative status effect, the caster will be too.  Lasts 30 seconds or until used.  Sage heals 15% of max HP, Demon reflects damage equal to 60% of your Soulforce.
Wind Shield (Genie skill)<br>
| [[Image:Soul_of_Retaliation_effect.jpg|100px]]
Demon Quickshot (Archer skill)<br>
<cite id="Soul_of_Silence"></cite>
Relentless Courage (Genie skill)<br>
|-
Heaven's Wrath (Cleric skill) <br>
! [[Image:Soul of Silence.png]]
Sage Slipstream Strike (Assassin skill)
| Soul of Silence<br>
|Cyclone Heel increases attack speed by 3-12% for 6-15 seconds (20% increase Demon, 15% for 20 seconds)<br>
Silence the attacker
Demon Spark (Melee Classes) adds a 25% increase to attack speed in addition to its other effects. <br>
| Soul of Silence (Psychic skill)
Wind Shield increase attack speed and evasion by 10% for 8+ seconds<br>
| Has a chance to silence attacker when hit for 2.1 - 3 seconds. Buff lasts 10 minutes.  Sage has 5 second silence, Demon has increased silence odds.
Demon Quickshot has a 50% chance to increase attack speed by 30% for 6 seconds<br>
| [[Image:Soul_of_Silence_effect.jpg|100px]]
Relentless Courage increases attack speed by 5+% for 3.5-8 seconds (extra % based on genie strength)<br>
<cite id="Soul_of_Stunning"></cite>
Heaven's Wrath increase attack speed by 20% until the skill is canceled, interrupted, or Mana is depleted. (Will override all other sources of this buff) <br>
Sage Slipstream Strike has a 30% chance to increase attack rate by 20% for 3 seconds. Buff begins after skill animation.
|
<cite id="Recovering_HP"></cite>
|-
|-
! [[Image:Recovering_HP_Buff.png]]
! [[Image:Soul of Stunning.png]]
| Recovering HP
| Soul of Stunning<br>
| Ironheart Blessing (Cleric skill)<br>
Stun the attacker
Bubble of Life (Psychic skill)<br>
| Soul of Stunning (Psychic skill)
Demon Serrated Arrow (Archer skill)<br>
| Stuns attacker when hit for 1 second + 1 second/5,000 Soulforce.  Buff lasts 30 seconds or until used.  Sage adds 1 second/4,000 Soulforce instead, Demon adds 1 second.
Sunder (Barbarian skill)<br>
| [[Image:Soul_of_Stunning_effect.jpg|100px]]
Diamond Sutra (Blademaster skill)<br>
<cite id="Spark_Eruption"></cite>
Sage Celestial Guardian's Seal (Cleric skill)<br>
|-
Tree of Protection (Genie skill) <br>
! [[Image:Spark Eruption buff.png]]
Various apothecary
| Spark Eruption<br>
| Cleric skill recovers 84-1200 + 3%-35% base magic attack hit points over 15 seconds.<br>
All stats improved
Psychic skill is a squad buff only and recovers 370-1200 + 16.5%-30% base magic attack hit points over 15 seconds.<br>
| Spark Burst<br>
Archer Skill recovers 200 HP over 15 seconds. <br>
Spark Burst+
Tree of Protection increases maximum HP by a certain percentage (based on level/attributes), and recovers a massive amount of hp every 3 seconds for 6 seconds.
|
| [[Image:Spark effect.png|100px]]
<cite id="Strength_of_the_Titans"></cite>
|-
! [[Image:Physical_Attack_Icon.PNG]]
| Strength of the Titans<br>
Increased physical attack
| Strength of the Titans (Barbarian skill)
| Increase weapon's physical attack by 12%-50% for 30 minutes. Squad buff.<br>
Damage increase depends on where buff came from.
|
|
<cite id="Recovering_MP"></cite>
<cite id="Summer_Sprint"></cite>
|-
|-
! [[Image:Recovering MP buff.png]]
! [[Image:Summer Sprint buff.png]]
| Recovering MP
| Summer Sprint<br>
| Demon Ironheart (Cleric skill)<br>
Movement speed increased
Jade Powder (Apothecary)<br>
| Summer Sprint (Venomancer skill)
Consume Spirit (Venomancer skill)<br>
| Increase movement speed by 15%-35% for 5 minutes.
Sage Spirit's Gift (Cleric skill)<br>
| [[Image:Summer_Sprint_effect.jpg|100px]]
Clear Thoughts (Mystic skill)<br>
<cite id="Tidal_Protection"></cite>
| Demon Ironheart recovers 300 mana over 15 seconds.<br>
Jade Powder recovers 3,000 mana over 30 seconds.<br>
Consume Spirit recovers 225-450 mana over 3 seconds.<br>
Sage Spirit's Gift recovers 900 mana over 15 seconds.<br>
Clear Thoughts recovers current mana + 2000 over 9 seconds.<br>
|
<cite id="Resurrect"></cite>
|-
|-
! [[Image:Resurrect icon2.png]]
! [[Image:Tidal Protection.png]]
| Resurrect
| Tidal Protection<br>
Resurrect immediately after death
Has a chance to evade the status of all attacking skills.
| Resurrect (Mystic skill)
| Tidal Protection (Assassin skill)<br>
| Resurrect allows target to revive after death with 23-50% HP and 8-80% less EXP loss.
Sage Blade Affinity (Seeker skill)
| [[Image:Ressurect effect.png|100px]]
| 27.5%-50% chance to avoid negative status effects.  Lasts 33-60 seconds.  Sage has 66% chance, Demon adds 10% damage evasion.<br>
<cite id="Riding_speed_increased"></cite>
Need more info for Blade Affinity
| [[Image:Tidal protection.png|100px]]
<cite id="Twin_Flowers"></cite>
|-
|-
! [[Image:Riding speed increased.png]]
! [[Image:Twin_flowers_icon.png]]
| Riding speed increased
| Twin Flowers<br>
| Speed buff in [[Snake Isle Dungeon Race]]
Absorbs Damage and increases Defense.
| Adds ?% speed to ground mount.  Lasts ? seconds.
| Aegis Sphere (Mystic/Salvation skill)
|
| Shields for 750-? damage and improves defense by 5%-?% for 45-? seconds.
<cite id="Rock_Shield"></cite>
| [[Image:Twin_flowers_effect.png|100px]]
<cite id="Verdant_Shell"></cite>
|-
|-
! [[Image:Rock Shield.png]]
! [[Image:Verdant_Shell.png]]
| Rock Shield<br>
| Verdant Shell<br>
Increased Earth Resistance and Physical Defense
Increases Physical, Wood, and Water defenses.
| Stone Barrier (Wizard skill)
| Verdant Shell (Mystic skill)
| Add 10%-100% physical and earth defense.  Lasts 15 minutes.  Sage gives 150% earth defense, Demon gives 150% physical defense.
| Increases Wood, Water, and Physical damage resistances by to 8%-80% of your armor.
| [[Image:Stone barrier.png|100px]]
|[[Image:Verdant shell effect.png|100px]]
<cite id="Sharpen"></cite>
<cite id="Vigor_Flourish"></cite>
|-
|-
! [[Image:Physical_Attack_Icon.PNG]]
! [[Image:Vigor Flourish.png]]
| Sharpen<br>
| Vigor Flourish<br>
Increased physical attack
Increases the HP recovering effect and reduces charm's cooldown time.
| Spark Burst (Archer, Assassin, Barbarian, Blademaster, Seeker, Venomancer)<br>
| Empowered Vigor (Psychic skill)
Spark Burst+ (Archer, Assassin, Barbarian, Blademaster, Seeker, Venomancer)<br>
| Increases HP recovery from healing skills by 11%-20%, potions 16.5%-30%, and reduced Guardian Charm's cooldown by 0.3-3.0 seconds.  Lasts 90 seconds. Sage reduces cooldown by 4 seconds, Demon increases healing skills by 25% and potions by 40%.
Celestial/Demon Eruption (Archer, Assassin, Barbarian, Blademaster, Seeker, Venomancer)<br>
| Spark Burst increases physical attack by 150% for 10 seconds.<br>
Spark Burst+ increases physical attack by 300% for 12 seconds.<br>
Celestial/Demonic Eruption increases physical attack by 500% for 15 seconds.<br>
Demonic Eruption (Venomancer) increases physical attack by 650% for 15 seconds.
|
|
<cite id="Shield_of_Flowers"></cite>
<cite id="Water_damage_added_to_attack"></cite>
|-
|-
! [[Image:Shield_of_flowers_icon.png]]
! [[Image:Frostblade buff.png]]
| Shield of Flowers<br>
| Water damage added to attack
Absorbs a portion of direct damage.
| Frostblade (Wizard skill)<br>
| Martyrdom (Mystic/Salvation skill)
Condensed Thorn (Assassin skill)<br>
| Takes 22%-?% percent of target's damage, and 2 mana per 1 damage from the summon's mana, as long as the summon has mana, up to 50-? seconds.
Wave Orb (Apothecary)<br>
| [[Image:Shield of flowers effect.png|100px]]
Frost Orb (Apothecary)<br>
<cite id="Soulsever_Minuet"></cite>
Glacial Frost Orb (Apothecary)
| Frost blade adds 12-30% water damage to physical attacks for 15 minutes.<br>
Condensed Thorn adds 50% water damage to physical attacks for 10 seconds.<br>
Can't be stacked.
| [[Image:Frost effect.png|100px]]
<cite id="Water_resistance_increased"></cite>
|-
|-
! [[Image:Unk buff 50.png]]
! [[Image:Water resistance increased.png]]
| Soulsever Minuet
| Water resistance increased
| Soulsever Minuet (Seeker skill)
| Elemental Shell (Wizard skill)
| Lasts 10 minutes. Each attack has a 32%-50% chance to inflict Spirit Bore status on target for 30 seconds.  
| Increase water resistance by 1000%.  Lasts 4 seconds.
| [[Image:Soulsever minuet effect.png|100px]]
|
<cite id="Soul_of_Retaliation"></cite>
<cite id="Winged_Shell"></cite>
|-
|-
! [[Image:Soul of Retaliation.png]]
! [[Image:Wingedshell.png]]
| Soul of Retaliation<br>
| Winged Shell<br>
Cast the attacker's skill back on himself.
Absorbs damage and restores mana over time.
| Soul of Retaliation (Psychic skill)
| Winged Shell (Archer skill)<br>
| Reduces and reflects damage equal to 5%-50% of your Soulforce.  If you are affected by a negative status effect, the caster will be too.  Lasts 30 seconds or until used.  Sage heals 15% of max HP, Demon reflects damage equal to 60% of your Soulforce.
Demon Wingspan (Archer skill)<br>
| [[Image:Soul_of_Retaliation_effect.jpg|100px]]
Wings of Protection (Cleric skill)<br>
<cite id="Soul_of_Silence"></cite>
Dew of God Protection (Apothecary)<br>
Dew of Sacred Protection (Apothecary)<br>
| Winged Shell absorbs 135 - 1000 damage for 20-30 seconds, recovering 10-80 MP every 3 seconds up to 6-10 times.
| [[Image:Winged shell.png|100px]]
<cite id="Wolf_Emblem"></cite>
|-
|-
! [[Image:Soul of Silence.png]]
! [[Image:Wolf Emblem.png]]
| Soul of Silence<br>
| Wolf Emblem<br>
Silence the attacker
Increase own Critical hit damage.
| Soul of Silence (Psychic skill)
| Wolf Emblem (Assassin skill)
| Has a chance to silence attacker when hit for 2.1 - 3 seconds.  Buff lasts 10 minutes.  Sage has 5 second silence, Demon has increased silence odds.
| Increase critical hit damage by 12%-30%. Lasts 30 seconds.  Sage version increases crit damage by only 20%, but lasts 30 minutes, Demon increases crit damage by 40%.
| [[Image:Soul_of_Silence_effect.jpg|100px]]
|
<cite id="Soul_of_Stunning"></cite>
<cite id="Wood_damage_added_to_attack"></cite>
|-
|-
! [[Image:Soul of Stunning.png]]
! [[Image:Wood dmg buff.png]]
| Soul of Stunning<br>
| Wood damage added to attack
Stun the attacker
| Poison Fang (Barbarian skill)<br>
| Soul of Stunning (Psychic skill)
Darkwine Wood (Apothecary)<br>
| Stuns attacker when hit for 1 second + 1 second/5,000 Soulforce.  Buff lasts 30 seconds or until used.  Sage adds 1 second/4,000 Soulforce instead, Demon adds 1 second.
Red Arsenic (Apothecary)<br>
| [[Image:Soul_of_Stunning_effect.jpg|100px]]
Death River Toxin (Apothecary)
<cite id="Spark_Eruption"></cite>
| Poison Fang adds an extra 12-30% wood damage to your normal attacks for 15 min (50% demon, 40% for 30 min sage)<br>
Percent data on the preceding Apothecary items has not currently been established.
|
<cite id="Wood_resistance_increased"></cite>
|-
|-
! [[Image:Spark Eruption buff.png]]
! [[Image:Wood_resistance_increased.png]]
| Spark Eruption<br>
| Wood resistance increased
All stats improved
| Spark Burst<br>
Spark Burst+
|  
|  
| [[Image:Spark effect.png|100px]]
|
<cite id="Stimulation"></cite>
|
|-
|}
! [[Image:Unk buff 03.png]]
<br>
| Stimulation
 
A person being stimulated will never fall asleep.<br>
==Immunity Granting Status==
Target beomes<!-- sic --> immune to Hypnosis.
These buffs all grant immunity to some kind of damage or effect.
| Adrenaline Surge (Genie skill)
 
| Adrenaline Surge makes you immune to sleep for 5.2s - 7s.
<!-- NOTE: PLEASE DO NOT EDIT POP-UP DESCRIPTIONS UNLESS YOU HAVE A SCREENSHOT SHOWING THAT THE POP-UP DESCRIPTION BELOW IS WRONG!  !-->
| [[Image:Stimulation_effect.png|100px]]
{| {{DefTable}}
<cite id="Strength_of_the_Titans"></cite>
|+
! Icon
! Pop-up Description
! Sources
! Properties
! Visible Effect
<cite id="Concentration"></cite>
|-
|-
! [[Image:Physical_Attack_Icon.PNG]]
! [[Image:Unk buff 01.png]]
| Strength of the Titans<br>
| Concentration<br>
Increased physical attack
Increase concentration points to avoid being disturbed while casting spells.<br>Target becomes immune to seal.
| Strength of the Titans (Barbarian skill)
| Will Surge (Genie skill)
| Increase weapon's physical attack by 12%-50% for 30 minutes. Squad buff.<br>
| Will Surge grants immunity to seal for 5.2 - 7 seconds
Damage increase depends on where buff came from.
| [[Image:Concentration_effect.png|100px]]
|
<cite id="Freedom"></cite>
<cite id="Summer_Sprint"></cite>
|-
|-
! [[Image:Summer Sprint buff.png]]
! [[Image:MiscBuffIcon.png]]
| Summer Sprint<br>
| Freedom<br>
Movement speed increased
With a free heart, you will never be slowed or freezed.<br>Target becomes immune to slow or Stun.<!--sic-->
| Summer Sprint (Venomancer skill)
| Absolute Domain (Genie skill)<br>
| Increase movement speed by 15%-35% for 5 minutes.
Fortify (Genie skill)
| [[Image:Summer_Sprint_effect.jpg|100px]]
| Cannot be refreshed.<br>
<cite id="Tidal_Protection"></cite>
Absolute Domain gives stun immunity for 6 seconds and makes you invulnerable for 4 seconds. Squad buff.<br>
Fortify gives you 3 seconds of stun immunity but has a chance to lower your magic defense.
|
<cite id="Hardened_Veins"></cite>
|-
|-
! [[Image:Tidal Protection.png]]
! [[Image:MiscBuffIcon.png]]
| Tidal Protection<br>
| Hardened Veins<br>
Has a chance to evade the status of all attacking skills.
Immune to Bleed status.
| Tidal Protection (Assassin skill)<br>
| Blood Clot (Genie skill)
Sage Blade Affinity (Seeker skill)
| Blood Clot makes you immune to bleed for 5.5 - 10 seconds.
| 27.5%-50% chance to avoid negative status effects.  Lasts 33-60 seconds. Sage has 66% chance, Demon adds 10% damage evasion.<br>
|  
Need more info for Blade Affinity
<cite id="Holiness"></cite>
| [[Image:Tidal protection.png|100px]]
<cite id="Twin_Flowers"></cite>
|-
|-
! [[Image:Twin_flowers_icon.png]]
! [[Image:Unk buff 25.png]]
| Twin Flowers<br>
| Holiness<br>
Absorbs Damage and increases Defense.
Target becomes immune to all negative statuses.
| Aegis Sphere (Mystic/Salvation skill)
| Faith (Genie skill)
| Shields for 750-? damage and improves defense by 5%-?% for 45-? seconds.
| Faith has a 10% chance per skill level to be immune to negative effects for 5 seconds.  Also purifies negative effects.
| [[Image:Twin_flowers_effect.png|100px]]
|
<cite id="Verdant_Shell"></cite>
<cite id="Immune_to_Earth"></cite>
|-
|-
! [[Image:Verdant_Shell.png]]
! [[Image:Unk buff 14.png]]
| Verdant Shell<br>
| Immune to Earth
Increases Physical, Wood, and Water defenses.
Target becomes immune to Earth damage.
| Verdant Shell (Mystic skill)
| Sand Shield (Genie skill) <br>
| Increases Wood, Water, and Physical damage resistances by to 8%-80% of your armor.
| Immunity to earth damage and earth element skill effects for 5.2 - 7 seconds.
|[[Image:Verdant shell effect.png|100px]]
| [[Image:Immune_to_earth_effect.png|100px]]
<cite id="Vigor_Flourish"></cite>
<cite id="Immune_to_Elements"></cite>
|-
|-
! [[Image:Vigor Flourish.png]]
! [[Image:Unk buff 23.png]]
| Vigor Flourish<br>
| Immune to Elements<br> Target becomes immune to all Elemental damage.
Increases the HP recovering effect and reduces charm's cooldown time.
| Magic Resistance Scroll (Theater of Blood)
| Empowered Vigor (Psychic skill)
| Magic Resistance Scroll makes target immune to elemental damage for 10 seconds.
| Increases HP recovery from healing skills by 11%-20%, potions 16.5%-30%, and reduced Guardian Charm's cooldown by 0.3-3.0 seconds. Lasts 90 seconds. Sage reduces cooldown by 4 seconds, Demon increases healing skills by 25% and potions by 40%.
|
|
<cite id="Immune_to_Fire"></cite>
<cite id="Water_damage_added_to_attack"></cite>
|-
! [[Image:Unk buff 60.png]]
| Immune to Fire
Target becomes immune to Fire damage.
| Soul of Fire (Genie skill) <br>
| Immunity to fire damage and fire element skill effects for 5.2 - 7 seconds.
| [[Image:Immune_to_fire_effect.png|100px]]
<cite id="Immune_to_Metal"></cite>
|-
|-
! [[Image:Frostblade buff.png]]
! [[Image:Unk buff 16.png]]
| Water damage added to attack
| Immune to Metal<br> Target becomes immune to Metal damage.
| Frostblade (Wizard skill)<br>
| Heart of Steel (Genie skill)
Condensed Thorn (Assassin skill)<br>
| Heart of Steel makes target immune to Metal damage for 5.2 - 7 seconds.
Wave Orb (Apothecary)<br>
| [[Image:Immune_to_metal_effect.png|100px]]
Frost Orb (Apothecary)<br>
<cite id="Immune_to_Water"></cite>
Glacial Frost Orb (Apothecary)
| Frost blade adds 12-30% water damage to physical attacks for 15 minutes.<br>
Condensed Thorn adds 50% water damage to physical attacks for 10 seconds.<br>
Can't be stacked.
| [[Image:Frost effect.png|100px]]
<cite id="Water_resistance_increased"></cite>
|-
|-
! [[Image:Water resistance increased.png]]
! [[Image:Unk_status_ico_2.png]]
| Water resistance increased
| Immune to Water
| Elemental Shell (Wizard skill)
Target becomes immune to Water damage.
| Increase water resistance by 1000%. Lasts 4 seconds.
| Oxygen Bubble (Genie skill) <br>
|
| Immunity to water damage and water element skill effects for 5.2 - 7 seconds.
<cite id="Winged_Shell"></cite>
| [[Image:Immune_to_water_effect.png|100px]]
<cite id="Immune_to_Wood"></cite>
|-
|-
! [[Image:Wingedshell.png]]
! [[Image:Unk_buff_15.png]]
| Winged Shell<br>
| Immune to Wood
Absorbs damage and restores mana over time.
Target becomes immune to Wood damage.
| Winged Shell (Archer skill)<br>
| Nullify Poison (Genie skill) <br>
Demon Wingspan (Archer skill)<br>
| Immunity to wood damage and wood element skill effects for 5.2 - 7 seconds.
Wings of Protection (Cleric skill)<br>
| [[Image:Nullify_poison_effect.png|100px]]
Dew of God Protection (Apothecary)<br>
<cite id="Immune_to_movement_debuffs"></cite>
Dew of Sacred Protection (Apothecary)<br>
| Winged Shell absorbs 135 - 1000 damage for 20-30 seconds, recovering 10-80 MP every 3 seconds up to 6-10 times.
| [[Image:Winged shell.png|100px]]
<cite id="Wolf_Emblem"></cite>
|-
|-
! [[Image:Wolf Emblem.png]]
! [[Image:Immune to movement debuffs buff.png]]
| Wolf Emblem<br>
| Immune to movement debuffs
Increase own Critical hit damage.
| Will of the Bodhisattva (Blademaster skill)<br>
| Wolf Emblem (Assassin skill)
Wings of Grace (Archer skill)<br>
| Increase critical hit damage by 12%-30%. Lasts 30 seconds. Sage version increases crit damage by only 20%, but lasts 30 minutes, Demon increases crit damage by 40%.
Elven Alacrity (Archer skill)<br>
Violent Triumph (Barbarian skill)<br>
Demon Summer Sprint (Venomancer skill)<br>
Maze Steps (Assassin skill)<br>
Energy Leech (Mystic skill)<br>
| Will of the Bodhisattva grants immunity to movement impairing effects for 15 seconds.<br>
Wings of Grace grant immunity to movement impairing effects for 15 seconds.<br>
Elven Alacrity grants immunity to movement impairing effects for 8 seconds.<br>
Violent Triumph grants immunity to movement impairing effects for 10 seconds.<br>
Demon Summer Sprint grants immunity to movement impairing effects for 6 seconds.<br>
Maze Steps grant immunity to movement impairing effects for 10 seconds.<br>
Energy Leech grants immunity to movement impairing effects for 6 seconds at level 10 or demon and 9 seconds for the sage version.<br>
|
|
<cite id="Wood_damage_added_to_attack"></cite>
<cite id="Invincible"></cite>
|-
|-
! [[Image:Wood dmg buff.png]]
! [[Image:Invincible.png]]
| Wood damage added to attack
| Invincible
| Poison Fang (Barbarian skill)<br>
| Feral Concentration (Venomancer skill)<br>
Darkwine Wood (Apothecary)<br>
Spark Burst<br>
Red Arsenic (Apothecary)<br>
Spark Burst+<br>
Death River Toxin (Apothecary)
Demonic/Celestial Eruption
| Poison Fang adds an extra 12-30% wood damage to your normal attacks for 15 min (50% demon, 40% for 30 min sage)<br>
| Resist all negative effects for 10 seconds.<br>
Percent data on the preceding Apothecary items has not currently been established.
Resist all negative effects for 1 second.<br>
|
Resist all negative effects for 2 seconds.<br>
<cite id="Wood_resistance_increased"></cite>
Resist all negative effects for 3 seconds.
| [[Image:Invincible_effect.png|100px]]<br>
<cite id="Martial_Trance"></cite>
|-
|-
! [[Image:Wood_resistance_increased.png]]
! [[Image:HP Regenerate.PNG]]
| Wood resistance increased
| Martial Trance<br>Immune to damage amplification.
|  
| Evil Ward (Genie skill)
|
| Evil Ward makes you immune to damage amplifying effects for 5.5 - 10 seconds.
| [[Image:Martial_trance_effect.png|100px]]
<cite id="Petrifaction"></cite>
|-
! [[Image:Petrifaction.png]]
| Petrifaction<br>
Target becomes immune to physical damage.
| Psychic Will (Psychic skill)
| Immune to physical damage for 5.3 - 8 seconds.  Sage lasts 10 seconds, Demon has 20% chance to cost no spark.
|
|
<cite id="Stimulation"></cite>
|-
! [[Image:Unk buff 03.png]]
| Stimulation
A person being stimulated will never fall asleep.<br>
Target beomes<!-- sic --> immune to Hypnosis.
| Adrenaline Surge (Genie skill)
| Adrenaline Surge makes you immune to sleep for 5.2 - 7 seconds.
| [[Image:Stimulation_effect.png|100px]]
|}
|}
<br>
<br>
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<!--  NOTE: PLEASE DO NOT EDIT POP-UP DESCRIPTIONS UNLESS YOU HAVE A SCREENSHOT SHOWING THAT THE POP-UP DESCRIPTION BELOW IS WRONG!  !-->
{| style="background:#3D2B1F" border="1" cellpadding="5"
{| {{DefTable}}
|+
|+
! Icon
! Icon
Line 1,161: Line 1,210:
Increased damage taken
Increased damage taken
| Heaven's Flame (Blademaster skill)<br>
| Heaven's Flame (Blademaster skill)<br>
Blood Vow (Archer skill)
Blood Vow (Archer skill)<br>
Demon Parasitic Nova (Venomancer skill)
| Heaven's Flame increases damage taken by 55%-100% for 6 seconds.<br>
| Heaven's Flame increases damage taken by 55%-100% for 6 seconds.<br>
Blood Vow increases damage taken by 25% for 30 seconds.
Blood Vow increases damage taken by 25% for 30 seconds.<br>
Parasitic Nova increases damage taken by 30% for 8 seconds.
| [[Image:Hf debuff.png|100px]]
| [[Image:Hf debuff.png|100px]]
<cite id="Daze"></cite>
<cite id="Daze"></cite>
Line 1,215: Line 1,266:
| Undine Strike (Wizard skill)
| Undine Strike (Wizard skill)
| Reduces water, fire, and earth resistance by 60% for 12 seconds.
| Reduces water, fire, and earth resistance by 60% for 12 seconds.
|
<cite id="Exhaust"></cite>
|-
! [[Image:Exhaust_icon.png]]
| Exhaust<br>Lose Chi constantly.
| Mantle Ripple of Death (Genie skill)<br>
Poisonous Swarm (Genie skill)
| Mantle Ripple of Death has a 55%-100% chance to cause target to lose 20 chi constantly over 60 seconds.<br>
Poisonous Swarm has a chance to decrease chi by 2 for 9 seconds.
|
|
<cite id="Eye_of_the_Northern_Sky"></cite>
<cite id="Eye_of_the_Northern_Sky"></cite>
Line 1,243: Line 1,285:
Blademaster skill reduces fire resistance by 30% for 8 seconds.
Blademaster skill reduces fire resistance by 30% for 8 seconds.
|
|
<cite id="Freeze"></cite>
<cite id="Flame"></cite>
|-
|-
! [[Image:MiscBuffIcon.png]]
! [[Image:Unk buff 58.png]]
| Freeze<br>
|Flame<br> Reduce Fire Resistance.
Can't move.
| Spark (Genie skill)
| Occult Ice (Genie skill)
| Spark reduces fire resistance by 3-30% for 6 seconds.
| Cannot be refreshed/overwritten.<br>
|
Prevents moving or using skills.
| [[Special:Upload|Needs Image]]
<cite id="Frighten"></cite>
<cite id="Frighten"></cite>
|-
|-
Line 1,264: Line 1,304:
Threaten reduces physical attack by 20%-35% for 15 seconds.
Threaten reduces physical attack by 20%-35% for 15 seconds.
| [[Image:Debuff effect.png|100px]]
| [[Image:Debuff effect.png|100px]]
<cite id="Frozen"></cite>
|-
! [[Image:Frozen debuff.png]]
| Frozen<br>
Unable to move
| Alacrity of Beast (Barbarian skill)<br>
Aim Low (Archer skill)<br>
Silent Seal (Cleric skill)<br>
Siren's Kiss (Cleric skill)<br>
Demon Surf Impact (Barbarian skill)<br>
Sage Frighten (Barbarian skill)<br>
Tackling Slash (Assassin skill)<br>
Demon Power Dash (Assassin skill)<br>
Stunning Blow (Venomancer skill)<br>
Demon Frost Scarab (Venomancer skill)<br>
Glacial Shards (Psychic skill)<br>
Parasitic Nova (Venomancer skill)<br>
Heartseeker (Seeker skill)<br>
Eye of the Northern Sky + Staggering Strike (Seeker skills)<br>
| Cannot be refreshed/overwritten.<br>
| [[Image:Paralyze effect.png|100px]]
<cite id="Heart_Shatter"></cite>
<cite id="Heart_Shatter"></cite>
|-
|-
Line 1,346: Line 1,365:
Sage Roar reduces target's Magical Attack by 30% for 10 seconds.<br>
Sage Roar reduces target's Magical Attack by 30% for 10 seconds.<br>
Silent Seal Reduces the casting cleric's Magical attack by 50% for 2.4-6 seconds (No reduction for Demon).
Silent Seal Reduces the casting cleric's Magical attack by 50% for 2.4-6 seconds (No reduction for Demon).
|
<cite id="Nature's_Vengeance"></cite>
|-
! [[Image:Nature's_Vengeance.png]]
| Nature's Vengeance<br>
Slows the target, and the target will take double damage from Absorb Soul.
| Nature's Vengeance (Mystic skill)
| Nature's Vengeance effect slows target 12%-30% for 12 seconds.  Affected target also takes double damage from Absorb Soul.
|
|
<cite id="Parried"></cite>
<cite id="Parried"></cite>
|-
|-
! [[Image:Parried.png]]
! [[Image:Parried.png]]
| Parried
| Parried<br>Use Arme Nier to deal extra damage and<br>temporarily remove the target's weapon attack
| Duelist's Glee (Seeker skill)
| Duelist's Glee (Seeker skill)
| Lasts 10 seconds. Arme Nier removes this debuff, deals 4080 damage to target, and gives target (unnamed(?) debuff) which removes their weapon attack for 6 seconds.
| Lasts 10 seconds. Arme Nier removes this debuff, deals 4080 damage to target, and gives target a [[Status Icon Reference Guide#Arme_Nier_debuff|Weapon Disabled]] debuff which removes their weapon attack for 6 seconds.
|
|
<cite id="Sleep"></cite>
|-
! [[Image:Sleep debuff.png]]
| Sleep<br>
Unable to perform any actions until attacked
| Deep Sting (Assassin skill)<br>
Chromatic Seal (Cleric skill)<br>
Soporific Whisper (Wizard skill)<br>
| Cannot be refreshed/overwritten.<br>
Deep Sting puts the target to sleep for 5 seconds.<br>
Chromatic Seal puts the target to sleep for 12-38 seconds.<br>
Soporific Whisper puts the target to sleep for 4 seconds.
| [[Image:Sleep effect.png|100px]]
<cite id="Slow"></cite>
<cite id="Slow"></cite>
|-
|-
Line 1,385: Line 1,383:
Stone Smasher lowers the target's attack speed by 30% for 8 seconds.
Stone Smasher lowers the target's attack speed by 30% for 8 seconds.
| [[Image:Attackrate_debuff_effect.png|100px]]
| [[Image:Attackrate_debuff_effect.png|100px]]
<cite id="Slow_2"></cite>
<cite id="Soul_Degeneration"></cite>
|-
|-
! [[Image:Slow Icon.PNG]]
! [[Image:Soul Degeneration.png]]
| Slow<br>
| Soul Degeneration<br>
Reduced speed
HP and MP recovery stopped
| Ocean's Edge (Blademaster skill)<br>
| Soul Degeneration (Venomancer skill)
Vacuous Palm (Blademaster skill)<br>
| Stops HP and MP recovery for 12-30 seconds.
Fissure (Blademaster skill)<br>
| [[Image:Soul_degeneration_effect.png|100px]]
Gush (Wizard skill)<br>
Glacial Snare (Wizard skill)<br>
Pitfall (Wizard skill)<br>
Black Ice Dragon Strike (Wizard skill)<br>
Frost Arrow (Archer skill)<br>
Great Cyclone (Cleric skill)<br>
Tempest (Cleric skill)<br>
Surf Impact (Barbarian skill)<br>
Frighten (Barbarian skill)<br>
Frost Scarab (Venomancer skill)<br>
Raving Slash (Assassin skill)<br>
Condensed Thorn (Assassin skill)<br>
Demon Tackling Slash (Assassin skill)<br>
Aqua Impact (Psychic skill)<br>
Crystal Light (Psychic skill)<br>
Slow (Venomancer pet skill)
|
| [[Image:Slow_effect.png|100px]]
<cite id="Soul_Degeneration"></cite>
|-
! [[Image:Soul Degeneration.png]]
| Soul Degeneration<br>
HP and MP recovery stopped
| Soul Degeneration (Venomancer skill)
| Stops HP and MP recovery for 12-30 seconds.
|
<cite id="Soul_of_Manaburn"></cite>
<cite id="Soul_of_Manaburn"></cite>
|-
|-
Line 1,426: Line 1,398:
| Soulburn (Psychic skill)
| Soulburn (Psychic skill)
| Take damage equal to caster's Soulforce with each attack you make.  Lasts 5.3-8 seconds.  Sage lasts 10 seconds, Demon has 5 seconds less cooldown time.
| Take damage equal to caster's Soulforce with each attack you make.  Lasts 5.3-8 seconds.  Sage lasts 10 seconds, Demon has 5 seconds less cooldown time.
| [[Special:Upload|Needs Image]]
| [[Image:Soulburn_effect.png|100px]]
<cite id="Soul_Shatter"></cite>
<cite id="Soul_Shatter"></cite>
|-
|-
Line 1,441: Line 1,413:
| Lasts 30 seconds. Gemini Slash removes this debuff and deals 3306.3-7372.5 damage, and reduces the target's [[Status Icon Reference Guide#Defense_Level_decreased|Defense Level]] and [[Status Icon Reference Guide#Attack_Level_decreased|Attack Level]] for 3 minutes.
| Lasts 30 seconds. Gemini Slash removes this debuff and deals 3306.3-7372.5 damage, and reduces the target's [[Status Icon Reference Guide#Defense_Level_decreased|Defense Level]] and [[Status Icon Reference Guide#Attack_Level_decreased|Attack Level]] for 3 minutes.
|
|
<cite id="Stun"></cite>
|-
! [[Image:Stun Icon.PNG]]
| Stun<br>
Unable to perform any actions
|Aeolian Blade (Blademaster skill)<br>
Demon Frighten (Barbarian skill)<br>
Drake Bash (Blademaster skill)<br>
Earth Vector (Psychic skill)<br>
Feral Concentration (Venomancer skill)<br>
Pounce (Venomancer Pet skill)<br>
Headhunt (Assassin skill)<br>
Shadow Teleport (Assassin skill)<br>
Lucky Scarab (Venomancer skill)<br>
Mighty Swing (Barbarian skill)<br>
Mountain's Seize (Wizard skill)<br>
Roar of the Pride (Blademaster skill)<br>
Stunning Arrow (Archer skill)<br>
Untamed Wrath (Barbarian skill)<br>
Voidstep (Seeker skill)<br>
Parchedblade Dance + Stalagstrike (Seeker skills)
| Cannot be refreshed/overwritten.<br>
| [[Image:Stun_effect.png|100px]]
<cite id="Stupefy"></cite>
<cite id="Stupefy"></cite>
|-
|-
Line 1,471: Line 1,420:
| Mage Bane (Blademaster skill)<br>
| Mage Bane (Blademaster skill)<br>
Fox Wallop (Venomancer skill)<br>
Fox Wallop (Venomancer skill)<br>
Disturb Soul <sup>[unverified icon]</sup> (Psychic skill)
Disturb Soul {{verify|icon}} (Psychic skill)
| Mage Bane Reduces the targets channeling speed by 50% for 3.5-8 seconds.<br>
| Mage Bane Reduces the targets channeling speed by 50% for 3.5-8 seconds.<br>
Fox Wallop Reduces the targets channeling speed by 22-40% for 3 seconds.<br>
Fox Wallop Reduces the targets channeling speed by 22-40% for 3 seconds.<br>
Disturb Soul Increases targets channeling time by 53-80% for 12 seconds (100% demon, 15 seconds sage).
Disturb Soul Increases targets channeling time by 53-80% for 12 seconds (100% demon, 15 seconds sage).
| [[Image:Attackrate_debuff_effect.png|100px]]
| [[Image:Attackrate_debuff_effect.png|100px]]
<cite id="Natures_Vengeance_debuff"></cite>
|-
! [[Image:Natures_vengeance_icon2.png‎]]
| Take x2 damage from Absorb Soul attack
| Nature's Vengeance (Mystic Skill)
| Nature's Vengeance debuff which causes a target to take 2x damage from Absorb Soul when hit.
|
<cite id="Total_Intervention"></cite>
<cite id="Total_Intervention"></cite>
|-
|-
Line 1,484: Line 1,440:
Force of Will (Wizard skill)<br>
Force of Will (Wizard skill)<br>
Throatcut (Assassin skill)<br>
Throatcut (Assassin skill)<br>
Parasitic Nova (Venomancer skill)
Parasitic Nova (Venomancer skill)<br>
Elven Boon (Cleric skill)<br>
Seal of the God (Cleric skill)
| Cannot be refreshed/overwritten.<br>
| Cannot be refreshed/overwritten.<br>
Smack silences the target for 2-3 seconds.<br>
Smack silences the target for 2-3 seconds.<br>
Force of Will silences the target 2.3-5 seconds.<br>
Force of Will silences the target 2.3-5 seconds.<br>
Throatcut silences the target for 2.2-4 seconds.<br>
Throatcut silences the target for 2.2-4 seconds.<br>
Parasitic Nova has a 67% chance to make the targets chaotic for 3.5-8 seconds.
Parasitic Nova has a 67% chance to make the targets chaotic for 3.5-8 seconds.<br>
Elven Boon has a 15% chance to seal the target for 2 seconds.<br>
Seal of the God seals the target for 15 seconds (also reduces damage taken by 90% during this period). This seal can't be purified.
| [[Image:Seal pic.png|100px]]
| [[Image:Seal pic.png|100px]]
<cite id="Vigor_Consume"></cite>
<cite id="Vigor_Consume"></cite>
Line 1,519: Line 1,479:
Glacial Spike (Blademaster skill)<br>
Glacial Spike (Blademaster skill)<br>
Dimensional Seal (Cleric skill)<br>
Dimensional Seal (Cleric skill)<br>
Pierce (Venomancer pet skill)
Pierce (Venomancer pet skill) <br>
Befuddling Creeper (Mystic Plant Summon)
|Devour reduces physical defense (PDef) by 23-50% for 10 seconds (15 seconds demon).<br>
|Devour reduces physical defense (PDef) by 23-50% for 10 seconds (15 seconds demon).<br>
Penetrate Armor reduces PDef by 12-30% for 10 seconds (35% sage, 45% demon).<br>
Penetrate Armor reduces PDef by 12-30% for 10 seconds (35% sage, 45% demon).<br>
Line 1,526: Line 1,487:
Glacial Spike reduces PDef by 23-50% for 10 seconds.<br>
Glacial Spike reduces PDef by 23-50% for 10 seconds.<br>
Dimensional Seal reduces PDef by 12-30% for 11-20 seconds (40% sage for 25 seconds, 40% demon for 20).<br>
Dimensional Seal reduces PDef by 12-30% for 11-20 seconds (40% sage for 25 seconds, 40% demon for 20).<br>
Pierce reduces PDef by 20-36% for 15 seconds.
Pierce reduces PDef by 20-36% for 15 seconds.<br>
Befuddling Creeper has a chance to reduce PDef by 20% for 6 seconds, or can by lysed for a higher chance to reduce PDef by 20% for 18 seconds.
| [[Image:Debuff effect.png|100px]]
| [[Image:Debuff effect.png|100px]]
<cite id="Wood_resistance_decreased"></cite>
<cite id="Arme_Nier_debuff"></cite>
|-
! [[Image:Unequipped.png‎]]
| Weapon Disabled<br>Weapon temporarily disabled by a powerful attack
| Duelist's Glee + Arme Nier used on "Parried" status (Seeker skills)
| Removes target's weapon attack for 6 seconds.
|
<cite id="Wood_resistance_decreased"></cite>
|-
|-
! [[Image:Wood_res_dec_debuff.png]]
! [[Image:Wood_res_dec_debuff.png]]
| Wood resistance decreased
| Wood resistance decreased
| Demon Venomous Scarab (Venomancer skill)
| Demon Venomous Scarab (Venomancer skill)<br>
| Reduces wood resistance by 30% for 6 seconds.
Demon Swirling Mist (Mystic Skill)
| Reduces wood resistance by 30% for 6 seconds.<br>
Has a 25% chance to reduces target's Wood Resistance by 15% for 6 seconds.
|
|
<cite id="Arme_Nier_debuff"></cite>
|-
! [[Image:Unequipped.png‎]]
| Unnamed(?) debuff
| Duelist's Glee + Arme Nier used on "Parried" status (Seeker skills)
| Removes target's weapon attack for 6 seconds.
|
|}
|}
<br>
<br>


==Damage Over Time Icons==
==Movement Impairing Debuffs==
 
These are debuff statuses that either slow or stop your ability to move.  These debuffs are resisted by [[Status_Icon_Reference_Guide#Immune_to_movement_debuffs|Immune to movement debuffs]] and [[Status_Icon_Reference_Guide#Freedom|Freedom]].
These are status effects that cause the player or mob with them to take damage over time (DOT).  All DOT effects below can be refreshed (recast on a player or mob) or purified (cleric & psychic skill, plus some potions) unless stated otherwise.  These are the only debuffs that can stack with themselves.


<!--  NOTE: PLEASE DO NOT EDIT POP-UP DESCRIPTIONS UNLESS YOU HAVE A SCREENSHOT SHOWING THAT THE POP-UP DESCRIPTION BELOW IS WRONG!  !-->
<!--  NOTE: PLEASE DO NOT EDIT POP-UP DESCRIPTIONS UNLESS YOU HAVE A SCREENSHOT SHOWING THAT THE POP-UP DESCRIPTION BELOW IS WRONG!  !-->
{| style="background:#3D2B1F" border="1" cellpadding="5"
{| {{DefTable}}
|+
|+
! Icon
! Icon
Line 1,557: Line 1,520:
! Properties
! Properties
! Visible Effect
! Visible Effect
<cite id="Bleed"></cite>
<cite id="Freeze"></cite>
|-
|-
! [[Image:Bleed DOT.png]]
! [[Image:MiscBuffIcon.png]]
| Bleed<br>
| Freeze<br>
Taking physical damage over time
Can't move.
| Flesh Ream (Barbarian skill)<br>
| Occult Ice (Genie skill)
Garrotte (Barbarian skill)<br>
| Cannot be refreshed/overwritten.<br>
Flesh Ream (Venomancer pet skill)<br>
Prevents moving or using skills.
Sunder (Barbarian skill)<br>
| [[Image:Freeze effect.png|100px]]
Draw Blood (Blademaster skill)<br>
<cite id="Frozen"></cite>
Piercing Winds (Blademaster skill)<br>
|-
Serrated Arrow (Archer skill)<br>
! [[Image:Frozen debuff.png]]
Myriad Rainbow (Venomancer skill)<br>
| Frozen<br>
Red Tide (Psychic skill)<br>
Unable to move
Puncture Wound (Assassin skill)
| Alacrity of Beast (Barbarian skill)<br>
| Barbarian Flesh Ream does physical damage over 15 seconds.<br>
Aim Low (Archer skill)<br>
Garrotte does physical damage over 15 seconds<br>
Silent Seal (Cleric skill)<br>
Flesh Ream on venomancer pets does physical damage over 9 seconds.<br>
Siren's Kiss (Cleric skill)<br>
Sunder does physical damage over 30 seconds.<br>
Demon Surf Impact (Barbarian skill)<br>
Draw Blood does physical damage over 15 seconds, or 12 seconds for Demon version.<br>
Sage Frighten (Barbarian skill)<br>
Piercing Winds does physical damage over 15 seconds.<br>
Tackling Slash (Assassin skill)<br>
Serrated Arrow does physical damage over 15 seconds, or 12 seconds for Sage version.<br>
Demon Power Dash (Assassin skill)<br>
Myriad Rainbow does 4,500 physical damage over 9 seconds.<br>
Stunning Blow (Venomancer skill)<br>
Red Tide does physical damage over 15 seconds.<br>
Demon Frost Scarab (Venomancer skill)<br>
Puncture Wound does physical damage over 9 seconds, or 6 seconds for Demon version.
Glacial Shards (Psychic skill)<br>
| [[Image:Bleed_effect.png|100px]]
Parasitic Nova (Venomancer skill)<br>
<cite id="Burn"></cite>
Heartseeker (Seeker skill)<br>
Eye of the Northern Sky + Staggering Strike (Seeker skills)<br>
| Cannot be refreshed/overwritten.<br>
| [[Image:Paralyze effect.png|100px]]
<cite id="Slows_the_target"></cite>
|-
|-
! [[Image:Burn DoT.png]]
! [[Image:Nature's_Vengeance.png]]
| Burn<br>
| Slows the target
Taking Fire damage over time
| Nature's Vengeance (Mystic skill)
| Crown of Flame (Wizard skill)<br>
| Nature's Vengeance effect slows target 12%-30% for 12 seconds.  Affected target also takes double damage from Absorb Soul.
Blazing Scarab (Venomancer skill)<br>
| [[Image:Natures vengeance effect.png|100px]]
Firestorm (Barbarian skill)<br>
<cite id="Sleep"></cite>
| Crown of Flame deals base magic damage + 450.5693.0 damage over 12-15 seconds.<br>
Blazing Scarab deals base magic damage + 793.2-6427.0 damage over 24-30 seconds.<br>
Firestorm deals 764.7-4336.0 over 15 seconds.
| [[Image:Burn_effect.png|100px]]
<cite id="Manaleak"></cite>
|-
|-
! [[Image:Manaleak DoT.png]]
! [[Image:Sleep debuff.png]]
| Manaleak<br>
| Sleep<br>
MP draining over time
Unable to perform any actions until attacked
| Malefic Crush (Venomancer skill)
| Deep Sting (Assassin skill)<br>
| Burns 880-1800 mana over 3-9 seconds.
Chromatic Seal (Cleric skill)<br>
| [[Special:Upload|Needs Image]]
Soporific Whisper (Wizard skill)<br>
<cite id="Mist's_Grasp"></cite>
| Cannot be refreshed/overwritten.<br>
Deep Sting puts the target to sleep for 5 seconds.<br>
Chromatic Seal puts the target to sleep for 12-38 seconds.<br>
Soporific Whisper puts the target to sleep for 4 seconds.
| [[Image:Sleep effect.png|100px]]
<cite id="Slow_2"></cite>
|-
! [[Image:Slow Icon.PNG]]
| Slow<br>
Reduced speed
| Ocean's Edge (Blademaster skill)<br>
Vacuous Palm (Blademaster skill)<br>
Fissure (Blademaster skill)<br>
Gush (Wizard skill)<br>
Glacial Snare (Wizard skill)<br>
Pitfall (Wizard skill)<br>
Black Ice Dragon Strike (Wizard skill)<br>
Frost Arrow (Archer skill)<br>
Great Cyclone (Cleric skill)<br>
Tempest (Cleric skill)<br>
Surf Impact (Barbarian skill)<br>
Frighten (Barbarian skill)<br>
Frost Scarab (Venomancer skill)<br>
Raving Slash (Assassin skill)<br>
Condensed Thorn (Assassin skill)<br>
Demon Tackling Slash (Assassin skill)<br>
Aqua Impact (Psychic skill)<br>
Crystal Light (Psychic skill)<br>
Slow (Venomancer pet skill)
|
| [[Image:Slow_effect.png|100px]]
<cite id="Stun"></cite>
|-
! [[Image:Stun Icon.PNG]]
| Stun<br>
Unable to perform any actions
|Aeolian Blade (Blademaster skill)<br>
Demon Frighten (Barbarian skill)<br>
Drake Bash (Blademaster skill)<br>
Earth Vector (Psychic skill)<br>
Feral Concentration (Venomancer skill)<br>
Pounce (Venomancer Pet skill)<br>
Headhunt (Assassin skill)<br>
Shadow Teleport (Assassin skill)<br>
Lucky Scarab (Venomancer skill)<br>
Mighty Swing (Barbarian skill)<br>
Mountain's Seize (Wizard skill)<br>
Roar of the Pride (Blademaster skill)<br>
Stunning Arrow (Archer skill)<br>
Untamed Wrath (Barbarian skill)<br>
Voidstep (Seeker skill)<br>
Parchedblade Dance + Stalagstrike (Seeker skills)
| Cannot be refreshed/overwritten.<br>
| [[Image:Stun_effect.png|100px]]
|}
 
<br>
 
==Damage Over Time Icons==
 
These are status effects that cause the player or mob with them to take damage over time (DOT).  All DOT effects below can be refreshed (recast on a player or mob) or purified (cleric & psychic skill, plus some potions) unless stated otherwise.  These are the only debuffs that can stack with themselves.
 
<!--  NOTE: PLEASE DO NOT EDIT POP-UP DESCRIPTIONS UNLESS YOU HAVE A SCREENSHOT SHOWING THAT THE POP-UP DESCRIPTION BELOW IS WRONG!  !-->
{| {{DefTable}}
|+
! Icon
! Pop-up Description
! Sources
! Properties
! Visible Effect
<cite id="Bleed"></cite>
|-
! [[Image:Bleed DOT.png]]
| Bleed<br>
Taking physical damage over time
| Flesh Ream (Barbarian skill)<br>
Garrotte (Barbarian skill)<br>
Flesh Ream (Venomancer pet skill)<br>
Sunder (Barbarian skill)<br>
Draw Blood (Blademaster skill)<br>
Piercing Winds (Blademaster skill)<br>
Serrated Arrow (Archer skill)<br>
Myriad Rainbow (Venomancer skill)<br>
Red Tide (Psychic skill)<br>
Puncture Wound (Assassin skill)
| Barbarian Flesh Ream does physical damage over 15 seconds.<br>
Garrotte does physical damage over 15 seconds<br>
Flesh Ream on venomancer pets does physical damage over 9 seconds.<br>
Sunder does physical damage over 30 seconds.<br>
Draw Blood does physical damage over 15 seconds, or 12 seconds for Demon version.<br>
Piercing Winds does physical damage over 15 seconds.<br>
Serrated Arrow does physical damage over 15 seconds, or 12 seconds for Sage version.<br>
Myriad Rainbow does 4,500 physical damage over 9 seconds.<br>
Red Tide does physical damage over 15 seconds.<br>
Puncture Wound does physical damage over 9 seconds, or 6 seconds for Demon version.
| [[Image:Bleed_effect.png|100px]]
<cite id="Burn"></cite>
|-
! [[Image:Burn DoT.png]]
| Burn<br>
Taking Fire damage over time
| Crown of Flame (Wizard skill)<br>
Blazing Scarab (Venomancer skill)<br>
Firestorm (Barbarian skill)<br>
| Crown of Flame deals base magic damage + 450.6-5693.0 damage over 12-15 seconds.<br>
Blazing Scarab deals base magic damage + 793.2-6427.0 damage over 24-30 seconds.<br>
Firestorm  deals 764.7-4336.0 over 15 seconds.
| [[Image:Burn_effect.png|100px]]
<cite id="Exhaust"></cite>
|-
! [[Image:Exhaust_icon.png]]
| Exhaust<br>Lose Chi constantly.
| Mantle Ripple of Death (Genie skill)<br>
Poisonous Swarm (Genie skill)
| Mantle Ripple of Death has a 55%-100% chance to cause target to lose 20 chi constantly over 60 seconds.<br>
Poisonous Swarm has a chance to decrease chi by 2 for 9 seconds.
| [[Image:Exhaust_effect.png|100px]]
<cite id="Manaleak"></cite>
|-
! [[Image:Manaleak DoT.png]]
| Manaleak<br>
MP draining over time
| Malefic Crush (Venomancer skill)
| Burns 880-1800 mana over 3-9 seconds.
| [[Image:Manaleak effect.png|100px]]
<cite id="Mist's_Grasp"></cite>
|-
! [[Image:Mist's_Grasp.png]]
| Mist's Grasp<br>
Continuous Wood damage when target's HP is lower than 60%
| Swirling Mist (Mystic skill)
| Target takes base (wood?) magic damage.  If target's HP is below 60%, target takes base magic damage + 79.7-1992.2 of wood damage every 2 seconds, for up to 9 seconds.
| | [[Image:Mists grasp effect.png|100px]]
<cite id="Poison"></cite>
|-
! [[Image:Poison DoT.png]]
| Poison<br>
Taking Wood damage over time
| Noxious Gas (Venomancer skill)<br>
Myriad Rainbow (Venomancer skill)<br>
Vicious Arrow (Archer skill)
| Noxious Gas deals 596.0-2296.0 damage over 9 seconds.<br>
Myriad Rainbow deals 4,500 damage over 9 seconds.<br>
Vicious Arrow deals base physical damage + 628.7-5093 wood damage over 12-15 seconds.
| [[Image:Poison_effect.png|100px]]
<cite id="Sandstorm"></cite>
|-
! [[Image:Sandstorm DoT.png]]
| Sandstorm<br>
Taking Earth Damage over time
| Sand Trap (Psychic skill)<br>
Pitfall (Wizard skill)
|
| [[Image:Sandstorm_effect.png|100px]]
<cite id="Stormrage_Eagleon"></cite>
|-
! [[Image:Stormrage icon.png]]
| Stormrage Eagleon<br>
Taking Metal damage over time, speed decreased
| Stormrage Eagleon (Archer skill)
| Stormrage Eagleon deals base metal damage + 6,380.3 - 12,000 damage over 30 seconds and slows target movement speed 30-50%.  The slow debuff from multiple Stormrages also stacks.
|
<cite id="Taking_Water_damage_over_time"></cite>
|-
! [[Image:Water DoT.png]]
| Taking Water damage over time
| Frost Scarab (Venomancer skill)<br>
Torrent (Psychic skill)
| Frost scarab deals 905.7-5,135 damage over 3-9 seconds.<br>
Torrent deals 55%-100% magic attack damage + 945.2-6553.5 damage over 12-15 seconds.
|
<cite id="Thunder"></cite>
|-
|-
! [[Image:Mist's_Grasp.png]]
! [[Image:Thunder DoT.png]]
| Mist's Grasp<br>
| Thunder<br>
Continuous Wood damage when target's HP is lower than 60%
Taking Metal damage over time
| Swirling Mist (Mystic skill)
| Thunderball (Cleric skill)<br>
| Target takes base (wood?) magic damage. If target's HP is below 60%, target takes base magic damage + 79.7-1992.2 of wood damage every 2 seconds, for up to 9 seconds.
| Thunderball deals 781.9-6,800 metal damage over 12-15 seconds.
|  
| [[Image:Thunder effect.png|100px]]
<cite id="Poison"></cite>
|}
|-
<br>
! [[Image:Poison DoT.png]]
 
| Poison<br>
==Other Icons==
Taking Wood damage over time
 
| Noxious Gas (Venomancer skill)<br>
These are other status icons that don't fit into the above categories, such as those that have both benefits and disadvantages.
Myriad Rainbow (Venomancer skill)<br>
 
Vicious Arrow (Archer skill)
<!--  NOTE: PLEASE DO NOT EDIT POP-UP DESCRIPTIONS UNLESS YOU HAVE A SCREENSHOT SHOWING THAT THE POP-UP DESCRIPTION BELOW IS WRONG!  !-->
| Noxious Gas deals 596.0-2296.0 damage over 9 seconds.<br>
{| {{DefTable}}
Myriad Rainbow deals 4,500 damage over 9 seconds.<br>
|+
Vicious Arrow deals base physical damage + 628.7-5093 wood damage over 12-15 seconds.
! Icon
| [[Image:Poison_effect.png|100px]]
! Pop-up Description
<cite id="Sandstorm"></cite>
! Sources
! Properties
! Visible Effect
<cite id="Alter_Marrow_Magical"></cite>
|-
|-
! [[Image:Sandstorm DoT.png]]
! [[Image:Alter Marrow Magical buff.png]]
| Sandstorm<br>
| Alter Marrow Magical<br>
Taking Earth Damage over time
Decreased physical defense, increased magic defense
| Sand Trap (Psychic skill)<br>
| Alter Marrow Magical (Blademaster skill)
Pitfall (Wizard skill)
| Will override Alter Marrow Physical.<br>
|
Increase magical defense by 30%-120% decrease physical defense by 30-120% for 30 seconds.
| [[Special:Upload|Needs Image]]
|  
<cite id="Stormrage_Eagleon"></cite>
<cite id="Alter_Marrow_Physical"></cite>
|-
|-
! [[Image:Stormrage icon.png]]
! [[Image:Alter Marrow Physical buff.png]]
| Stormrage Eagleon<br>
| Alter Marrow Physical<br>
Taking Metal damage over time, speed decreased
Decreased magic defense, increased physical defense
| Stormrage Eagleon (Archer skill)
| Alter Marrow Physical (Blademaster skill)
| Stormrage Eagleon deals base metal damage + 6,380.3 - 12,000 damage over 30 seconds and slows target movement speed 30-50%.
| Will override Alter Marrow Magical.<br>
|
Increase Physical Defense by 30%-120% decrease magical defense by 30%-120% for 30 seconds.
<cite id="Taking_Water_damage_over_time"></cite>
|  
<cite id="Change_to_White_Tiger"></cite>
|-
|-
! [[Image:Water DoT.png]]
! [[Image:True Form icon.png]]
| Taking Water damage over time
| Change to White Tiger
| Frost Scarab (Venomancer skill)<br>
| True Form (Barbarian skill)
Torrent (Psychic skill)
| Increase maximum HP by 10%-30%, movement speed (on ground only) by 20%-50%, decrease weapon attack damage by 20-50%.  Cannot be purged or purified.  Does not end upon death.
| Frost scarab deals 905.7-5,135 damage over 3-9 seconds.<br>
| [[Image:True_form.png|100px]]
Torrent deals 55%-100% magic attack damage + 945.2-6553.5 damage over 12-15 seconds.
<cite id="Deep_Chill"></cite>
|
|-
<cite id="Thunder"></cite>
! [[Image:Deep Chill buff.png]]
| Deep Chill<br>
Reduces attack speed, increases attack level
| Chill of the Deep (Assassin skill)
| Reduces attack speed by 55%-100%, max of 70% for Demon. Increases your Attack Level by 16.5-30, or 35 for Sage. (Recasting will remove this buff)
| [[Image:Deep_chill.png|100px]]
<cite id="Elemental_Weakness"></cite>
|-
|-
! [[Image:Thunder DoT.png]]
! [[Image:Unk_buff_05.png]]
| Thunder<br>
| Elemental Weakness<br>
Taking Metal damage over time
Increased physical defense decreased magical defense
| Thunderball (Cleric skill)<br>
| Elemental Weakness (Genie skill)
| Thunderball deals 781.9-6,800 metal damage over 12-15 seconds.
| Increase physical defense by 2%-20% and decrease magical defense by 2%-20%. (Every 5 genie dexterity points increases effect by 1%.)
| [[Image:Thunder effect.png|100px]]
|}
<br>
 
==Other Icons==
 
These are other status icons that don't fit into the above categories, such as those that have both benefits and disadvantages.
 
<!--  NOTE: PLEASE DO NOT EDIT POP-UP DESCRIPTIONS UNLESS YOU HAVE A SCREENSHOT SHOWING THAT THE POP-UP DESCRIPTION BELOW IS WRONG!  !-->
{| style="background:#3D2B1F" border="1" cellpadding="5"
|+
! Icon
! Pop-up Description
! Sources
! Properties
! Visible Effect
<cite id="Alter_Marrow_Magical"></cite>
|-
! [[Image:Alter Marrow Magical buff.png]]
| Alter Marrow Magical<br>
Decreased physical defense, increased magic defense
| Alter Marrow Magical (Blademaster skill)
| Will override Alter Marrow Physical.<br>
Increase magical defense by 30%-120% decrease physical defense by 30-120% for 30 seconds.
|  
|  
<cite id="Alter_Marrow_Physical"></cite>
<cite id="Fox_Form"></cite>
|-
|-
! [[Image:Alter Marrow Physical buff.png]]
! [[Image:Fox Form icon.png]]
| Alter Marrow Physical<br>
| Fox Form<br>
Decreased magic defense, increased physical defense
Increased physical defense and accuracy, decreased MP
| Alter Marrow Physical (Blademaster skill)
| Fox Form (Venomancer skill)
| Will override Alter Marrow Magical.<br>
| Increase physical defense by 60%-120%, increase accuracy by 100%-200%, decrease maximum MP by 30%-20%.  Cannot be purged or purified.  Does not end upon death.
Increase Physical Defense by 30%-120% decrease magical defense by 30%-120% for 30 seconds.
| [[Image:Fox_form.png|100px]]
|
<cite id="Change_to_White_Tiger"></cite>
|-
! [[Image:True Form icon.png]]
| Change to White Tiger
| True Form (Barbarian skill)
| Increase maximum HP by 10%-30%, movement speed (on ground only) by 20%-50%, decrease weapon attack damage by 20-50%.  Cannot be purged or purified.  Does not end upon death.
| [[Image:True_form.png|100px]]
<cite id="Deep_Chill"></cite>
|-
! [[Image:Deep Chill buff.png]]
| Deep Chill<br>
Reduces attack speed, increases attack level
| Chill of the Deep (Assassin skill)
| Reduces attack speed by 55%-100%, max of 70% for Demon.  Increases your Attack Level by 16.5-30, or 35 for Sage. (Recasting will remove this buff)
| [[Image:Deep_chill.png|100px]]
<cite id="Elemental_Weakness"></cite>
|-
! [[Image:Unk_buff_05.png]]
| Elemental Weakness<br>
Increased physical defense decreased magical defense
| Elemental Weakness (Genie skill)
| Increase physical defense by 2%-20% and decrease magical defense by 2%-20%. (Every 5 genie dexterity points increases effect by 1%.)
|
<cite id="Fox_Form"></cite>
|-
! [[Image:Fox Form icon.png]]
| Fox Form<br>
Increased physical defense and accuracy, decreased MP
| Fox Form (Venomancer skill)
| Increase physical defense by 60%-120%, increase accuracy by 100%-200%, decrease maximum MP by 30%-20%.  Cannot be purged or purified.  Does not end upon death.
| [[Image:Fox_form.png|100px]]
<cite id="Frenzy"></cite>
<cite id="Frenzy"></cite>
|-
|-
Line 1,801: Line 1,888:
(top) & White<br>
(top) & White<br>
Voodoo (bottom)
Voodoo (bottom)
|}
|}
<br>
<br>
 
 
==Faction Base Buffs==
==Faction Base Buffs==
''See [[Faction Bases#Alchemy Labs (Western Wing) | Faction Base (Alchemy Labs)]]''
''See [[Faction Bases#Alchemy Labs (Western Wing) | Faction Base (Alchemy Labs)]]''
 
 
==Unknown Icons==
==Unknown Icons==
 
 
These are other status icons that are missing the description, source, and properties.  If you know that information, please move them to the correct section above with the appropriate information.  Thank you.
These are other status icons that are missing the description, source, and properties.  If you know that information, please move them to the correct section above with the appropriate information.  Thank you.
 
 
Please note that some of these icons may not actually exist in gameplay anymore.
Please note that some of these icons may not actually exist in gameplay anymore.
 
 
{| style="background:#3D2B1F" border="1" cellpadding="5"
{| {{DefTable}}
|-
|-
! [[Image:Unk buff 04.png]]
! [[Image:Unk buff 04.png]]
! [[Image:Unk buff 11.png]]
! [[Image:Unk buff 11.png]]
! [[Image:Unk debuff 1.png]]
! [[Image:Unk debuff 1.png]]
! [[Image:Unk buff 02.png]]
! [[Image:Unk buff 02.png]]
! [[Image:Unk buff 06.png]]
! [[Image:Unk buff 06.png]]
! [[Image:Unk buff 07.png]]
! [[Image:Unk buff 07.png]]
! [[Image:Unk buff 58.png]]
! [[Image:Unk buff 08.png]]
|-
|-
! [[Image:Unk buff 59.png]]
! [[Image:Unk buff 59.png]]
! [[Image:Unk buff 56.png]]
! [[Image:Unk buff 56.png]]
! [[Image:Unk buff 08.png]]
! [[Image:Unk buff 10.png]]
! [[Image:Unk buff 12.png]]
! [[Image:Unk buff 12.png]]
! [[Image:Unk buff 13.png]]
! [[Image:Unk buff 13.png]]
Line 1,862: Line 1,949:
! [[Image:Fox Wallop.png]]
! [[Image:Fox Wallop.png]]
! [[Image:Unk buff 62.png]]
! [[Image:Unk buff 62.png]]
|-
! [[Image:Unk buff 63.png]]
! [[Image:Unk buff 64.png]]
! [[Image:Energy_Leech_Devil_Chihyu.png]]
! [[Image:Energy_Leech_Storm_Mistress.png]]
!
!
!
|}
|}
<br>
<br>
==Skill Icons Missing==
Please list any names of skills that you know are missing status icons above in this section.
'''Mystic skills'''<br>
Energy Leech (Storm Mistress)<br>
Energy Leech (Devil Chihyu)<br>


==Reused Status Icons==
==Reused Status Icons==

Latest revision as of 08:11, 21 November 2012


There are various status affects that can change how players or monsters in the game take damage, deal damage, move, recover, or other things. These status effects cause an icon to be displayed by the player or mob's name. If you want to know what a certain status icon means, see below. The icons are separated by type and alphabetized by the pop-up description you get when you hover your mouse over the status icon.

Please note that, as a quick way to tell them apart, buffs normally have a light-blue border around them, while debuffs normally have a purple border around them, and shape-change icons usually have a light yellow border around them.


Quick Finder[edit]

Here's a quick finder for status icons. Just click on an image below to be taken to the item in the list or, for images used for multiple items ("multi-icons"), a list of what items they were used for:

Error: Image is invalid or non-existent.


Buff Icons[edit]

All buffs below can be refreshed/overwritten (recast on a player), purged (venomancer skill, plus an add-on on some weapons), or cast on any player unless stated otherwise. Squad buffs can only be cast on other players in your squad. If a range of effect is given then that is usually dependent on the level of the skill being cast.

Icon Pop-up Description Sources Properties Visible Effect

Aerial Acceleration

Speed up in the air

Essential Sutra (Psychic skill)

Wind Force (Genie skill)

Essential Sutra increases flight speed by 60% for 15 seconds.

Wind Force increases flight speed by 50% for 4.5 seconds.

Aura of the Golden Bell

Increased physical defense

Aura of the Golden Bell (Blademaster skill) Increases physical defense by 15%-90% more from armor PDef for 30 minutes. Squad buff.

Bestial Rage

Gain Chi while being attacked

Bestial Rage (Barbarians skill)

Mantle Ripple of Rage (Barbarian-only genie skill)

Bestial Rage gains 5 chi when struck for 15 seconds. Sage gets 6 chi sage for 20 seconds, Demon gets 8 chi.

Gain 3 chi or more when struck for 5 or more seconds.

Blazing Arrow

Adds Fire damage to attack

Blazing Arrow (Archer skill) Cannot be refreshed/overwritten.

Adds 13%-40% weapon attack in fire damage to physical attacks (ranged or melee) for 10 minutes. Sage adds 60%, Demon adds 70% fire damage over 20 seconds.

File:Blazing arrow.png

Bless

Decreased damage taken

Invoke the spirit (Barbarian skill)

Regeneration Aura (Cleric skill)
Wind Shield (Genie skill)
Sage Spark Eruption

This effect can stack from different sources. Barbarian Invoke Spirit can't be purged.

Invoke the spirit reduces damage taken by 90% for 20 seconds.
Regeneration Aura reduces damage taken by 50% as long as its activated.
Wind Shield reduces damage taken by 6%-15% (every 8 Genie Dexterity points increases the damage reduction effect by 1%) for 10 seconds (every 50 Genie Dexterity points increases the duration by 1 second.)
Sage Spark Eruption(not including venomancer sage spark eruption)reduces damage taken by 25% for 15 seconds.

File:Blood Bath buff.png Blood Bath

Decreased MAX HP, increased accuracy

Bloodbath (Barbarian skill) Reduces maximum HP and current HP by 25%-16% to increase accuracy by 110%-200% for 10 minutes. Sage gets -10% and +225%, Demon gets -15% and +300%.

Bloodpaint

Recovers own HP by absorbing damage that you deal

Bloodpaint (Assassin skill)

Blood Frenzy (Assassin skill)

Bloodpaint heals life equal to 2% of melee damage dealt (squad buff; only applied to Barbarians, Assassins, Blademasters, and Seekers). Sage version heals 3% of melee damage dealt.

Blood Frenzy heals life equal to 20% of melee damage for 20 seconds (self buff).

File:Bloody Sun icon.png Bloody Sun
Improves HP recovery speed over time
Mystic Summon Skill

File:Bramble Hood buff.png Bramble Hood

Damage taken is greatly decreased, physical damage reflected

Bramble Hood (Venomancer skill) Reflect 200% of melee damage and reduces damage by 75% for 15 seconds.

Channeling increased

Magic attack increased

Rapid Growth (Mystic skill) Rapid Growth quickens channeling by 20% and increases magic attack by 55 -125%

Concentrate

Increased magic defense

Magic Shell (Cleric skill)

Aegis Spirit (Cleric skill)
Dew of Star Protection (Apothecary)
Chrono Fragment (Chrono World)

Cannot be refreshed/overwritten.

Cleric skill increases magic defense by 15%-60% more from armor MDef for 30 minutes, or 60 minutes from squad buff.
Dew of Star Protection buff lasts 20 seconds.
Chrono fragments have a chance to increase magic resistance by 150% for five minutes and share a 2 minute cooldown with apothecary.

File:Detecticon.png Darker Stealth

An upgraded Stealth mode.

Detection Potion (Apothecary) Detection Potion increases Awareness level by 30.

Deaden Nerves

Survive a killing blow by regenerating 20% HP.

Deaden Nerves (Assassin skill) A killing blow instead puts you at 20% health. Lasts 120 seconds or until used. Sage version lasts 150 seconds, Demon version puts you at 35% health.

Defense Level increased Adrenal Numbness (Seeker skill) Increases your defense level by 12-30 for 30 min.

Dodge

Increased evasion

Wings of Protection (Archer skill)

Blessing of the Condor (Archer skill)
Will of the Bodhisattva (Blademaster skill)
Wind Shield (Genie skill)
Chrono Fragment (Chrono World)

Wings of Protection increases evasion by 8%-50% for 30 minutes, or 60 minutes from sage version. Squad buff.

Blessing of the Condor increases evasion by 1000% for 6 seconds.
Will of the Bodhisattva increases evasion by 100% for 15 seconds.
Wind Shield increases evasion by 10% for 8 seconds.
Chrono fragments last five minutes and share a 2 minute cooldown with apothecary.

Duelist's Glee
Has a chance to cause the Parried status.
Duelist's Glee (Seeker skill) Lasts 10 minutes. Each attack has a 20% chance to inflict Parried status on target for 30 seconds. File:Duelists glee effect.png

File:Earth resistance increased.png Earth resistance increased Elemental Shell (Wizard skill) Increase earth resistance by 1000%. Lasts 4 seconds.

Edged Blur Edged Blur (Seeker skill) Enemies within an 8 meter radius of you suffer 3365.3-5881.7 metal damage every 3 for 12 seconds for a total of 4 "ticks" (15 seconds, 5 ticks for demon). This radius moves with the player and only the mobs that are in range at the time of each "tick" will be affected.

File:Energy Leech Devil Chihyu.png Energy of Beasts
Increases Physical Defense and Critical Hit Rate.
Energy Leech - Devil Chihyu (Mystic skill) Energy Leech of Devil Chihyu will increase physical defense by 46% - 100% and critical hit rate by 16% - 30% for 20 seconds. Needs Image

Energy of Light
Increases Magic Defense and Magic Attack.
Energy Leech - Storm Mistress (Mystic skill) Energy Leech of Storm Mistress will increase magical defense by 23% - 100% and magical attack by 60% - 200% weapon attack for 20 seconds. Needs Image

File:Unk buff 64.png Enhanced Critical Strike Lucky Break (Mystic skill) Lucky Break makes the next attack a critical hit. Lasts for 10 seconds.

File:Explosion.png Explosion

Recover Chi constantly.

Chi Siphon (verify) (Genie skill) Regenerate 30 Chi every 3 seconds. Lasts 30 seconds. Needs Image

Falling Petals

Recovers HP continuously while being attacked.

Falling Petals (Mystic skill)

File:Fire dmg buff.png Fire damage added to attack Demon Blazing Arrow (Archer skill)

Drake's Breath Bash (Blademaster skill)
Phosphorus Orb (Apothecary)
Flame Orb (Apothecary)
Raging Sun Orb (Apothecary)

Demon Blazing Arrow adds 70% fire damage to normal attacks for 20 seconds

Drake's Breath Bash adds 35-80% fire damage to your attacks for 15 seconds (135% Demon)
Percent data on the preceding Apothecary items has not currently been established.

File:Fire resistance increased.png Fire resistance increased Elemental Shell (Wizard skill) Increase fire resistance by 1000%. Lasts 4 seconds.

File:Flame Shield.png Flame Shield

Increased Fire Resistance and accelerated HP recovery

Pyroshell (Wizard skill) Adds 10%-100% fire resistance and increases HP recovery by 1-10 HP/sec. Lasts 15 minutes. Sage version adds 150% and 12 HP/sec, Demon adds 120% and 15 HP/sec.

Focus

Accelerated channeling

Heaven's Wrath (Cleric skill)

Blade Affinity (Seeker skill)
Chrono Fragment (Chrono World)

Heaven's Wrath (also known as RB) increases channeling speed by 20%.

Blade Affinity decreases channeling time by 44-80% for 6 seconds
Chrono fragments have a chance to decrease channeling time by 10 % for 5 minutes.

Focus

Accelerated channeling

Rainbow Blessing (Genie skill) 2%-20% decreased channeling time. Lasts 8 seconds. Does not stack with other decreased channeling buffs.

Focused Mind

Has a chance to evade the damage of all attacking skills.

Focused Mind (Assassin skill) Has a 11.5%-25% chance to evade enemy skills. Lasts 60 seconds. Sage has a 33% chance of evasion, Demon adds a 20% chance to avoid negative statuses.

Fortified Armor

Increased physical defense

Vanguard Spirit (Cleric skill)

Greater Protective Aura (Cleric skill)

Cleric skills increase physical defense by 15%-60% more from armor PDef for 30 minutes, or 60 minutes from squad buff.

Fortified Armor

Increased physical defense

Demon Stream of Rejuvenation (Cleric skill)

Sage Vanguard Spirit (Cleric skill)
Demon Aura of the Golden Bell (Blademaster skill)
Chrono Fragment (Chrono World)

Demon Stream of Rejuvenation increases defense by 100% for 10 seconds.

Sage Vanguard Spirit increases defense by 100% for 10 seconds.
Chrono fragments have a chance to increase physical defense by 150% for five minutes and share a 2 minute cooldown with apothecary.

Ice Shield

Increased Water Resistance and accelerated MP recovery

Glacial Embrace (Wizard skill) Add 10%-100% water resistance and increase MP recovery by 1-10 MP/sec. Sage adds 150% and 12 MP/sec, Demon adds 120% and 15 MP/sec.

Increased Critical Hit rate Power Dash (Assassin skill)

Demon Sharpened Tooth Arrow (Archer skill)
Demon Stunning Arrow (Archer skill)
Demon Strength of the Titans (Barbarian skill)
Demon Glacial Spike (Blademaster skill)
Demon Bestial Onslaught (Barbarian skill)
Demon Fox Wallop (Venomancer skill)
Sage Black Ice Dragon Strike (Wizard skill)
Leaf Dance (Genie skill)
Chrono Fragment (Chrono World)

Cannot be refreshed/overwritten.

Leaf Dance increases critical strike rate by 2% for 33-60 + 1 per Str seconds.
Power Dash increases critical hit rate by 22%-40% for 8 seconds.
Demon Sharpened Tooth Arrow increases critical hit rate by 10% for 15 seconds.
Demon Stunning Arrow increases critical hit rate by 10% for 10 seconds.
Demon Strength of the Titans increases critical hit rate by 5% for 1 minute.
Demon Fox Wallop makes all hits critical for 5 seconds.
Sage Black Ice Dragon Strike increases critical hit rate by 30% for 10 seconds.
Chrono fragments have a chance to increase crit rate by 5% for five minutes and share a 2 minute cooldown with apothecary.

Increased HP Recovery Celestial Guardian's Seal (Cleric skill)

Exalted Renewal (Cleric skill)
Life Powder (Apothecary)
Flourish Orb (Apothecary)
Healing Orb (Apothecary)
Chrono Fragment (Chrono World)

Cleric skill increases HP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff.

Life Powder increases HP recovery by 50 per second for 10 minutes.
Flourish Orb increases HP & MP recovery by 50 per second for 10 minutes.
Healing Orb increases HP recovery by 100 per second for 10 minutes.
Chrono fragments have a chance to increase HP regeneration by 25 for five minutes and share a 2 minute cooldown with apothecary.

Increased movement speed Windpush (Assassin skill)

Maze Steps (Assassin skill)
Cloud Sprint (Blademaster skill)
Will of the Bodhisattva (Blademaster skill)
Wings of Protection (Archer skill)
Elven Alacrity (Archer skill)
Wings of Grace (Archer skill)
Guardian Light (Cleric skill)
Chrono Fragment (Chrono World)
Holy Path (Genie skill)
Demon Fox Form (Venomancer skill)

Windpush increase movement speed by 55%-100% for 10 seconds.

Maze Steps increase movement speed by 82%-100% for 10 seconds.
Cloud Sprint increase movement speed by 45%-90% for 15 seconds.
Will of the Bodhisattva increase movement speed by 100% for seconds.
Wings of Protection increase movement speed by 15% for 60-600 seconds.
Elven Alacrity increase movement speed to maximum for 8 seconds.
Wings of Grace increase movement speed by 30% for 15 seconds.
Guardian Light increase movement speed by 30% for 15 seconds.
Chrono Fragment have a chance to increase movement speed by 20% for five minutes.
Demon Fox Form increase movement speed by 60% for 6 seconds after transforming.

Increased MP Recovery Celestial Guardian's Seal (Cleric skill)

Exalted Renewal (Cleric skill)
Focus Powder (Apothecary)
Flourish Orb (Apothecary)
Concentrate Orb (Apothecary)
Chrono Fragment (Chrono World)

Cleric skill increases MP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff.

Focus Powder increases MP recovery by 50 per second for 10 minutes.
Flourish Orb increases HP & MP recovery by 50 per second for 10 minutes.
Concentrate Orb increases MP recovery by 100 per second for 10 minutes.
Chrono fragments have a chance to increase MP recovery by 25 for five minutes and share a 2 minute cooldown with apothecary.

Intuition

Increased magical attack

Heaven's Wrath (Cleric skill)

Spark Burst (Cleric, Mystic, Psychic, Venomancer, Wizard)
Spark Burst+ (Cleric, Mystic, Psychic, Venomancer, Wizard)
Celestial/Demonic Eruption (Cleric, Mystic, Psychic, Venomancer, Wizard)
Valley of Reciprocity attack buff
Chrono Fragment (Chrono World)

Heaven's Wrath increases any magic weapon attack damage bonuses by 100%.

Spark Burst increases magic attack by 200% for 10 seconds.
Spark Burst+ increases magic attack by 400% for 12 seconds.
Celestial/Demonic Eruption increases magic attack by 700% for 15 seconds.
Celestial Eruption (Venomancer) increases magic attack by 900% for 15 seconds.
Chrono fragments have a chance to increase magical attack by 69% for 5 minutes.

Intuition

Increased magical attack

Spirit's Gift (Cleric skill)

Arcane Empowerment (Cleric skill)
Chrono Fragment (Chrono World)

Increase weapon's magic attack by 25%-70% for 30 minutes, or 60 minutes from squad buff.

Chrono fragments last five minutes and share a 2 minute cooldown with apothecary.

File:Luck.png Luck

Increased critical hit rate.

Rainbow Blessing (Genie skill) 1%-10% increased critical hit chance.

Magic Shell

Absorbs magic damage.

Balance (verify) (Blademaster-only genie skill)

Bestial Rage (Barbarian skill) (only when used under half HP)

Absorbs 10%-100% of the difference between the BM's PDef and MDef of magic damage. Lasts 6 or more seconds.

Lats 10 seconds and absorbs up to a max of 2000 damage (4000 if sage/demon)

File:Bestial rage.png

File:Unk status ico 1.png Magical Reflect Reflective Aura (Genie skill) Reflect 100% of magic damage for 2+ seconds

Maximum HP increased Beast King's Inspiration (Barbarian skill)

Swinging Cloud Dance (Mystic skill)
Tree of Protection (Genie skill)

Maximum HP increased by 12%-35% for 30 minutes, or 60 minutes for sage version. Squad buff.

Target's maximum HP increased by 8% for 8 seconds.
Maximum HP increased dependent on genie strength for a very short period. Stacks with Beast King's Inspiration.

Maximum MP increased Wellspring Quaff (Wizard skill) Increase maximum MP by 15%-60% for 12-30 minutes.

Metal resistance increased Elemental Shell (Wizard skill) Increase metal resistance by 1000%. Lasts 4 seconds.

Nimble

Increased accuracy

Nimble (Weapon effect)

Effectiveness Powder (Apothecary)
Faction base buff (30%)

File:Northern Sky Waltz.png Northern Sky Waltz

Has a chance to activate the Eye of Northern Sky status

Northern Sky Waltz (Seeker skill) Lasts 10 minutes. Each attack has a 12%-30% chance to inflict Eye of the Northern Sky status on target for 10 seconds. File:Norther sky waltz effect.png

Parchedblade Dance

Has a chance to activate Bloodlet

Parchedblade Dance (Seeker skill) Player with this buff has an 11%-20% chance for each attack to inflict the Bloodlet status on the enemy. File:Parchedblade dance effect.png

Physical attack increased Gloom (Weapon effect)

Comprehend (Weapon effect)
Berserk (Weapon effect)
Unrelenting (Weapon effect)
Revenge (Weapon effect)
Frenzied Rage (Weapon effect)
Blood Vengeance (Weapon effect)
Sharpen (Weapon effect)
Bless (Weapon effect)

Gloom, Comprehend, Unrelenting, Frenzied Rage, and Berserk increase physical attack by 100% weapon attack for 10 seconds.

Revenge, Sharpen, Bless, and Blood Vengeance increase physical attack by 50% weapon attack for 10 seconds.

Physical Reflect

Physical melee damage is returned to the attacker

Bramble Guard (Venomancer skill)

Alpha Male (Genie skill)
Demon Roar (Barbarian skill)

Reflect 15%-60% physical damage for 10 minutes.

Reflects ?% physical damage for 1+ seconds (per 10 genie str)
Reflects 100% physical damage taken for 10 seconds.

File:Bramble effect.png

Quicken

Increased attack rate

Cyclone Heel (Blademaster skill)

Demon Spark (Melee classes)
Wind Shield (Genie skill)
Demon Quickshot (Archer skill)
Relentless Courage (Genie skill)
Heaven's Wrath (Cleric skill)
Sage Slipstream Strike (Assassin skill)

Cyclone Heel increases attack speed by 3-12% for 6-15 seconds (20% increase Demon, 15% for 20 seconds)

Demon Spark (Melee Classes) adds a 25% increase to attack speed in addition to its other effects.
Wind Shield increase attack speed and evasion by 10% for 8+ seconds
Demon Quickshot has a 50% chance to increase attack speed by 30% for 6 seconds
Relentless Courage increases attack speed by 5+% for 3.5-8 seconds (extra % based on genie strength)
Heaven's Wrath increase attack speed by 20% until the skill is canceled, interrupted, or Mana is depleted. (Will override all other sources of this buff)
Sage Slipstream Strike has a 30% chance to increase attack rate by 20% for 3 seconds. Buff begins after skill animation.

Recovering HP Ironheart Blessing (Cleric skill)

Bubble of Life (Psychic skill)
Demon Serrated Arrow (Archer skill)
Sunder (Barbarian skill)
Diamond Sutra (Blademaster skill)
Sage Celestial Guardian's Seal (Cleric skill)
Tree of Protection (Genie skill)
Various apothecary

Cleric skill recovers 84-1200 + 3%-35% base magic attack hit points over 15 seconds.

Psychic skill is a squad buff only and recovers 370-1200 + 16.5%-30% base magic attack hit points over 15 seconds.
Archer Skill recovers 200 HP over 15 seconds.
Tree of Protection increases maximum HP by a certain percentage (based on level/attributes), and recovers a massive amount of hp every 3 seconds for 6 seconds.

Recovering MP Demon Ironheart (Cleric skill)

Jade Powder (Apothecary)
Consume Spirit (Venomancer skill)
Sage Spirit's Gift (Cleric skill)
Clear Thoughts (Mystic skill)

Demon Ironheart recovers 300 mana over 15 seconds.

Jade Powder recovers 3,000 mana over 30 seconds.
Consume Spirit recovers 225-450 mana over 3 seconds.
Sage Spirit's Gift recovers 900 mana over 15 seconds.
Clear Thoughts recovers current mana + 2000 over 9 seconds.

Resurrect

Resurrect immediately after death

Resurrect (Mystic skill) Resurrect allows target to revive after death with 23-50% HP and 8-80% less EXP loss. File:Ressurect effect.png

File:Riding speed increased.png Riding speed increased Speed buff in Snake Isle Dungeon Race Adds ?% speed to ground mount. Lasts ? seconds.

Rock Shield

Increased Earth Resistance and Physical Defense

Stone Barrier (Wizard skill) Add 10%-100% physical and earth defense. Lasts 15 minutes. Sage gives 150% earth defense, Demon gives 150% physical defense.

Sharpen

Increased physical attack

Spark Burst (Archer, Assassin, Barbarian, Blademaster, Seeker, Venomancer)

Spark Burst+ (Archer, Assassin, Barbarian, Blademaster, Seeker, Venomancer)
Celestial/Demon Eruption (Archer, Assassin, Barbarian, Blademaster, Seeker, Venomancer)
Chrono Fragment (Chrono World)

Spark Burst increases physical attack by 150% for 10 seconds.

Spark Burst+ increases physical attack by 300% for 12 seconds.
Celestial/Demonic Eruption increases physical attack by 500% for 15 seconds.
Demonic Eruption (Venomancer) increases physical attack by 650% for 15 seconds.
Chrono fragments have a chance to increase physical attack by 69% for 5 minutes.

File:Shield of flowers icon.png Shield of Flowers

Absorbs a portion of direct damage.

Martyrdom (Mystic/Salvation skill) Takes 22%-?% percent of target's damage, and 2 mana per 1 damage from the summon's mana, as long as the summon has mana, up to 50-? seconds. File:Shield of flowers effect.png

Soulsever Minuet Soulsever Minuet (Seeker skill) Lasts 10 minutes. Each attack has a 32%-50% chance to inflict Spirit Bore status on target for 30 seconds. File:Soulsever minuet effect.png

Soul of Retaliation

Cast the attacker's skill back on himself.

Soul of Retaliation (Psychic skill) Reduces and reflects damage equal to 5%-50% of your Soulforce. If you are affected by a negative status effect, the caster will be too. Lasts 30 seconds or until used. Sage heals 15% of max HP, Demon reflects damage equal to 60% of your Soulforce. File:Soul of Retaliation effect.jpg

Soul of Silence

Silence the attacker

Soul of Silence (Psychic skill) Has a chance to silence attacker when hit for 2.1 - 3 seconds. Buff lasts 10 minutes. Sage has 5 second silence, Demon has increased silence odds.

Soul of Stunning

Stun the attacker

Soul of Stunning (Psychic skill) Stuns attacker when hit for 1 second + 1 second/5,000 Soulforce. Buff lasts 30 seconds or until used. Sage adds 1 second/4,000 Soulforce instead, Demon adds 1 second.

Spark Eruption

All stats improved

Spark Burst

Spark Burst+

File:Spark effect.png

Strength of the Titans

Increased physical attack

Strength of the Titans (Barbarian skill) Increase weapon's physical attack by 12%-50% for 30 minutes. Squad buff.

Damage increase depends on where buff came from.

Summer Sprint

Movement speed increased

Summer Sprint (Venomancer skill) Increase movement speed by 15%-35% for 5 minutes. File:Summer Sprint effect.jpg

Tidal Protection

Has a chance to evade the status of all attacking skills.

Tidal Protection (Assassin skill)

Sage Blade Affinity (Seeker skill)

27.5%-50% chance to avoid negative status effects. Lasts 33-60 seconds. Sage has 66% chance, Demon adds 10% damage evasion.

Need more info for Blade Affinity

File:Twin flowers icon.png Twin Flowers

Absorbs Damage and increases Defense.

Aegis Sphere (Mystic/Salvation skill) Shields for 750-? damage and improves defense by 5%-?% for 45-? seconds.

Verdant Shell

Increases Physical, Wood, and Water defenses.

Verdant Shell (Mystic skill) Increases Wood, Water, and Physical damage resistances by to 8%-80% of your armor. File:Verdant shell effect.png

Vigor Flourish

Increases the HP recovering effect and reduces charm's cooldown time.

Empowered Vigor (Psychic skill) Increases HP recovery from healing skills by 11%-20%, potions 16.5%-30%, and reduced Guardian Charm's cooldown by 0.3-3.0 seconds. Lasts 90 seconds. Sage reduces cooldown by 4 seconds, Demon increases healing skills by 25% and potions by 40%.

Water damage added to attack Frostblade (Wizard skill)

Condensed Thorn (Assassin skill)
Wave Orb (Apothecary)
Frost Orb (Apothecary)
Glacial Frost Orb (Apothecary)

Frost blade adds 12-30% water damage to physical attacks for 15 minutes.

Condensed Thorn adds 50% water damage to physical attacks for 10 seconds.
Can't be stacked.

File:Frost effect.png

Water resistance increased Elemental Shell (Wizard skill) Increase water resistance by 1000%. Lasts 4 seconds.

File:Wingedshell.png Winged Shell

Absorbs damage and restores mana over time.

Winged Shell (Archer skill)

Demon Wingspan (Archer skill)
Wings of Protection (Cleric skill)
Dew of God Protection (Apothecary)
Dew of Sacred Protection (Apothecary)

Winged Shell absorbs 135 - 1000 damage for 20-30 seconds, recovering 10-80 MP every 3 seconds up to 6-10 times. File:Winged shell.png

Wolf Emblem

Increase own Critical hit damage.

Wolf Emblem (Assassin skill) Increase critical hit damage by 12%-30%. Lasts 30 seconds. Sage version increases crit damage by only 20%, but lasts 30 minutes, Demon increases crit damage by 40%.

Wood damage added to attack Poison Fang (Barbarian skill)

Darkwine Wood (Apothecary)
Red Arsenic (Apothecary)
Death River Toxin (Apothecary)

Poison Fang adds an extra 12-30% wood damage to your normal attacks for 15 min (50% demon, 40% for 30 min sage)

Percent data on the preceding Apothecary items has not currently been established.

Wood resistance increased


Immunity Granting Status[edit]

These buffs all grant immunity to some kind of damage or effect.

Icon Pop-up Description Sources Properties Visible Effect

Concentration

Increase concentration points to avoid being disturbed while casting spells.
Target becomes immune to seal.

Will Surge (Genie skill) Will Surge grants immunity to seal for 5.2 - 7 seconds File:Concentration effect.png

Freedom

With a free heart, you will never be slowed or freezed.
Target becomes immune to slow or Stun.

Absolute Domain (Genie skill)

Fortify (Genie skill)

Cannot be refreshed.

Absolute Domain gives stun immunity for 6 seconds and makes you invulnerable for 4 seconds. Squad buff.
Fortify gives you 3 seconds of stun immunity but has a chance to lower your magic defense.

Hardened Veins

Immune to Bleed status.

Blood Clot (Genie skill) Blood Clot makes you immune to bleed for 5.5 - 10 seconds.

File:Unk buff 25.png Holiness

Target becomes immune to all negative statuses.

Faith (Genie skill) Faith has a 10% chance per skill level to be immune to negative effects for 5 seconds. Also purifies negative effects.

File:Unk buff 14.png Immune to Earth

Target becomes immune to Earth damage.

Sand Shield (Genie skill)
Immunity to earth damage and earth element skill effects for 5.2 - 7 seconds. File:Immune to earth effect.png

File:Unk buff 23.png Immune to Elements
Target becomes immune to all Elemental damage.
Magic Resistance Scroll (Theater of Blood) Magic Resistance Scroll makes target immune to elemental damage for 10 seconds.

File:Unk buff 60.png Immune to Fire

Target becomes immune to Fire damage.

Soul of Fire (Genie skill)
Immunity to fire damage and fire element skill effects for 5.2 - 7 seconds. File:Immune to fire effect.png

File:Unk buff 16.png Immune to Metal
Target becomes immune to Metal damage.
Heart of Steel (Genie skill) Heart of Steel makes target immune to Metal damage for 5.2 - 7 seconds. File:Immune to metal effect.png

File:Unk status ico 2.png Immune to Water

Target becomes immune to Water damage.

Oxygen Bubble (Genie skill)
Immunity to water damage and water element skill effects for 5.2 - 7 seconds. File:Immune to water effect.png

File:Unk buff 15.png Immune to Wood

Target becomes immune to Wood damage.

Nullify Poison (Genie skill)
Immunity to wood damage and wood element skill effects for 5.2 - 7 seconds. File:Nullify poison effect.png

Immune to movement debuffs Will of the Bodhisattva (Blademaster skill)

Wings of Grace (Archer skill)
Elven Alacrity (Archer skill)
Violent Triumph (Barbarian skill)
Demon Summer Sprint (Venomancer skill)
Maze Steps (Assassin skill)
Energy Leech (Mystic skill)

Will of the Bodhisattva grants immunity to movement impairing effects for 15 seconds.

Wings of Grace grant immunity to movement impairing effects for 15 seconds.
Elven Alacrity grants immunity to movement impairing effects for 8 seconds.
Violent Triumph grants immunity to movement impairing effects for 10 seconds.
Demon Summer Sprint grants immunity to movement impairing effects for 6 seconds.
Maze Steps grant immunity to movement impairing effects for 10 seconds.
Energy Leech grants immunity to movement impairing effects for 6 seconds at level 10 or demon and 9 seconds for the sage version.

File:Invincible.png Invincible Feral Concentration (Venomancer skill)

Spark Burst
Spark Burst+
Demonic/Celestial Eruption

Resist all negative effects for 10 seconds.

Resist all negative effects for 1 second.
Resist all negative effects for 2 seconds.
Resist all negative effects for 3 seconds.

File:Invincible effect.png

Martial Trance
Immune to damage amplification.
Evil Ward (Genie skill) Evil Ward makes you immune to damage amplifying effects for 5.5 - 10 seconds. File:Martial trance effect.png

File:Petrifaction.png Petrifaction

Target becomes immune to physical damage.

Psychic Will (Psychic skill) Immune to physical damage for 5.3 - 8 seconds. Sage lasts 10 seconds, Demon has 20% chance to cost no spark.

File:Unk buff 03.png Stimulation

A person being stimulated will never fall asleep.
Target beomes immune to Hypnosis.

Adrenaline Surge (Genie skill) Adrenaline Surge makes you immune to sleep for 5.2 - 7 seconds. File:Stimulation effect.png


Debuff Icons[edit]

All debuffs below can be refreshed (recast on a player or mob) or purified (cleric & psychic skill, plus some potions) unless stated otherwise. Damage over time (DOT) debuffs are listed separately below.

Icon Pop-up Description Sources Properties Visible Effect

File:Aerial decel.png Aerial Deceleration

Slow Down in the air.

Gale (Genie skill) Gale slows flying speed by 5% for 6.5s-11s

Amplify Damage

Damage taken increased

Amplify Damage (Venomancer skill) Take 20% more damage, or 25% more for Demon, or 30% more for Sage, for 6.5-20 seconds, or 26 seconds for Demon. Purges Soul Degeneration and Crush Vigor debuffs.

File:Unk buff 20.png Anger in Heart

Reduce Physical and Magic attack speed.

Searing Heat (Genie skill) Decreases the target's attack and channeling speeds by 1%-10% or more. Lasts for 9 seconds.

Attack Level decreased Yin Yang Seal (Genie skill)

Devour (Barbarian skill)
Gemini Slash (Seeker skill - when used on target with Spirit Bore debuff)

Attack level decreased by 5 for 5 or more seconds.

Attack level decrease 1-10 for 4 seconds based on skill level (15 demon/sage).
Attack level decreased by 1-10 for 3 min.

File:Blind debuff.png Blind

Decreased accuracy

Befuddling Mist (Venomancer skill)

Sandstorm (Wizard skill)

Accuracy reduced by 25-70% for 8 seconds.

Accuracy reduced by 23-50% for 10 seconds.

File:Unk buff 52.png Bloodlet Parchedblade Dance (Seeker skill) Last 20 seconds. Stalagstrike removes this debuff, deals 927.15-3366.6 damage, and stuns target for 3 seconds.

File:Unk buff 57.png Burning Feet

Reduce Fire resistance and movement speed.

Earthblaze (Genie skill) Earthblaze reduces fire resistance of surrounding targets by 10% for 15 seconds.

Crush Vigor

Lose Chi when attacked

Crush Vigor (Venomancer skill) Lose 8 Chi when hit. Lasts 15 seconds. Sage version costs 15 Chi per hit, Demon gives the caster a 50% chance of gaining 100 Chi.

Curse

Increased damage taken

Heaven's Flame (Blademaster skill)

Blood Vow (Archer skill)
Demon Parasitic Nova (Venomancer skill)

Heaven's Flame increases damage taken by 55%-100% for 6 seconds.

Blood Vow increases damage taken by 25% for 30 seconds.
Parasitic Nova increases damage taken by 30% for 8 seconds.

File:Daze.png Daze

Decreased evasion

Bestial Onslaught (Barbarian skill) Evasion reduced by 23-50% for 8 seconds.

Deep Poison

Increase damage on a target. This effect can be accumulated with other skills like Heaven's Flame.

Extreme Poison (Genie skill)

Subsea Strike (Assassin skill)
Demon Throatcut (Assassin skill)

Cannot be refreshed/overwritten.

Extreme Poison has damage increased by 20% for 1.5-6 seconds. (+1 second per 10 dex)
Subsea Strike has damage increased by 16.5%-30% for 8 seconds. (Demon is 15 seconds. Sage increases damage to 50%)
Demon Throatcut has damaged increased by 25% for 4 seconds. (25% chance to happen)

Distract

Decreased magical defense

Glacial Spike (Blademaster skill)

Elemental Seal (Cleric skill)
Howl (Venomancer pet skill)
Myriad Rainbow (Venomancer skill)

Glacial Spike Reduces Physical and magic defense by 23-50% for 10 seconds.

Elemental Seal reduces magic defense by 12-30% for 11-20 seconds (35% sage/demon, 25 seconds sage).
Howl reduces magic defense by 20-36% for 15 seconds.
Myriad Rainbow has a 20% chance to reduce magic defense by 100% for 9 seconds.

Defense Level decreased Staggering Strike (Seeker skill)
(when used on target with Eye of the Northern Sky debuff)

Gemini Slash (Seeker skill)
(when used on target with Spirit Bore debuff)

Defense level decreased by 11-20 for 8 seconds.

Defense level decreased by 1-10 for 3 min.

Earth resistance decreased Undine Strike (Wizard skill) Reduces water, fire, and earth resistance by 60% for 12 seconds.

Eye of the Northern Sky Northern Sky Waltz (Seeker skill) Lasts 10 seconds. Staggering Strike removes this debuff and deals 197.25-1810.5 damage, freezes target for 3 seconds, and decreases their Defense Level by 11-20 for 8 seconds.

Fire resistance decreased Undine Strike (Wizard skill)

Sage Divine Pyrogram (Wizard skill)
Sage Fissure (Blademaster skill)

Undine Strike reduces water, fire, and earth resistance by 60% for 12 seconds.

Sage Divine Pyrogram reduces fire resistance by 20% for 15 seconds.
Blademaster skill reduces fire resistance by 30% for 8 seconds.

Flame
Reduce Fire Resistance.
Spark (Genie skill) Spark reduces fire resistance by 3-30% for 6 seconds.

File:Frighten debuff.png Frighten

Decreased physical attack

Frighten (Barbarian skill)

Myriad Sword Stance (Blademaster skill)
Threaten (Venomancer pet skill)

Frighten reduces weapon physical attack by 12-30% for 10 seconds.

Myriad Sword Stance reduces physical attack by 32%-50% for 15 seconds.
Threaten reduces physical attack by 20%-35% for 15 seconds.

Heart Shatter Heart Shatter (Seeker skill) Increases the damage of physical and metal skills by 12-30% for 330-600 seconds.(Does not apply to normal attacks)

This skill cannot be used against players or put in skill macros.

Impact

Reduce Physical defense.

Hollow Fist (Venomancer-only genie skill)

Impact (Genie skill)
Tangling Mire (Genie skill)

Hollow Fist reduces the target's physical defense by 20% of gear value for 9 seconds.

Impact reduces the target's physical defense by 10% or more of gear value for 10 seconds.
Tangling Mire reduces the target's and all enemies withing 15 meters physical defense by 17-35% +1% per 5 genie Str.

Maximum HP decreased Sharpened Tooth Arrow (Archer skill)

Blood Vow (Archer skill)
Sage Soul Degeneration (Venomancer skill)
Sage Rib Strike (Assassin skill)

File:Metal res dec debuff.png Metal resistance decreased Demon Wield Thunder (Cleric skill)

Thunder Shock (Archer skill)
Ion Spike (Seeker skill)

Demon Wield thunder reduces metal resistance by 30% for 10 seconds.

Thunder Shock skill reduces metal resistance by 23%-50% for 10 seconds.
Ion Spike has a 55-100% chance of reducing metal resistance by 17-35% for 10 seconds.

File:Unk buff 45.png Mind Shatter Mind Shatter (Seeker skill) Increases the Critical hit percent of wood and water skills done on the target by 12-30% for 330-600 seconds.

[Please confirm it is indeed crit chance and not damage.]
This skill cannot be used against players or put in skill macros.

Muddle

Decreased magic attack

Myriad Sword Stance (Blademaster skill)

Sage Roar (Barbarian skill)
Silent Seal (Cleric skill)

Myriad Sword Stance reduces target's Physical and Magical Attack by 32-50% for 15 seconds.

Sage Roar reduces target's Magical Attack by 30% for 10 seconds.
Silent Seal Reduces the casting cleric's Magical attack by 50% for 2.4-6 seconds (No reduction for Demon).

File:Parried.png Parried
Use Arme Nier to deal extra damage and
temporarily remove the target's weapon attack
Duelist's Glee (Seeker skill) Lasts 10 seconds. Arme Nier removes this debuff, deals 4080 damage to target, and gives target a Weapon Disabled debuff which removes their weapon attack for 6 seconds.

File:Slow2 debuff.png Slow

Decreased attack rate

Rib Strike (Assassin skill)

Stone Smasher (Psychic skill)

Rib Strike lowers the target's attack speed by 27.5-50% for 30 seconds (65% sage).

Stone Smasher lowers the target's attack speed by 30% for 8 seconds.

File:Attackrate debuff effect.png

Soul Degeneration

HP and MP recovery stopped

Soul Degeneration (Venomancer skill) Stops HP and MP recovery for 12-30 seconds.

File:Soul of Manaburn.png Soul of Manaburn

Each time the target casts a spell, damage will be dealt.

Soulburn (Psychic skill) Take damage equal to caster's Soulforce with each attack you make. Lasts 5.3-8 seconds. Sage lasts 10 seconds, Demon has 5 seconds less cooldown time.

Soul Shatter Soul Shatter (Seeker skill) Critical hit rate for Fire and Earth Skills are increased by 5-50% and skill damage is increased by 55-100%.

File:Unk buff 49.png Spirit Bore Spirit Bore (Seeker skill) Lasts 30 seconds. Gemini Slash removes this debuff and deals 3306.3-7372.5 damage, and reduces the target's Defense Level and Attack Level for 3 minutes.

File:Stupefy debuff.png Stupefy

Channeling slowed

Mage Bane (Blademaster skill)

Fox Wallop (Venomancer skill)
Disturb Soul (verify icon) (Psychic skill)

Mage Bane Reduces the targets channeling speed by 50% for 3.5-8 seconds.

Fox Wallop Reduces the targets channeling speed by 22-40% for 3 seconds.
Disturb Soul Increases targets channeling time by 53-80% for 12 seconds (100% demon, 15 seconds sage).

File:Attackrate debuff effect.png

Take x2 damage from Absorb Soul attack Nature's Vengeance (Mystic Skill) Nature's Vengeance debuff which causes a target to take 2x damage from Absorb Soul when hit.

Total Intervention

Can't use any attacks or skills

Smack (Blademaster skill)

Force of Will (Wizard skill)
Throatcut (Assassin skill)
Parasitic Nova (Venomancer skill)
Elven Boon (Cleric skill)
Seal of the God (Cleric skill)

Cannot be refreshed/overwritten.

Smack silences the target for 2-3 seconds.
Force of Will silences the target 2.3-5 seconds.
Throatcut silences the target for 2.2-4 seconds.
Parasitic Nova has a 67% chance to make the targets chaotic for 3.5-8 seconds.
Elven Boon has a 15% chance to seal the target for 2 seconds.
Seal of the God seals the target for 15 seconds (also reduces damage taken by 90% during this period). This seal can't be purified.

File:Seal pic.png

File:Vigor Consume.png Vigor Consume

Reduces the HP recovering effect and increases charm's cooldown time.

Diminished Vigor (Psychic skill) Decreases HP recovery from healing skills by 11%-20%, potions 16.5%-30%, and increases Guardian Charm's cooldown by 0.3-3.0 seconds. Lasts 90 seconds. Sage increases cooldown by 4 seconds, Demon decreases healing skills by 25% and potions by 40%.

Water resistance decreased Undine Strike (Wizard skill)

Glacial Snare (Wizard skill)

Reduces water, fire, and earth resistance by 60% for 12 seconds.

Reduces water resistance by 20% for 15 seconds.

Weaken

Decreased physical defense

Devour (Barbarian skill)

Penetrate Armor (Barbarian skill)
Ironwood Scarab (Venomancer skill)
Rainbow Myriad (Venomancer skill)
Glacial Spike (Blademaster skill)
Dimensional Seal (Cleric skill)
Pierce (Venomancer pet skill)
Befuddling Creeper (Mystic Plant Summon)

Devour reduces physical defense (PDef) by 23-50% for 10 seconds (15 seconds demon).

Penetrate Armor reduces PDef by 12-30% for 10 seconds (35% sage, 45% demon).
Ironwood Scarab reduces PDef by 12-30% for 10 seconds (40% sage for 20 seconds, 100% demon but reduce activation chance from 100% to 20%).
Both Rainbow Myriad reduce PDef by 100% 1/4 chance for 9 seconds.
Glacial Spike reduces PDef by 23-50% for 10 seconds.
Dimensional Seal reduces PDef by 12-30% for 11-20 seconds (40% sage for 25 seconds, 40% demon for 20).
Pierce reduces PDef by 20-36% for 15 seconds.
Befuddling Creeper has a chance to reduce PDef by 20% for 6 seconds, or can by lysed for a higher chance to reduce PDef by 20% for 18 seconds.

File:Unequipped.png Weapon Disabled
Weapon temporarily disabled by a powerful attack
Duelist's Glee + Arme Nier used on "Parried" status (Seeker skills) Removes target's weapon attack for 6 seconds.

Wood resistance decreased Demon Venomous Scarab (Venomancer skill)

Demon Swirling Mist (Mystic Skill)

Reduces wood resistance by 30% for 6 seconds.

Has a 25% chance to reduces target's Wood Resistance by 15% for 6 seconds.


Movement Impairing Debuffs[edit]

These are debuff statuses that either slow or stop your ability to move. These debuffs are resisted by Immune to movement debuffs and Freedom.

Icon Pop-up Description Sources Properties Visible Effect

Freeze

Can't move.

Occult Ice (Genie skill) Cannot be refreshed/overwritten.

Prevents moving or using skills.

Frozen

Unable to move

Alacrity of Beast (Barbarian skill)

Aim Low (Archer skill)
Silent Seal (Cleric skill)
Siren's Kiss (Cleric skill)
Demon Surf Impact (Barbarian skill)
Sage Frighten (Barbarian skill)
Tackling Slash (Assassin skill)
Demon Power Dash (Assassin skill)
Stunning Blow (Venomancer skill)
Demon Frost Scarab (Venomancer skill)
Glacial Shards (Psychic skill)
Parasitic Nova (Venomancer skill)
Heartseeker (Seeker skill)
Eye of the Northern Sky + Staggering Strike (Seeker skills)

Cannot be refreshed/overwritten.
File:Paralyze effect.png

Slows the target Nature's Vengeance (Mystic skill) Nature's Vengeance effect slows target 12%-30% for 12 seconds. Affected target also takes double damage from Absorb Soul.

File:Sleep debuff.png Sleep

Unable to perform any actions until attacked

Deep Sting (Assassin skill)

Chromatic Seal (Cleric skill)
Soporific Whisper (Wizard skill)

Cannot be refreshed/overwritten.

Deep Sting puts the target to sleep for 5 seconds.
Chromatic Seal puts the target to sleep for 12-38 seconds.
Soporific Whisper puts the target to sleep for 4 seconds.

File:Sleep effect.png

File:Slow Icon.PNG Slow

Reduced speed

Ocean's Edge (Blademaster skill)

Vacuous Palm (Blademaster skill)
Fissure (Blademaster skill)
Gush (Wizard skill)
Glacial Snare (Wizard skill)
Pitfall (Wizard skill)
Black Ice Dragon Strike (Wizard skill)
Frost Arrow (Archer skill)
Great Cyclone (Cleric skill)
Tempest (Cleric skill)
Surf Impact (Barbarian skill)
Frighten (Barbarian skill)
Frost Scarab (Venomancer skill)
Raving Slash (Assassin skill)
Condensed Thorn (Assassin skill)
Demon Tackling Slash (Assassin skill)
Aqua Impact (Psychic skill)
Crystal Light (Psychic skill)
Slow (Venomancer pet skill)

Stun

Unable to perform any actions

Aeolian Blade (Blademaster skill)

Demon Frighten (Barbarian skill)
Drake Bash (Blademaster skill)
Earth Vector (Psychic skill)
Feral Concentration (Venomancer skill)
Pounce (Venomancer Pet skill)
Headhunt (Assassin skill)
Shadow Teleport (Assassin skill)
Lucky Scarab (Venomancer skill)
Mighty Swing (Barbarian skill)
Mountain's Seize (Wizard skill)
Roar of the Pride (Blademaster skill)
Stunning Arrow (Archer skill)
Untamed Wrath (Barbarian skill)
Voidstep (Seeker skill)
Parchedblade Dance + Stalagstrike (Seeker skills)

Cannot be refreshed/overwritten.
File:Stun effect.png


Damage Over Time Icons[edit]

These are status effects that cause the player or mob with them to take damage over time (DOT). All DOT effects below can be refreshed (recast on a player or mob) or purified (cleric & psychic skill, plus some potions) unless stated otherwise. These are the only debuffs that can stack with themselves.

Icon Pop-up Description Sources Properties Visible Effect

Bleed

Taking physical damage over time

Flesh Ream (Barbarian skill)

Garrotte (Barbarian skill)
Flesh Ream (Venomancer pet skill)
Sunder (Barbarian skill)
Draw Blood (Blademaster skill)
Piercing Winds (Blademaster skill)
Serrated Arrow (Archer skill)
Myriad Rainbow (Venomancer skill)
Red Tide (Psychic skill)
Puncture Wound (Assassin skill)

Barbarian Flesh Ream does physical damage over 15 seconds.

Garrotte does physical damage over 15 seconds
Flesh Ream on venomancer pets does physical damage over 9 seconds.
Sunder does physical damage over 30 seconds.
Draw Blood does physical damage over 15 seconds, or 12 seconds for Demon version.
Piercing Winds does physical damage over 15 seconds.
Serrated Arrow does physical damage over 15 seconds, or 12 seconds for Sage version.
Myriad Rainbow does 4,500 physical damage over 9 seconds.
Red Tide does physical damage over 15 seconds.
Puncture Wound does physical damage over 9 seconds, or 6 seconds for Demon version.

File:Bleed effect.png

Burn

Taking Fire damage over time

Crown of Flame (Wizard skill)

Blazing Scarab (Venomancer skill)
Firestorm (Barbarian skill)

Crown of Flame deals base magic damage + 450.6-5693.0 damage over 12-15 seconds.

Blazing Scarab deals base magic damage + 793.2-6427.0 damage over 24-30 seconds.
Firestorm deals 764.7-4336.0 over 15 seconds.

File:Burn effect.png

File:Exhaust icon.png Exhaust
Lose Chi constantly.
Mantle Ripple of Death (Genie skill)

Poisonous Swarm (Genie skill)

Mantle Ripple of Death has a 55%-100% chance to cause target to lose 20 chi constantly over 60 seconds.

Poisonous Swarm has a chance to decrease chi by 2 for 9 seconds.

File:Exhaust effect.png

File:Manaleak DoT.png Manaleak

MP draining over time

Malefic Crush (Venomancer skill) Burns 880-1800 mana over 3-9 seconds.

Mist's Grasp

Continuous Wood damage when target's HP is lower than 60%

Swirling Mist (Mystic skill) Target takes base (wood?) magic damage. If target's HP is below 60%, target takes base magic damage + 79.7-1992.2 of wood damage every 2 seconds, for up to 9 seconds.

Poison

Taking Wood damage over time

Noxious Gas (Venomancer skill)

Myriad Rainbow (Venomancer skill)
Vicious Arrow (Archer skill)

Noxious Gas deals 596.0-2296.0 damage over 9 seconds.

Myriad Rainbow deals 4,500 damage over 9 seconds.
Vicious Arrow deals base physical damage + 628.7-5093 wood damage over 12-15 seconds.

File:Poison effect.png

Sandstorm

Taking Earth Damage over time

Sand Trap (Psychic skill)

Pitfall (Wizard skill)

File:Sandstorm effect.png

Stormrage Eagleon

Taking Metal damage over time, speed decreased

Stormrage Eagleon (Archer skill) Stormrage Eagleon deals base metal damage + 6,380.3 - 12,000 damage over 30 seconds and slows target movement speed 30-50%. The slow debuff from multiple Stormrages also stacks.

Taking Water damage over time Frost Scarab (Venomancer skill)

Torrent (Psychic skill)

Frost scarab deals 905.7-5,135 damage over 3-9 seconds.

Torrent deals 55%-100% magic attack damage + 945.2-6553.5 damage over 12-15 seconds.

Thunder

Taking Metal damage over time

Thunderball (Cleric skill)
Thunderball deals 781.9-6,800 metal damage over 12-15 seconds.


Other Icons[edit]

These are other status icons that don't fit into the above categories, such as those that have both benefits and disadvantages.

Icon Pop-up Description Sources Properties Visible Effect

File:Alter Marrow Magical buff.png Alter Marrow Magical

Decreased physical defense, increased magic defense

Alter Marrow Magical (Blademaster skill) Will override Alter Marrow Physical.

Increase magical defense by 30%-120% decrease physical defense by 30-120% for 30 seconds.

File:Alter Marrow Physical buff.png Alter Marrow Physical

Decreased magic defense, increased physical defense

Alter Marrow Physical (Blademaster skill) Will override Alter Marrow Magical.

Increase Physical Defense by 30%-120% decrease magical defense by 30%-120% for 30 seconds.

Change to White Tiger True Form (Barbarian skill) Increase maximum HP by 10%-30%, movement speed (on ground only) by 20%-50%, decrease weapon attack damage by 20-50%. Cannot be purged or purified. Does not end upon death. File:True form.png

File:Deep Chill buff.png Deep Chill

Reduces attack speed, increases attack level

Chill of the Deep (Assassin skill) Reduces attack speed by 55%-100%, max of 70% for Demon. Increases your Attack Level by 16.5-30, or 35 for Sage. (Recasting will remove this buff)

Elemental Weakness

Increased physical defense decreased magical defense

Elemental Weakness (Genie skill) Increase physical defense by 2%-20% and decrease magical defense by 2%-20%. (Every 5 genie dexterity points increases effect by 1%.)

Fox Form

Increased physical defense and accuracy, decreased MP

Fox Form (Venomancer skill) Increase physical defense by 60%-120%, increase accuracy by 100%-200%, decrease maximum MP by 30%-20%. Cannot be purged or purified. Does not end upon death.

Frenzy

Reduce a target's Physical and Magic defense while increasing their attack level.

Frenzy (Genie skill) Reduce your physical and magic defense by 55%-100% and increase Attack Level by 11-20. Lasts 8 seconds.

File:Unk buff 17.png Hard Wall

Absorb physical and magic damage, but reduce own move speed.

Solid Shield (Barbarian-only genie skill) Reduce Damage taken by 8%-35% or more. Movement speed reduced by 50%. Lasts 10 seconds or more. File:Solid shield effect.png

File:Plume Shield buff.png Plume Shield

Part of damage taken from MP instead of HP

Plume Shell (Cleric skill) Absorbs 53-80% of physical damage, or 85% for Sage, at the cost of 2-1 points of MP per HP of damage. Lasts 20 seconds.

File:Scorch debuff.png Scorch

Reduce defense and attack level
Slightly slow down move speed

Earthflame (Zeal genie skill) Reduced attack and defense by 4%. Move speed increased by 3%. Useful for luring.

Soul of Vengeance

Reflect damage to the attacker

Soul of Vengeance (Psychic skill) Reflects 8% of caster's Soulforce worth of damage at the cost of 0.4% of caster's Soulforce worth of MP per hit. 12% reflect for Demon and no MP cost for Sage. Cannot be purged or purified. Does not end upon death. File:Soul of Vengeance effect.jpg

Stealth

Enter Stealth mode.

Shadow Walk (Assassin skill)

Shadow Escape (Assassin skill)

Shadow Walk puts you in stealth mode, increases your Stealth Level by 1-10, costs 24-15 MP/sec. Only usable out of combat. Sage only costs 7 MP/sec, Demon is cast 0.5 seconds faster.

Shadow Escape puts you in stealth mode, increases your Stealth Level by 1-10, costs 24-15 MP/sec, and adds 100 Chi. Sage dispels all negative statuses and increases your Stealth Level by 11, Demon cooldown is 15 seconds shorter and increases your Stealth Level by 11.

File:Stealth.png

File:Tide Form icon.png Tide Form

Transforms you into a fish

Tide Form (Assassin and Psychic skill) Increases Defense Level by +5.5-+10, or +13 for Demon. Increases swim speed by 26-80%, or by 100% for Sage. Only usable in water. Prevents use of other skills. Cannot be purged or purified. Does not end upon death.

File:Transference.png Transference

Transfers Mana to the target.

Transference (Mystic skill) Transfers 500-4100 mana to your summon over 20 seconds. Needs Image

File:Voodoo.png Voodoo

Adjust the attack and defense level.

Black Voodoo (Psychic skill)

White Voodoo (Psychic skill)

Black Voodoo increases Attack Level by 12.1-22, and decreases Defense Level by 5.6-11. Lasts 15 minutes. Overwrites White Voodoo. Sage version increases Attack Level by 25, Demon decreases Defense Level by 8.

White Voodoo increases Defense Level by 36.3-66, and decreases Attack Level by 54-99. Lasts 15 minutes. Overwrites Black Voodoo. Sage version increases Defense Level by 71, Demon decreases channeling time by 3%.


Black Voodoo
(top) & White
Voodoo (bottom)


Faction Base Buffs[edit]

See Faction Base (Alchemy Labs)

Unknown Icons[edit]

These are other status icons that are missing the description, source, and properties. If you know that information, please move them to the correct section above with the appropriate information. Thank you.

Please note that some of these icons may not actually exist in gameplay anymore.

File:Unk buff 11.png File:Unk debuff 1.png File:Unk buff 02.png File:Unk buff 06.png File:Unk buff 08.png
File:Unk buff 56.png File:Unk buff 10.png File:Unk buff 13.png File:Unk buff 09.png File:Unk buff 18.png
File:Unk buff 19.png File:Unk buff 34.png File:Unk buff 24.png File:Unk buff 27.png
File:Unk buff 28.png File:Unk buff 29.png File:Unk buff 30.png File:Unk buff 32.png File:Unk buff 33.png File:Unk buff 53.png
File:Unk buff 35.png File:Unk buff 36.png File:Unk buff 37.png File:Unk buff 40.png
File:Unk buff 42.png File:Unk buff 43.png File:Unk buff 54.png File:Unk buff 46.png File:Unk buff 61.png File:Unk buff 62.png


Reused Status Icons[edit]

A few status icons are used for more than one status, so this section lists those icons and links to their sections above.

Green Weed [edit]

This is the most overused status icon. It's used for:

Attack Level decreased
Defense Level decreased
Defense Level increased
Freedom
Freeze
Hardened Veins
Magic Shell

Yellow Arm [edit]

Focus (#2)
Physical attack increased
Sharpen
Strength of the Titans

Red Man [edit]

Increased HP Recovery
Martial Trance