Palace of Nirvana
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Nirvana 101:
- The Palace of Nirvana is one of the strongest dungeons in the game. It requires great amounts of teamwork and great knowledge of your class and character, to inculde the weaknesses of the enemies you face, and the weaknesses of your own character.
Requirements
- ● You will need to be level 100 and above.
- ● You will need 1 Nirvana palace key per run to enter. They are available from any of the listed below:
- - Level 100 Bounty Hunter dailies upon completion give 1 Nirvana palace key.
- - Free daily keys(3) available from The Mysterious Old Man across from the Teleporter in Raging Tides City.
- - Extra keys bought from The Mysterious Old Man for 3 million coins each.
Dungeon Tips
- Make sure that you are not lagging. One second without healing or attacking can be your downfall.
- Watch your squad, especially if you're a cleric. If you have a healing ability, use it when absolutely needed to provide backup support to an overcrowded cleric.
- As with any dungeon, the dream team includes a Tank and a Healer. This doesn't have to be a Barbarian and a Cleric, but remember that these classes are preffered when seeking a party for Nirvana.
- Bring potions of any and all kinds. Make sure you have a backup weapon in case it breaks during the run. If you have charms, now is a good time to use them.
Popular Squad Formations
- There is many ways to complete Nirvana, below will be the most current popular Squads used to complete Nirvana.
- These might not work for everyone as with anything it is dependent on the persons skill and gears.
- There can be lots to do in Nirvana so therefore it is not generally solo-ed, however it is possible.
- Anyone can do Nirvana, all you really need is a Tank, DD and a Cleric as with most instances.
- Below are just a few squads that are used to get the job done quicker and more efficently while making a nice profit.
- 3 Man Squads
- - Usually consists of the following
- - 5 APS Tank
- - Venomancer / BM
- - Cleric
With this squad, the 5 APS user will tank, while cleric will be healing and debuffing. The venomancer / BM will be expected to do most of the work such as the chest digging at the final boss and will generally be there to help support damage with Heavens Flame(BM) or Amp & Purge(Veno).
Area and Bosses
- 1st Area: Infernal Lair
- ● BOSS: Inferno Sovereign
- - Inferno Sovereign when aggroed will start casting a ranged mana drain. Its usually best to allow a squad member who doesn't use much mana to keep aggro.
- - As soon as Inferno Sovereign is aggroed 6 Tombstones will appear. These tombstones need to be killed before any damage can be dealt to Inferno Sovereign.
- - Blue circles will also spawn while killing Inferno Sovereign which explode and deal 5000 damage to anyone who does not move out of them. Multiple exploding circles will spawn.
- - Inferno Sovereign can be glitched if pulled into the hallway correctly which usually means the squad is safe from the blue exploding circles. However if Inferno Sovereign moves into the wall it will reset.
- ● BOSS: Inferno Sovereign
- 1st Area: Infernal Lair
- 2nd Area: Noxious Den
- ● BOSS: Noxious Sovereign
- - Noxious Sovereign will cast an AoE poison-resistant debuff. This does not need to be purified.
- - Noxious Sovereign will cast poison on the tank, even with the poison-resistant debuff the damage is small and again you do not need to worry about it.
- - Noxious Sovereign will buff itself with increased physical and magical defense. Its nice to get these removed to kill quicker but nothing to worry about.
- ● BOSS: Noxious Sovereign
- 2nd Area: Noxious Den
- 3rd Area: Vampires Domain
- ● BOSS: Vampiric Sovereign
- - Vampiric Sovereign will cast a deadly AoE mana drain.
- - Vampiric Sovereign when hit will spawn 6 foxes, these foxes all need to die at the same time or else they will keep spawning. Heavy hitting AoEs are needed.
- - Vampiric Sovereign will recover health until all 6 foxes are dead.
- - Vampiric Sovereign must be killed within 15 minutes or the whole party will be killed.
- ● BOSS: Vampiric Sovereign
- 3rd Area: Vampires Domain
- 4th Area: Demonic Niche
- One of the following:
- BOSS: Demonic Dictator(40% Chance of spawning)
- BOSS: Demonic Tyrant(40% Chance of spawning)
- BOSS: Demonic Sovereign(20% Chance of spawning)
- 5th Area: Ashura's Hollow
- One of the following:
- BOSS: Ashura Dictator(40% Chance of spawning)
- BOSS: Ashura Tyrant(40% Chance of spawning)
- BOSS: Ashura Sovereign(20% Chance of spawning)
- 6th + Last Area: Heaven's Coliseum
- One of the following:
- BOSS: Goldwing Phoenix(40% Chance of spawning)
- BOSS: Arbiter of Flame(40% Chance of spawning)
- BOSS: Nether Queen(20% Chance of spawning)
- FINAL BOSS: Vanished Ancestor