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==The | == The Beginning == | ||
The squad, 6 different players, meets at the Spiritual Disciple: | The squad, 6 different players, meets at the Spiritual Disciple: | ||
*Spiritual Disciple World 131 857 (38) | * Spiritual Disciple World 131 857 (38) | ||
*Spiritual Disciple World 572 646 (22) | * Spiritual Disciple World 572 646 (22) | ||
*Spiritual Disciple World 662 375 (26) | * Spiritual Disciple World 662 375 (26) | ||
*Get six Rebirth Order Delta and give them to the squad leader. | * Get six Rebirth Order Delta and give them to the squad leader. | ||
Usually every squad member provides one. | Usually every squad member provides one. | ||
*Check your quest slots before you warp in!!! | * Check your quest slots before you warp in!!! | ||
**You should have at least 2 open slots (one for the Rebirth quest and one to be able to use the portal stones from "Happy Valley". Also runners will need one slot more). | ** You should have at least 2 open slots (one for the Rebirth quest and one to be able to use the portal stones from "Happy Valley". Also runners will need one slot more). | ||
**The squad leader needs more slots than everyone as he is the only member able to set up the auras (only Leader will get "Deity Stone - A" which is an item used to upgrade the auras : BEWARE this item disappear upon leaving instance, which means that if the leader leaves instance, he won't be able to upgrade the auras anymore, nor will anyone else. This item isn't tradable.) | ** The squad leader needs more slots than everyone as he is the only member able to set up the auras (only Leader will get "Deity Stone - A" which is an item used to upgrade the auras : BEWARE this item disappear upon leaving instance, which means that if the leader leaves instance, he won't be able to upgrade the auras anymore, nor will anyone else. This item isn't tradable.) | ||
**As there is 5 different auras, the squad leader needs a minimum of 7 free quests slots. | ** As there is 5 different auras, the squad leader needs a minimum of 7 free quests slots. | ||
When everyone is ready the squad leader starts the quest at the Discipline and you get teleported inside. Do not forget to equip your blessings!!! | When everyone is ready the squad leader starts the quest at the Discipline and you get teleported inside. Do not forget to equip your blessings!!! | ||
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===Squad Types=== | === Squad Types === | ||
You can go in different squad types. Each squad has 6 members: | You can go in different squad types. Each squad has 6 members: | ||
*Rainbow Squad: 1xBarb 1xBM 1xCleric 1xArcher 1xWizard 1xVeno (This squad type need a Blademaster or Barbarian Leader in order to complete the "Bonus Beans" quests). | *Rainbow Squad: 1xBarb 1xBM 1xCleric 1xArcher 1xWizard 1xVeno (This squad type need a Blademaster or Barbarian Leader in order to complete the "Bonus Beans" quests). | ||
*Mixed Squads of all possible combinations. I would advice a cleric, barb and BladeMaster tho. | *Mixed Squads of all possible combinations. I would advice a cleric, barb and BladeMaster tho. | ||
===Bonus | |||
=== Bonus Beans === | |||
In rainbow squads, you can get "Bean Sprout" and with those you can get a special quest. | In rainbow squads, you can get "Bean Sprout" and with those you can get a special quest. | ||
You'll need to speak to Crisium: Jofeng - "Valley of Reciprocity" 391 594(23) to obtain 880 celebeans. | You'll need to speak to Crisium: Jofeng - "Valley of Reciprocity" 391 594(23) to obtain 880 celebeans. | ||
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*2nd moment : just when the first boss appears. | *2nd moment : just when the first boss appears. | ||
*3rd moment : just after the first boss dies . | *3rd moment : just after the first boss dies . | ||
*4th moment : just when the | *4th moment : just when the second boss appears. | ||
With this quest you can make 880×4 = 3520 celebeans which are of great help. | |||
== The Stages == | |||
There are 10 stages in total. Each stage has waves of monsters coming at you. One wave consists of about 20 mobs. | There are 10 stages in total. Each stage has waves of monsters coming at you. One wave consists of about 20 mobs. | ||
Stage 1 | Stage 1 | ||
#Boss: Crypt Legion Marshal (http://www.pwdatabase.com/mob/17357) | # Boss: Crypt Legion Marshal (http://www.pwdatabase.com/mob/17357) | ||
Stage 2 | Stage 2 | ||
#Boss: Skeleton Legion Guardian (http://www.pwdatabase.com/mob/17358) | # Boss: Skeleton Legion Guardian (http://www.pwdatabase.com/mob/17358) | ||
#Boss: Skeleton Legion Marshal (http://www.pwdatabase.com/mob/17359) | # Boss: Skeleton Legion Marshal (http://www.pwdatabase.com/mob/17359) | ||
Stage 3 | Stage 3 | ||
#Boss: Tigera Legion Marshal (http://www.pwdatabase.com/mob/17360) | # Boss: Tigera Legion Marshal (http://www.pwdatabase.com/mob/17360) | ||
Stage 4 | Stage 4 | ||
#Boss: Sori Legion Marshal (http://www.pwdatabase.com/mob/17361) | # Boss: Sori Legion Marshal (http://www.pwdatabase.com/mob/17361) | ||
Stage 5 | Stage 5 | ||
#Boss: Adawolf legion Commander (http://www.pwdatabase.com/mob/17362) | # Boss: Adawolf legion Commander (http://www.pwdatabase.com/mob/17362) | ||
#Boss: Adalwolf Legion Marshal (http://www.pwdatabase.com/mob/17363) | # Boss: Adalwolf Legion Marshal (http://www.pwdatabase.com/mob/17363) | ||
Stage 6 | Stage 6 | ||
#Boss: Feligar Legion Marshal (http://www.pwdatabase.com/mob/17364) | # Boss: Feligar Legion Marshal (http://www.pwdatabase.com/mob/17364) | ||
Stage 7 | Stage 7 | ||
#Boss: Taurox Legion Marshal (http://www.pwdatabase.com/mob/17365) | # Boss: Taurox Legion Marshal (http://www.pwdatabase.com/mob/17365) | ||
Stage 8 | Stage 8 | ||
#Boss: Zombie Legion Marshal (http://www.pwdatabase.com/mob/17366) | # Boss: Zombie Legion Marshal (http://www.pwdatabase.com/mob/17366) | ||
Stage 9 | Stage 9 | ||
#Boss: Dark Legion Marshal(http://www.pwdatabase.com/mob/17367) | # Boss: Dark Legion Marshal(http://www.pwdatabase.com/mob/17367) | ||
Stage 10 | Stage 10 | ||
#Boss: Legion Marshal (http://www.pwdatabase.com/mob/17368) | # Boss: Legion Marshal (http://www.pwdatabase.com/mob/17368) | ||
== Class Roles == | |||
Barbarian - Grabs the monsters/mobs and brings them back to the Cleric, Archer, Wizard and Blademaster. | Barbarian - Grabs the monsters/mobs and brings them back to the Cleric, Archer, Wizard, and Blademaster. | ||
** Note: The Barbarian also has a role in monster control keeping the tide of monsters together but this way not work very well with the mobs that are distance. | ** Note: The Barbarian also has a role in monster control keeping the tide of monsters together but this way not work very well with the mobs that are distance. | ||
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<br> | <br> | ||
==Rewards== | == Rewards == | ||
[[Image:ShroomRBGamma.JPG|thumb|right|"Shroom" that spawns after every boss.]] | [[Image:ShroomRBGamma.JPG|thumb|right|"Shroom" that spawns after every boss.]] | ||
<blockquote> | <blockquote> | ||
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| <center>122,750</center> | | <center>122,750</center> | ||
| <center>24,550</center> | | <center>24,550</center> | ||
| <center>Boss can drop OHT mats and OBP</center> | | <center> Boss can drop OHT mats and OBP</center> | ||
|- | |- | ||
| <center> 5 </center> | | <center> 5 </center> | ||
| <center>153,437</center> | | <center>153,437</center> | ||
| <center>30,687</center> | | <center>30,687</center> | ||
| <center> 3 | | <center> 3 Mystical Tome Fragments(83%) or 3 Mirages Celestones(17%) | ||
+ Boss can drop OHT mats and OBP</center> | + Boss can drop OHT mats and OBP</center> | ||
|- | |- | ||
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| <center>199,468</center> | | <center>199,468</center> | ||
| <center>39,894</center> | | <center>39,894</center> | ||
| <center> 3 | | <center> 3 Mystical Tome Fragments(83%) or 3 Mirages Celestones(17%) | ||
+ Boss can drop OHT mats and OBP</center> | + Boss can drop OHT mats and OBP</center> | ||
|- | |- | ||
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| <center>245,499</center> | | <center>245,499</center> | ||
| <center>49,100</center> | | <center>49,100</center> | ||
| <center> 3 | | <center> 3 Mystical Tome Fragments(83%) or 3 Mirages Celestones(17%) | ||
+ Boss can drop OHT mats and OBP</center> | + Boss can drop OHT mats and OBP</center> | ||
|- | |- | ||
| Line 164: | Line 171: | ||
| <center>291,531</center> | | <center>291,531</center> | ||
| <center>58,306</center> | | <center>58,306</center> | ||
| <center> 4 | | <center> 4 Mystical Tome Fragments(83%) or 4 Mirages Celestones(17%) | ||
+1 Chest of coins | + 1 Chest of coins | ||
+ Boss can drop OHT mats and OBP</center> | + Boss can drop OHT mats and OBP</center> | ||
|- | |- | ||
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| <center>322,218</center> | | <center>322,218</center> | ||
| <center>64,444</center> | | <center>64,444</center> | ||
| <center> 4 | | <center> 4 Mystical Tome Fragments(83%) or 4 Mirages Celestones(17%) | ||
+ Boss can drop OHT mats and OBP</center> | + Boss can drop OHT mats and OBP</center> | ||
|- | |- | ||
| Line 177: | Line 184: | ||
| <center>657,588</center> | | <center>657,588</center> | ||
| <center>131,518</center> | | <center>131,518</center> | ||
| <center> 5 | | <center> 5 Mystical Tome Fragments | ||
+ Boss can drop OHT mats and OBP</center> | + Boss can drop OHT mats and OBP</center> | ||
|} | |} | ||
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A complete | A complete run gives 2.191,959 exp and 438,392 SP. | ||
Once a "Protector" is defeated, you'll get the EXP and Spirit rewards and 1 "God bestowal" will appear near the aura's guy location (2 will appear when defeating the last "Protector"). | Once a "Protector" is defeated, you'll get the EXP and Spirit rewards and 1 "God bestowal" will appear near the aura's guy location (2 will appear when defeating the last "Protector"). | ||
This mini-mob can drop : | This mini-mob can drop : | ||
*Coins (50k~100k for each member) | * Coins (50k~100k for each member) | ||
*Potions (purple ones) | * Potions (purple ones) | ||
*Shards (Immaculates at first and Perfect on the last 2 bosses). | * Shards (Immaculates at first and Perfect on the last 2 bosses). | ||
== External Links == | |||
*[http://www.youtube.com/watch?v=TiqGjTR4UxM YouTube Video - Delta run] | *[http://www.youtube.com/watch?v=TiqGjTR4UxM YouTube Video - Delta run] | ||
Revision as of 05:29, 26 August 2011
This article is needs your help. The reason given was:
|
The Beginning
The squad, 6 different players, meets at the Spiritual Disciple:
- Spiritual Disciple World 131 857 (38)
- Spiritual Disciple World 572 646 (22)
- Spiritual Disciple World 662 375 (26)
- Get six Rebirth Order Delta and give them to the squad leader.
Usually every squad member provides one.
- Check your quest slots before you warp in!!!
- You should have at least 2 open slots (one for the Rebirth quest and one to be able to use the portal stones from "Happy Valley". Also runners will need one slot more).
- The squad leader needs more slots than everyone as he is the only member able to set up the auras (only Leader will get "Deity Stone - A" which is an item used to upgrade the auras : BEWARE this item disappear upon leaving instance, which means that if the leader leaves instance, he won't be able to upgrade the auras anymore, nor will anyone else. This item isn't tradable.)
- As there is 5 different auras, the squad leader needs a minimum of 7 free quests slots.
When everyone is ready the squad leader starts the quest at the Discipline and you get teleported inside. Do not forget to equip your blessings!!!
Also players should be aware that if a player gets too-much damage on the monster part of the delta map the game has been known to kick players out to City of Thousand Streams and the player cannot get back in.
Normally the game would put the player back on the Celestial beans part of the map but it can kick you out of the Delta.'
Squad Types
You can go in different squad types. Each squad has 6 members:
- Rainbow Squad: 1xBarb 1xBM 1xCleric 1xArcher 1xWizard 1xVeno (This squad type need a Blademaster or Barbarian Leader in order to complete the "Bonus Beans" quests).
- Mixed Squads of all possible combinations. I would advice a cleric, barb and BladeMaster tho.
Bonus Beans
In rainbow squads, you can get "Bean Sprout" and with those you can get a special quest. You'll need to speak to Crisium: Jofeng - "Valley of Reciprocity" 391 594(23) to obtain 880 celebeans. You'll need the whole squad in range for this. Be sure everyone is here to speak to him. There will be 4 particular moments you will be able to get this quest, if you fail at one of this quests, you won't be able to get the further quests from that guy.
- 1st moment : just after starting the "Fight for Love" quest at Messenger: Earth - "Valley of Reciprocity" 363 520(23)
- 2nd moment : just when the first boss appears.
- 3rd moment : just after the first boss dies .
- 4th moment : just when the second boss appears.
With this quest you can make 880×4 = 3520 celebeans which are of great help.
The Stages
There are 10 stages in total. Each stage has waves of monsters coming at you. One wave consists of about 20 mobs.
Stage 1
- Boss: Crypt Legion Marshal (http://www.pwdatabase.com/mob/17357)
Stage 2
- Boss: Skeleton Legion Guardian (http://www.pwdatabase.com/mob/17358)
- Boss: Skeleton Legion Marshal (http://www.pwdatabase.com/mob/17359)
Stage 3
- Boss: Tigera Legion Marshal (http://www.pwdatabase.com/mob/17360)
Stage 4
- Boss: Sori Legion Marshal (http://www.pwdatabase.com/mob/17361)
Stage 5
- Boss: Adawolf legion Commander (http://www.pwdatabase.com/mob/17362)
- Boss: Adalwolf Legion Marshal (http://www.pwdatabase.com/mob/17363)
Stage 6
- Boss: Feligar Legion Marshal (http://www.pwdatabase.com/mob/17364)
Stage 7
- Boss: Taurox Legion Marshal (http://www.pwdatabase.com/mob/17365)
Stage 8
- Boss: Zombie Legion Marshal (http://www.pwdatabase.com/mob/17366)
Stage 9
- Boss: Dark Legion Marshal(http://www.pwdatabase.com/mob/17367)
Stage 10
- Boss: Legion Marshal (http://www.pwdatabase.com/mob/17368)
Class Roles
Barbarian - Grabs the monsters/mobs and brings them back to the Cleric, Archer, Wizard, and Blademaster.
- Note: The Barbarian also has a role in monster control keeping the tide of monsters together but this way not work very well with the mobs that are distance.
Blademaster - Stuns and Heaven Flames the monsters/mobs and kills them at the Regen Aura
Cleric - Has Regen Aura up and keeps the Blademaster, Archer, Wizard safe
- Note: Cleric can also self heal at the final boss at the end of the wave to buy the party time to dig the Celestial Beans
Archer - uses Barrage of Arrows to kill the mobs/monsters while the Cleric has Regen Aura up.
Wizard - uses Dragon's Breath to kill the mobs/monsters while the Cleric has Regen Aura up.
Venomancer - goes and dig the celestial beans while the other classes kill the monsters that come in.
Other parties combinations:
Cleric+Archer+Archer+BM+Barb+Psychic
Cleric+Archer+Archer+BM+Barb+Assassin
Cleric+Archer+Wizard+BM+Barb+Psychic
Cleric+Archer+Wizard+BM+Barb+Assassin
Cleric+Archer+Veno+BM+Barb+Psychic
Cleric+Archer+Veno+BM+Barb+Assassin
Note: Veno and Assassin may need to go and dig beans.
Cleric+Archer+Archer+BM+Barb+BM
Cleric+Archer+Wizard+BM+Barb+BM
Note: BM may need to go and dig beans.
Rewards
Stage Experience Spirit Points Items 1 46,031 9,206 Boss can drop OHT mats 2 61,375 12,275 Boss can drop OHT mats 3 92,062 18,412 Boss can drop OHT mats and OBP 4 122,750 24,550 Boss can drop OHT mats and OBP 5 153,437 30,687 3 Mystical Tome Fragments(83%) or 3 Mirages Celestones(17%) + Boss can drop OHT mats and OBP 6 199,468 39,894 3 Mystical Tome Fragments(83%) or 3 Mirages Celestones(17%) + Boss can drop OHT mats and OBP 7 245,499 49,100 3 Mystical Tome Fragments(83%) or 3 Mirages Celestones(17%) + Boss can drop OHT mats and OBP 8 291,531 58,306 4 Mystical Tome Fragments(83%) or 4 Mirages Celestones(17%) + 1 Chest of coins
+ Boss can drop OHT mats and OBP9 322,218 64,444 4 Mystical Tome Fragments(83%) or 4 Mirages Celestones(17%) + Boss can drop OHT mats and OBP 10 657,588 131,518 5 Mystical Tome Fragments + Boss can drop OHT mats and OBP
A complete run gives 2.191,959 exp and 438,392 SP.
Once a "Protector" is defeated, you'll get the EXP and Spirit rewards and 1 "God bestowal" will appear near the aura's guy location (2 will appear when defeating the last "Protector").
This mini-mob can drop :
- Coins (50k~100k for each member)
- Potions (purple ones)
- Shards (Immaculates at first and Perfect on the last 2 bosses).