Abbreviations and Terms - Alphabetical: Difference between revisions
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PWpedia>Vitenks done up to page 6 of the forum thread |
PWpedia>Vitenks m eep! Slightly tidied |
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Don't worry about learning all of these in one lump, you don't actually need it. | Don't worry about learning all of these in one lump, you don't actually need it. | ||
1x, 2x, 3x etc - Abbreviated way of indicating a level range. A '4x' character is level 40-49, for example. | * 1x, 2x, 3x etc - Abbreviated way of indicating a level range. A '4x' character is level 40-49, for example. | ||
AC - Armor Class or Defense. (Usually 'pdef' in this game) | * AC - Armor Class or Defense. (Usually 'pdef' in this game) | ||
Add - An extra monster has joined an existing battle. | * Add - An extra monster has joined an existing battle. | ||
Alt - A character on your account other than your main character. | * Alt - A character on your account other than your main character. | ||
AoE - Area of Effect Damage. This is a spell that hurts a group of monsters in an area. | * AoE - Area of Effect Damage. This is a spell that hurts a group of monsters in an area. | ||
AE - Area Effect | * AE - Area Effect | ||
AFK - Away from Keyboard. This means the player is away from his computer. | * AFK - Away from Keyboard. This means the player is away from his computer. | ||
Aggro - This means the monsters are mad at you and you've "activated" them to attack you. They are now in the motion of trying to reach and attack you. | * Aggro - This means the monsters are mad at you and you've "activated" them to attack you. They are now in the motion of trying to reach and attack you. | ||
Aggro Radius - The radius around the monsters where they will "wake up" and attack you. | * Aggro Radius - The radius around the monsters where they will "wake up" and attack you. | ||
AGI - Agility (An old name for 'Dex') | * AGI - Agility (An old name for 'Dex') | ||
AH - Auction House | * AH - Auction House | ||
Arch - Archosaur. The big city in the middle of the map. | * Arch - Archosaur. The big city in the middle of the map. | ||
Avatar - Your character | * Avatar - Your character | ||
BB - blue bubble, the priest aoe heal | * BB - blue bubble, the priest aoe heal | ||
BG - Battleground | * BG - Battleground | ||
Buff - A beneficial spell cast on a monster or player. An example of a "buff" is the Priest's Physical PDef buff. | * Boss - A named monster, much harder than anything else nearby that has better loot and is often the target of quests. (eg. "Farren is the first boss in FB39") | ||
Carebear - | * Buff - A beneficial spell cast on a monster or player. An example of a "buff" is the Priest's Physical PDef buff. | ||
Caster - A character that stays on the back row to heal or cast spells on the enemy, such as a Mage. | * Carebear - Derogatory term for a player that prefers to help other players attack monsters rather than attack other players in player vs. player combat. | ||
Char - Your character. | * Caster - A character that stays on the back row to heal or cast spells on the enemy, such as a Mage. | ||
Cheese - To exploit an imbalance in the game. | * Char - Your character. | ||
Chi - the yellow bar thats below your health & mana gauge, allows you to cast certain skills | * Cheese - To exploit an imbalance in the game. | ||
Co-ords - co-ordinates, 6 digits visible in the top right corner near the minimap, used to pinpoint any location on the world map | * Chi - the yellow bar thats below your health & mana gauge, allows you to cast certain skills | ||
Crit - Critical hit. | * Co-ords - co-ordinates, 6 digits visible in the top right corner near the minimap, used to pinpoint any location on the world map | ||
DC - disconnected, ussually due to some glitch lag spike or bad connection | * Crit - Critical hit. | ||
DD - Direct Damage, or Damage Dealer. This is a skill that does all of its damage in one hit rather than spreading its damage over time, or the squad-role of using such attacks. | * DC - disconnected, ussually due to some glitch lag spike or bad connection | ||
DEX - dexterity, a stat | * DD - Direct Damage, or Damage Dealer. This is a skill that does all of its damage in one hit rather than spreading its damage over time, or the squad-role of using such attacks. | ||
Ding - An announcement "Hey guys! I reached a new level!" | * DEX - dexterity, a stat | ||
DMG - Damage | * Ding - An announcement "Hey guys! I reached a new level!" | ||
DOT - Damage over time | * DMG - Damage | ||
DPS - Damage per second | * DOT - Damage over time | ||
De-Buff - A negative spell cast on a unit that makes it less powerful. An example of a "de-buff" is the Werefox skill "Soul Degeneration". | * DPS - Damage per second | ||
DQ - Dragon Quest (and the items ''used'' for the dragon quest). A series of repeatable quests starting at level 21 which can earn you mounts, high level molds and other rewards. | * De-Buff - A negative spell cast on a unit that makes it less powerful. An example of a "de-buff" is the Werefox skill "Soul Degeneration". | ||
Elite - when referring to a monster, one that's definetly stronger than usual but not particularly a boss | * DQ - Dragon Quest (and the items ''used'' for the dragon quest). A series of repeatable quests starting at level 21 which can earn you mounts, high level molds and other rewards. | ||
FB - Fuben (= Chinese for dungeon), the dungeon quests you have to do at higher level but which you receive at level 19, 29, ... | * Elite - when referring to a monster, one that's definetly stronger than usual but not particularly a boss | ||
FH - Full Health | * FB - Fuben (= Chinese for dungeon), the dungeon quests you have to do at higher level but which you receive at level 19, 29, ... | ||
FM - Full Mana | * FH - Full Health | ||
FTL - For The Loss, a sports or game term. | * FM - Full Mana | ||
FTW - For The Win, a sports or game term. | * FTL - For The Loss, a sports or game term. | ||
Gank - Player vs. Player: To attack another player while they're trying to fight a monster. Or...when a party attacks a lonely player, usually to PK (Player Kill) him. | * FTW - For The Win, a sports or game term. | ||
GM - can mean one of two things... Guild Master or Game Master. often quite confusing yes | * Gank - Player vs. Player: To attack another player while they're trying to fight a monster. Or...when a party attacks a lonely player, usually to PK (Player Kill) him. | ||
Griefer - A person who purposely tries to annoy or anger other players. | * GM - can mean one of two things... Guild Master or Game Master. often quite confusing yes | ||
Grinding - Staying in the same area fighting the same types of monsters for a very long time. | * Griefer - A person who purposely tries to annoy or anger other players. | ||
Herb - any material that can be used for production at the apothecary. | * Grinding - Staying in the same area fighting the same types of monsters for a very long time. | ||
HH - Holy Hall. An old, ''wrong'', name for Twilight Temple, a level 60+ dungeon. | * Herb - any material that can be used for production at the apothecary. | ||
HOT - Heal over time. (Ironheart blessing, for example, heals over a short period) | * HH - Holy Hall. An old, ''wrong'', name for Twilight Temple, a level 60+ dungeon. | ||
HP - Hit points or Health | * HOT - Heal over time. (Ironheart blessing, for example, heals over a short period) | ||
IHB - Ironheart blessing - a clerics main heal spell. | * HP - Hit points or Health | ||
INT - Intelligence | * IHB - Ironheart blessing - a clerics main heal spell. | ||
Kiting - A style of combat in which a player continually stays out of combat range of an enemy usually by running from it, while simultaneously causing damage to it. | * INT - Intelligence | ||
KoS - kill on sight | * Kiting - A style of combat in which a player continually stays out of combat range of an enemy * usually by running from it, while simultaneously causing damage to it. | ||
KS - Kill Steal. Try to steal another person's kill. | * KoS - kill on sight | ||
LFG - Looking for a group. | * KS - Kill Steal. Try to steal another person's kill. | ||
LFM - Looking for more. | * LFG - Looking for a group. | ||
LMAO - Laughing my ass off. | * LFM - Looking for more. | ||
Log - When you log off; disconnect from the game. | * LMAO - Laughing my ass off. | ||
LOL - Lots of Laugh or Laughing Out Loud. This abbreviation indicates something is really funny. It's pretty cliche nowadays though. | * Log - When you log off; disconnect from the game. | ||
LOM - Low on Mana. | * LOL - Lots of Laugh or Laughing Out Loud. This abbreviation indicates something is really funny. It's pretty cliche nowadays though. | ||
LOS - Line of sight. As in "No LOS to target" meaning "I can't see the damn thing". The ability to target with TAB makes this rarer now. | * LOM - Low on Mana. | ||
Loot - The treasure from a monster that has been killed or from a chest, or the act of taking such treasure. | * LOS - Line of sight. As in "No LOS to target" meaning "I can't see the damn thing". The ability to target with TAB makes this rarer now. | ||
Lurer - Person who lures monsters for the party. | * Loot - The treasure from a monster that has been killed or from a chest, or the act of taking such treasure. | ||
* Lurer - Person who lures monsters for the party. | |||
Luring - One of the players in a party heads out and leads one or more of the monsters back to the party so that the party can attack the monsters. The idea is to prevent too many monsters from attacking at once. | Luring - One of the players in a party heads out and leads one or more of the monsters back to the party so that the party can attack the monsters. The idea is to prevent too many monsters from attacking at once. | ||
Lvl - Level | * Lvl - Level | ||
MAG - magic, a stat | * MAG - magic, a stat | ||
Mats - (raw) materials used for the crafting skills | * Mats - (raw) materials used for the crafting skills | ||
Mdef - Magic defence. A gruop name for metal,fire,water,earth,wood resistance - used to reduce damage from various types of magical attack. | * Mdef - Magic defence. A gruop name for metal,fire,water,earth,wood resistance - used to reduce damage from various types of magical attack. | ||
MMO, MMOG, MMORPG - Massively Multiplayer Online (Role playing) (Game). | * MMO, MMOG, MMORPG - Massively Multiplayer Online (Role playing) (Game). | ||
MOB - MOB" is an old programming acronym of Mobile Object Block. Mobs are all computer controlled characters in the game. You should likely use some other term such as monster, creep, or bad guy. | * MOB - MOB" is an old programming acronym of Mobile Object Block. Mobs are all computer controlled characters in the game. You should likely use some other term such as monster, creep, or bad guy. | ||
MP - mana points, used for most skills, the blue bar below your health bar | * MP - mana points, used for most skills, the blue bar below your health bar | ||
MT - Main Tank | * MT - Main Tank | ||
Named - A special monster that is usually stronger than surrounding monsters with possible special abilities and item drops. | * Named - A special monster that is usually stronger than surrounding monsters with possible special abilities and item drops. | ||
Nerf - To downgrade, to be made softer, or make less effective. "X has been nerfed." | * Nerf - To downgrade, to be made softer, or make less effective. "X has been nerfed." | ||
Newbie - A term that sometimes means new player. Newbie is also used to suggest that a player is not very good. | * Newbie - A term that sometimes means new player. Newbie is also used to suggest that a player is not very good. | ||
Newb - Short for Newbie. See above. | * Newb - Short for Newbie. See above. | ||
N00b - An incredibly uncool way to say newb. Don't use it. | * N00b - An incredibly uncool way to say newb. Don't use it. | ||
NPC - This is a non player-controlled character. The characters are controlled by the server or realm. A "computer" character. | * NPC - This is a non player-controlled character. The characters are controlled by the server or realm. A "computer" character. | ||
Nuke - high damage in one hit, usually magic attack | * Nuke - high damage in one hit, usually magic attack | ||
OOM - Out of Mana. People say this to let their party know they are out of mana and can't cast any spells, especially healing. | * OOM - Out of Mana. People say this to let their party know they are out of mana and can't cast any spells, especially healing. | ||
* PC - Player controlled character | |||
PC - Player controlled character | * Pdef - Physical defence, a statistic granted mainly by armour, for resisting melee attacks. | ||
Pdef - Physical defence, a statistic granted mainly by armour, for resisting melee attacks. | * Pet - A NPC controlled by a player such as a Wolf. | ||
Pet - A NPC controlled by a player such as a Wolf. | * PK - Player Kill or Player Killer. | ||
PK - Player Kill or Player Killer. | * Pop - Contraction of "Repopulation", often used as a shortened term for the re-spawn of monsters. | ||
Pop - Contraction of "Repopulation", often used as a shortened term for the re-spawn of monsters. | * Proc - Activate. Example: A weapon with a special effect will "proc" every so often. | ||
Proc - Activate. Example: A weapon with a special effect will "proc" every so often. | * PST - Please Send Tell. Indicates that the person speaking wants to receive communication directly by whispers. | ||
PST - Please Send Tell. Indicates that the person speaking wants to receive communication | * Puller - Person who pulls monsters for the party. | ||
Puller - Person who pulls monsters for the party. | * Pulling - One of the players in a party heads out and leads one or more of the monsters back to the party so that the party can attack the monsters. The idea is to prevent too many monsters from attacking at once. | ||
Pulling - One of the players in a party heads out and leads one or more of the monsters back to the party so that the party can attack the monsters. The idea is to prevent too many monsters from attacking at once. | * Pure - 100%, for instance a character with a "pure dex" build should have all its stat points put into dexterity. the build is ussually still considered pure if strength is added but only enough to equip low-requirement gear for the player's level | ||
Pure - 100%, for instance a character with a "pure dex" build should have all its stat points put into dexterity. the build is ussually still considered pure if strength is added but only enough to equip low-requirement gear for the player's level | * Hybrid - a character build that is not focused entirely on one purpose but instead multiple purposes. a wizard that wears heavy armor would be an example | ||
Hybrid - a character build that is not focused entirely on one purpose but instead multiple purposes. a wizard that wears heavy armor would be an example | * PvE - Player vs. Environment. Combat between players and computer controlled opponents. | ||
PvE - Player vs. Environment. Combat between players and computer controlled opponents. | * PvP - Player vs. Player. This means for one player to attack another player. | ||
PvP - Player vs. Player. This means for one player to attack another player. | * Raid - A raid is a large-scale attack on an area by a group of players. | ||
Raid - A raid is a large-scale attack on an area by a group of players. | * RB - red bubble, the priest aoe atk buff | ||
RB - red bubble, the priest aoe atk buff | * Res - Short for resurrect | ||
Res - Short for resurrect | * Re-Spawn - A monster that has been killed has spawned (been created) again. | ||
Re-Spawn - A monster that has been killed has spawned (been created) again. | * Rest (state) - An indicator of how tired a character is. | ||
Rest (state) - An indicator of how tired a character is. | * Req - requirement, prerequisite, whatever | ||
Req - requirement, prerequisite, whatever | * Rez - Resurrect | ||
Rez - Resurrect | * ROFL - Rolling on the floor laughing. | ||
* Rush - When the tank attracts the attention of all the mobs so that everyone else can run past. | |||
ROFL - | * S>..... B>.... which mean Sell and Buy. Usually find this in Personal Shop. Note: The dots stand for any item name. | ||
Rush - When the tank attracts the attention of all the mobs so that everyone else can run past. | * Small Pets - An animal following the player around. While this does not directly influence the player or monsters, it is cool to have around, especially the rare ones. | ||
S>..... B>.... which mean Sell and Buy. Usually find this in Personal Shop. Note: The dots stand for any item name. | * Spawns - The location or process of monsters appearing when they are created in the world. | ||
Small Pets - An animal following the player around. While this does not directly influence the player or monsters, it is cool to have around, especially the rare ones. | * SP - spirit points, used to learn new skills. sp is gained from killing monsters and doing quests, but unlike exp you do not lose sp upon death. | ||
Spawns - The location or process of monsters appearing when they are created in the world. | * Stack - To put several copies of something (usually a heal-over-time or damage-over-time) on at once. | ||
* Stack - A number of identical items placed in a single inventory slot, to conserve space. Only certain items can be stacked. | |||
SP - spirit points, used to learn new skills. sp is gained from killing monsters and doing quests, but unlike exp you do not lose sp upon death. | * STR - Strength, one of your four statistics. | ||
Stack - To put several copies of something (usually a heal-over-time or damage-over-time) on at once. | * Tank - A melee character that can take a lot of damage, or playing that role in a squad. | ||
STR - Strength | * Taunt - Related to Aggro. An ability that allows a player to pull the attention of a monster off of another player and onto him- or herself. | ||
Tank - A melee character that can take a lot of damage. | * Tele - teleport. each main town or city should have a Teleportation Master, if you speak to them once it will permanantly reveal that area with a waypoint. by speaking with a teleport master you can travel between cities instantly for a sum of gp | ||
Taunt - Related to Aggro. An ability that allows a player to pull the attention of a monster off of another player and onto him- or herself. | * Threat - Related to Aggro. This is what a character "gives off" to generate or draw monster aggro. | ||
Tele - teleport. each main town or city should have a Teleportation Master, if you speak to them once it will permanantly reveal that area with a waypoint. by speaking with a teleport master you can travel between cities instantly for a sum of gp | * Train - To lead monsters into another player. This is not a desired behavior. | ||
Threat - Related to Aggro. This is what a character "gives off" to generate or draw monster aggro. | * TT - Twilight temple, a level 60+ dungeon. | ||
Train - To lead monsters into another player. This is not a desired behavior. | * Twink - A low level character who has been made more powerful by higher level characters, usually by getting stronger armour and weapons than the character would normally have at such a low level. | ||
TT - Twilight temple, a level 60+ dungeon. | * Uber - German slang for 'super', originally meaning 'over'; exceptionally powerful | ||
Twink - A low level character who has been made more powerful by higher level characters, usually by getting stronger armour and weapons than the character would normally have at such a low level. | * Vendor Trash - An item that only a vendor/merchant would buy | ||
Uber - German slang for 'super', originally meaning 'over'; exceptionally powerful | * VIT - vitality, a stat. | ||
Vendor Trash - An item that only a vendor/merchant would buy | * WTB - Wanting to buy | ||
VIT - vitality, a stat | * WTS - Wanting to sell | ||
WTB - Wanting to buy | * XP or Exp - Experience Points | ||
WTS - Wanting to sell | |||
XP or Exp - Experience Points | |||
Revision as of 14:21, 10 March 2010
Gathered from the forum, which gives credit to Aran.
Don't worry about learning all of these in one lump, you don't actually need it.
- 1x, 2x, 3x etc - Abbreviated way of indicating a level range. A '4x' character is level 40-49, for example.
- AC - Armor Class or Defense. (Usually 'pdef' in this game)
- Add - An extra monster has joined an existing battle.
- Alt - A character on your account other than your main character.
- AoE - Area of Effect Damage. This is a spell that hurts a group of monsters in an area.
- AE - Area Effect
- AFK - Away from Keyboard. This means the player is away from his computer.
- Aggro - This means the monsters are mad at you and you've "activated" them to attack you. They are now in the motion of trying to reach and attack you.
- Aggro Radius - The radius around the monsters where they will "wake up" and attack you.
- AGI - Agility (An old name for 'Dex')
- AH - Auction House
- Arch - Archosaur. The big city in the middle of the map.
- Avatar - Your character
- BB - blue bubble, the priest aoe heal
- BG - Battleground
- Boss - A named monster, much harder than anything else nearby that has better loot and is often the target of quests. (eg. "Farren is the first boss in FB39")
- Buff - A beneficial spell cast on a monster or player. An example of a "buff" is the Priest's Physical PDef buff.
- Carebear - Derogatory term for a player that prefers to help other players attack monsters rather than attack other players in player vs. player combat.
- Caster - A character that stays on the back row to heal or cast spells on the enemy, such as a Mage.
- Char - Your character.
- Cheese - To exploit an imbalance in the game.
- Chi - the yellow bar thats below your health & mana gauge, allows you to cast certain skills
- Co-ords - co-ordinates, 6 digits visible in the top right corner near the minimap, used to pinpoint any location on the world map
- Crit - Critical hit.
- DC - disconnected, ussually due to some glitch lag spike or bad connection
- DD - Direct Damage, or Damage Dealer. This is a skill that does all of its damage in one hit rather than spreading its damage over time, or the squad-role of using such attacks.
- DEX - dexterity, a stat
- Ding - An announcement "Hey guys! I reached a new level!"
- DMG - Damage
- DOT - Damage over time
- DPS - Damage per second
- De-Buff - A negative spell cast on a unit that makes it less powerful. An example of a "de-buff" is the Werefox skill "Soul Degeneration".
- DQ - Dragon Quest (and the items used for the dragon quest). A series of repeatable quests starting at level 21 which can earn you mounts, high level molds and other rewards.
- Elite - when referring to a monster, one that's definetly stronger than usual but not particularly a boss
- FB - Fuben (= Chinese for dungeon), the dungeon quests you have to do at higher level but which you receive at level 19, 29, ...
- FH - Full Health
- FM - Full Mana
- FTL - For The Loss, a sports or game term.
- FTW - For The Win, a sports or game term.
- Gank - Player vs. Player: To attack another player while they're trying to fight a monster. Or...when a party attacks a lonely player, usually to PK (Player Kill) him.
- GM - can mean one of two things... Guild Master or Game Master. often quite confusing yes
- Griefer - A person who purposely tries to annoy or anger other players.
- Grinding - Staying in the same area fighting the same types of monsters for a very long time.
- Herb - any material that can be used for production at the apothecary.
- HH - Holy Hall. An old, wrong, name for Twilight Temple, a level 60+ dungeon.
- HOT - Heal over time. (Ironheart blessing, for example, heals over a short period)
- HP - Hit points or Health
- IHB - Ironheart blessing - a clerics main heal spell.
- INT - Intelligence
- Kiting - A style of combat in which a player continually stays out of combat range of an enemy * usually by running from it, while simultaneously causing damage to it.
- KoS - kill on sight
- KS - Kill Steal. Try to steal another person's kill.
- LFG - Looking for a group.
- LFM - Looking for more.
- LMAO - Laughing my ass off.
- Log - When you log off; disconnect from the game.
- LOL - Lots of Laugh or Laughing Out Loud. This abbreviation indicates something is really funny. It's pretty cliche nowadays though.
- LOM - Low on Mana.
- LOS - Line of sight. As in "No LOS to target" meaning "I can't see the damn thing". The ability to target with TAB makes this rarer now.
- Loot - The treasure from a monster that has been killed or from a chest, or the act of taking such treasure.
- Lurer - Person who lures monsters for the party.
Luring - One of the players in a party heads out and leads one or more of the monsters back to the party so that the party can attack the monsters. The idea is to prevent too many monsters from attacking at once.
- Lvl - Level
- MAG - magic, a stat
- Mats - (raw) materials used for the crafting skills
- Mdef - Magic defence. A gruop name for metal,fire,water,earth,wood resistance - used to reduce damage from various types of magical attack.
- MMO, MMOG, MMORPG - Massively Multiplayer Online (Role playing) (Game).
- MOB - MOB" is an old programming acronym of Mobile Object Block. Mobs are all computer controlled characters in the game. You should likely use some other term such as monster, creep, or bad guy.
- MP - mana points, used for most skills, the blue bar below your health bar
- MT - Main Tank
- Named - A special monster that is usually stronger than surrounding monsters with possible special abilities and item drops.
- Nerf - To downgrade, to be made softer, or make less effective. "X has been nerfed."
- Newbie - A term that sometimes means new player. Newbie is also used to suggest that a player is not very good.
- Newb - Short for Newbie. See above.
- N00b - An incredibly uncool way to say newb. Don't use it.
- NPC - This is a non player-controlled character. The characters are controlled by the server or realm. A "computer" character.
- Nuke - high damage in one hit, usually magic attack
- OOM - Out of Mana. People say this to let their party know they are out of mana and can't cast any spells, especially healing.
- PC - Player controlled character
- Pdef - Physical defence, a statistic granted mainly by armour, for resisting melee attacks.
- Pet - A NPC controlled by a player such as a Wolf.
- PK - Player Kill or Player Killer.
- Pop - Contraction of "Repopulation", often used as a shortened term for the re-spawn of monsters.
- Proc - Activate. Example: A weapon with a special effect will "proc" every so often.
- PST - Please Send Tell. Indicates that the person speaking wants to receive communication directly by whispers.
- Puller - Person who pulls monsters for the party.
- Pulling - One of the players in a party heads out and leads one or more of the monsters back to the party so that the party can attack the monsters. The idea is to prevent too many monsters from attacking at once.
- Pure - 100%, for instance a character with a "pure dex" build should have all its stat points put into dexterity. the build is ussually still considered pure if strength is added but only enough to equip low-requirement gear for the player's level
- Hybrid - a character build that is not focused entirely on one purpose but instead multiple purposes. a wizard that wears heavy armor would be an example
- PvE - Player vs. Environment. Combat between players and computer controlled opponents.
- PvP - Player vs. Player. This means for one player to attack another player.
- Raid - A raid is a large-scale attack on an area by a group of players.
- RB - red bubble, the priest aoe atk buff
- Res - Short for resurrect
- Re-Spawn - A monster that has been killed has spawned (been created) again.
- Rest (state) - An indicator of how tired a character is.
- Req - requirement, prerequisite, whatever
- Rez - Resurrect
- ROFL - Rolling on the floor laughing.
- Rush - When the tank attracts the attention of all the mobs so that everyone else can run past.
- S>..... B>.... which mean Sell and Buy. Usually find this in Personal Shop. Note: The dots stand for any item name.
- Small Pets - An animal following the player around. While this does not directly influence the player or monsters, it is cool to have around, especially the rare ones.
- Spawns - The location or process of monsters appearing when they are created in the world.
- SP - spirit points, used to learn new skills. sp is gained from killing monsters and doing quests, but unlike exp you do not lose sp upon death.
- Stack - To put several copies of something (usually a heal-over-time or damage-over-time) on at once.
- Stack - A number of identical items placed in a single inventory slot, to conserve space. Only certain items can be stacked.
- STR - Strength, one of your four statistics.
- Tank - A melee character that can take a lot of damage, or playing that role in a squad.
- Taunt - Related to Aggro. An ability that allows a player to pull the attention of a monster off of another player and onto him- or herself.
- Tele - teleport. each main town or city should have a Teleportation Master, if you speak to them once it will permanantly reveal that area with a waypoint. by speaking with a teleport master you can travel between cities instantly for a sum of gp
- Threat - Related to Aggro. This is what a character "gives off" to generate or draw monster aggro.
- Train - To lead monsters into another player. This is not a desired behavior.
- TT - Twilight temple, a level 60+ dungeon.
- Twink - A low level character who has been made more powerful by higher level characters, usually by getting stronger armour and weapons than the character would normally have at such a low level.
- Uber - German slang for 'super', originally meaning 'over'; exceptionally powerful
- Vendor Trash - An item that only a vendor/merchant would buy
- VIT - vitality, a stat.
- WTB - Wanting to buy
- WTS - Wanting to sell
- XP or Exp - Experience Points