Mystic

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Revision as of 16:40, 3 April 2011 by PWpedia>Catgirldesu (→Mystic Weapons)
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Mystic

Mystic
Race Earthguard
Type Magic
Home Town Tellus City
Elements Wood

Mystics are a magic class that uses their arsenal of wood skills as well as a set of summoned pets and plants to attack, and their healing and defense skills to help themselves and their allies survive. Instead of taming their pets like the venomancer, the mystic has a fixed list of pets which they can summon using their skills. The mystics can also summon plants, which then stay where summoned and affect nearby targets automatically. Each of the summoned plants is used for a special purpose, from delivering damage, to AoE debuffs, to healing teammates. Even though the mystic is a good solo class thanks to their pets, they're good team players as well, due to their various healing and support skills.

Mystic Statistics
HP 50
MP 70
P Atk 4-4
M Atk 6-7
Accuracy 25
Evasion 10
Movement Speed 4.8 m/s


Pros:

  • Having pets and healing skills makes them excellent for both solo and squad situations
  • Pets can lure
  • High magic defense
  • Can use both AOE healing Plants to perform heals similar to the Clerics "BB"
  • Very fast heals
  • Damage almost equivalent to that of Psychic's


Cons:

  • Massive mana use
  • Low physical defense
  • Still a new class, and is often judged as being weaker than other classes


Mystic Weapons

Magical Damage Chart: Lower-Low-Medium-High-Higher


Wand:

Medium-Medium damage

Magic Sword:

Medium-High damage

Pataka:

Low-Higher damage

Glaive:

Medium-Higher damage

A Mystic who focuses on their heals, it is recommended to use a wand. Wands have the highest low-end magic attack and thus, makes your heals stronger and more reliable.

Magic Words and Glaives are a good weapon choice for those who would like to have a balance of decent heals and good damage output.

Patakas should be out of the question, unless you would like to focus on the damage output and high critical hit rate more than your healing power. The gap between low-end and high-end is too big making the heals weaker but gives incredibly high critical hits.

Mystic Armor

Mystics need all the magic they can get, so therefore the only advisable thing is to use Arcane Armor. HP and physical defense shards are useful for PvP, otherwise it is advised to use any and all MP shards available for PvE, as you will be using alot of Mana. Useful extra stats are: magic, -channel, physical defense, vitality, and HP.

Ornaments should be magic rings and physical defense ornaments (with HP/PDef/Mag/-Channel bonuses).

Mystic in PvP

Mystics in PvP are capable of killing their enemies within seconds, but it is also known that Mystics have low physical defenses, so it is advised to use gem shards that give HP and or physical defense accordingly.

Mystic in PvE

Mystics in PvE are capable of not only soloing heals within squads, but are also capable of dealing imense damage through use of plants, pets, and their own skills. Along with Heals and "DD", Mystics are able to solo tank weaker mobs within dungeons and instances through use of their Devil Chihyu summon, and their plants.

Mystic in Territory War



Mystic Mechanics

Mystic Skill List
Mystic Summons

Miscellaneous

Venomancer Luring (How to pull a single monster out of a group with your pet)