Assassin Skill Combo Guide: Difference between revisions

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Mobs in lower level than your self or same level. Prefer level 19+
Below are some attack combo/macro recommendations for Assassins in PvE and PVP.


> Puncture wound > Slipstream Strike > sleep > knife throw
==Attack Combos Starting at Level 19==
For attacks against mobs that are either lower level than yourself or same level, starting at level 19 use:


Puncture Wound > Slipstream Strike > Sleep > Knife Throw


Keep doing this Attacks Tills you hit level 29.
Keep doing these attacks until you hit level 29.


_ _
==Attack Combos Starting at Level 29==
At level 29 here's an additional move set.


At lv 29 heres a additional move set
'''For pure mage/ranged mobs:'''


pure mage/ranged mobs
Tackling Slash > Puncture Wound > Slipstream Strike > Deep Sting


tackling slash> puncture wound > slipstream strike > deep sting
'''For pure melee:'''


pure melee
Run towards the mob and use Tackling Slash > Puncture Wound > (at this point the mob shouldn't have hit you because you're too far) > wait for bleed effect to go > Slipstream Strike


run towards the mob and use tackling slash > puncture wound >( at this point the mob shouldn've hit you because ur too far)> wait for bleed effect to go> slipstream strike.
==Attack Combos Starting at Level 39==
Same moves above but buff yourself with Bloodpaint and Deaden Nerves. Throatcut is useless at level 1. Spark followed by normal attacks will do more damage.


--
==Attack Combos Starting at Level 59==
'''Ranged/Magic mobs:'''


At 39
Double Spark > normal attacks until it's dead (this kills incredibly fast)


same moves above but i recommend buffing yourself bloodpaint and deaden nerves, throatcut is useless at level 1 and spark followed by normal attacks will do more damage
'''Melee:'''


--
Run towards mob and start with Tackling Slash > Puncture Wound > Rib Strike (at at least level 5 or it will be a waste of MP) > Slipstream > then normal attacks


At 59:
==PvP Attacks==
For PvP it's almost the same. It's best if you are level 60+.


Ranged/Magic mobs:
'''Tip 1:'''
double spark> normal attacks to dead (kills incrediably fast)
Melee:
Run towards mob and start Tackling slash> Puncture Wound> Rib strike (at least 5 or it will be a waste of MP)> slipstream then normal attacks


--
Do your buffs first then:


For PvP it is almost the same. I Prefer you are level 60+
Focused Mind > Wolf Emblem
Tip 1.


Some Buffs First Then
Shadow Walk (Stealth) > Deep Sting (Sleep) > Slipstream Strike > Throatcut (1 Spark) >
 
Tackling Slash > Windpush (Sprint) > Shadow Teleport (1 Spark)
 
'''Tip 2:'''


Focused Mind > Wolf Emblem  
Focused Mind > Wolf Emblem  


Shadow Walk(Stealth)> Deep Sting(Sleep) > Slipstream Strike > Thoratcut(1 Spark) >  
Shadow Walk (Stealth) > Deep Sting (Sleep) > Slipstream Strike > Tackling Slash >  


Tackling Slash > Windpush(Sprint) > Shadow Teleport(1 Spark).
Windpush (Sprint) > Shadow Teleport (1 Spark) > Shadow Escape (Stealth) if luck 1 spark >


Tip 2.
Headhunt (2 Sparks)
 
Focused Mind > Wolf Emblem


Shadow Walk(Stealth)> Deep Sting(Sleep) > Slipstream Strike > Tackling Slash >
When you're PKing make sure you have these moves:


Windpush(Sprint) > Shadow Teleport(1 Spark) > Shadow Ecscape(Stealth) If luck 1 spark >  
Shadow Teleport level 1 > Slipstream level 10 > Puncture Wound level 10 > Tackling Slash at least level 5 > Tidal Protection level 1 > Deaden Nerves level 1 >
Shadow Walk level 8+ (preferably 10) > Shadow Escape level 5+ > Double Spark > Inner Harmony > Raising Dragon Strike level 1+ > Chill of the Deep level 2+


Headhunt(2 Sparks)  
When you find a tasty robe class and they are not AFK, immediately stealth, and stalk them from behind, when they stop you can Double Spark (takes some time), then there's two possibilities:


When your pking on the new server: make sure u have these moves
:1) They move, going to their destination, if this is the case, immediately use Inner Harmony and Shadow Teleport, then Tackling Slash > Puncture Wound > Slipstream (and if they are not dead, spam skills).
Shadow teleport lv 1 > Slipstream level 10 > puncture wound lv 10> tackling slash at least lv 5> tidal protection lv 1> deaden nerves lv 1>
shadow walk lv 8+ (preferably 10)> shadow escape lv 5+ > double spark > inner harmony > raising dragon strike lv 1+ > chill of the deep lv 2+.


When you find a tasty robe class and they are not AFK, immediately stealth, and stalk them from behind, when they stop.. you can double spark (takes some time), then thers 2 possibilities, 1: they move, going to their destination, if this is the case, immediately use inner harmony and shadow teleport, then tackling slash> puncture wound> slipstream (and if they are not dead, spam skills) 2nd: they stay still.. thats the good case as you can tackling slash> puncture wound> slipstream strike (if they are not dead throw in a raising dragon strike). (this will not work very well in the high 8x or 9x because yo need to spam more higher damaging skills)
:2) They stay still, that's the good case as you can Tackling Slash > Puncture Wound > Slipstream Strike (if they're not dead, throw in a Raising Dragon Strike). (This will not work very well in the high 8x or 9x because you need to spam more higher damaging skills.)


when pking its a MUST to keep chill of the deep activated
When PKing it's a MUST to keep Chill of the Deep activated.

Revision as of 17:39, 14 January 2010

Below are some attack combo/macro recommendations for Assassins in PvE and PVP.

Attack Combos Starting at Level 19

For attacks against mobs that are either lower level than yourself or same level, starting at level 19 use:

Puncture Wound > Slipstream Strike > Sleep > Knife Throw

Keep doing these attacks until you hit level 29.

Attack Combos Starting at Level 29

At level 29 here's an additional move set.

For pure mage/ranged mobs:

Tackling Slash > Puncture Wound > Slipstream Strike > Deep Sting

For pure melee:

Run towards the mob and use Tackling Slash > Puncture Wound > (at this point the mob shouldn't have hit you because you're too far) > wait for bleed effect to go > Slipstream Strike

Attack Combos Starting at Level 39

Same moves above but buff yourself with Bloodpaint and Deaden Nerves. Throatcut is useless at level 1. Spark followed by normal attacks will do more damage.

Attack Combos Starting at Level 59

Ranged/Magic mobs:

Double Spark > normal attacks until it's dead (this kills incredibly fast)

Melee:

Run towards mob and start with Tackling Slash > Puncture Wound > Rib Strike (at at least level 5 or it will be a waste of MP) > Slipstream > then normal attacks

PvP Attacks

For PvP it's almost the same. It's best if you are level 60+.

Tip 1:

Do your buffs first then:

Focused Mind > Wolf Emblem

Shadow Walk (Stealth) > Deep Sting (Sleep) > Slipstream Strike > Throatcut (1 Spark) >

Tackling Slash > Windpush (Sprint) > Shadow Teleport (1 Spark)

Tip 2:

Focused Mind > Wolf Emblem

Shadow Walk (Stealth) > Deep Sting (Sleep) > Slipstream Strike > Tackling Slash >

Windpush (Sprint) > Shadow Teleport (1 Spark) > Shadow Escape (Stealth) if luck 1 spark >

Headhunt (2 Sparks)

When you're PKing make sure you have these moves:

Shadow Teleport level 1 > Slipstream level 10 > Puncture Wound level 10 > Tackling Slash at least level 5 > Tidal Protection level 1 > Deaden Nerves level 1 > Shadow Walk level 8+ (preferably 10) > Shadow Escape level 5+ > Double Spark > Inner Harmony > Raising Dragon Strike level 1+ > Chill of the Deep level 2+

When you find a tasty robe class and they are not AFK, immediately stealth, and stalk them from behind, when they stop you can Double Spark (takes some time), then there's two possibilities:

1) They move, going to their destination, if this is the case, immediately use Inner Harmony and Shadow Teleport, then Tackling Slash > Puncture Wound > Slipstream (and if they are not dead, spam skills).
2) They stay still, that's the good case as you can Tackling Slash > Puncture Wound > Slipstream Strike (if they're not dead, throw in a Raising Dragon Strike). (This will not work very well in the high 8x or 9x because you need to spam more higher damaging skills.)

When PKing it's a MUST to keep Chill of the Deep activated.