Dying

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Revision as of 10:56, 17 December 2009 by PWpedia>Ivoto (→Death Penalties)
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A frequently asked question is "Do I lose anything when I die?"

Dying

  • Question: What's up with dying?
  • Short answer: Dying is bad, mmkay?
  • Slightly Longer Answer: You might lose XP or Items.

Duelling

Duelling is special. Even if it looks like you should, you won't die in a duel.

There is normally no penalty at all to losing a duel, the duel will end with you still alive (but with 1 hitpoint). If you have an HP charm equipped, it will tick after the fight (if your health was low enough). That, and the shame and humiliation of losing, is your only cost to a duel.


Coming Back to Life

When you die, the screen changes to greyscale, and a dialogue box in the middle gives you your three options.

  1. Go back to Town
  2. Use Scroll
  3. Ressurect

The first option is always available. You'll reappear back in the nearest town, just as if you'd used the town portal skill.

The second option is only available if you have a resurrection scroll in your inventory (purchase from any 'Merchant', under the 'misc' tab, for 50,000 coins) and it will return you to life where you died.

The third option is only available if a cleric has cast 'resurrection' on your corpse. You will appear where you died, and lose less experience than if you took the other two options.

You don't have to come back to life as soon as a cleric casts on you, you can wait. You will get the experience recovery of the most recent resurrection cast on you.

When you come back to life you will have very little health or mana. So don't waste a scroll if there are still monsters around!

Notes

  1. HP charms are a great way to avoid dying all the time. But they aren't 100% reliable.
  2. You have to die at least once in the game - your cultivation quest at level 39 asks you to experience existence as a ghost. And it doesn't give you a quest to explain what to do. So I'll tell you here, you've got to die. Then you get your next quest in the chain.

--Vitenks