Guide to Taming and Raising Pets: Difference between revisions

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== Taming Skills ==
== Taming Skills ==
In order to embark on an adventure full of monsters and pets, a Venomancer must first receive the skills necessary to tame and care for monsters and pets. The skills involved in this are:
In order to embark on an adventure full of monsters and pets, a Venomancer must first receive the skills necessary to tame and care for monsters and pets. The skills involved in this are:
**Tame
**Tame
**Heal Pet
**Heal Pet
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All of these skills are crucial to playing as a Venomancer and getting the pets one needs to smoothly take victories in battle.
All of these skills are crucial to playing as a Venomancer and getting the pets one needs to smoothly take victories in battle.


<u>Tame</u><br>
<u>Tame</u><br>
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After a pet has been tamed and hatched for battle, a Venomancer must carefully raise and care for her pet in order to ensure efficiency in battle. To this end the Heal Pet and Revive Pet are particularly important. The Heal Pet and Revive Pet skills are received at level 3, after fulfilling a quest from the Pet Skill Trainer of the City of the Lost. Upon choosing which of two starter pets the Venomancer would like, and fulfilling the appropriate quest, the Venomancer is rewarded with their very first pet, as well as these two important skills to care for it.
After a pet has been tamed and hatched for battle, a Venomancer must carefully raise and care for her pet in order to ensure efficiency in battle. To this end the Heal Pet and Revive Pet are particularly important. The Heal Pet and Revive Pet skills are received at level 3, after fulfilling a quest from the Pet Skill Trainer of the City of the Lost. Upon choosing which of two starter pets the Venomancer would like, and fulfilling the appropriate quest, the Venomancer is rewarded with their very first pet, as well as these two important skills to care for it.


<u>Heal Pet</u><br>
<u>Heal Pet</u><br>
During battle a pet will most often receive most of the damage inflicted by an enemy and threfore will often need healing if the HP drops too low or becomes critical. It is important the pet does not die, as upon each death the loyalty of the pet drops 20%.  The Heal Pet skill can be upgraded every 10 levels in order to increase the amount of HP healed, while at the same time increasing the amount of magic necessary to perform the spell.
During battle a pet will most often receive most of the damage inflicted by an enemy and threfore will often need healing if the HP drops too low or becomes critical. It is important the pet does not die, as upon each death the loyalty of the pet drops 20%.  The Heal Pet skill can be upgraded every 10 levels in order to increase the amount of HP healed, while at the same time increasing the amount of magic necessary to perform the spell.
<u>Revive Pet</u><br>
<u>Revive Pet</u><br>
In the instance that the pet does die, it must be resurrected before it can be called back to battle again. The Revive Pet skill will bring the pet back to life and enable to the pet to be called onto the battlefield. This skill can be upgraded every 10 levels, in order to raise the amount of HP initially restored to the pet.
In the instance that the pet does die, it must be resurrected before it can be called back to battle again. The Revive Pet skill will bring the pet back to life and enable to the pet to be called onto the battlefield. This skill can be upgraded every 10 levels, in order to raise the amount of HP initially restored to the pet.

Revision as of 21:39, 17 August 2009

Venomancers are unique from other classes as the only class in PW capable of taming and using a monster as an ally in battle. In order to successfully tame a monster and create a pet, however, several steps must be understood.

Taming Skills

In order to embark on an adventure full of monsters and pets, a Venomancer must first receive the skills necessary to tame and care for monsters and pets. The skills involved in this are:

    • Tame
    • Heal Pet
    • Revive Pet

All of these skills are crucial to playing as a Venomancer and getting the pets one needs to smoothly take victories in battle.


Tame
The Tame skill is received at level 7, after a Venomancer successfully proves herself to the Pet Skill Trainer of the City of the Lost. From this point on the Venomancer must use the Tame skill to capture monsters as pets, by weakening the monster considerably and performing the Tame spell. The lower the opponent's HP, the higher the probability the Tame will be successful. Every 10 levels this spell can be upgraded to improve the chance of a successful tame by 5%.

After a pet has been tamed and hatched for battle, a Venomancer must carefully raise and care for her pet in order to ensure efficiency in battle. To this end the Heal Pet and Revive Pet are particularly important. The Heal Pet and Revive Pet skills are received at level 3, after fulfilling a quest from the Pet Skill Trainer of the City of the Lost. Upon choosing which of two starter pets the Venomancer would like, and fulfilling the appropriate quest, the Venomancer is rewarded with their very first pet, as well as these two important skills to care for it.


Heal Pet
During battle a pet will most often receive most of the damage inflicted by an enemy and threfore will often need healing if the HP drops too low or becomes critical. It is important the pet does not die, as upon each death the loyalty of the pet drops 20%. The Heal Pet skill can be upgraded every 10 levels in order to increase the amount of HP healed, while at the same time increasing the amount of magic necessary to perform the spell.


Revive Pet
In the instance that the pet does die, it must be resurrected before it can be called back to battle again. The Revive Pet skill will bring the pet back to life and enable to the pet to be called onto the battlefield. This skill can be upgraded every 10 levels, in order to raise the amount of HP initially restored to the pet.

Tamable Monsters

Certain monsters encountered throughout the game cannot be tamed as a pet, however there are a variety of monsters Venomancers can choose from at each level to tame as a pet.

Tamable Monsters
Monster Level Type
Emerald Quingfu LV. 1 Land
Jaden Quingfu LV. 1 Land
Verdant Quingfu LV. 1 Land
Cruel Wolfling LV. 2 Land
Heptastral Beetle LV. 2 Land
Mad Wolfling LV. 2 Land
Pentastral Beetle LV. 2 Land
Pollen Scorpion LV. 2 Land
Quadrastral Beetle LV. 2 Land
Scorpion Pup LV. 2 Land
Sharptooth Wolfling LV. 2 Land
Varicose Scorpion LV. 2 Land
Heptastral Beetle King LV. 3 Land
Pentastral Beetle King LV. 3 Land
Quadrastral Beetle King LV. 3 Land
Bramble Cactopod LV. 4 Land
Oddfoot Pup LV. 4 Land
Prickly Cactopod LV. 4 Land
Prickly Oddfoot Pup LV. 4 Land
Soft Cactopod LV. 4 Land
Abysmal Turtle LV. 5 Water
Bluntclaw Kitten LV. 5 Land
Minkii Mongoose LV. 5 Land
Riptide Tortoise LV. 5 Water
Sable Minkii LV. 5 Land
Shallowhirl Tortoise LV. 5 Water
Short Tooth Kitten LV. 5 Land
Snaggletooth Kitten LV. 5 Land
Abnormal Cactopod LV. 7 Land
Billabong Rhinodrake LV. 7 Land
Boondock Rhinodrake LV. 7 Land
Mutant Cactopod LV. 7 Land
Rhinodrake Plainswalker LV. 7 Land
Tauroc Angler LV. 7 Land
Tauroc Logger LV. 7 Land
Tauroc Stevedore LV. 7 Land
Amphibian Turtle LV. 8 Water
Darting Minkii LV. 8 Land
Highlands Tortoise LV. 8 Water
Moorcrawler Hornshell LV. 8 Water
Nonasteral Beetle LV. 8 Land
Petite Sawfly LV. 8 Air
Petite Vespin LV. 8 Air
Petite Waspkin LV. 8 Air
Plainswalker Tuskmoor LV. 8 Land
Riverside Tuskmoor LV. 8 Land
Tuskmoor Doft LV. 8 Land
Amphibian Tortoise King LV. 9 Water
Frogling LV. 9 Land
Nonastral Beetle King LV. 9 Land
Prairie Wolf LV. 9 Land
Riding Wolf LV. 9 Land
Superior Minkii LV. 9 Land
Wild Wolfling LV. 9 Land
Bucktooth Lynxus LV. 10 Land
Courageous Undine LV. 10 Land
Crakpot Lynxus LV. 10 Land
Saint’s Lake Tortoise LV. 10 Water
Sharpclaw Lynxus LV. 10 Land
Virtuous Undine LV. 10 Land
Aboreal Lynxus LV. 11 Land
Irontail Lynxus LV. 11 Land
Vortex Crawler LV. 11 Water
Vortex Crawler Monarch LV. 11 Water
Wilderness Lynxus LV. 11 Land
Aboreal Grimalkin LV. 12 Land
Bitter Wolf LV. 12 Land
Desert Waspkin LV. 12 Air
Forest Waspkin LV. 12 Air
Furious Wolf LV. 12 Land
Oddfoot LV. 12 Land
Scout Lynxus LV. 12 Land
Sharptooth Wolf LV. 12 Land
Vicious Snaggletooth LV. 12 Land
Acrimonic Cactopod LV. 13 Land
Gall’s Cactopod LV. 13 Land
Inferior Cactopod LV. 13 Land
Oddfoot King LV. 13 Land
Snaggletooth Chief LV. 13 Land
Vicious Snaggletooth Chief LV. 13 Land
Aboreal Vassal LV. 14 Land
Lynxus Vassal LV. 14 Land
Pavonine Vipent LV. 14 Land
Pure Undine LV. 14 Land
Superior Cactopod LV. 14 Land
Bloodthirsty Adalwolf LV. 15 Land
Chaos Undine LV. 15 Land
Chromatic Vipent LV. 15 Land
Krimson Boa LV. 15 Land
Coral Viper LV. 16 Land
Heptapace Vipent LV. 16 Land
Jokul Serpent LV. 16 Land
Kraitos LV. 16 Land
Pentapace Vipent LV. 16 Land
Sable Elder LV. 16 Land
Sable Mongoose LV. 16 Land
Charing Sable LV. 17 Land
Crystalline Magmite LV. 17 Land
Jealous Cactopod LV. 17 Land
Molten Ant LV. 17 Land
Mongoose King LV. 17 Land
Ostial Centipex LV. 17 Land
Vermillion Vipent LV. 17 Land
Coral Vipent LV. 18 Land
Darkbreed Wolfkin LV. 18 Land
Forest Wolfkin LV. 18 Land
Giant Ant LV. 18 Land
Ostial Centipex Lord LV. 18 Land
Volcanic Magmite LV. 18 Land
Arachnoid Poisontail LV. 19 Land
Carapest Terror LV. 19 Land
Frozen Wolfkin LV. 19 Land
Grottoden Wolfkin LV. 19 Land
Inquisitive Poisontail LV. 19 Land
Lithic Poisontail LV. 19 Land
Molten Chilpod LV. 19 Land
Wooden Wolfmaster LV. 19 Land
Ant Soldier LV. 20 Land
Blackhive Wolfkin LV. 20 Land
Desert Waspkin LV. 20 Land
Forest Waspear LV. 20 Air
Frozen Wolfmaster LV. 20 Land
Grottoden Wolfmaster LV. 20 Land
Lithic Scorpion King LV. 20 Land
Lithic Vipent LV. 20 Land
Longhorned Carapest LV. 20 Land
Molten Carapest LV. 20 Land
Shadou Cub LV. 20 Land
Snow Hare LV. 20 Land
Stoneskin Undine LV. 20 Land
Tabby Plumdrop LV. 20 Land
Blackhive Wolfkin Premier LV. 21 Land
Desert Hornet LV. 21 Land
Grand Molten Chilpod LV. 21 Land
Horned Molten Carapest LV. 21 Land
Lycean Hunter LV. 21 Land
Mutant Whirler Turtle LV. 21 Water
Rockbreaker Poisontail LV. 21 Land
Blackhive Snarl LV. 22 Land
Heartless Wolf LV. 22 Land
Lithic Scorpion King LV. 22 Land
Lycean King Hunter LV. 22 Land
Molten Ant Soldier LV. 22 Land
Rhinodrake Megalith LV. 22 Land
Treeline Wolfkin LV. 22 Land
Gettstone Chilpod LV. 23 Land
Tectonic Rhinodrake LV. 23 Land
White-eyed Wolfkin LV. 23 Land
Gettstone Centipex King LV. 24 Land
Brambleback Centipex King LV. 25 Land
Forest Hornet LV. 25 Air
Silverwing Vook LV. 25 Air
Destroyer Centipex LV. 26 Land
Dual Bladed Centipex LV. 26 Land
Melancholic Scorpion LV. 26 Land
Righteous Undine LV. 26 Water
Centipod Destroyer LV. 27 Land
Saint’s Lake Tortoise King LV. 27 Water
Snakevalley Bloodwolf LV. 27 Land
Tauroc Slave LV. 27 Land
Goldenwing Emperor LV. 28 Air
Weeping Scorpion Queen LV. 28 Land
Melancholic Scorpion King LV. 29 Land
Torgirn Puppet LV. 29 Land
Antelope Pup LV. 30 Land
Diabolic Jester LV. 30 Land
Windwalking Piggy LV. 30 Air
Vipent Centepex LV. 31 Land
Wasp Hivewarder LV. 31 Air
Insect Mistress LV. 32 Air
Torgirn Brave LV. 32 Land
Undine Wench LV. 32 Water
Undine Princess LV. 33 Water
Pinnaer Foxwing LV. 34 Air
Scarletnob Diplopod LV. 34 Land
Undine Enchantress LV. 35 Water
Drowned Undine LV. 36 Water
Undine Elemental LV. 36 Water
Wimble Goldwing LV. 36 Air
Bloody Goldwing LV. 37 Air
Snatchfoot Foxwing LV. 37 Air
Undine Queen LV. 37 Water
Undine Supreme LV. 37 Water
Pinaflop Foxwing LV. 38 Air
Cuddly Pup LV. 40 Land
Overclocked Mechcrab LV. 40 Land
Eldergoth Marksman LV. 41 Land
Foxwing of the Void LV. 41 Air
Undine Syren LV. 41 Water
King Grimalkin LV. 42 Land
Sunken Seawitch Water
Wildstar Wolf LV. 42 Land
Mastiff of the Great Divide LV. 43 Land
Snake Isle Hornshell LV. 43 Land
Wildstar Wolf Lord LV. 43 Land
Great Twinheaded Canus LV. 44 Land
Mutant Centipod LV. 44 Land
Gaurdian Wolf LV. 45 Land
Demonic Grimalkin LV. 46 Land
Eldergoth Sharpshooter LV. 46 Land
Eldergoth Warrior LV. 46 Land
Mincer Centipex LV. 47 Land
Mythical Wolfkin LV. 48 Land
Steelhide Grimalkin LV. 48 Land
Tauroc Valorian LV. 48 Land
Lunar Lupin LV. 49 Land
Steelhide Puss LV. 49 Land
Centipod Lord LV. 51 Land
Frost Antelope LV. 51 Land
Poisonfang Vipent LV. 51 Land
Proud Antelope LV. 51 Land
Tortoise Everlasting LV. 51 Water
Aurichide Grimalkin LV. 52 Land
Bloodtooth Enchanter LV. 54 Land
Bloodtooth Mage LV. 54 Land
Death Dancer LV. 54 Water
Soulchaser Antelope LV. 54 Land
Terrestrial Foxwing LV. 54 Air
Echomaid LV. 56 Water
Mermaiden Rustler LV. 57 Water
Clever Cactopod LV. 59 Land
Gauren Minion LV. 59 Land
Laqux, Oddfoot Lord LV. 59 Land
Remnant Vemontail LV. 59 Land
Foxwing Supreme LV. 60 Air
Hiruntial Oddfoot LV. 60 Land
Kowlin LV. 60 Land
Ripe Cactopod LV. 60 Land
Scorpid Venom Master LV. 60 Land
Shikou Valorian LV. 60 Land
Undine Keeper of Mysteries LV. 60 Land
Petalii Hexkiss LV. 61 Land
Sharpfang Oddfoot LV. 61 Land
Sower of the Flame LV. 61 Land
Undine Tide Mistress LV. 61 Land
Antelope Sage LV. 62 Land
Indulgent Flametoe LV. 62 Land
Dodon Larsonist LV. 63 Water
Florafang Guard LV. 63 Land
Deadmarsh Petalii LV. 67 Land
Acephalid Death Knight LV. 70 Land
Deadmarsh General LV. 71 Land
Steelfang Grimalkin LV. 71 Land
Orchid Petali LV. 72 Land
Elysium Fowl LV. 73 Air
Huggy Hare LV. 75 Land
White Pheasant LV. 78 Air
Armoured Bear LV. 80 Land
Celestial Plumpfish LV. 80 Water
Mothran Dazzlewing LV. 80 Air
Infernal Eidolon LV. 84 Air
Asgard Plumpfish LV. 85 Water
Cragrock Warrior LV. 85 Land
Ninetailed Firefox LV. 85 Land
Acephalid Death Knight General LV. 86 Land
Celestial Eido Hare LV. 87 Land
Celestial Rhinodrake LV. 87 Land
Dodon Jailbird LV. 87 Land
Undine Mystic LV. 87 Water
Heavenly Oddfoot LV. 88 Land
Heavenly Rhinorex LV. 88 Land
Mistrealm Gargantuan LV. 88 Land
Celestial Antelope LV. 89 Land
Celestial Sting Land
Blizzard Antelope LV. 90 Land
Celestial Oddfoot Champion LV. 90 Land
Demonic Acephalid LV. 90 Land
Acephalid Blade Major LV. 91 Land
Acephalid Ranger LV. 91 Land
Etheral Inamorato LV. 91 Land
Glacial Seed LV. 91 Land
Greater Celestial Antelope LV. 91 Land
Nivastok Shieldbearer LV. 92 Land
Glacial Maiden LV. 94 Land
Nivastok Brave LV. 95 Land
Glacial Mistress LV. 97 Land
Peachyard Firefox LV. 99 Land
Petalii Spirit LV. 100 Land
Florafang Maneater LV. 101 Land

Rare & Baby Pets

While there are many monsters that can be tamed in order to create a pet, there are several that, due to their infrequent spawning, are considered rare pets. Taming these pets can become highly competitive, as their rarity increases their value.

Rare Pets
Name Level Type
Frogling LV. 9 Land
Snow Hare LV. 20 Land
Plumdrop Tabby LV. 20 Land
Shadou Cub LV. 20 Land
Windwalking Piggy LV. 30 Air
Cuddly Pup LV. 40 Land
Kowlin LV. 60 Land
Armoured Bear LV. 80 Land

All of these monsters, aside from the Snow Hare, spawn only once every 12 hours. The Snow Hare has multiple spawn locations, where it spawns as often as once every hour.

Baby or “all class” pets are sometimes confused with rare pets, as many of the available baby pets can only be created through the use of rare pet eggs. In reality however, baby pets are non-combat pets that simply follow their owner, and do not require leveling or loyalty. What is unique about baby pets is that they are the only pets, aside from mounts, that are available to classes other than Venomancers. While some of these baby pets are all-class version of rare pets, others are simply all-class versions of normal pets, and require a higher sum to create. Because these pets are for classes other than Venomancers, the creator of a Baby Pet could be anyone, as long as they provide the eggs and coins. In order to create a baby pet, the correct number and types of eggs, as well as coins for the fee, must be brought to Mrs. Zoologist (586,620) in Archesaur.

Baby Pets
Baby Eggs Price
Baby Froggy 8 Treefrog 100,000
Baby Snow Hare 5 Snow Hare 100,000
Baby Tabby Plumdrop 5 Tabby Plumdrop 100,000
Baby Bear 2 Shadou Cub, 2 Armoured Bear 100,000
Baby Windwalking Piggy 5 Windwalking Piggy 100,000
Baby Cuddly Pup 5 Cuddly Pup 100,000
Baby Antelope * 200,000
Baby Huggy Hare 10 Huggy Hare 200,000
Baby Fire Fairy 10 Infernal Eidolon 200,000
Baby Foxwing ** 200,000
Baby Elysium Fowl 10 Elysium Fowl 200,000
Baby Butterfly Fairy 10 Mothran Dazzlewing 200,000
  • Baby Antelope requires: 3 Antelope Pup, 2 Frost Antelope, 1 Proud Antelope, 1 Soulchaser Antelope, 1 Antelope Sage
    • Baby Foxwing requires: 3 Snatchfoot Foxwing, 3 Foxwing of the Void, 3 Foxwing Supreme

Legendary Pets & Mounts

While most pets are available by taming monsters throughout the world, there are some pets that can only be obtained through commerce, and those are the two legendary pets: the Blazing Phoenix and the Baby Hercules. The only way to obtain one of these two powerful pets is to purchase or trade for the boutique items “Battle Packs” in order to gain “Phoenix Feathers” or “Sources of Force.” Once a player has collected either 9999 Phoenix Feathers or 9999 Sources of Force, they can trade these to Mrs. Zoologist (586,620) in Archesaur to obtain either a Blazing Phoenix or Baby Hercules Pet Egg Ticket. This Ticket is tradable; however once it is exchanged to the Pet Manager for a Blazing Phoenix or Baby Hercules Pet Egg, the egg cannot be traded. Phoenix Feathers and Sources of Force are interchangeable, as they can be traded in stacks of 100 to the Pet Manager for the preferred unit.

Legendary Pets
Pet Level Type
Blazing Phoenix LV. 1 Air
Baby Hercules LV. 1 Land

While the Pet bag is used primarily for battle pets, slots must also be available in order for Ground mounts to be hatched. Mounts, as they are creatures, also are traded and purchased as Pet Eggs, although they cannot be tamed throughout the world. Similarly to battle pets, mounts require space in the pet bag, hatching a reverting fees, and appropriate feed. Feeding a ground mount still increases loyalty, however loyalty in this instance determines the chance that the mount will persevere when attacked by an enemy, rather than immediately stow to the Pet Bag. The ground mounts of Perfect World are listed below.

Ground Mounts
Mount Speed (min/max) Lvl Req.
Crimson Leaper 7m/s / 8m/s 40
Dark Charger 7m/s / 8m/s 40
Swift Whitewind 8m/s / 9m/s 40
Silver Mane 8m/s / 9m/s 40
Violet Lightening 8m/s / 9m/s 40
Windsprint Panther 8m/s / 9m/s 40
Polaris Snow Cub 8m/s / 9m/s 40
Vicious Raptor 9m/s / 10m/s 40
Chubbs 9m/s / 10m/s 60
Quick Silka Reindeer 9m/s / 10m/s 60
Ancestral Kirin 9m/s / 10m/s 60
Ancient Boa 10m/s / 11m/s 20
Black Raptor 10m/s / 11m/s 60
Chromatic Elk 8m/s / 9m/s 40
Midnight 9m/s / 10m/s 10
Goldmane Lion Lord 9m/s / 10m/s 60
Hell Hound 10m/s / 11m/s 60
Nein Beast 10m/s / 11m/s 20
Chieftain’s Battlecat 10m/s / 11m/s 60
Scarlet Ninetails 10m/s / 11m/s 20
Bad Panda 10m/s / 11m/s 20
Purgatory Lion Lord 10m/s / 11m/s 80
Pigsly Pigsworth 8m/s / 9m/s 40
Bulbfish 10m/s / 11m/s 20
Christmas Reindeer
10
Kirin of Fortune
60

* Limited edition/Temporary release *Currently Unreleased The speed of the mount increases as the mount levels (mounts level according to their use), however the maximum speed is set at one meter per second higher than the minimum, for all currently released mounts. It is possible, however, to further increase the speed of a mount, through the use of spurs. Spurs of Alacrity are used to upgrade an 8m/s mount to a 9m/s mount (while lowering the level req. from 40 to 20), while Galewind Spurs upgrade a 9m/s mount to a 10m/s mount (while lowering the level req. from 60 to 40). Mounts can be spurred until their maximum speed reached 11m/s.

Pet Bag

A Venomancer’s pet bag is the storage area for their active battle pets, mounts, or space for any other class to store an all-class or baby pet. From the pet bag the player can view the pet’s stats, call the pet to battle, or stow the pet away. Only hatched pets can be placed in the pet bag, pet eggs remain in the inventory, and must be hatched at a Pet Skill Trainer or Pet Manager. Hatched pets can only be kept in the pet bag; if there is no space in the pet bag, the pet egg cannot be hatched. The initial pet bag has the capacity to hold two pets, however it can be increased through quests to the full capacity of holding ten pets. Increasing the capacity of the pet bag can be done several ways. From the cash shop, or with in-game bought gold, the player can buy a Super Cage item, which will automatically increase the pet bag to its full capacity. However if the player only needs one or two more slots in the pet bag, a normal cage can also be found in the cash shop, which will increase the pet bag by one slot, or the player can choose to do gathering quests, and collect increasingly rare types of pet food for the Pet Skill Trainer, each for one new slot in the pet bag.

Pet Bag Slots
Slot Item to Unlock
1 initial slot
2 initial slot
3 20 Hay or Cage
4 50 Fruit or Cage
5 100 Fungus or Cage
6 must purchase a cage or super cage
7 must purchase a cage or super cage
8 must purchase a cage or super cage
9 must purchase a cage or super cage
10 must purchase a cage or super cage


Taming Monsters

In order to tame a monster as a Venomancer pet both the Tame skill and a tamable monster must be present. The chance of a successful tame depends heavily on the level of the player, level of the skill, and the amount of HP of the monster. With every 10 levels a Venomancer can level up the Tame skill, adding a 5% chance of a successful tame. The tame itself is immensely more effective on a weakened enemy. Tamable monsters can be identified by a green icon next to their name in their target window. Monsters with a yellow icon may also be tamed, but are the same level as the caster and therefore will not be an easy tame. Monsters with red icons next to their names are tamable monsters, however the caster’s level is below that of the monster and therefore can’t be tamed until the caster is of equal or greater levels.

Pet Eggs

Once a monster has been tamed by a Venomancer it reverts to an egg. This is called a pet egg, and is where the distinction between a “monster” and a “pet” can begin. These eggs, which can be hatched at a Pet Skill Trainers or Pet Managers, will no longer be monsters, but will be refered to as pets, and upon hatching will be placed immediately in the Pet Bag. It must be noted that it is possible to carry as many pet eggs as there is available space in the inventory, however eggs cannot be hatched if there is not adequate space available in the Pet bag. (Note: Hatching pet eggs will incur a fee, starting at 200 coins or greater, depending on the pet.) Pet eggs are not restricted to monsters tamed by Venomancers, other creatures that arrive in pet eggs include baby (non-battle) pets, mounts, and legendary pets traded for Source of Force or Phoenix Feathers.

Feeding Pets and Loyalty

Once a pet is hatched, it must be fed in order to bother prevent the pet’s loyalty from dropping, and to ensure that the loyalty increases. Different pets eat different families of feed, while specific kinds of feed within those families will raise the pet’s loyalty by greater or lesser amounts. The families are: Water, Hay, Meat, Fruit, and Greens.

Pet Feed
Clean Water
Spring Water = 10 Pure Water = 10 Peanut Oil = 50 Seseme Oil = 100
Hay
Hay = 20 Wild Ginseng = 200
Meat
Meat = 30 Fine Meat = 60 Venison = 150 Martin’s Nest = 250 Dragon’s Meat = 500
Fruit
Fruit = 50 Linden Seed = 450
Greens
Fungus = 100

It is important to pay attention to the different feed available, as many pets can only eat certain families of food, and therefore feed outside of those families is useless for that pet. Most notably however, the type and kind of feed given to a pet is directly linked to the pet’s loyalty.

The Loyalty of a pet is measured on a scale from 0-999, with different amounts of damage dealt and experience gained in battle based on the level of the pet’s loyalty.

Loyalty Chart
Savage 0-250 Dmg: 80% EXP: 50%
Tame 251-500 Dmg: 100% EXP: 100%
Loyal 501-999 Dmg: 120% EXP: 150%

Achieving and maintaining loyalty with their pets is an important concern for Venomancers. It must be noted that every time the pet is fed its loyalty increases based on the feed value, however every time the pet is killed in battle its loyalty drops by 10%.

Leveling Pets

Once Loyal status is achieved with a pet, along with doing 120% of the pet’s normal damage, it will receive 150% experience from each battle that is participates in. Therefore it is important to maintain loyalty in order to keep pets up to level with their tamer. As the Venomancer can only receive 100% of all experience from battle, many times a pet with full loyalty will achieve full experience faster than the player and must wait for the player to level before it can proceed to the next level. However this is much preferred to waiting for the pet to level due to low loyalty, as pet’s in many cases behave as tanks for enemy aggression, and having a low level pet will result in a weak tank that cannot protect its master. Furthermore, allowing the pet to die will result in a 10% drop in loyalty, so it is important to keep the loyalty high in order to keep the pet leveling, and therefore strong enough for battle. Land/Water/Air Distinctions While a large majority of combat and gameplay within Perfect World takes place on the ground, both air and water battles are not uncommon. Therefore there are several monsters throughout the game that are tamable for combat in different zones. Land These pets are the most prevalent, and a wide variety of tamable monsters to create Land pets are available. These pets, however, can neither swim nor fly. Swimming, crossing bridges, or gaining altitude with aerogear, these pets will automatically be stowed to the pet bag. All pets regardless of their Land/Water/Air zone will automatically be stowed if they cannot reach/find the player for over 30 seconds. Water Of the tamable water monsters, water-based undines are the most common, however turtles and a few strains of fish are also common water pets. These pets are less common than Land pets, and can only be used for underwater combat. Water pets cannot be summoned until the player is already in water, and as soon as the player reaches dry land or mounts aerogear, water pets are automatically stowed to the pet bag. All pets regardless of their Land/Water/Air zone will automatically be stowed if they cannot reach/find the player for over 30 seconds. Air Insects and foxwings are the most common air pets, however there are exceptions. Unlike land and water pets, when the player lands on solid ground or on the water’s surface (however not when fully submerged), an air pet will not be stowed to the pet bag. Air pets in combat against non-air enemies however, will only cause ½ their normal damage. This is the only pet that can accompany the player while mounted on aerogear. All pets regardless of their Land/Water/Air zone will automatically be stowed if they cannot reach/find the player for over 30 seconds.

Pet Skills

While pets can be helpful in battle as another member of the team, what really pushes pets from being just a tank for damage into a powerful ally is the array of skills available to pets. While most pets come with several skills already learned, all pets can learn every skill, and most must be taught by the tamer through scrolls. When used correctly a wide range of affects can be achieved through using and combining skills. The available skills are listed below.

Pet Skills
Skill Lvl. 1Effect Lvl. 5 Effect
Bash Cause 140% of base damage Cause 200% of base damage
Boost Recover 8% HP Recover 12% HP*
Fireball 140% of base damage (fire) 200% of base damage (fire)
Flesh Ream Base dmg + 120% base dmg over 9s. Base dmg + 200% base dmg over 9s.
Howl Reduce Magic DEF by 20% for 15s. Reduce Magic DEF by 36% for 15s.
Icicle 140% of base damage (water) 200% of base damage (water)
Pierce Reduce Phys. DEF by 20% for 15s. Reduce Phys. DEF by 36% for 15s.
Roar Keeps Target Agression Keeps Target Aggression
Sandblow 140% of base damage (earth) 200% of base damage (earth)
Shriek 60% chance to interrupt channeling 100% chance to interrupt channeling
Slow Reduce Speed by 30% for 6s. Reduce Speed by 50% for 6s.
Threaten Reduce Phys. ATK by 20% for 15s. Reduce Phys. ATK by 36% for 15s.
Thunderbolt 140% of base damage (metal) 200% of base damage (metal)
Tough Reduce dmg by 30% for 15s Reduce dmg by 50% for 15s
Toxic Mist 140% of base damage (wood) 200% of base damage (wood)
  • Boost skill is maxed at level 3.

Pet items

There are many important items, aside from feed, for raising pets:

Item Use Price
Bash Scroll Learn Bash 300,000
Boost Scroll Learn Boost 300,000
Fireball Scroll Learn Fireball 300,000
Flesh Ream Scroll Learn Flesh Ream 300,000
Galewind Spurs Boost mount speed (10m/s) 10 Gold
Howl Scroll Learn Howl 300,000
Icicle Scroll Learn Icicle 300,000
Pierce Scroll Learn Pierce 300,000
Roar Scroll Learn Roar 300,000
Sandblow Scroll Learn Sandblow 300,000
Shrill Scroll Learn Shriek 300,000
Slow Scroll Learn Slow 300,000
Threaten Scroll Learn Threaten 300,000
Thunderbolt Scroll Learn Thunderbolt 300,000
Tough Scroll Learn Tough 300,000
Toxin Scroll Learn Toxic Mist 300,000
Forget Scroll Forget Pet Skill 100,000
Pet Collar Rename Pet 10,000
Phoenix Feather 9,999 to obtain Blazing Phoenix 25 Silver/Battle Pack
Source of Force 9,999 to obtain Baby Hercules 25 Silver/Battle Pack
Spurs of Alacrity Boost mount speed (9m/s) 7 Gold
Tame Book Upgrades Pet Skill 200,000


Buying/Selling/Discarding Pets

Once a monster has been tamed, a Venomancer is not obligated to raise the monster as a pet, nor is a Venomancer obligated to keep a pet she has raised. A pet egg can be sold, traded, or discarded after it has been obtained, also allowing that pet eggs can be purchased and raised by Venomancers that did not tame them. Discarding active pets however, requires an extra step. Active pets must be reverted to pet eggs at a Pet Skill Trainer, resulting in a fee and a reduction of the pet’s loyalty to 0. A named pet however will still retain its name.


--Wibles 21:33, 17 August 2009 (UTC)