Genie Skills: Difference between revisions

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| <center>Water: 4</center>
| <center>Water: 4</center>
| Deals water damage to target. Decays target's armour and reduces its physical defense  
| Deals water damage to target. Decays target's armour and reduces its physical defense  
|-
! Remove Paralysis
| <center>10</center>
| <center>Metal: 1, Water: 1, Fire: 2</center>
| Deals fire damage to target. Also reduces its attack level
|-
|-
! Extreme Poison
! Extreme Poison
Line 194: Line 199:
| <center>Earth: 4</center>
| <center>Earth: 4</center>
| Increase the movement speed and HP recovery rate of all targets within the range
| Increase the movement speed and HP recovery rate of all targets within the range
|-
! Celestial Sword
| <center>15</center>
| <center>Metal: 2, Fire: 2</center>
| Deal physical damage to the target.  Accuracy is 100%
|-
! Whirlwind
| <center>15</center>
| <center>Metal: 1, Water: 2, Earth: 1</center>
| Deal small amount of damage to nearby targets. Briefly immobilizes and then stuns them 
|-
|-
! Yin Yang Seal  
! Yin Yang Seal  
Line 199: Line 214:
| <center>Fire: 4</center>
| <center>Fire: 4</center>
| Deals fire damage to target. Also reduces its attack level
| Deals fire damage to target. Also reduces its attack level
|-
! Acidic Ripple of Poison
| <center>18</center>
| <center>Wood: 2, Water: 2</center>
| Reduces target's Max health. Has a chance to interrupt the target casting spell.
''Only available in the water''
|}
{| {| style="background:#3D2B1F" border="1"
|+ '''Level 5 Skill List '''''(Require five affinity points to be distributed)''
! '''Skill name'''
| '''Genie Level Required'''
| ''' Affinity required'''
| '''Description'''
|-
! Evil Ward
| <center>20</center>
| <center>Earth: 5</center>
| Become immune to effects that increase the damage you take
|-
! Piercing Flames
| <center>20</center>
| <center>Fire: 5</center>
| Deals a concussive blast of fire damage to your opponent. Has a chance to immobilize target.
''Requisite class: Archer''
|-
! Mantle Ripple of Death
| <center>20</center>
| <center>Water: 2, Fire: 2, Earth: 1</center>
| Deals Water and Earth damage to all targets around you.  Reduce their Chi constantly
''Only availible on the ground''
|-
! Rainbow Blessing
| <center>20</center>
| <center>Metal: 1, Water: 2, Fire: 2</center>
| Increase Taget's critstrike rate.  May randomly also increase target's physical damage, magic damage, and/or casting speed
''Requisite class: Cleric''
|-
! Fortify
| <center>21</center>
| <center>Wood: 5</center>
| Make yourself immune to stun. Has a chance to cause Magic defense loss
|-
! Wind Prison
| <center>22</center>
| <center>Metal: 2, Water: 1, Earth: 2</center>
| Has a chance to silence all nearby targets
|-
! Lightning Chaser
| <center>22</center>
| <center>Metal: 5</center>
| Deals Metal damage to the target in the form of constant lightning.  Interrupt the target's casting, and deals damage to the target
|-
! Relentless Courage
| <center>23</center>
| <center>Wood: 2, Fire: 1 ,
Earth: 2</center>
| Increase your own attack rate, casting speed and movement speed
|-
! Oxygen Bubble
| <center>25</center>
| <center>Water: 5</center>
| Makes you immune to water damage
|}
{| {| style="background:#3D2B1F" border="1"
|+ '''Level 6 Skill List '''''(Require six affinity points to be distributed)''
! '''Skill name'''
| '''Genie Level Required'''
| ''' Affinity required'''
| '''Description'''
|-
! Will Surge
| <center>25</center>
| <center>Wood: 6</center>
| Make self immune to silence
|-
! Frenzy
| <center>25</center>
| <center>Earth: 6</center>
| Go into a raging frenzy.  Reduces physical and magical defense and increase physical damage
|-
! Life Drain
| <center>25</center>
| <center>Water: 6</center>
| Absorb HP from nearby targets.  Heals own character
|-
! Holy Path
| <center>25</center>
| <center>Metal: 2, Wood: 2, Earth: 2</center>
| Increases the move speed of yourself and the squad mates around you to the max
|-
! True Emptiness
| <center>29</center>
| <center>Metal: 3, Water: 3</center>
| Consumes all your energy and inflicts damage to the target based on the amount consumed. Has a chance to give you a magic-absorbing shield.  Deals extra damage to ariel targets
''Requisite class: Blademaster, Barbarian''
|-
! Earthblaze
| <center>28</center>
| <center>Fire: 6</center>
| Deals fire damage to multiple targets around you, and reduce their Fire resistance.  Increase the target's movement speed, and then reduces their monement speed
|-
! Mantle Ripple of Rage
| <center>28</center>
| <center>Fire: 3, Earth: 3</center>
| Make all friendly targets around you able to gain Chi each time they are attacked
''Requisite class: Barbarian''.  ''Only available on the ground''
|-
! Air Strand
| <center>29</center>
| <center>Metal: 6</center>
| Immobilize the target, but has a chance to immobilize yourself as well.  Has a chance to Silence the target.
''Requisite races: Untamed, Winged Elf''.   
''Only available while flying''
|-
! Ranged Blessing
| <center>30</center>
| <center>Water: 3, Earth: 3</center>
| Immobilize hostile targets close to you.  Has a chance to make self immune to immobilize for a short period of time
''Requisite class: Archer''
|}
{| {| style="background:#3D2B1F" border="1"
|+ '''Level 7 Skill List '''''(Require seven affinity points to be distributed)''
! '''Skill name'''
| '''Genie Level Required'''
| ''' Affinity required'''
| '''Description'''
|-
! Poison Swarm
| <center>30</center>
| <center>Wood: 7</center>
| Send some poisonous pests at the target.  Slightly reduces movement speed and randomly reduces HP, MP, and Chi
|-
! Earth Strand
| <center>30</center>
| <center>Earth: 7</center>
| Deals damage to the target while immobilizing it.
''Only available on the ground''
|-
! Occult Ice
| <center>30</center>
| <center>Water: 7</center>
| Has a chance to Freeze target
|-
! Law Breaker
| <center>30</center>
| <center>Metal: 3, Earth: 4</center>
| Has a chance to dispel a silence status on yourself
|-
! Badge of Courage
| <center>31</center>
| <center>Metal: 4, Fire: 3</center>
| Has a chance to break yourself out of stunned state
|-
! Rumbling Thunder
| <center>31</center>
| <center>Metal: 7</center>
| Launches ball lightning to do Metal damage to the target.  Deals great damage under certain circumstances.
''Requisite class: Archer, Barbarian, Blademaster, Cleric, Wizard''.  ''Only available while flying''
|-
! Thunderstorm
| <center>31</center>
| <center>Fire: 7</center>
| Deals Metal damage to target.  Deals great damage to certain targets
|-
! Essence Penetration
| <center>31</center>
| <center>Wood: 3, Water: 4</center>
| Greatly boosts your Chi for a short period of time, then reduces your Chi greatly.
|-
! Earth Claw
| <center>31</center>
| <center>Fire: 4, Earth: 3</center>
| Deals Earth damage to a remote target
|}
{| {| style="background:#3D2B1F" border="1"
|+ '''Level 8 Skill List '''''(Require eight affinity points to be distributed)''
! '''Skill name'''
| '''Genie Level Required'''
| ''' Affinity required'''
| '''Description'''
|-
! Electro Dance
| <center>35</center>
| <center>Metal: 8</center>
| Summon multiple Thunder Birds to strike the targets around you.  Deals Metal damage to all targets within 12 meter radius around you.  Has a chance to stun targets
''Only available while flying''
|-
! Battle Ripple of Oblivion
| <center>35</center>
| <center>Water: 8</center>
| Reduces Water resistance of both you and the targets around you
|-
! Seal
| <center>35</center>
| <center>Wood: 4, Earth: 4</center>
| Has a chance to Silence the target
''Requisite Races: Untamed, Winged Elf''
|-
! Hollow Fist
| <center>35</center>
| <center>Wood: 4, Earth: 4</center>
| Deals physical and metal damage to target.  Reduce target's physical defence and cause it to bleed
''Requisite Class: Venomancer''.  ''Available only on the ground''
|-
! Elemental Weakness
| <center>36</center>
| <center>Wood: 8</center>
| Reduces target's magical defense, and increases the same amount of physical defense.  Reduces the target's movement speed
|-
! Dust Storm
| <center>37</center>
| <center>Earth: 8</center>
| Deals damage to multiple targets around you, and reduces their movement speed
|-
! Aquaflame Armor
| <center>38</center>
| <center>Water: 4, Fire: 4</center>
| Reduce the damage you take for a short period of time.  Then, damage you take is increased for another short period of time.
''Requisite class: Wizard''
|}
|}
==Advanced Skill List==
==Advanced Skill List==


--[[User:Jonnostore|Jonnostore]] 14:50, 31 July 2009 (UTC)- finishing the class skill lists first, then onto this
--[[User:Jonnostore|Jonnostore]] 14:50, 31 July 2009 (UTC)- finishing the class skill lists first, then onto this

Revision as of 12:38, 12 August 2009

Introduction

Genie skills are attained via the Watcher of the Earth. Once your Genie meets the required Affinity Points, speak with the Watcher of the Earth and select “Learn Genie Skills”. Learning skills will require a combination of Spirit and Money, and in some cases a Skill Scroll will be needed. By default, a Genie can learn a maximum of 3 skills. You can increase the maximum number of skills your Genie can learn by increasing the INT (Intellect) attribute. Genie abilities will consume your Genie’s Energy and Stamina. Genie’s can forget skills via the Watcher of the Earth at no cost. Please note the Level 1 Skills only require one affinity point distributed, were as a Level 7 Skill requires seven affinity points distributed in the required areas, as such the level the genie can learn skills can varie alot.

Primary Skill List

Level 1 Skill List (Require one affinity point to be distributed)
Skill name Genie Level Required Affinity required Description
Adrenaline Surge
1
Metal: 1
Make yourself immune to sleep
Qi Manipulation
1
Wood: 1
Reduces the target's Mana over time
Blinding Sand
1
Earth: 1
Reduces Accuracy and casting speed.

Only Available on the ground

Explosion
1
Fire: 1
Consume all your energy and inflicts a damage to your target.

(No matter how many energy has been consumed)

Healing Ripple of Rebirth
4
Water: 1
Reduces Accuracy and casting speed.

Requisite class: Cleric. Only available in water

Cauterize
5
Water: 1
Has a chance to remove bleed effects from yourself
Blood Clot
5
Metal: 1
Makes you immune to bleed effects.

Does not remove existing bleed effects


Level 2 Skill List (Require two affinity points to be distributed)
Skill name Genie Level Required Affinity required Description
Virlent Poison
5
Wood: 2
Drain a certain amount of target's Chi.

Deals a 3 seconds' wood damage according to the amount of Chi that has been drained

Earthquake
5
Earth: 2
Has a chance to cause a knock back against monsters

Only Availible on the ground

Gale
6
Metal: 2
Deals metal damage to multiple targets around you. Has a slow effect

Only available while flying

Aiding Ripple of Luck
5
Water: 2
Increase the critical hit rate of yourself and the friendly targets around you

Only available in the water

Tangling Mire
5
Water: 1, Earth: 1
Reduce moving speed and physical defense of the target and all enemies around it
Blade of Supreme Heat
5
Metal: 1, Fire: 1
Deals physical and fire damage to target and reduces the target's metal resistance
Spark
8
Fire: 2
Damage target and reduce target's fire resistance
Solid Shield
9
Wood: 1, Earth: 1
Absorb physical and magical damage at the cost of reduced movement speed

Requisite Class: Barbarian

Searing Heat
35
Fire: 2
Deals fire damage to the target, and reduces the target's casting and attack rate


Level 3 Skill List (Require three affinity points to be distributed)
Skill name Genie Level Required Affinity required Description
Nulify Poison
10
Wood: 3
Gives you immunity to wood base damage
Smoldering Burst
10
Fire:3
Ignite the target with a smoldering fire damage. This damage is modified by the target's Water Resist and Fire Resist. The higher its Fire Resist is, the less the damage is. The higher its Water Resist is, the more the damage is.
Leaf Dance
10
Metal:1, Wood:1, Water: 1
Deals Physical and Water damage to the target. Causes Bleeding and reduces movement speed.
Tree of Protection
10
Wood:1, Water:1, Earth: 1
Increase own Max HP. Recovers HP every 3secs.
Soul of Fire
10
Water: 1, Fire: 1, Earth: 1
Immune to Fire damage for a short period of time.
Sand Shield
11
Earth: 3
Make target immune to earth damage for a short period of time, as well as increase Chi a little bit

Requisite Class: Wizard

Wind Shield
13
Metal: 3
Protect yourself using the power of wind. Reduces damage and increases your attack rate and Evasion.

Available only while flying and on the ground

Dissolve
15
Water:3
Reduce the Chi of both you and your target

Requisite Class: Barbarian and Blademaster


Level 4 Skill List (Require four affinity points to be distributed)
Skill name Genie Level Required Affinity required Description
Heart of Steel
10
Metal: 4
Makes you immune to Metal damage for a short period of time.
Impact
10
Water: 4
Deals water damage to target. Decays target's armour and reduces its physical defense
Remove Paralysis
10
Metal: 1, Water: 1, Fire: 2
Deals fire damage to target. Also reduces its attack level
Extreme Poison
15
Wood: 4
Causes the target to take more damage. Can be stacked with skills Heaven's Flame
Tai Chi
15
Earth: 4
Increase the movement speed and HP recovery rate of all targets within the range
Celestial Sword
15
Metal: 2, Fire: 2
Deal physical damage to the target. Accuracy is 100%
Whirlwind
15
Metal: 1, Water: 2, Earth: 1
Deal small amount of damage to nearby targets. Briefly immobilizes and then stuns them
Yin Yang Seal
16
Fire: 4
Deals fire damage to target. Also reduces its attack level
Acidic Ripple of Poison
18
Wood: 2, Water: 2
Reduces target's Max health. Has a chance to interrupt the target casting spell.

Only available in the water


Level 5 Skill List (Require five affinity points to be distributed)
Skill name Genie Level Required Affinity required Description
Evil Ward
20
Earth: 5
Become immune to effects that increase the damage you take
Piercing Flames
20
Fire: 5
Deals a concussive blast of fire damage to your opponent. Has a chance to immobilize target.

Requisite class: Archer

Mantle Ripple of Death
20
Water: 2, Fire: 2, Earth: 1
Deals Water and Earth damage to all targets around you. Reduce their Chi constantly

Only availible on the ground

Rainbow Blessing
20
Metal: 1, Water: 2, Fire: 2
Increase Taget's critstrike rate. May randomly also increase target's physical damage, magic damage, and/or casting speed

Requisite class: Cleric

Fortify
21
Wood: 5
Make yourself immune to stun. Has a chance to cause Magic defense loss
Wind Prison
22
Metal: 2, Water: 1, Earth: 2
Has a chance to silence all nearby targets
Lightning Chaser
22
Metal: 5
Deals Metal damage to the target in the form of constant lightning. Interrupt the target's casting, and deals damage to the target
Relentless Courage
23
Wood: 2, Fire: 1 , Earth: 2
Increase your own attack rate, casting speed and movement speed
Oxygen Bubble
25
Water: 5
Makes you immune to water damage


Level 6 Skill List (Require six affinity points to be distributed)
Skill name Genie Level Required Affinity required Description
Will Surge
25
Wood: 6
Make self immune to silence
Frenzy
25
Earth: 6
Go into a raging frenzy. Reduces physical and magical defense and increase physical damage
Life Drain
25
Water: 6
Absorb HP from nearby targets. Heals own character
Holy Path
25
Metal: 2, Wood: 2, Earth: 2
Increases the move speed of yourself and the squad mates around you to the max
True Emptiness
29
Metal: 3, Water: 3
Consumes all your energy and inflicts damage to the target based on the amount consumed. Has a chance to give you a magic-absorbing shield. Deals extra damage to ariel targets

Requisite class: Blademaster, Barbarian

Earthblaze
28
Fire: 6
Deals fire damage to multiple targets around you, and reduce their Fire resistance. Increase the target's movement speed, and then reduces their monement speed
Mantle Ripple of Rage
28
Fire: 3, Earth: 3
Make all friendly targets around you able to gain Chi each time they are attacked

Requisite class: Barbarian. Only available on the ground

Air Strand
29
Metal: 6
Immobilize the target, but has a chance to immobilize yourself as well. Has a chance to Silence the target.

Requisite races: Untamed, Winged Elf. Only available while flying

Ranged Blessing
30
Water: 3, Earth: 3
Immobilize hostile targets close to you. Has a chance to make self immune to immobilize for a short period of time

Requisite class: Archer


Level 7 Skill List (Require seven affinity points to be distributed)
Skill name Genie Level Required Affinity required Description
Poison Swarm
30
Wood: 7
Send some poisonous pests at the target. Slightly reduces movement speed and randomly reduces HP, MP, and Chi
Earth Strand
30
Earth: 7
Deals damage to the target while immobilizing it.

Only available on the ground

Occult Ice
30
Water: 7
Has a chance to Freeze target
Law Breaker
30
Metal: 3, Earth: 4
Has a chance to dispel a silence status on yourself
Badge of Courage
31
Metal: 4, Fire: 3
Has a chance to break yourself out of stunned state
Rumbling Thunder
31
Metal: 7
Launches ball lightning to do Metal damage to the target. Deals great damage under certain circumstances.

Requisite class: Archer, Barbarian, Blademaster, Cleric, Wizard. Only available while flying

Thunderstorm
31
Fire: 7
Deals Metal damage to target. Deals great damage to certain targets
Essence Penetration
31
Wood: 3, Water: 4
Greatly boosts your Chi for a short period of time, then reduces your Chi greatly.
Earth Claw
31
Fire: 4, Earth: 3
Deals Earth damage to a remote target


Level 8 Skill List (Require eight affinity points to be distributed)
Skill name Genie Level Required Affinity required Description
Electro Dance
35
Metal: 8
Summon multiple Thunder Birds to strike the targets around you. Deals Metal damage to all targets within 12 meter radius around you. Has a chance to stun targets

Only available while flying

Battle Ripple of Oblivion
35
Water: 8
Reduces Water resistance of both you and the targets around you
Seal
35
Wood: 4, Earth: 4
Has a chance to Silence the target

Requisite Races: Untamed, Winged Elf

Hollow Fist
35
Wood: 4, Earth: 4
Deals physical and metal damage to target. Reduce target's physical defence and cause it to bleed

Requisite Class: Venomancer. Available only on the ground

Elemental Weakness
36
Wood: 8
Reduces target's magical defense, and increases the same amount of physical defense. Reduces the target's movement speed
Dust Storm
37
Earth: 8
Deals damage to multiple targets around you, and reduces their movement speed
Aquaflame Armor
38
Water: 4, Fire: 4
Reduce the damage you take for a short period of time. Then, damage you take is increased for another short period of time.

Requisite class: Wizard

Advanced Skill List

--Jonnostore 14:50, 31 July 2009 (UTC)- finishing the class skill lists first, then onto this