Talk:Damage: Difference between revisions
PWpedia>Bluedragon06 |
PWpedia>Sangodoc Fixed two sigs |
||
| Line 33: | Line 33: | ||
I then tested it on a base of 3.33 aps. A 25% reduction in interval would give 4.44aps. 4.44 is closer to 4aps than 5 aps, but shows up as 5aps on character screen. | I then tested it on a base of 3.33 aps. A 25% reduction in interval would give 4.44aps. 4.44 is closer to 4aps than 5 aps, but shows up as 5aps on character screen. | ||
This is why I assume there may be a more complex equation, but I'm not sure. | This is why I assume there may be a more complex equation, but I'm not sure. -- [[User:Conner2950|Conner2950]] 16:05, 3 June 2011 (UTC) | ||
== Dexterity Multiplier == | == Dexterity Multiplier == | ||
| Line 39: | Line 39: | ||
Seems to me the Dex part in the "Attack Modifier" should be augmented (Dex-1)/150. Thus far my observation is based only on the character sheet but using this I get an exact match, not just close. Anyone care to check this? | Seems to me the Dex part in the "Attack Modifier" should be augmented (Dex-1)/150. Thus far my observation is based only on the character sheet but using this I get an exact match, not just close. Anyone care to check this? | ||
As an aside: I'm just getting into PW theory, so this is my Hello I guess. Hopefully this is still active and people discuss it. -- | As an aside: I'm just getting into PW theory, so this is my Hello I guess. Hopefully this is still active and people discuss it. Alethea -- [[User:Bluedragon06|Bluedragon06]] 23:29, 24 August 2011 (UTC) | ||
Revision as of 01:23, 25 August 2011
Rename page?
Rename to Damage Calculation? --Asterelle 00:01, 24 February 2011 (PST)
- Yeah, I was thinking something like "Damage Equations", but "Damage Calculation" is probably better. Or do you think should we make it more general, so it better includes equations for things other than damage? -- Sangodoc - PWI wiki mod (talk) 13:42, 24 February 2011 (PST)
Constant Damage
Please explain what "constant damage" is in the skill damage equation. -- Conner2950 04:23, 1 June 2011 (UTC)
- Most skills do like "base damage + 100% weapon attack + 4000" damage. The constant added damage will be the third term there. --Asterelle 22:16, 31 May 2011 (PDT)
Damage Taken equation
if (attack level < defense level) then:
damage taken = { damage delivered / ( 1 + (1.2 * ({ defense level } - { attack level }) / 100 ) ) }
Why is the 1.2 not a 1? -- Conner2950 05:00, 1 June 2011 (UTC)
- The way it is programmed into the game is with a 1.2. 1 will give you the wrong answer while 1.2 is exact.--Asterelle 22:16, 31 May 2011 (PDT)
Attack Speed Calculation
I know there are only specific attack speeds that the character info box shows, but I suspect that these are not actually the accurate in game attack rates when coupled with demon spark. Does anyone know the equation that perfect world uses to find attack rate while demon spark is in effect? Archer Attack Speed Basics has a chart of attack speeds. It also gives these equations: 1/Attack Speed = Attack Duration 1/Attack Duration = Attack Speed
My concern is with demon spark's +25% attack speed. At first, I thought an attack speed of 2 aps would become 2.5 aps, but it is actually 2.86 on character screen. I then thought that it might be a 25% reduction in interval between attacks. This would give me an attack speed of 2.67. 2.67 is closer to 2.86 than it is to 2.5 and that might be why it shows up that way.
I then tested it on a base of 3.33 aps. A 25% reduction in interval would give 4.44aps. 4.44 is closer to 4aps than 5 aps, but shows up as 5aps on character screen.
This is why I assume there may be a more complex equation, but I'm not sure. -- Conner2950 16:05, 3 June 2011 (UTC)
Dexterity Multiplier
Seems to me the Dex part in the "Attack Modifier" should be augmented (Dex-1)/150. Thus far my observation is based only on the character sheet but using this I get an exact match, not just close. Anyone care to check this?
As an aside: I'm just getting into PW theory, so this is my Hello I guess. Hopefully this is still active and people discuss it. Alethea -- Bluedragon06 23:29, 24 August 2011 (UTC)