Gear Addons

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Revision as of 21:24, 1 July 2011 by PWpedia>Flyingsoloist (→Unique Adds)
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Note: All gear benefits are only gained whilst the gear is worn.

A list of all the addons available on gear.

Page needs formatting, links adding to the various combat calculation pages and more of the uniquer named addons and the set addons listed.

Attack

Add to your attack. (See Damage.)

Magical Attack +...
Maximum Magical Attack +...
Physical Attack +...
Maximum Physical Attack +...
Attack Level: +...


Defense

Add to your defense. (See Damage.)

Phys. Res.: +...
Reduce Physical damage taken +...%
Metal Resistance: +...
Wood Resistance: +...
Fire Resistance: +...
Earth Resistance: +...
Water Resistance: +...
Accuracy +...
Evasion +...
Defense Level: +...


Attributes

Add to your stats.

HP: +...
MP +...
Strength +...
Dexterity +...
Magic +...
Vitality +...

Increase your natural regeneration rate - remember that the rate is doubled whilst sitting and quartered whilst in combat:

HP Recovery +...
MP Recovery +...


Common Adds

Sundry unusual things:

EXP +...% You gain more xp than usual.
Interval Between Hits -... seconds TODO: There's also an attack-rate +...% that I can't find the exact wording of. TODO: This probably needs a bigass page explaining it. Steal from the Archer forum?
Channelling -...% Decreases channeling time of skills (letting you cast more rapidly)
Critical Hit Rate +...% Increases your chances of a critical hit.
Speed +... meters/second Increases run speed.
Maximum Endurance +...% Means that the item can take more damage before it needs to be repaired.
Requirement -...% Means that the stats required to wear this item are reduced.


Set Bonuses

Sometimes, having multiple items in the same set will give you additional addons as listed above. It doesn't matter which pieces of the set you have, so long as you have enough of them.

TODO: Add more. Possibly examples.


Unique Adds

Unique addons only apply to weapons, and non-magical weapons at that. These adds have a certain proc-rate that determines how often the add will take affect. These only apply to regular attacks.

"Has a chance" usually means that the ability will activate on roughly 5% of hits.

Add Name Text on Weapon Notes
Armor Crush Has a higher chance to reduce target's defense.
Atrophy Has a chance to decrease the target's attack rate.
Berserk Has a chance to make the wielder go berserk, increasing physical attack and attack rate along with damage taken.
Bless Has a chance to increase physical attack and physical defense.
Blind Has a chance to decrease opponent's accuracy.
Blood Defect Has a chance to recover 10% HP.
Blood Vengeance Has a higher chance to recover 5% of your HP.
Comprehend Has a chance to increase MP by 5% and increase physical attack.
Concentrate Has a chance to gain 20 chi.
Darken Has a chance to freeze and seal the enemy.
Daze Has a chance to decrease enemy's evasion.
Death's Will Has a higher chance to stun the target for 5 seconds. Immobilizes you for 10 seconds.
Determination Has a chance to stun opponent for 5 seconds but also freeze yourself for 10 seconds.
Distract Has a chance to decrease opponent's magic defense.
Enlighten Has a chance to recover MP by 5%.
Faith Has a chance to recover 5% HP and increase both physical defense and magic defense.
Freeze Has a chance to freeze the opponent for 3 seconds.
Frenzied Rage Has a higher chance to become frenzied. Doubles physical attack, attack speed, and increases damage taken.
Fright Has a chance to decrease target's physical attack.
Furious Dragon Has a chance to recover 25% HP, and improves evasion and critical strike rate. Lasts for 5 seconds.
Gloom Has a chance to greatly increase physical attack at the cost of losing 5% MP.
God of Frenzy A blessed frenzy warrior! Has a higher chance of dealing double damage. Costs 5% max HP.
Holy Has a chance to recover HP by 5% and remove all debuffs.
Knock Back Has a chance to interrupt opponent's channeling and knock it back 10 meters.
Lord of War Has a chance to recover 20% HP and improves accuracy and max HP. Lasts for 8 seconds.
Meditation Has a chance to recover HP and MP both by 5%.
Muddle Has a chance to decrease target's magic attack.
Nimble Has a chance to increase accuracy.
Pierce Has a chance to decrease opponent's physical defense.
Provoke Increase your threat level.
Quicken Has a chance to increase attack rate.
Regeneration Has a chance to recover 5% HP.
Revenge Has a chance to recover 5% HP and increase physical attack.
Rip Has a chance to cause 5000 bleed damage over 15 seconds.
Sacrificial Strike Has a chance to inflict double damage at the cost of losing 5% HP.
Seal Has a chance to make the target unable to attack for 5 seconds.
Sharpen Has a chance to increase physical attack.
Shield of Chi Has a chance to cast a shield of chi around you which reduces all damage taken by 20%.
Slow Has a chance to slow the opponent.
Soul Concealment Has a higher chance to make the target unable to attack for 5 seconds.
Soul Inflict Has a chance to decrease the opponents maximum HP.
Soul Shatter Has a chance to dispel target's positive buffs.
Spikes Has a chance to increase physical defense as well as return 25% melee damage to the attacker. Overwrites Bramble Guard.
Spirit Blackhole Has a higher chance to dispel opponent's positive effect.
Spirit Defect Has a chance to recover 10% MP.
Square Formation A wonderful battle formation. Has a higher chance to cause Immobilize and Silence effects.
Stupefy Has a chance to slow target's channeling.
Thunder Shocker Has a higher chance to stun target for 3 seconds.
Thunder Strike Has a chance to freeze the target for 4 seconds and reduces the target's physical and magic defenses. Lasts for 8 seconds.
Toughen Has a chance to increase physical defense.
Unrelenting Has a chance to greatly increase physical attack at the cost of reducing physical defense.
Wisen Has a chance to increase character's magic defense.

TODO: Currently one table sorted alphabetically. Maybe break into multiple tables (attack oriented/defense oriented/debuff)?

TODO: Add which buffs these overwrite. (Such as Spikes.)

TODO: Add the weapon types these are limited to.