Psychic: Difference between revisions

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Depending on the abilities they chose, they can be really powerful in PVP. Psychics not only have fast casting rate, they also are packed with defense and HP. That helps them defeat enemies quickly. In early levels lack of AOEs can be a problem but is not usually an issue for high level psychics.
Depending on the abilities they chose, they can be really powerful in PVP. Psychics not only have fast casting rate, they also are packed with defense and HP. That helps them defeat enemies quickly. In early levels lack of AOEs can be a problem but is not usually an issue for high level psychics.


Opinion 1. They kill very easily in Pvp but they dont have high defence and HP, they die very easily to physical classes especially the assassin
Opinion 2. They kill very easily in Pvp but they dont have high defence and HP, they die very easily to physical classes especially the assassin


== Psychic in PvE ==
== Psychic in PvE ==

Revision as of 10:43, 14 January 2010

Psychic are the fastest spell-casters, apart from Clerics. They make a good ally in your squad if used properly. Psychics also use buff and self-buff spells that have an extremely fast casting rate and use a very small amount of MP at the beginning. The psychic's main elements are earth and water, though other psychic skills might use other elements too. Psychics have two skill paths, Soul Force and Chain of Souls, both have different varieties of abilities. As a part of a Tideborn, psychics do the duty of stun, hex and paralyze. Using these unique techniques they enter the battlefield, slaying enemies one by one.

Psychic
File:Psyc1.jpg

Race Tideborn
Type Magic
Home Town City of the Raging Tides
Elements Earth, Water
Psychic Statistics
HP 50
MP 70
P Atk 4
M Atk 4
Accuracy 25
Evasion 10
Movement Speed 4.8 m/s

Pros:

  • The fastest spellcaster
  • Deals powerfull magical attacks on others
  • Increased physical defense in fish-form
  • Can work as damage dealer and status booster/hasted wizards
  • AOE spells at high levels that also come with added effects

Cons:

  • Low HP
  • Sacrificing skills
  • Can be boring to play because of less skills
  • Difficult to stay active at high levels
  • Lack of AOE spells at lower levels
  • Requires higher refine levels to increase soul skills (thus an end game character)


Psychic Weapons

Magical Damage Chart: Lower-Low-Medium-High-Higher

Soulsphere:

The only weapon. Medium-Medium damage

Psychic Armor

Psychics generally use Arcane armor, the same as other spell-user classes. There are other paths you can choose too, but using Arcane armor is probably the best for now.

Psychic in PvP

Depending on the abilities they chose, they can be really powerful in PVP. Psychics not only have fast casting rate, they also are packed with defense and HP. That helps them defeat enemies quickly. In early levels lack of AOEs can be a problem but is not usually an issue for high level psychics.

Opinion 2. They kill very easily in Pvp but they dont have high defence and HP, they die very easily to physical classes especially the assassin

Psychic in PvE

Psychics level up quickly because of the fast-casting skills and high damage attacks. They do not die often like wizards, but are weak against multiple attackers at lower levels. Psychics are good to have in a squad like wizards, because of fast casting and good damage, even standing out doesn't even matter if you use Psychics properly. In addition enemies are punished just for attacking you if you stack the variety of barriers with their variety of effects. You also have skills that drastically decrease healing abilities of opponents as well as the infamous soul burn technique. This skill causes an attacker to suffer damage equal to your soul level every time they attack for a period of time. As you will discover, your soul level easily passes 5000 by the time you are only level 50, meaning an opponent is usually committing instant suicide should they choose to attack while this curse is in place.

Psychic in Territory Wars

Psychics are really good in Territory Wars, due to Soul Transfer that makes them invisible. Working along with Wizards, Venomancers, Archers and Clerics, you'd make an unstoppable teams of long range attackers! The main purpose of a psychic is repressing enemy skills and options with the variety of effects you can cast on players rendering even key opponents in a battle unable to act freely.

Psychic Basics

Psychic Common Stat Builds

Psychic Leveling Up

Psychic Zen Use

Psychic Killing

Psychic Equipment

Psychic Equipment

Psychic Skills

Psychic Skill List


Page made by Crysil (Lost City) 3:00 pm, 18 December 2009