Palace of Nirvana: Difference between revisions
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=Nirvana 101:= | = Nirvana 101: = | ||
*The Palace of Nirvana is one of the strongest dungeons in the game. It requires great amounts of teamwork and great knowledge of your class and character, to inculde the weaknesses of the enemies you face, and the weaknesses of your own character. | *The Palace of Nirvana is one of the strongest dungeons in the game. It requires great amounts of teamwork and great knowledge of your class and character, to inculde the weaknesses of the enemies you face, and the weaknesses of your own character. | ||
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*● You will need to be level 100 and above. | *● You will need to be level 100 and above. | ||
*● You will need 1 Nirvana palace key per run to enter. They are available from any of the listed below: | *● You will need 1 Nirvana palace key per run to enter. They are available from any of the listed below: | ||
**- Lv100 Bounty Hunter dailies upon completion | **- Lv100 Bounty Hunter dailies upon completion give 1 Nirvana palace key. | ||
**- Free daily keys available from The Mysterious Old Man across from the Teleporter in Raging Tides City | **- Free daily keys(3) available from The Mysterious Old Man across from the Teleporter in Raging Tides City | ||
**- Extra keys bought from The Mysterious Old Man for 3 million coins each | **- Extra keys bought from The Mysterious Old Man for 3 million coins each | ||
==Tips== | == Tips == | ||
*Balanced Squads are key to victory. | *Balanced Squads are key to victory. | ||
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== Area and Bosses == | == Area and Bosses == | ||
**'''1st Area: Infernal Lair''' | **'''1st Area: Infernal Lair''' | ||
*** | ***● BOSS: Inferno Sovereign | ||
****- This boss when aggroed will start using a ranged mana drain. Its usually best to allow a squad member who doesn't use much mana to keep aggro. | |||
****- As soon as the boss is aggroed 6 Tombstones will appear around the boss. These tombstones need to be killed before any damage can be done to the boss. | |||
****- Blue circles will also spawn while killing this boss which explode and deal 5000 damage to anyone who does not move out of them. Multiple exploding circles spawn. | |||
****- This boss can be glitched if pulled into the hallway correctly which usually means the squad is safe from the blue exploding circles. However the boss can again get glitched by either side of the wall which makes this boss reset, usually meaning you have to start over again. | |||
**'''2nd Area: Noxious Den''' | **'''2nd Area: Noxious Den''' | ||
Revision as of 11:51, 15 July 2010
| This article is a stub. Please help us by expanding it. |
Nirvana 101:
- The Palace of Nirvana is one of the strongest dungeons in the game. It requires great amounts of teamwork and great knowledge of your class and character, to inculde the weaknesses of the enemies you face, and the weaknesses of your own character.
- Very little is known about this dungeon, since few ever complete it.
Requirements
- ● You will need to be level 100 and above.
- ● You will need 1 Nirvana palace key per run to enter. They are available from any of the listed below:
- - Lv100 Bounty Hunter dailies upon completion give 1 Nirvana palace key.
- - Free daily keys(3) available from The Mysterious Old Man across from the Teleporter in Raging Tides City
- - Extra keys bought from The Mysterious Old Man for 3 million coins each
Tips
- Balanced Squads are key to victory.
- Make sure that you are not lagging. One second without healing or attacking can be your downfall.
- Watch your squad, especially if you're a cleric. If you have a healing ability, use it when absolutely needed to provide backup support to an overcrowded cleric.
- As with any dungeon, the dream team includes a Tank and a Healer. This doesn't have to be a Barbarian and a Cleric, but remember that these classes are preffered when seeking a party for Nirvana.
- Bring potions of any and all kinds. Make sure you have a backup weapon in case it breaks during the run. If you have charms, now is a good time to use them.
Area and Bosses
- 1st Area: Infernal Lair
- ● BOSS: Inferno Sovereign
- - This boss when aggroed will start using a ranged mana drain. Its usually best to allow a squad member who doesn't use much mana to keep aggro.
- - As soon as the boss is aggroed 6 Tombstones will appear around the boss. These tombstones need to be killed before any damage can be done to the boss.
- - Blue circles will also spawn while killing this boss which explode and deal 5000 damage to anyone who does not move out of them. Multiple exploding circles spawn.
- - This boss can be glitched if pulled into the hallway correctly which usually means the squad is safe from the blue exploding circles. However the boss can again get glitched by either side of the wall which makes this boss reset, usually meaning you have to start over again.
- ● BOSS: Inferno Sovereign
- 1st Area: Infernal Lair
- 2nd Area: Noxious Den
- BOSS: Noxious Sovereign
- 2nd Area: Noxious Den
- 3rd Area: Vampires Domain
- BOSS: Vampiric Sovereign
- 3rd Area: Vampires Domain
- 4th Area: Demonic Niche
- One of the following:
- BOSS: Demonic Dictator
- BOSS: Demonic Tyrant
- BOSS: Demonic Sovereign
- 5th Area: Ashura's Hollow
- One of the following:
- BOSS: Ashura Dictator
- BOSS: Ashura Tyrant
- BOSS: Ashura Sovereign
- 6th + Last Area: Heaven's Coliseum
- One of the following:
- BOSS: Goldwing Phoenix (evolves)
- BOSS: Arbiter of Flame
- BOSS: Nether Queen?
- FINAL BOSS: Vanished Ancestor