Archer Skill List: Difference between revisions

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== Introduction ==
The archer is a master of damage dealing. Versatile with fast attack speeds, melee and magic damaging skills, debuffs, and damage reducers; this class is fairly well rounded. In this section you will find the names of skills, their effects, their 89+ sage and demon changes, and a general rule of thumb on which skills archers generally agree are needed to perform to the best of your capability.
== 'Arrow' Tree ==
*I. Blazing Arrow (Level 10 -Important-)
**Mana 229.5
**Channel 3.0 seconds
**Cast 0.8 seconds
**Cooldown 3.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Spiritual Initiate
**Adds 40% of weapon attack in Fire damage
**to regular arrows for 10 minutes.
 
**Sage version always increses Fire damage 60% of weapon attack.
**Demon version grants an additional 70% Fire damage for 20 seconds after casting.
 
*II. Frost Arrow (Level 10 -Important-)
**Range Ranged Attack
**Mana 81.0
**Channel 1.0 seconds
**Cast 0.6 seconds
**Cooldown 3.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Spiritual Adept
**Shoot a frost arrow at the enemy, inflicting base physical damage plus
**1381.1 and giving a 5.0 second speed reduction of 50%.
 
**Requires 1 arrow, bolt or unit of shot.
**Requires 25 Chi
 
**Sage version converts all physical damage inflicted into Water damage.
**Demon version has a 20% to cast without using Chi, instead gaining 35 Chi.
 
*III. Vicious Arrow (Level 1, Leveling optional)
**Range Ranged Attack
**Mana 96.0
**Channel 1.0 seconds
**Cast 0.6 seconds
**Cooldown 8.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Aware of Principle
**Shoot the enemy with a poisonous arrow, inflicting base
**physical damage and poisoning the enemy. Poisoned enemies
**suffer 3109.1 Wood damage over 15 seconds.
 
**Requires 1 arrow, bolt or unit of shot.
 
**Sage version burns 100 mana each time the target takes poison damage.
**Demon version reduces the poison duration to 12 seconds.
 
*IV Serrated Arrow (Level 1, Leveling Optional)
**Range Ranged Attack
**Mana 118.5
**Channel 1.0 seconds
**Cast 0.6 seconds
**Cooldown 8.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Aware of Harmony
**Fire a skin-ripping arrow causing the target to suffer
**base physical damage and bleed. Bleeding enemies suffer
**4571.4 physical damage over 15 seconds.
 
**Requires 1 arrow, bolt or unit of shot.
 
**Sage version reduces the bleeding duration to 12 seconds.
**Demon version steals 40 HP from the target every time it bleeds, for a total of 5 times.
 
*V. Sharpened Tooth Arrow (Level 10 -Pace its leveling-)
**Range Ranged Attack
**Mana 127.5
**Channel 2.0 seconds
**Cast 0.6 seconds
**Cooldown 15.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Aware of Coalescence
**Launch arrows at the target and enemies within a 6 meter radius,
**inflicting base physical damage plus 2901.5 and reducing
**maximun HP by 16.0% for 30 seconds.
 
**Requires 1 arrow, bolt or unit of shot.
 
**Sage version always reduces maximum HP by 20%.
**Demon version grants a 10% increase to critical hit for 15 seconds.
 
== Metal Tree ==
*I. Lightning Strike (Level 10 -Pace its leveling-)
**Range Ranged Attack
**Mana 218.0
**Channel 1.0 seconds
**Cast 0.8 seconds
**Cooldown 6.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Spiritual Adept
**A lightning bolt strikes the opponent, dealing Metal damage
**equal to base physical damage plus 2214.9.
 
**Requires 1 arrow, bolt or unit of shot.
 
**Sage version has a 25% chance to gain 20 additional Chi.
**Demon version extends cooldown by 2 seconds, but will never miss.
 
*II. Thundershock (Level 1 or 10, Optional)
**Range Ranged Attack
**Mana 278.0
**Channel 1.5 seconds
**Cast 0.8 seconds
**Cooldown 6.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Aware of Harmony
**Throw a great bolt of lightning at the enemy, inflicting Metal
**damage equal to base physical damage plus 2214.9 and
**reducing Metal resistance by 50% for 15 seconds.
 
**Requires 1 arrow, bolt or unit of shot.
**Requires 30 Chi
 
**Sage version increases Metal resistance reduction to 25 seconds.
**Demon version has a 10% chance to paralyze enemy for 10 seconds.
 
*III. Thunderous Blast (Level 1 or 10, Optional)
**Range Ranged Attack
**Mana 300
**Channel 2.5 seconds
**Cast 0.8 seconds
**Cooldown 8.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Aware of Discord
**Roaring thunder explodes at the target, attacking it and
**enemies within a 8.0 meter radius, inflicting Metal
**damage equal to base physical damage plus 3354.4.
 
**Requires 2 arrows, bolts or units of shot.
 
**Sage version reduces channeling time to 2 seconds and cooldown to 7 seconds.
**Demon version gives an extra 800 damage.
 
*IV. Stormrage Eagleon (Avoid, leveling optional)
**Range Ranged Attack
**Mana 387.0
**Channel 1.5 seconds
**Cast 0.8 seconds
**Cooldown 30.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Transcendant
**A magical bird of prey dashes at your enemy, inflicting
**Metal damage equal to base physical damage. Lasts 30 seconds,
**during which the enemy suffers 11151.2 Metal damage
**and is slowed by 30%.
 
**Requires 1 arrow, bolt or unit of shot.
**Requires two Sparks
 
**Sage version reduces target's physical and magic defense by 20%.
**Demon version only lasts 15 seconds, but slows the enemy by 50%.
 
== 'Attack' Tree ==
*I. Take Aim (Level 10 -Pace its Leveling-)
**Range Ranged Attack
**Mana 100
**Channel Charge
**Cast 0.6 seconds
**Cooldown 3.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Spiritual Initiate
**Charge for up to 3.2 seconds to attack enemy,
**inflicting base physical damage plus up to 300% of weapon damage.
 
**Requires 1 arrow, bolt or unit of shot.
 
**Sage version always gives 500% of weapon damage.
**Demon version reduces the charge tiem required by 0.5 seconds.
 
*II. Quickshot (Level 1, unless you find its demon book)
**Range Ranged Attack
**Mana 69.5
**Channel 1.0 seconds
**Cast 0.6 seconds
**Cooldown 3.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Spiritual Initiate
**Instantly Fire a powerful shot at the target, inflicting
**base physical damage plus 908.4.
 
**Requires 1 arrow, bolt or unit of shot.
 
**Sage version has a 50% chance to gain 20 additional Chi.
**Demon version has a 50% chance to increase attack rate by 30% for 6 seconds.
 
*III. Knockback Arrow (Level 1)
**Range Ranged Attack
**Mana 115.2
**Channel 1.0 seconds
**Cast 0.6 seconds
**Cooldown 12.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Aware of Principle
**One rapid shot inflicts base physical damage plus 1864.6
**and knocks the target back 12 meters.
 
**Requires 1 arrow, bolt or unit of shot.
 
**Sage version reduces cooldown to 10 seconds.
**Demon version has a 33% chance to gain 30 additional Chi.
 
*IV. Aim Low (Level 10 -Pace its leveling-)
**Range Ranged Attack
**Mana 167.0
**Channel 1.0 seconds
**Cast 0.6 seconds
**Cooldown 15.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Aware of Harmony
**Focus all of your energy to aim a single shot inflicting
**base physical damage plus 3469.5 and has a 90%
**chance to stun the target for 8.0 seconds.
 
**Requires 1 arrow, bolt or unit of shot.
**Requires one Spark
 
**Sage version has a 25% chance to seal the enemy for 5 seconds.
**Demon version always gives a 25% chance to stun the enemy for 3 seconds.
 
*V. Stunning Arrow (Level 10)
**Range Ranged Attack
**Mana 225
**Channel 1.5 seconds
**Cast 0.6 seconds
**Cooldown 15.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Aware of Discord
**Fire a movement impeding shot at the opponent, inflicting
**base physical damage plus 1761.3. Has a 90% chance
**to stun the enemy for 3 seconds.
 
**Requires 1 arrow, bolt or unit of shot.
 
**Sage version increases stun duration to 4.5 seconds.
**Demon version increases critical hit rate by 10% for 10 seconds.
 
*VI Deadly Shot (Optional 1 or 10, very high cost)
**Range Ranged Attack
**Mana 318.8
**Channel 3.0 seconds
**Cast 0.6 seconds
**Cooldown 12.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Aware of Coalescence
**Fire an intense shot at the enemy, inflicting base physical
**damage plus 100% of weapon damage plus 4986.6.
 
**Requires 1 arrow, bolt or unit of shot.
 
**Sage version makes nearby enemies take full damage as well.
**Demon version increases damage by 500 and reduces cooldown to 10 seconds.
 
*VII. Barrage of Arrows (1-3 PVE, 10 Rb/TW)
**Range Ranged Attack
**Mana 258
**Channel 1.5 seconds
**Cooldown 30.0 seconds
**Weapon Ranged Weapons
 
**Requisite Cultivation Transcendant
**Consuming 540 mana every 3 seconds, release countless arrows
**into to the sky delivering devastating damage to the target and enemies
**within a 12.0 meter radius of the target, inflicting base
**physical damage plus 200% of weapon damage plus 4585.6.
**Skill will not stop until you click cancel button or press ESC.
 
**Requires 3 arrows, bolts or units of shot per iteration.
**Requires two Sparks
 
**Sage version reduces damage taken during casting by 33%.
**Demon version reduces the interval between attacks by 0.5 seconds.
 
== Support Tree/Skills ==
*I. Winged Shell (Level 10)
**Mana 238
**Cast 0.5 seconds
**Cooldown 30.0 seconds
**Weapon Any
 
**Requisite Cultivation Spiritual Adept
**Focus all of your energy to instantly create a mana shield
**to absorb up to 810 damage. Lasts up to 20 seconds
**and recovers 64 MP every 3 seconds up to 6 times.
 
**Requires 45 Chi
 
**Sage version absorbs up to a total of 1250 damage.
**Demon version increases maximum duration to 30 seconds and maximum absorb times to 10.
 
*II. Winged Pledge (Level 1, Optional)
**Range 5 meters
**Mana 204
**Channel 0.5 seconds
**Cast 0.9 seconds
**Cooldown 2.0 seconds
**Weapon Any
 
**Requisite Cultivation Aware of Principle
**Use the power of all winged creatures to attack a nearby
**opponent, inflicting base physical damage plus 2098.3.
 
**Sage version reduces cooldown to 1 second.
**Demon version has a 25% chance to reduce enemy speed by 50% for 5 seconds.
 
*III. Wingspan (level 1, Optional)
**Range 5 meters
**Mana 337.5
**Channel 1.0 seconds
**Cast 1.0 seconds
**Cooldown 6.0 seconds
**Weapon Any
 
**Requisite Cultivation Aware of Discord
**Use the divine power of the Winged Elves to attack enemies
**within 8-meter-radius around you, inflicting base physical
**damage plus 2844.8 and knocking them back 9.0 meters.
 
**Sage version has a 20% chance to gain 50 Chi.
**Demon version casts a Level 5 Winged Shell on yourself upon a successful hit.
 
*IV. Wings of Grace (Only has 1 level, IMPORTANT)
**Mana 100
**Channel 1.0 seconds
**Cast 3.0 seconds
**Cooldown 30.0 seconds
**Weapon Any
 
**Requisite Cultivation Transcendant
**Focus all of your energy to become immune to all
**effects that reduce movement speed, reduce all damage
**taken by 30%, and increase speed by 30%. Lasts 15 seconds.
**Immune to all damage while casting.
 
**Requires one Spark
 
*V. Wings of Protection (Level 10 -Pace its leveling-)
**Mana 102.0
**Channel 1.6 seconds
**Cast 3.5 seconds
**Cooldown 3.0 seconds
**Weapon Any
 
**Requisite Cultivation Aware of Principle
**The majestic power of the Winged Race increases nearby squad members' evasion
**by 35% for 30 minutes. Also for 600 seconds increases
**their speed by 15%. The speed increase does not stack with any other effect.
 
**Sage version always increases evasion duration to 1 hour and speed increase duration
**to 15 minutes.
**Demon version always increases evasion by 50% and speed by 20%.
 
*VI. Bow Mastery (Level 10, Prioritize Above All)
**Passive Skill
 
**Requisite Cultivation Aware of Harmony
**Increase all ranged weapon attack damage by 60%.
 
**Sage version always gives a 90% increase to ranged weapon attack.
**Demon version increases ranged weapon critical hit rate by 1%.
 
*VII. Winged Blessing (Level 10, Prioritize Above All)
**Passive Skill
 
**Requisite Cultivation Spiritual Adept
**Increases the range of all ranged attacks by 10 meters.
 
**Sage version always gives a 14 meter range increase.
**Demon version increases accuracy by 10% on ranged targets.
**Demon version increases critical hit rate by 1% on ranged targets.
 
== 79/100 Skills ==
*I. Blessing of the Condor -79-
**Mana 200
**Channel Instant
**Cooldown 3 minutes
**Weapon Any
 
**Requisite Cultivation Aware of Vacuity
**Summon the condor of heaven to protect one squad member. Temporarily
**increases target's evasion by 1000%. Lasts 6 seconds.
 
*II. Elven Alacrity -79-
**Mana 200
**Channel Instant
**Cooldown 3 minutes
**Weapon Any
 
**Requisite Cultivation Aware of Vacuity
**Skill developed by the elite Archers to maintain their high mobility.
**Temporarily increases movement speed to maximum and immunizes the
**caster against all movement status ailments. Lasts 8 seconds.
**Requires one Spark
 
*III. Blood Vow -100-
**Range 30 meters
**Channel 1.8 meters
**Cast 0.6 meters
**Cooldown 5 minutes
**Weapon Ranged Weapons
 
**Requisite Cultivation Celestial Sage/Demon
**The most devoted Archer would offer his own blood to the arrows
**to make them more deadly. This attack deals basic damage to the
**target plus 4444, and reduces target's maximum HP by 18% for 30
**seconds. Then, it strikes the target for x1.5 of base your damage, and intensifying **damage it takes by 25%.
**100% hit.
 
**Requires 1 Arrow, Bolt or Shot
 
**Requires one Spark
 
*IV. Awaken -100-
**Mana 1000
**Cast Instant
**Cooldown 15 minutes
**Weapon Any
 
**Requisite Cultivation Celestial Sage/Demon
**Use all one's energy to recharge all Spark instantly.
--[[User:Lunaveil|Lunaveil]] 03:46, 31 July 2009 (UTC)

Revision as of 03:46, 31 July 2009

Introduction

The archer is a master of damage dealing. Versatile with fast attack speeds, melee and magic damaging skills, debuffs, and damage reducers; this class is fairly well rounded. In this section you will find the names of skills, their effects, their 89+ sage and demon changes, and a general rule of thumb on which skills archers generally agree are needed to perform to the best of your capability.

'Arrow' Tree

  • I. Blazing Arrow (Level 10 -Important-)
    • Mana 229.5
    • Channel 3.0 seconds
    • Cast 0.8 seconds
    • Cooldown 3.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Spiritual Initiate
    • Adds 40% of weapon attack in Fire damage
    • to regular arrows for 10 minutes.
    • Sage version always increses Fire damage 60% of weapon attack.
    • Demon version grants an additional 70% Fire damage for 20 seconds after casting.
  • II. Frost Arrow (Level 10 -Important-)
    • Range Ranged Attack
    • Mana 81.0
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 3.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Spiritual Adept
    • Shoot a frost arrow at the enemy, inflicting base physical damage plus
    • 1381.1 and giving a 5.0 second speed reduction of 50%.
    • Requires 1 arrow, bolt or unit of shot.
    • Requires 25 Chi
    • Sage version converts all physical damage inflicted into Water damage.
    • Demon version has a 20% to cast without using Chi, instead gaining 35 Chi.
  • III. Vicious Arrow (Level 1, Leveling optional)
    • Range Ranged Attack
    • Mana 96.0
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 8.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Aware of Principle
    • Shoot the enemy with a poisonous arrow, inflicting base
    • physical damage and poisoning the enemy. Poisoned enemies
    • suffer 3109.1 Wood damage over 15 seconds.
    • Requires 1 arrow, bolt or unit of shot.
    • Sage version burns 100 mana each time the target takes poison damage.
    • Demon version reduces the poison duration to 12 seconds.
  • IV Serrated Arrow (Level 1, Leveling Optional)
    • Range Ranged Attack
    • Mana 118.5
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 8.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Aware of Harmony
    • Fire a skin-ripping arrow causing the target to suffer
    • base physical damage and bleed. Bleeding enemies suffer
    • 4571.4 physical damage over 15 seconds.
    • Requires 1 arrow, bolt or unit of shot.
    • Sage version reduces the bleeding duration to 12 seconds.
    • Demon version steals 40 HP from the target every time it bleeds, for a total of 5 times.
  • V. Sharpened Tooth Arrow (Level 10 -Pace its leveling-)
    • Range Ranged Attack
    • Mana 127.5
    • Channel 2.0 seconds
    • Cast 0.6 seconds
    • Cooldown 15.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Aware of Coalescence
    • Launch arrows at the target and enemies within a 6 meter radius,
    • inflicting base physical damage plus 2901.5 and reducing
    • maximun HP by 16.0% for 30 seconds.
    • Requires 1 arrow, bolt or unit of shot.
    • Sage version always reduces maximum HP by 20%.
    • Demon version grants a 10% increase to critical hit for 15 seconds.

Metal Tree

  • I. Lightning Strike (Level 10 -Pace its leveling-)
    • Range Ranged Attack
    • Mana 218.0
    • Channel 1.0 seconds
    • Cast 0.8 seconds
    • Cooldown 6.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Spiritual Adept
    • A lightning bolt strikes the opponent, dealing Metal damage
    • equal to base physical damage plus 2214.9.
    • Requires 1 arrow, bolt or unit of shot.
    • Sage version has a 25% chance to gain 20 additional Chi.
    • Demon version extends cooldown by 2 seconds, but will never miss.
  • II. Thundershock (Level 1 or 10, Optional)
    • Range Ranged Attack
    • Mana 278.0
    • Channel 1.5 seconds
    • Cast 0.8 seconds
    • Cooldown 6.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Aware of Harmony
    • Throw a great bolt of lightning at the enemy, inflicting Metal
    • damage equal to base physical damage plus 2214.9 and
    • reducing Metal resistance by 50% for 15 seconds.
    • Requires 1 arrow, bolt or unit of shot.
    • Requires 30 Chi
    • Sage version increases Metal resistance reduction to 25 seconds.
    • Demon version has a 10% chance to paralyze enemy for 10 seconds.
  • III. Thunderous Blast (Level 1 or 10, Optional)
    • Range Ranged Attack
    • Mana 300
    • Channel 2.5 seconds
    • Cast 0.8 seconds
    • Cooldown 8.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Aware of Discord
    • Roaring thunder explodes at the target, attacking it and
    • enemies within a 8.0 meter radius, inflicting Metal
    • damage equal to base physical damage plus 3354.4.
    • Requires 2 arrows, bolts or units of shot.
    • Sage version reduces channeling time to 2 seconds and cooldown to 7 seconds.
    • Demon version gives an extra 800 damage.
  • IV. Stormrage Eagleon (Avoid, leveling optional)
    • Range Ranged Attack
    • Mana 387.0
    • Channel 1.5 seconds
    • Cast 0.8 seconds
    • Cooldown 30.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Transcendant
    • A magical bird of prey dashes at your enemy, inflicting
    • Metal damage equal to base physical damage. Lasts 30 seconds,
    • during which the enemy suffers 11151.2 Metal damage
    • and is slowed by 30%.
    • Requires 1 arrow, bolt or unit of shot.
    • Requires two Sparks
    • Sage version reduces target's physical and magic defense by 20%.
    • Demon version only lasts 15 seconds, but slows the enemy by 50%.

'Attack' Tree

  • I. Take Aim (Level 10 -Pace its Leveling-)
    • Range Ranged Attack
    • Mana 100
    • Channel Charge
    • Cast 0.6 seconds
    • Cooldown 3.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Spiritual Initiate
    • Charge for up to 3.2 seconds to attack enemy,
    • inflicting base physical damage plus up to 300% of weapon damage.
    • Requires 1 arrow, bolt or unit of shot.
    • Sage version always gives 500% of weapon damage.
    • Demon version reduces the charge tiem required by 0.5 seconds.
  • II. Quickshot (Level 1, unless you find its demon book)
    • Range Ranged Attack
    • Mana 69.5
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 3.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Spiritual Initiate
    • Instantly Fire a powerful shot at the target, inflicting
    • base physical damage plus 908.4.
    • Requires 1 arrow, bolt or unit of shot.
    • Sage version has a 50% chance to gain 20 additional Chi.
    • Demon version has a 50% chance to increase attack rate by 30% for 6 seconds.
  • III. Knockback Arrow (Level 1)
    • Range Ranged Attack
    • Mana 115.2
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 12.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Aware of Principle
    • One rapid shot inflicts base physical damage plus 1864.6
    • and knocks the target back 12 meters.
    • Requires 1 arrow, bolt or unit of shot.
    • Sage version reduces cooldown to 10 seconds.
    • Demon version has a 33% chance to gain 30 additional Chi.
  • IV. Aim Low (Level 10 -Pace its leveling-)
    • Range Ranged Attack
    • Mana 167.0
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 15.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Aware of Harmony
    • Focus all of your energy to aim a single shot inflicting
    • base physical damage plus 3469.5 and has a 90%
    • chance to stun the target for 8.0 seconds.
    • Requires 1 arrow, bolt or unit of shot.
    • Requires one Spark
    • Sage version has a 25% chance to seal the enemy for 5 seconds.
    • Demon version always gives a 25% chance to stun the enemy for 3 seconds.
  • V. Stunning Arrow (Level 10)
    • Range Ranged Attack
    • Mana 225
    • Channel 1.5 seconds
    • Cast 0.6 seconds
    • Cooldown 15.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Aware of Discord
    • Fire a movement impeding shot at the opponent, inflicting
    • base physical damage plus 1761.3. Has a 90% chance
    • to stun the enemy for 3 seconds.
    • Requires 1 arrow, bolt or unit of shot.
    • Sage version increases stun duration to 4.5 seconds.
    • Demon version increases critical hit rate by 10% for 10 seconds.
  • VI Deadly Shot (Optional 1 or 10, very high cost)
    • Range Ranged Attack
    • Mana 318.8
    • Channel 3.0 seconds
    • Cast 0.6 seconds
    • Cooldown 12.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Aware of Coalescence
    • Fire an intense shot at the enemy, inflicting base physical
    • damage plus 100% of weapon damage plus 4986.6.
    • Requires 1 arrow, bolt or unit of shot.
    • Sage version makes nearby enemies take full damage as well.
    • Demon version increases damage by 500 and reduces cooldown to 10 seconds.
  • VII. Barrage of Arrows (1-3 PVE, 10 Rb/TW)
    • Range Ranged Attack
    • Mana 258
    • Channel 1.5 seconds
    • Cooldown 30.0 seconds
    • Weapon Ranged Weapons
    • Requisite Cultivation Transcendant
    • Consuming 540 mana every 3 seconds, release countless arrows
    • into to the sky delivering devastating damage to the target and enemies
    • within a 12.0 meter radius of the target, inflicting base
    • physical damage plus 200% of weapon damage plus 4585.6.
    • Skill will not stop until you click cancel button or press ESC.
    • Requires 3 arrows, bolts or units of shot per iteration.
    • Requires two Sparks
    • Sage version reduces damage taken during casting by 33%.
    • Demon version reduces the interval between attacks by 0.5 seconds.

Support Tree/Skills

  • I. Winged Shell (Level 10)
    • Mana 238
    • Cast 0.5 seconds
    • Cooldown 30.0 seconds
    • Weapon Any
    • Requisite Cultivation Spiritual Adept
    • Focus all of your energy to instantly create a mana shield
    • to absorb up to 810 damage. Lasts up to 20 seconds
    • and recovers 64 MP every 3 seconds up to 6 times.
    • Requires 45 Chi
    • Sage version absorbs up to a total of 1250 damage.
    • Demon version increases maximum duration to 30 seconds and maximum absorb times to 10.
  • II. Winged Pledge (Level 1, Optional)
    • Range 5 meters
    • Mana 204
    • Channel 0.5 seconds
    • Cast 0.9 seconds
    • Cooldown 2.0 seconds
    • Weapon Any
    • Requisite Cultivation Aware of Principle
    • Use the power of all winged creatures to attack a nearby
    • opponent, inflicting base physical damage plus 2098.3.
    • Sage version reduces cooldown to 1 second.
    • Demon version has a 25% chance to reduce enemy speed by 50% for 5 seconds.
  • III. Wingspan (level 1, Optional)
    • Range 5 meters
    • Mana 337.5
    • Channel 1.0 seconds
    • Cast 1.0 seconds
    • Cooldown 6.0 seconds
    • Weapon Any
    • Requisite Cultivation Aware of Discord
    • Use the divine power of the Winged Elves to attack enemies
    • within 8-meter-radius around you, inflicting base physical
    • damage plus 2844.8 and knocking them back 9.0 meters.
    • Sage version has a 20% chance to gain 50 Chi.
    • Demon version casts a Level 5 Winged Shell on yourself upon a successful hit.
  • IV. Wings of Grace (Only has 1 level, IMPORTANT)
    • Mana 100
    • Channel 1.0 seconds
    • Cast 3.0 seconds
    • Cooldown 30.0 seconds
    • Weapon Any
    • Requisite Cultivation Transcendant
    • Focus all of your energy to become immune to all
    • effects that reduce movement speed, reduce all damage
    • taken by 30%, and increase speed by 30%. Lasts 15 seconds.
    • Immune to all damage while casting.
    • Requires one Spark
  • V. Wings of Protection (Level 10 -Pace its leveling-)
    • Mana 102.0
    • Channel 1.6 seconds
    • Cast 3.5 seconds
    • Cooldown 3.0 seconds
    • Weapon Any
    • Requisite Cultivation Aware of Principle
    • The majestic power of the Winged Race increases nearby squad members' evasion
    • by 35% for 30 minutes. Also for 600 seconds increases
    • their speed by 15%. The speed increase does not stack with any other effect.
    • Sage version always increases evasion duration to 1 hour and speed increase duration
    • to 15 minutes.
    • Demon version always increases evasion by 50% and speed by 20%.
  • VI. Bow Mastery (Level 10, Prioritize Above All)
    • Passive Skill
    • Requisite Cultivation Aware of Harmony
    • Increase all ranged weapon attack damage by 60%.
    • Sage version always gives a 90% increase to ranged weapon attack.
    • Demon version increases ranged weapon critical hit rate by 1%.
  • VII. Winged Blessing (Level 10, Prioritize Above All)
    • Passive Skill
    • Requisite Cultivation Spiritual Adept
    • Increases the range of all ranged attacks by 10 meters.
    • Sage version always gives a 14 meter range increase.
    • Demon version increases accuracy by 10% on ranged targets.
    • Demon version increases critical hit rate by 1% on ranged targets.

79/100 Skills

  • I. Blessing of the Condor -79-
    • Mana 200
    • Channel Instant
    • Cooldown 3 minutes
    • Weapon Any
    • Requisite Cultivation Aware of Vacuity
    • Summon the condor of heaven to protect one squad member. Temporarily
    • increases target's evasion by 1000%. Lasts 6 seconds.
  • II. Elven Alacrity -79-
    • Mana 200
    • Channel Instant
    • Cooldown 3 minutes
    • Weapon Any
    • Requisite Cultivation Aware of Vacuity
    • Skill developed by the elite Archers to maintain their high mobility.
    • Temporarily increases movement speed to maximum and immunizes the
    • caster against all movement status ailments. Lasts 8 seconds.
    • Requires one Spark
  • III. Blood Vow -100-
    • Range 30 meters
    • Channel 1.8 meters
    • Cast 0.6 meters
    • Cooldown 5 minutes
    • Weapon Ranged Weapons
    • Requisite Cultivation Celestial Sage/Demon
    • The most devoted Archer would offer his own blood to the arrows
    • to make them more deadly. This attack deals basic damage to the
    • target plus 4444, and reduces target's maximum HP by 18% for 30
    • seconds. Then, it strikes the target for x1.5 of base your damage, and intensifying **damage it takes by 25%.
    • 100% hit.
    • Requires 1 Arrow, Bolt or Shot
    • Requires one Spark
  • IV. Awaken -100-
    • Mana 1000
    • Cast Instant
    • Cooldown 15 minutes
    • Weapon Any
    • Requisite Cultivation Celestial Sage/Demon
    • Use all one's energy to recharge all Spark instantly.

--Lunaveil 03:46, 31 July 2009 (UTC)