Valley of Disaster: Difference between revisions
PWpedia>Flyingsoloist m →Overview: fixed typo |
PWpedia>Sangodoc Added notes on bosses; various minor fixes; added some links |
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==Overview== | ==Overview== | ||
'''Location:''' Just south of | '''Location:''' Just south of King's Feast; east of [[City of the Plume]].<br> | ||
'''Wine:''' Chiennan Spring x2 | '''Wine:''' Chiennan Spring (x2) | ||
The ''Valley of Disaster'' is really a network of 7 valleys radiating from a central platform, much like the spokes of a wheel. There is one valley for each of the 5 elements, one as the entrance, and | The ''Valley of Disaster'' is really a network of 7 valleys radiating from a central platform, much like the spokes of a wheel. There is one valley for each of the 5 elements, one as the entrance, and one for an NPC. | ||
==Map== | ==Map== | ||
[[Image:FB59_Directions.jpg]] | [[Image:FB59_Directions.jpg]] | ||
<br><br> | |||
==Doors/Guards== | ==Doors/Guards== | ||
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The doors no longer exist and the remaining guards no longer vanish once the first is killed. | The doors no longer exist and the remaining guards no longer vanish once the first is killed. | ||
<br><br> | |||
==Bosses== | ==Bosses== | ||
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There are five bosses in the ''Valley of Disaster''. | There are five bosses in the ''Valley of Disaster''. | ||
All bosses have a ranged magic attack and a physical melee attack. | All bosses have a ranged magic attack and a physical melee attack. Most bosses can be range-tanked by magic classes at level 75+ for the Bounty Hunter quests if they have a high level of magic defense for the boss and decent HP. | ||
===Zimo=== | ===Zimo=== | ||
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'''The Battle''' | '''The Battle''' | ||
Zimo wanders back and forth across a hill. It is advised that you [[Venomancer Luring|lure]] her down to fight. She has a fairly hard hitting magic attack. | Zimo wanders back and forth across a hill. It is advised that you [[Venomancer Luring|lure]] her down to fight. She has a fairly hard hitting metal magic attack. | ||
'''Drops to Note:''' | '''Drops to Note:''' | ||
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*Mold: Soul Devourer's Greaves (< .1%) | *Mold: Soul Devourer's Greaves (< .1%) | ||
*Mold: Dragon's Will (< .1%) | *Mold: Dragon's Will (< .1%) | ||
<br> | |||
===Ofotis=== | ===Ofotis=== | ||
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'''The Battle''' | '''The Battle''' | ||
Ofotis lives in a pit and should be lured out. This can be a tricky pull as Earthflame doesn't have a long enough range without going partially down into the pit. A | Ofotis lives in a pit and should be lured out. This can be a tricky pull as Earthflame doesn't have a long enough range without going partially down into the pit. A [[venomancer]] or [[mystic]] makes the best lurer for this boss. | ||
'''Drops to Note:''' | '''Drops to Note:''' | ||
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*Mold: Soul Devourer's Greaves (< .1%) | *Mold: Soul Devourer's Greaves (< .1%) | ||
*Mold: Dragon's Will (< .1%) | *Mold: Dragon's Will (< .1%) | ||
<br> | |||
===Qianji=== | ===Qianji=== | ||
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'''The Battle''' | '''The Battle''' | ||
The only thing of note for this fight is that Qianji | The only thing of note for this fight is that Qianji starts in a pool of water. Make sure that when you attack her, you are not considered by the game to be "in water" (about knee-deep or deeper in the water). If you are, you will suffer damage reduction and the fight will take much longer. It's recommended you pull the boss over to the strip of land on the side, next to the pillar. | ||
'''Drops to Note:''' | '''Drops to Note:''' | ||
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*Mold: Soul Devourer's Greaves (< .1%) | *Mold: Soul Devourer's Greaves (< .1%) | ||
*Mold: Dragon's Will (< .1%) | *Mold: Dragon's Will (< .1%) | ||
<br> | |||
===Raving Drake Brute=== | ===Raving Drake Brute=== | ||
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'''The Battle''' | '''The Battle''' | ||
The lava is safe to walk on, so feel free to position the boss where ever you want. He uses a fire | The lava is safe to walk on, so feel free to position the boss where ever you want. He uses a fire DOT as his ranged attack, making him very easy to range tank, especially with a [[wizard]] using Pyroshell or other magic classes. | ||
'''Drops to Note:''' | '''Drops to Note:''' | ||
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*Mold: Soul Devourer's Greaves (< .1%) | *Mold: Soul Devourer's Greaves (< .1%) | ||
*Mold: Dragon's Will (< .1%) | *Mold: Dragon's Will (< .1%) | ||
<br> | |||
===Gluttonix=== | ===Gluttonix=== | ||
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'''The Battle''' | '''The Battle''' | ||
Like Drake, Gluttonix uses a fire | Like Drake, Gluttonix uses a fire DOT attack at range. Take care to avoid the nearby mobs when fighting this boss. Some run quickly and have hard hitting physical attacks. | ||
'''Drops to Note:''' | '''Drops to Note:''' | ||
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*Mold: Soul Devourer's Greaves (< .1%) | *Mold: Soul Devourer's Greaves (< .1%) | ||
*Mold: Dragon's Will (< .1%) | *Mold: Dragon's Will (< .1%) | ||
<br> | |||
==Quests== | ==Quests== | ||
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*Spiritual Cultivation | *Spiritual Cultivation | ||
*Call to Duty: Sacred Beast | *Call to Duty: Sacred Beast (x5) | ||
**The pillars for Qianji and Gluttonix are currently bugged and | **The pillars for Qianji and Gluttonix are currently bugged and may occasionally fail even if you kill the boss. Wait until the boss is at 50% HP before tabbing and it shouldn't fail. | ||
*Bounty Hunter I | *[[Bounty Hunter]] (I level 60-69: Zimo; I/II/III level 70-79) | ||
*Weapon Token (Zimo - Psychic; Gluttonix - Assassin) | *Weapon Token (Zimo - Psychic; Gluttonix - Assassin) | ||
*Heaven's Trial (Token of Trial) | *Heaven's Trial (Token of Trial) | ||
*Outcast: Mysterywood Fruit (turn-in) | *Outcast: Mysterywood Fruit (turn-in) | ||
Revision as of 19:15, 11 July 2011
Overview
Location: Just south of King's Feast; east of City of the Plume.
Wine: Chiennan Spring (x2)
The Valley of Disaster is really a network of 7 valleys radiating from a central platform, much like the spokes of a wheel. There is one valley for each of the 5 elements, one as the entrance, and one for an NPC.
Map
Doors/Guards
There is a guard at the entrance to each of the elemental valleys. Killing this mob will "waken" the boss at the end of the valley. The guards only have melee attacks, so if you attack at range, you won't get hit.
Previously, these guards would open doors that were at the beginning of these valleys. Once the first guard was killed, the remaining guards would disappear. Killing the boss at the end of the valley would open the next door (going clockwise in a circle).
The doors no longer exist and the remaining guards no longer vanish once the first is killed.
Bosses
There are five bosses in the Valley of Disaster.
All bosses have a ranged magic attack and a physical melee attack. Most bosses can be range-tanked by magic classes at level 75+ for the Bounty Hunter quests if they have a high level of magic defense for the boss and decent HP.
Zimo
Location
Zimo is the guardian of the metal valley.
The Battle
Zimo wanders back and forth across a hill. It is advised that you lure her down to fight. She has a fairly hard hitting metal magic attack.
Drops to Note:
- Mold: Thunderking's Seal (~36%)
- Mold: Illusive Lunar Cutlass (~20%)
- Mold: Soul Devourer's Greaves (< .1%)
- Mold: Dragon's Will (< .1%)
Ofotis
Location
Ofotis is the guardian of the wood valley.
The Battle
Ofotis lives in a pit and should be lured out. This can be a tricky pull as Earthflame doesn't have a long enough range without going partially down into the pit. A venomancer or mystic makes the best lurer for this boss.
Drops to Note:
- Mold: Cuisses of Devined Beast (~28%)
- Mold: Nature's Breath (~28%)
- Mold: Soul Devourer's Greaves (< .1%)
- Mold: Dragon's Will (< .1%)
Qianji
Location
Qianji is the guardian of the water valley.
The Battle
The only thing of note for this fight is that Qianji starts in a pool of water. Make sure that when you attack her, you are not considered by the game to be "in water" (about knee-deep or deeper in the water). If you are, you will suffer damage reduction and the fight will take much longer. It's recommended you pull the boss over to the strip of land on the side, next to the pillar.
Drops to Note:
- Mold: Crystal Headdress (~36%)
- Mold: Hefty Poleaxe of Giants (~20%)
- Mold: Soul Devourer's Greaves (< .1%)
- Mold: Dragon's Will (< .1%)
Raving Drake Brute
Location
Drake Brute is the guardian of the fire valley.
The Battle
The lava is safe to walk on, so feel free to position the boss where ever you want. He uses a fire DOT as his ranged attack, making him very easy to range tank, especially with a wizard using Pyroshell or other magic classes.
Drops to Note:
- Mold: Flame Boots of Intensity )~19%)
- Mold: Solarslayer (~11%)
- Mold: Soul Devourer's Greaves (< .1%)
- Mold: Dragon's Will (< .1%)
Gluttonix
Location
Gluttonix is the guardian of the earth valley.
The Battle
Like Drake, Gluttonix uses a fire DOT attack at range. Take care to avoid the nearby mobs when fighting this boss. Some run quickly and have hard hitting physical attacks.
Drops to Note:
- Mold: Shinguards of Ashura (~28%)
- Mold: Rage of Crixalis (~28%)
- Mold: Soul Devourer's Greaves (< .1%)
- Mold: Dragon's Will (< .1%)
Quests
The following quests can be completed in the Valley of Disaster
- Spiritual Cultivation
- Call to Duty: Sacred Beast (x5)
- The pillars for Qianji and Gluttonix are currently bugged and may occasionally fail even if you kill the boss. Wait until the boss is at 50% HP before tabbing and it shouldn't fail.
- Bounty Hunter (I level 60-69: Zimo; I/II/III level 70-79)
- Weapon Token (Zimo - Psychic; Gluttonix - Assassin)
- Heaven's Trial (Token of Trial)
- Outcast: Mysterywood Fruit (turn-in)