Psychic Speed Tank Build: Difference between revisions

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I have followed the Guidelines that Hell_Cat_Jay posted about Magic Tank on Psychics. He is 100% correct. The only difference is I opted to forgo with the Dexterity add and instead increased my Magic and Vitality. I offset the lack of a critical hit for stronger attacks, and faster speed. Necklace of Legion is a perfect ornament for this although a costly one. Same with Boots of Flame Intensity. At level 63 without gear I have been averaging .91 seconds for casting time, with these accessories and a few others (with a -3% casting time) Have been able to get my casting time down to .78 seconds.
I have followed the Guidelines that Hell_Cat_Jay posted about a [[Psychic Tank Build]]. He is 100% correct. The only difference is that I have opted to forgo the added Dexterity and instead increased my Magic and Vitality. I offset the lack of a critical hits with stronger attacks and faster speed. ☆Necklace of the Legion is a perfect ornament for this, although a costly one. Same with ☆Flame Boots of Intensity. At level 63 without gear I have been averaging .91 seconds for casting time, but with these accessories and a few others (with a -3% casting time) I have been able to get my casting time down to .78 seconds.  
 
Doesnt seem like much? Offset this setup with a genie skill called windshield. it gives you and extra -10% on casting speed for several seconds. Now you can hit 4-5 hits before your opponent gets in a single shot.


Here is an example of what I use for skills
Doesn't seem like much? Augment this setup with a genie skill called Wind Shield, which gives you an extra 10% on attack speed for several seconds, and now you can do 4-5 hits before your opponent gets in a single shot.
Aqua Impact-level 10
Spirit Blast-Level 10
Black Voodoo-Level 9
Soul of Vengence-Level 8
Torrent-Level 9
Bubble of Life-Level 8
Aqua Cannon-Level 5
Aqua Spirit-Level 6
Earthen Spirit-Level 6
Diminished Vigor-Level 2
Empowered Vigor-Level 4
Disturb Soul-Level 2
Soul Burn-Level 4
Spark 1


These Skills allow me to hit between 4,000 and 9,000 damage every hit with a critical of between 13,000 and 17,000.
Here is an example of what I use for skills:<br>
Aqua Impact - Level 10<br>
Spirit Blast - Level 10<br>
Black Voodoo - Level 9<br>
Soul of Vengeance - Level 8<br>
Torrent - Level 9<br>
Bubble of Life - Level 8<br>
Aqua Cannon - Level 5<br>
Aqua Spirit - Level 6<br>
Earthen Spirit - Level 6<br>
Diminished Vigor - Level 2<br>
Empowered Vigor - Level 4<br>
Disturb Soul - Level 2<br>
Soul Burn - Level 4<br>
Spark 1<br>
 
These skills allow me to hit between 4,000 and 9,000 damage every hit, with a critical of between 13,000 and 17,000 damage.


This setup is for those that like the extra power and speed and want to level fairly fast.
This setup is for those that like the extra power and speed and want to level fairly fast.
I would suggest staying away from defensive skills if you try this setup due to the basics that your attacks will take longer to kill(White Voodo).
I would suggest staying away from defensive skills (White Voodo) if you try this setup due to the basics that your attacks will take longer to kill.


There are also Herbs you can use to increase your channeling speed. I would suggest onece you reach level 45 to start looking for them.
There are also pots you can use to increase your channeling speed. I would suggest once you reach level 45 to start looking for them.


'''Point Guide by level:'''
==Point Guide by level:==


Level 1-5(25 points)
Levels 1-5 (25 points)<br>
8 points into Vitality  
8 points into Vitality<br>
17 points into Magic
17 points into Magic<br>


level 5-10(25 points)
Levels 5-10 (25 points)<br>
10 points into Strength
10 points into Strength<br>
10 into Magic  
10 points into Magic<br>
5 into Vitality
5 points into Vitality<br>


Level 10-20(50 points)
Levels 10-20 (50 points)<br>
10 points into Strength
10 points into Strength<br>
13 points into Vitality
13 points into Vitality<br>
27 points into Magic
27 points into Magic<br>


Level 20-30(50 points)
Levels 20-30 (50 points)<br>
10 points into Strength
10 points into Strength<br>
13 points into Vitality
13 points into Vitality<br>
27 points into Magic
27 points into Magic<br>


Level 30-50(100 points)
Levels 30-50 (100 points)<br>
33 points into Vitality
33 points into Vitality<br>
67 points into Magic
67 points into Magic<br>


Level 50-60(50 points)
Levels 50-60 (50 points)<br>
10 points into Strength
10 points into Strength<br>
20 into Vitality
20 points into Vitality<br>
20 into Magic
20 points into Magic<br>


60-80(100 points)
Levels 60-80 (100 points)<br>
5 points Strength
5 points into Strength<br>
20 points Vitality
20 points into Vitality<br>
75 points Magic
75 points into Magic<br>


'''Level 80 totals not counting gear boosts:'''
'''Level 80 totals not counting gear boosts:'''


Strength: 45 points
Strength: 45 points<br>
Vitality: 92 points
Vitality: 92 points<br>
Magic: 243 points
Magic: 243 points<br>
 
==Final Notes==
 
You can tank almost any magical monster at this point. Don't get overly ambitious though. If you don't have a good cleric you will still die. If you're doing FB or BH runs keep a good cleric handy. Just a recommendation.
 




* You can Tank almost any magical monster at this point. Dont get over ambitious though. if you dont have a good cleric you will Die. If your doing FB or BH runs keep a good cleric handy.Just a recomendation.
----


If your on Raging Tides Server feel free to PM me for information I go by Cavorex
If you're on the Raging Tides server feel free to PM me for information; I go by the name Cavorex.


Hope this helps a few people out.
Hope this helps a few people out.

Revision as of 22:21, 25 March 2010

I have followed the Guidelines that Hell_Cat_Jay posted about a Psychic Tank Build. He is 100% correct. The only difference is that I have opted to forgo the added Dexterity and instead increased my Magic and Vitality. I offset the lack of a critical hits with stronger attacks and faster speed. ☆Necklace of the Legion is a perfect ornament for this, although a costly one. Same with ☆Flame Boots of Intensity. At level 63 without gear I have been averaging .91 seconds for casting time, but with these accessories and a few others (with a -3% casting time) I have been able to get my casting time down to .78 seconds.

Doesn't seem like much? Augment this setup with a genie skill called Wind Shield, which gives you an extra 10% on attack speed for several seconds, and now you can do 4-5 hits before your opponent gets in a single shot.

Here is an example of what I use for skills:
Aqua Impact - Level 10
Spirit Blast - Level 10
Black Voodoo - Level 9
Soul of Vengeance - Level 8
Torrent - Level 9
Bubble of Life - Level 8
Aqua Cannon - Level 5
Aqua Spirit - Level 6
Earthen Spirit - Level 6
Diminished Vigor - Level 2
Empowered Vigor - Level 4
Disturb Soul - Level 2
Soul Burn - Level 4
Spark 1

These skills allow me to hit between 4,000 and 9,000 damage every hit, with a critical of between 13,000 and 17,000 damage.

This setup is for those that like the extra power and speed and want to level fairly fast. I would suggest staying away from defensive skills (White Voodo) if you try this setup due to the basics that your attacks will take longer to kill.

There are also pots you can use to increase your channeling speed. I would suggest once you reach level 45 to start looking for them.

Point Guide by level:

Levels 1-5 (25 points)
8 points into Vitality
17 points into Magic

Levels 5-10 (25 points)
10 points into Strength
10 points into Magic
5 points into Vitality

Levels 10-20 (50 points)
10 points into Strength
13 points into Vitality
27 points into Magic

Levels 20-30 (50 points)
10 points into Strength
13 points into Vitality
27 points into Magic

Levels 30-50 (100 points)
33 points into Vitality
67 points into Magic

Levels 50-60 (50 points)
10 points into Strength
20 points into Vitality
20 points into Magic

Levels 60-80 (100 points)
5 points into Strength
20 points into Vitality
75 points into Magic

Level 80 totals not counting gear boosts:

Strength: 45 points
Vitality: 92 points
Magic: 243 points

Final Notes

You can tank almost any magical monster at this point. Don't get overly ambitious though. If you don't have a good cleric you will still die. If you're doing FB or BH runs keep a good cleric handy. Just a recommendation.



If you're on the Raging Tides server feel free to PM me for information; I go by the name Cavorex.

Hope this helps a few people out.