Level 1 to 15 Guide: Difference between revisions

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If you are a beginner this information may be useful, as silly as it may be. To the more advanced players, this will be a waste of time to read.
If you are a beginner this information may be useful, as silly as it may be. To the more advanced players, this will be a waste of time to read.


To level fast and successfully you must know the basics. First: what weapons your class uses, what attributes will be needed, and what armor is to be worn for your class. Clerics, Wizards, Venomancers, and Psychics mainly use the Magic attribute. Barbarians and Blademasters mainly use Strength. And Assassins and Archers mainly use Dexterity.
To level fast and successfully you must know the basics. First: what weapons your class uses, what attributes will be needed, and what armor is to be worn for your class. Clerics(heal), Wizards(Wiz), Venomancers(Veno), and Psychics(psy) mainly use the Magic and Vitality attribute. Barbarians and Blademasters mainly use Strength and Dextirity. And Assassins(sins) and Archers mainly use Dexterity and vitality.


Magic users require magical weapons. If you use any other weapon you will be unable to use your skills. Psychics and Assassins have their own weapon category which they have to use to utilize their skills. Barbarians (Tanks) and Blademasters (Blades) may use any weapon except Tideborn (Psychic and Assassin) weapons. Magical weapons are useless to Tanks and Blades for the Magical stat will be too low to use anyhow. Archers must use ranged weapons such as Bows to be successful.
Magic users require magical weapons. If you use any other weapon you will be unable to use your skills. Psychics and Assassins have their own weapon category which they have to use to use their skills. Barbarians (Tanks) and Blademasters (BM's) may use any weapon except Tideborn (Psychic and Assassin) weapons. Magical weapons are useless to Tanks and BM's for the Magical stat will be too low to use anyhow. Archers must use ranged weapons such as Bows to be successful.


From my experience, Clerics are the most complex class I've seen yet. You must choose your skills wisely (skills are taught by your class skillmaster). You may choose a full battle ready Cleric (more independent), or a healer (supporting others and dependent on other classes). Psychics are by far the easiest to use, with insane damage.
From my experience, Clerics are the most complex class I've seen yet. You must choose your skills wisely (skills are taught by your class skillmaster). You may choose a full battle ready Cleric (more independent), or a healer (supporting others and dependent on other classes)(but if you do a fb or bh your team mates will be really depending on you to heal them). Psychics are by far the easiest to use, with insane damage(but skills for psychics and assasins end at lvl 59 ):)


If you have any further questions, whisper me or send mail to MeiStorm on server Raging Tide, Proud Member of Faction NewHope, Recruiting lvl 15+ active and Fun. Hope this helps you have a great gaming experience. :)
If you have any further questions, whisper me or send mail to MeiStorm on server Raging Tide proud member of faction NewHope recruting lvl 15+ active and fun,or me Viollleta on Harshlands server Loyal Member of Faction Karma, Recruiting lvl 70+ active and loyal and helpful people. Hope this helps you have a great gaming experience. :D :)


'''''MeiStorm'''''
'''MeiStorm'''&***Viollleta***

Revision as of 07:23, 28 February 2010

If you are a beginner this information may be useful, as silly as it may be. To the more advanced players, this will be a waste of time to read.

To level fast and successfully you must know the basics. First: what weapons your class uses, what attributes will be needed, and what armor is to be worn for your class. Clerics(heal), Wizards(Wiz), Venomancers(Veno), and Psychics(psy) mainly use the Magic and Vitality attribute. Barbarians and Blademasters mainly use Strength and Dextirity. And Assassins(sins) and Archers mainly use Dexterity and vitality.

Magic users require magical weapons. If you use any other weapon you will be unable to use your skills. Psychics and Assassins have their own weapon category which they have to use to use their skills. Barbarians (Tanks) and Blademasters (BM's) may use any weapon except Tideborn (Psychic and Assassin) weapons. Magical weapons are useless to Tanks and BM's for the Magical stat will be too low to use anyhow. Archers must use ranged weapons such as Bows to be successful.

From my experience, Clerics are the most complex class I've seen yet. You must choose your skills wisely (skills are taught by your class skillmaster). You may choose a full battle ready Cleric (more independent), or a healer (supporting others and dependent on other classes)(but if you do a fb or bh your team mates will be really depending on you to heal them). Psychics are by far the easiest to use, with insane damage(but skills for psychics and assasins end at lvl 59 ):)

If you have any further questions, whisper me or send mail to MeiStorm on server Raging Tide proud member of faction NewHope recruting lvl 15+ active and fun,or me Viollleta on Harshlands server Loyal Member of Faction Karma, Recruiting lvl 70+ active and loyal and helpful people. Hope this helps you have a great gaming experience. :D :)

MeiStorm&***Viollleta***