Seeker Common Stat Builds: Difference between revisions

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Moved builds from Seeker page with a few edits; removed stub tag
PWpedia>Sangodoc
Various rewrites for Light Armor details
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There are a variety of possible builds for [[seekers]], so you should choose depending on what strengths you prefer and what weaknesses you can tolerate.  Note that no points should be put in the mag stat, as gear and pots do better at adding and recovering MP than points in mag.
'''Light Armor note:''' Because of the high dex requirement for swords and dual blades, all builds will allow the use of Light Armor, however Heavy Armor is normally preferred due to the majority of the damage seekers take being physical damage.  Light Armor is only recommended if you expect mostly magic damage in some situation, until after level 74, when the defense level buff maxes which helps make up for the lost physical defense.
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==Standard Heavy Armor Build==
==Standard Heavy Armor Build==
The standard Heavy Armor build is 2.5 str and 1.5 dex per level, with an extra 1 point left over for vit, dex or str, depending on your preference or needs, though vit is generally preferred until endgame gear is available, at which point the points can be transferred to str for damage.  That gives you enough strength for your armor and enough dexterity for your weapons, plus enough HP that you can handle tanking well.
The standard Heavy Armor build is 2.5 str and 1.5 dex per level, with an extra 1 point left over for vit, dex or str, depending on your preference or needs, though vit is generally preferred until endgame gear is available, at which point the points can be transferred to str for damage.  That gives you enough strength for your armor and enough dexterity for your weapons, plus enough HP that you can handle tanking well.
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==LA/HA Mix Build==
==Other Possible Builds==
The Light Armor / Heavy Armor mix build is viable with a 3 str and 2 dex per level build.  On the plus side this gives you better elemental defense, evasion, accuracy, and critical hit rate.  The negative being lower damage and mixing armors will lower your physical defense some.  Also, with this build it will be hard to add vit to the mix.  However, if you can add extra stats (str, dex, and vit) and HP from your gear and refine your gear, then you should be able to compensate for that.
'''A slightly altered Standard Heavy Armor Build:''' same as above, but capping vit at 50 then 3 str 2 dex every level.
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==Other Proposed Builds==
'''A slightly altered sword [[Blademaster Common Stat Builds|blademaster build]]:''' something like capping vit at 50 then 3 str 2 dex every level.


'''A LA variant''' is also possible post level 74, when the defense level buff maxes and you have that to make up for your lost phys defense.
'''6 str & 4 dex per 2 levels:''' HA/LA, kinda squishy with decent accuracy and crit and high damage.


'''5 str & 5 dex per 2 levels:''' kinda squishy with high accuracy and crit.
'''5 str & 5 dex per 2 levels:''' HA/LA, kinda squishy with high accuracy and crit.


'''5 str, 4 dex, & 1 vit per 2 levels:''' less squishy with good crit and high accuracy.
'''5 str, 4 dex, & 1 vit per 2 levels:''' HA/LA, less squishy with good crit and high accuracy.


'''5 str, 3 dex, & 2 vit per 2 levels:''' good HP, OK crit, good accuracy.
'''5 str, 3 dex, & 2 vit per 2 levels:''' HA/LA, good HP, OK crit, good accuracy.


'''4 str, 4 dex, & 2 vit per 2 levels:''' good HP, light armor, good crit, high accuracy.
'''4 str, 4 dex, & 2 vit per 2 levels:''' Light Armor only, good HP, good crit, high accuracy.


'''4 str, 5 dex, & 1 vit per 2 levels:''' decent HP, light armor, great crit, great accuracy.
'''4 str, 5 dex, & 1 vit per 2 levels:''' Light Armor only, decent HP, great crit, great accuracy.


'''4 str & 6 dex per 2 levels:''' very squishy, low HP, light armor, even greater crit, awesome accuracy.
'''4 str & 6 dex per 2 levels:''' Light Armor only, very squishy, low HP, even greater crit, awesome accuracy.

Revision as of 03:47, 6 April 2011

There are a variety of possible builds for seekers, so you should choose depending on what strengths you prefer and what weaknesses you can tolerate. Note that no points should be put in the mag stat, as gear and pots do better at adding and recovering MP than points in mag.

Light Armor note: Because of the high dex requirement for swords and dual blades, all builds will allow the use of Light Armor, however Heavy Armor is normally preferred due to the majority of the damage seekers take being physical damage. Light Armor is only recommended if you expect mostly magic damage in some situation, until after level 74, when the defense level buff maxes which helps make up for the lost physical defense.

Standard Heavy Armor Build

The standard Heavy Armor build is 2.5 str and 1.5 dex per level, with an extra 1 point left over for vit, dex or str, depending on your preference or needs, though vit is generally preferred until endgame gear is available, at which point the points can be transferred to str for damage. That gives you enough strength for your armor and enough dexterity for your weapons, plus enough HP that you can handle tanking well.

The simple method to do the standard build is:

On even levels add 3 str, 2 dex.
On odd levels add 2 str, 1 dex, 2 vit.

Seekers get 15 HP for each vit point.

Heavy Armor Build for Damage Dealing

On this build no or very little vit would be added (e.g. capped at 20 vit). This it means that you're more easily killed and less able to tank, however you will do a lot more damage than the standard build.

The simple method to do the high damage build is:

On even levels add 3 str, 2 dex.
On odd levels add 4 str, 1 dex.

This build generally requires refining the equipment for extra HP.

Other Possible Builds

A slightly altered Standard Heavy Armor Build: same as above, but capping vit at 50 then 3 str 2 dex every level.

6 str & 4 dex per 2 levels: HA/LA, kinda squishy with decent accuracy and crit and high damage.

5 str & 5 dex per 2 levels: HA/LA, kinda squishy with high accuracy and crit.

5 str, 4 dex, & 1 vit per 2 levels: HA/LA, less squishy with good crit and high accuracy.

5 str, 3 dex, & 2 vit per 2 levels: HA/LA, good HP, OK crit, good accuracy.

4 str, 4 dex, & 2 vit per 2 levels: Light Armor only, good HP, good crit, high accuracy.

4 str, 5 dex, & 1 vit per 2 levels: Light Armor only, decent HP, great crit, great accuracy.

4 str & 6 dex per 2 levels: Light Armor only, very squishy, low HP, even greater crit, awesome accuracy.