Venomancer Common Stat Builds: Difference between revisions

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Line 6: Line 6:
'''+ 1 Str''' (Strength)<br/>
'''+ 1 Str''' (Strength)<br/>
'''+ 9 Mag''' (Magic)<br/>
'''+ 9 Mag''' (Magic)<br/>
<br/>This build is valued for its considerable damage output and pet healing abilities (your pet heal skill is rooted in your base magic attack). It however is not suitable for PVP since you will be lacking in both physical defense as well as vitality (hit points). You will also be taking considerable damage from any melee mobs that escape your pet should you pull aggression off of your pet (something that will not be uncommon due to the high magic rating).<br/><br/>
<br/>This build is valued for its considerable damage output. The nine attribution points that you pool into Magic will give your character a sizeable amount of mana as well as a high magic attack rating. This becomes particularly significant when tanking a boss with your pet as your ability to heal is rooted in your base magic attack (the higher the magic attack, the more substantial the heals and the better survivability your pet will have). This build however is not suitable for PVP as you will be lacking in both physical defense as well as vitality (hit points). You will also be taking considerable damage from any melee mobs should you pull aggression off of your pet (something that will not be uncommon due to your damage output). Adopting this build will also confine you to the magic attack skill tree since with melee attacks you will be doing much less damage.<br/><br/>


==Mage Build==
==Mage Build==
Line 13: Line 13:
'''+ 1 Str''' (Strength)<br/>
'''+ 1 Str''' (Strength)<br/>
'''+ 8 Mag''' (Magic)<br/>
'''+ 8 Mag''' (Magic)<br/>
<br/>Once again, though this build shines in terms of magic damage output, you will take considerable damage from any melee attacks in PVE or PVP gameplay.<br/><br/>   
<br/>Having allocated a single point to Vitality, you will be able to withstand both magic and physical damage better than the previous build however once again you will take considerable damage from any melee attacks in both PVE and PVP gameplay. While this build will not have the same "nuking" potential as the previous one, you will still have a significant amount of mana and do great damage. This build is also well suited for tanking with a pet though for bosses that do area of effects you may find that you lack in hit points.<br/><br/>   


==Vitality - Mage Build==
==Vitality - Mage Build==
Line 20: Line 20:
'''+ 1 Str''' (Strength)<br/>
'''+ 1 Str''' (Strength)<br/>
'''+ 7 Mag''' (Magic)<br/>
'''+ 7 Mag''' (Magic)<br/>
<br/>Perhaps the most commonly accepted and exercised build for PVE, the Vitality-Mage Build will give your Venomancer sufficient hit points and magic damage. Once again though, it is not suitable for PVP since you will be lacking physical defense.<br/><br/>  
<br/>Perhaps the most commonly accepted and exercised build for PVE, the Vitality-Mage Build will give your Venomancer a sufficient balance between hit points and magic attack. The two attribution points allocated to Vitality will allow you to withstand much more physical and magic damage than the previous two builds while still giving you enough magic to be able to spam heal your pet and deal significant damage. It should be noted however that your character will still lack in physical defense and thus is not well suited for PVP.<br/><br/>  


==Light Armor Build==  
==Light Armor Build==  
Line 27: Line 27:
'''+ 1 Str''' (Strength)<br/>
'''+ 1 Str''' (Strength)<br/>
'''+ 3 Mag''' (Magic)<br/>
'''+ 3 Mag''' (Magic)<br/>
<br/>This build is highly recommended for a PVP-seeking Venomancer. It also gives you the opportunity to choose between magic or melee attacks depending on the situation. With regards to tanking a boss with your pet, because of the lower magic rating and consequently your diminished ability to heal, your pet will not have the same survivability as that of an arcane Venomancer. You will however be able to withstand melee damage better than an arcane Venomancer.<br/><br/>   
<br/>This build is highly recommended for a PVP-seeking Venomancer. It gives you the opportunity to choose between magic or melee attacks (depending on the situation) and gives your much more physical defense. With regards to tanking a boss with your pet, because of the lower magic rating and consequently your diminished ability to heal, your pet will not have the same survivability as that of an arcane Venomancer. You will however be able to withstand melee damage better than an arcane Venomancer.<br/><br/>   


==Heavy Armor Build==
==Heavy Armor Build==
Line 36: Line 36:
'''+ 1 Dex''' (Dexterity)<br/>
'''+ 1 Dex''' (Dexterity)<br/>
'''+ 1 in either Vitality, Magic or Dexterity''' (Magic is suggested)<br/>  
'''+ 1 in either Vitality, Magic or Dexterity''' (Magic is suggested)<br/>  
<br/>Though a rare breed, the Heavy Armor Build is particularly useful in Territory Wars and PVP. Heavy armor Venomancers rely primarily on the fox form melee damage tree and as such do not often require a pet in battle. Such a build makes the Venomancer itself the tank rather than the pet.<br/><br/>
<br/>Though a rare breed, the Heavy Armor Build is particularly useful in Territory Wars and PVP. Heavy armor Venomancers rely primarily on the fox form melee damage skill tree and as such often do not require a pet in battle. Such a build makes the Venomancer themselves the tank rather than the pet. It is important to note that because you're relying entirely on melee attacks, you will not be doing as much damage as even the Light Armour Build. Additionally, while having superior physical defense you will also take much more damage from magic attacks than any of the other builds.<br/><br/>
--[[User:Carimre|Carimre]] 22:17, 30 July 2009 (UTC)
--[[User:Carimre|Carimre]] 22:17, 30 July 2009 (UTC)

Revision as of 23:00, 30 July 2009

How to Build Your Venomancer…

Although often considered a member of the ranged magic class, the Venomancer lends itself well to several builds. Your choice of build will depend on your gameplay preferences as well as whether you want to take advantage of the magic damage skill tree or the melee damage skill tree. The five most common Venomancer builds are the Pure Mage Build, Mage Build, Vitality-Mage Build, Light Amour Build and the Heavy Armor Build.

Pure Mage Build

Every two levels:

+ 1 Str (Strength)
+ 9 Mag (Magic)

This build is valued for its considerable damage output. The nine attribution points that you pool into Magic will give your character a sizeable amount of mana as well as a high magic attack rating. This becomes particularly significant when tanking a boss with your pet as your ability to heal is rooted in your base magic attack (the higher the magic attack, the more substantial the heals and the better survivability your pet will have). This build however is not suitable for PVP as you will be lacking in both physical defense as well as vitality (hit points). You will also be taking considerable damage from any melee mobs should you pull aggression off of your pet (something that will not be uncommon due to your damage output). Adopting this build will also confine you to the magic attack skill tree since with melee attacks you will be doing much less damage.

Mage Build

Every two levels:

+ 1 Vit (Vitality)
+ 1 Str (Strength)
+ 8 Mag (Magic)

Having allocated a single point to Vitality, you will be able to withstand both magic and physical damage better than the previous build however once again you will take considerable damage from any melee attacks in both PVE and PVP gameplay. While this build will not have the same "nuking" potential as the previous one, you will still have a significant amount of mana and do great damage. This build is also well suited for tanking with a pet though for bosses that do area of effects you may find that you lack in hit points.

Vitality - Mage Build

Every two levels:

+ 2 Vit (Vitality)
+ 1 Str (Strength)
+ 7 Mag (Magic)

Perhaps the most commonly accepted and exercised build for PVE, the Vitality-Mage Build will give your Venomancer a sufficient balance between hit points and magic attack. The two attribution points allocated to Vitality will allow you to withstand much more physical and magic damage than the previous two builds while still giving you enough magic to be able to spam heal your pet and deal significant damage. It should be noted however that your character will still lack in physical defense and thus is not well suited for PVP.

Light Armor Build

Every one level:

+ 1 Dex (Dexterity)
+ 1 Str (Strength)
+ 3 Mag (Magic)

This build is highly recommended for a PVP-seeking Venomancer. It gives you the opportunity to choose between magic or melee attacks (depending on the situation) and gives your much more physical defense. With regards to tanking a boss with your pet, because of the lower magic rating and consequently your diminished ability to heal, your pet will not have the same survivability as that of an arcane Venomancer. You will however be able to withstand melee damage better than an arcane Venomancer.

Heavy Armor Build

Every two levels:

+ 1 Vit (Vitality)
+ 6 Str (Strength)
+ 1 Mag (Magic)
+ 1 Dex (Dexterity)
+ 1 in either Vitality, Magic or Dexterity (Magic is suggested)

Though a rare breed, the Heavy Armor Build is particularly useful in Territory Wars and PVP. Heavy armor Venomancers rely primarily on the fox form melee damage skill tree and as such often do not require a pet in battle. Such a build makes the Venomancer themselves the tank rather than the pet. It is important to note that because you're relying entirely on melee attacks, you will not be doing as much damage as even the Light Armour Build. Additionally, while having superior physical defense you will also take much more damage from magic attacks than any of the other builds.

--Carimre 22:17, 30 July 2009 (UTC)