Support and High Damage Cleric Build: Difference between revisions

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'''Building suport and high dmg cleric'''
'''Building support and high damage cleric'''


== Support/Balanced built cleric ==
== Support/Balanced built cleric ==


This cleric has alot of MP, very high damage and greater healing ranges.  
This cleric has a lot of MP, very high damage and greater healing ranges.  


Most people prefer having "Balanced" clerics in their squad as opposed to any other type of build. The "Balanced" build is made up mostly of MAG and STR mainly for it's healing and buffing capabilities as well as it's Arcane Armour capacity.
Most people prefer having "Balanced" clerics in their squad as opposed to any other type of build. The "Balanced" build is made up mostly of MAG and STR mainly for it's healing and buffing capabilities as well as it's Arcane Armour capacity.
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**Upper Column of Damage and in Heals.
**Upper Column of Damage and in Heals.
**Does not necessarily need an MP charm but it helps very much to have one.
**Does not necessarily need an MP charm but it helps very much to have one.
**Very easy to get into squad for BH,TT,FB and so on.
**Very easy to get into squad for BH, TT, FB and so on.


*Negatives
*Negatives
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**None
**None


== Skils ==
== Skills ==


*IB (Ironheart Blessing), all buffs, metal mastery, Revive highly prefered too, from atacs Plume Shot and Great Cyclone has to be maxed as soon as possible to your lvl.
*IB (Ironheart Blessing), all buffs, metal mastery, Revive highly preferred too, from attacks Plume Shot and Great Cyclone has to be maxed as soon as possible to your lvl.


(Personaly was using just Plume Shot and Great Cyclone only for single mobs till lvl80 and Tampest with Razor Feathers for AoE)
(Personally was using just Plume Shot and Great Cyclone only for single mobs till lvl80 and Tempest with Razor Feathers for AoE)


*RB (Heaven's Wrath) and BB (Regeneration Aura) are skils you must have. BB will cut all dmg squad is geting by 50% and heal all squad members in effect range.
*RB (Heaven's Wrath) and BB (Regeneration Aura) are skills you must have. BB will cut all damage squad is getting by 50% and heal all squad members in effect range.
   
   
RB will raise squad members atack rating, channeling speed and dealing damage, very good when you have 4+ DD's in squad to kill boss faster. Both skills range is 15meters.
RB will raise squad members attack rating, channeling speed and dealing damage, very good when you have 4+ DD's in squad to kill boss faster. Both skills range is 15meters.


*Tampest prefere to lvl max too. And on tampest lvl.1 max as you can Razor Feathers also(should be till lvl8), and at this point you can start learning and using solo AoE grinding. Best coins and exp making as far as I know, basicly same or better than AoE grinding with BM, and far more better than zhen.
*Tempest prefer to lvl max too. And on tempest lvl.1 max as you can Razor Feathers also(should be till lvl8), and at this point you can start learning and using solo AoE grinding. Best coins and exp making as far as I know, basically same or better than AoE grinding with BM, and far more better than zhen.


*Purify is a skill u must have at least lvl1, and prefered to raise lvl at least to lvl5 as fast as u can from extra spirit points. Essential for some bosses, also very usable in solo AoE against wood mobs which uses position, these mobs will be best your frends, at least they are for most of clerics.
*Purify is a skill you must have at least lvl1, and preferred to raise lvl at least to lvl5 as fast as u can from extra spirit points. Essential for some bosses, also very usable in solo AoE against wood mobs which uses position, these mobs will be best your friends, at least they are for most of clerics.


*Chromatic Healing Beam (AoE heal) also usable quite often but if don't have extra coins/Spirit points can leave it at lvl1.
*Chromatic Healing Beam (AoE heal) also usable quite often but if don't have extra coins/Spirit points can leave it at lvl1.


*Wellspring surge lvl1 or lvl10, no other options. If lvl1 then it will be your best spell to get chi, just cast it constanly on yourself or other players and in less than a minute you will have full chi with no MP loss at all or almost at all. If lvl10 then it will help a lot if u will need to heal large amount of HP instantly. So this choice is up to you.
*Wellspring surge lvl1 or lvl10, no other options. If lvl1 then it will be your best spell to get chi, just cast it constantly on yourself or other players and in less than a minute you will have full chi with no MP loss at all or almost at all. If lvl10 then it will help a lot if u will need to heal large amount of HP instantly. So this choice is up to you.


*All other skills are up to you and your free spirit points.
*All other skills are up to you and your free spirit points.
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== Gear adds by priority ==
== Gear adds by priority ==


# channelling -x%
# channeling -x%
# HP+
# HP+
# Vitality+
# Vitality+
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# and all others mainly up to you.
# and all others mainly up to you.


by this list try to get gear with as much stats and with stats listed as posible higher on list as posible.
by this list try to get gear with as much stats and with stats listed as possible higher on list as possible.


== Shards and refine ==
== Shards and refine ==


Shards citrines and more citrines to have as much HP as posible. In weap sapphires (+magic atack). But I prefere Alabaster (+metal atack). Why? Much more
Shards citrines and more citrines to have as much HP as possible. In weapons sapphires (+magic attack). But I prefer Alabaster (+metal attack). Why? Much cheaper, add more damage then sapphires same grade, also because of Metal Mastery it supposed to add even more.
 
cheaper, add more dmg then sapphires same grade, also becouse of metal mastery it supose to add even more.
Refine as much as lets your extra coins.
Refine as much as lets your extra coins.


== Few more hints ==
== Few more hints ==


*On genie for support cleric is very usefull skill is Essence Penetration. lvl10 this skill will give u 2+sparks in 15s, and if u need to cast BB  
*On genie for support cleric is very useful skill is Essence Penetration. lvl10 this skill will give u 2+sparks in 15s, and if you need to cast BB suddenly, but don't have enough sparks it is very very good, or other situation when you need more chi fast.
 
*Use Advanced spark eruption when you can and know you won't need 2 sparks fast. Helps attacking and healing also recovers 10% your max MP so you do what you do better and can do that longer not using MP pots or ticking charm.
sudenly, but don't have enought sparks it is very very good, or other situation when u need more chi fast.
*Use Advanced spark eruption when u can and know u won't need 2sparks fast. Helps atacking and healing also recovers 10% your max MP so u do what u do  
 
better and can do that longer not using MP pots or ticking charm.

Revision as of 23:42, 10 November 2009

Building support and high damage cleric

Support/Balanced built cleric

This cleric has a lot of MP, very high damage and greater healing ranges.

Most people prefer having "Balanced" clerics in their squad as opposed to any other type of build. The "Balanced" build is made up mostly of MAG and STR mainly for it's healing and buffing capabilities as well as it's Arcane Armour capacity.

  • Positives of this build
    • Tremendous Amounts of MP
    • Upper Column of Damage and in Heals.
    • Does not necessarily need an MP charm but it helps very much to have one.
    • Very easy to get into squad for BH, TT, FB and so on.
  • Negatives
  • The most expensive build to play so far according to PWI staff.
  • Not very much HP to live by unless you raise your vit (highly unrecommended).
  • Does not deal as much damage as most clerics would hope to.

Stats

  • VIT.
    • Use 1 point per lvl on Vit. from lvl 1-6 since these are the easy levels to gain and will give you some Vit. once you have hit lvl.6 no longer will you need to distribute any of your points into VIT.
  • STR
    • Use 1 of your total points received per lvl. from lvl.1 to lvl.6 since your VIT and your STR will be sharing points till lvl.6 after lvl.6 focus 2 points per lvl on STR from lvl 7-20
  • MAG
    • Use 3 points per lvl. on your Magic from lvl.1-lvl.20 as soon as you have hit 21 you should start focusing all of your points onto your MAG to improve your Mana,Magic DAM and so on.
  • DEX
    • None

Skills

  • IB (Ironheart Blessing), all buffs, metal mastery, Revive highly preferred too, from attacks Plume Shot and Great Cyclone has to be maxed as soon as possible to your lvl.

(Personally was using just Plume Shot and Great Cyclone only for single mobs till lvl80 and Tempest with Razor Feathers for AoE)

  • RB (Heaven's Wrath) and BB (Regeneration Aura) are skills you must have. BB will cut all damage squad is getting by 50% and heal all squad members in effect range.

RB will raise squad members attack rating, channeling speed and dealing damage, very good when you have 4+ DD's in squad to kill boss faster. Both skills range is 15meters.

  • Tempest prefer to lvl max too. And on tempest lvl.1 max as you can Razor Feathers also(should be till lvl8), and at this point you can start learning and using solo AoE grinding. Best coins and exp making as far as I know, basically same or better than AoE grinding with BM, and far more better than zhen.
  • Purify is a skill you must have at least lvl1, and preferred to raise lvl at least to lvl5 as fast as u can from extra spirit points. Essential for some bosses, also very usable in solo AoE against wood mobs which uses position, these mobs will be best your friends, at least they are for most of clerics.
  • Chromatic Healing Beam (AoE heal) also usable quite often but if don't have extra coins/Spirit points can leave it at lvl1.
  • Wellspring surge lvl1 or lvl10, no other options. If lvl1 then it will be your best spell to get chi, just cast it constantly on yourself or other players and in less than a minute you will have full chi with no MP loss at all or almost at all. If lvl10 then it will help a lot if u will need to heal large amount of HP instantly. So this choice is up to you.
  • All other skills are up to you and your free spirit points.

Gear adds by priority

  1. channeling -x%
  2. HP+
  3. Vitality+
  4. Critical Hit Rate+
  5. Magic Attack+(first place for weapon)
  6. Magic+
  7. Phys. Res.+
  8. MP+
  9. and all others mainly up to you.

by this list try to get gear with as much stats and with stats listed as possible higher on list as possible.

Shards and refine

Shards citrines and more citrines to have as much HP as possible. In weapons sapphires (+magic attack). But I prefer Alabaster (+metal attack). Why? Much cheaper, add more damage then sapphires same grade, also because of Metal Mastery it supposed to add even more. Refine as much as lets your extra coins.

Few more hints

  • On genie for support cleric is very useful skill is Essence Penetration. lvl10 this skill will give u 2+sparks in 15s, and if you need to cast BB suddenly, but don't have enough sparks it is very very good, or other situation when you need more chi fast.
  • Use Advanced spark eruption when you can and know you won't need 2 sparks fast. Helps attacking and healing also recovers 10% your max MP so you do what you do better and can do that longer not using MP pots or ticking charm.